Dino-Ducks Mayhem news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score100% positive
- Total reviews5
- Release dateJun 2, 2026
- DeveloperDuckosaurus Games
- PublisherDuckosaurus Games
Company pages: Developer: Duckosaurus GamesPublisher: Duckosaurus Games
Dino-Ducks Mayhem Steam news
Dino-Ducks Mayhem news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Patch Notes 0.3.6 - 14 July 2026
BalanceDucklings can be unlocked earlier in a run.Player character can now move while doing special.Duck and duckling recipe and item pools are redesigned.Multiple secondary weapon effects are made less effective.Bosses move faster.Leveling up takes more XP.Level up bonuses are made less effective.Mortar bullets and stomp weapons now widen their area of effect depending on the player's Range Multiplier.Quality of LifeAdd weapon effects in stats displays so you know what secondary effects a weapon has.Item displays are now scrollable.Player icon is shown on the weapon slots of the player.Bug FixesFix multiple assets that did not have textures.Fix stenciling out certain environmental props.Fix crash when pressing retry while a boss is in the level.
- Patch Notes 0.3.5 - 7 July 2026
New FeaturesReplay: From now on there is a replay button in the pause and end screen menu so that you can directly jump back into the game with your current build.Dynamic camera: The camera now zooms in and out depending on the player's speed.Players push away enemies when leveling up now.BalanceUpgrading weapons in the forge now costs coins instead of shards. Now players can upgrade their weapons without being scared they can not forge the right weapons anymore.Bug FixesPut MSAA settings to disabled by default, this is done for compatibility with older hardware.Make special abilities auto aimed too when auto aim is enabled.Fix showing the upgraded stats in the forge upgrade menu.Fix recipe highlighting in different menus.Show player behind some pieces of environment that were blocking the view.Fix shop side panel opening properly when hovering over player's weapons.Fix ducklings not stā¦
- Patch Note 0.3.4 - 30 June 2026
New FeaturesAdded mech duckTurkish translationIndicator for attack rangeOptimizationOptimized RAM usageOptimized VRAM usageBug fixesFix stat upgrades
- Patch Notes 0.3.3 - 23 June 2026
New FeaturesAuto aiming: From now on you can press R on your keyboard to toggle on or off auto aiming during your run.Multiplayer loadout overview: See what build your friends are playing with in the pause menu.Graphics settings: Chose how graphically demanding the game runs in the settings menu.OptimizationOptimize CPU usage.Optimize GPU usage.Bug FixesFix item and weapon names not being translated.Fix stationary enemies.Fix cowboy animations.Fix mine boss attacks.Fix shop reroll button.Fix end screen crash.Fix trail attacks not damaging enemies.
- Critical bug smashed - 19 June 2026
Hey Mayhemeers!We fixed an issue where the game did not boot up properly in certain cases.If you are among the people that brought this to our attention, you can now duck around and find out your perfect build in Dino-Ducks Mayhem!Happy gaming!Duckosaurus P.S. We are hard at work optimizing the game for everyone playing. Stay tuned for more updates!
- Let's play with the developers! - 10 June 2026
Watch the let's play with the developers right here on Steam!
- Patch Notes 0.3.2 - 3 June 2026
Bug FixesFix a crash that could crash the game while buying items in the shopFix item stats always applying to playersFix button texts not showingFix a crash in multiplayer when picking up chestsFix certain multiplayer desynchronizations
- Patch Notes 0.3.1 - 2 June 2026
UI improvements Fixed soft lock after forge in multiplayer. Duckling unlock in multiplayer.Stop players from levelling up while dead .Boss rotation in multiplayer.Friends only filter in lobby.
- Dino-Ducks: Mayhem is now available in Early Access! š¦š„ - 2 June 2026
Today we're excited to launch Dino-Ducks: Mayhem into Early Access!Over the past months we've expanded the game far beyond the demo, adding major new systems, new content, and laying the foundation for everything still to come.What's new since the demo?Meta ProgressionOnline Co-opNew maps, including Waterloo and Duckbill MineshaftNew Dino-Ducks and DucklingsDuckling Fusion systemNew weapons, recipes and upgradesHeat system for increased challenge and rewardsNew music, VFX, UI improvements and countless quality-of-life updatesWhether you're here to collect all the Dino-Ducks and Ducklings, chase overpowered builds, or simply survive the escalating chaos with friends, this is only the beginning.What's next?Throughout Early Access we'll continue expanding the game with:Bug fixes and Quality of Life optimizationsMultiplayer OptimizationMore Dino-Ducks and DucklingsMore balancingAuto-aim optā¦
- Update 0.2.6 - Community Feedback + Loading Optimization - 26 February 2026
We're in the full swing of the Steam Next Fest and we are getting a lot of new players and a lot of feedback from the community. And of course we listen to you, so here is a little update for you all šQoLMake tutorials wait a bit before giving input back to the game so players don't accidentally press important buttons.BugsFix loading times and the game being slow with OBS.Fix pickups spawning outside of the level, blocking ducklings that are trying to reach them.Fix multiple typos.
