Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 3681780 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | No longer available on Steam Store |
| Free to play | No current Steam offer |
| Discount | Not available |
| Original price USD | Not available |
| Current price USD | Not available |
| Release date | Sep 23, 2026 |
| Developer | IndieLab |
| Publisher | IndieLab, Ngoc |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | Not available |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | Not available on Steam Store |
Short description
Feed your cute little monsters right on your desktop! And once full, it's time to work! From sowing seeds, watering plants, providing light to mining ores and chopping trees. Resources don't come on their own and food isn't bought with air. Everyone will need to work.
About this game
Welcome to WinMon Inc. Where Cute Meets Quota. Somewhere between a farm and a startup, your desktop just became a workplace. WinMons are small, squishy, and disturbingly loyal. Feed them, and they'll do anything for you. Anything. That's not a warning, that's the business model. There is no HR department. There is no lunch break. There is only the mission: keep them fed, keep them working, and watch the numbers go up. Hire Cute. Work Them Harder. Every WinMon comes preloaded with a job title and zero say in the matter. Eight professions, eight ways to be useful: Seeder, sows seeds onto your plantations Waterer, keeps the crops and water machines running Lighter, provides heat and light for the thermal work Miner, breaks down ore so somebody else can use it Lumberjack, gathers the wood nobody thanked them for Builder, the only one who actually gets to build anything Engineer, runs everything that needs electricity Alchemist, cooks the food and crafts the magic, on schedule Around them, build an operation of nearly 30 machines and buildings: plantations, magic trees, waterpumps, electric factories, cooking pots for every occasion, even a Fusion Core you dig out of an abandoned ruin and repair, purely so you can fuse WinMons together into "ultimate lifeforms." Nobody in HR would sign off on that. There is no HR. Keep Them Fed. Keep Them Growing. Here's the part corporate doesn't put in the brochure: what you feed them doesn't just keep them alive, it changes them. Let a WinMon consume enough of what it produces and it stops being small. It stops being cute. It evolves, and your once-adorable little laborer starts putting on size, muscle, and an unsettling number of teeth. With 94 unique forms across 31 evolution lines (base, Stage 2, Stage 3), 8 elements, 5 power tiers, 4 quality grades, and 19 personality traits that range from Lazy all the way up to Mythic-grade Superhuman, there is a lot of room for a small worker to become a very large problem. Push production hard enough, long enough, and somewhere out there waits the GORILLA: the secret superform, and a pretty clear answer to "what happens if you overwork something indefinitely." Congratulation…
Supported languages
English * , Vietnamese * , Russian * , Simplified Chinese * , Japanese * , German * , Korean * * languages with full audio support