- Update 0.2.5 - Bug and Quality of life fixes - 23 February 2026
It's Steam Next Fest and we're part of it! š„³ Here are a bunch of bug and quality of life fixes that will make your experience even more fun.BalanceMake special abilities more powerfulAdd special ability cooldown level up cardPlayer start off strongerQoLRevamped player information HUD to have a better special ability timerRevamped the tutorials to highlight UI elementsRecipes now show what ingredient you own and which notMost of the HUD is now hidden while in other UIs like the shop making the UI more clearBugsFixed a RAM leak issueFixed ducklings that vanish sometimesFixed the game not ending after defeating the bossFixed certain game crashesFixed the music and ambient sound not loopingFixed the slide out panel in the shop getting stuckFixed enemy bullets hitting player while dissabledFixed wrong number of coins and shards shown in HUDFixed enemy movement bugFixed enemies spawning in tā¦
- Update 0.2.0 - Steam Next Fest Prep - 12 February 2026
We are participating in the Steam Next Fest between Feb 23 and Mar 2 and of course that comes with some updates, here is the first of the bunch!FeaturesEffect rework: Most effects got an overhaul so that they feel more impactful. Bullets also have a trail now. Enemies have more visible hit effects.Character select rework: The character select is reworked to display more information from the start and have a better flowQoLUIWeapons are now swappable from the pause menu and from any overviewAdded a recipe page in the ShopAdded direction indicator for event pointersBetter recipe visualizationBalancing: The health of enemies is higher nowEnemies drop less health packsThe health fountain gives faster healthRecipes cost more shards to makeBullets fly fasterMake sure all recipes are forgeableMake see through terrain area biggerThe final boss doesn't stagger anymorePerformance:Added a max amounā¦
- Update 0.1.21 - New Shop UI + Central Attacks - 5 February 2026
One week further and we changed quite some things in the demo, take a look:FeaturesNew Shop UI: Things are now more clearly laid out and displayed. The overview page is also more descriptive than the old one.Central attacking: Attacks no longer originate form the sides of the character, but from it's center. This makes it more intuitive to aim.QoLPerformance optimization. We are still very busy making sure the game runs on all kinds of hardware.Stat display improvements:Not all stats are shown all the time anymore. Only important stats and the ones that are different from de default are shown.Order stats logically so the most important stats come first.BugsFix certain crashes.
- Update 0.1.18 - Destructible Props + More - 30 January 2026
Here we are again with a freshly cooked update! We're hard at work to bring you new features and fixes.Features:Destructible props: You will be able to destroy certain props in the level that drop extra loot that will be able to help you out.QoL changes:Performance optimization.Different crosshair mouse cursor so it stands out more from the background.Bugfixes:Fix Quack the Builder special to damage nearby enemies more.Fix crafting animation.Fix enemies not going up in health and damage.
- Serving new updates - 9 January 2026
Our first demo update after a small Holiday break.This does not mean we have been sitting idle.QoL changes:- Performance enhancementsBugfixes:- Can't get damaged while in the shop anymore- HP number shows properly in run overview- Upgrading a weapon only upgrades a single weapon- Enemies keep damaging the player if they are touching- Forge stays if the player wasn't able to do something in the forge- Level bar only displayed once- Fix overlapping UI- Change controls in the menu- Boss fight sequence fix
- Playing devs - 18 December 2025
We will be playing our new demo!While streaming it here!
- Dino-Ducks Mayhem now live! - 22 May 2025
Weāre super excited to announce that the Dino-Ducks Mayhem demo is now officially live! The free-to-play demo lets you dive into the chaos solo. Blast through waves of elemental sludge monsters and unlock devastating weapon combos. š¬ Weād love to hear what you think! Hop into our Discord to chat with us directly. If you enjoy the mayhem, donāt forget to wishlist the game to support the flock! Thanks so much for playing and helping us shape the game.
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 14 July 2026 | Patch Notes 0.3.6 | 1837955055366252 |
| 2 | 7 July 2026 | Patch Notes 0.3.5 | 1836506165578141 |
| 3 | 30 June 2026 | Patch Note 0.3.4 | 1836506165562555 |
| 4 | 23 June 2026 | Patch Notes 0.3.3 | 1835871199315589 |
| 5 | 19 June 2026 | Critical bug smashed | 1835871199307543 |
| 6 | 3 June 2026 | Patch Notes 0.3.2 | 1834602721184161 |
| 7 | 2 June 2026 | Patch Notes 0.3.1 | 1833968530900712 |
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