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A game about cards

A game about cards Steam news

SUPERita | Aug 25, 2025 | game

Released

0players observed · 24 September 2026 - 14:51:36 UTC

CasualStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak6
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score80% positive

A game about cards news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak6
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score80% positive
  • Total reviews20
  • Release dateAug 25, 2025
  • DeveloperSUPERita
  • PublisherSUPERita

Genres: Casual, Strategy

Company pages: Developer: SUPERitaPublisher: SUPERita

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A game about cards Steam news

A game about cards news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • ~ a hotfix - 25 September 2025

    yeah so i heard some of you had your save file deleted by the new update because in order to add the challange levels i needed to overhaul the whole level code. didnt find a way to prevent that. i apoligize. but to make up for it i made a secret code to unlock your lost progress by pressing ctrl+space+shift+R (hold all together then add the R) then reload the save tell me in this's discussion if it solves it or not.

  • Big Changes! - 24 September 2025

    sorry for being gone for a bit was playing silksong. anyway. 3 new cards: one is a dowsing rod made from water and stick the other 2 are parts of the challenges! challenges!: updated my code to allow for tangent levels not fully connected to the main path +2 challenge levels tell me if you want them to be harder or easier in the feedback new epic card: orange card: really wild card one of you suggested balance changes: blue card - one in 6>5 brown card - +8/+8>TRIPLE a weapon's stats red card - deal 12>destroy a random enemy

  • bug fixes & balance changes - 18 September 2025

    could not reroll the shop for 0$ if you had negative money enemies with 0 attack still activated the red screen effect and sound made epic card a little more rare also added a little discovered card counter in the compandium

  • BIG CHANGES! - 17 September 2025

    NEW RARITY! EPIC CARDS!!!! really powerful cards. hard to find. i like them. but tell me if you dont think they fit kinda tried a new thing with them balance a lot of changes were made in the last week but i forgot to log them so im gonna leave it as homework to you all thank you for the feedback. keep it coming

  • New backgrounds - 12 September 2025

    4 new background to the game, selected randomly one of you said the background lack varaity so tell me in the feedback box if this helps

  • QoL & balancing - 11 September 2025

    QoL: option for card editions to be shows as stickers on the card instead of a shader since some of you didn't like how the shaders interfered with the card visuals Balancing: made relics cheaper in shop golden cards now only give 3$ when combined golden cards make cards crafted from them also golden relic balancing: pokerface 26->24 cards needed stick nation insignia 4>5 sticks each round giant apple 5>7% max health each round ancient leech reach 50>40 set to 15>20 ship in a bottle rare>uncommon lucky cat 3>4x chance mycology degree > improved rewards further option for card editions to be shows as stickers on the card instead of a shader since some of you didn't like how the shaders interfered with the card visuals

  • schedule change & general balance - 8 September 2025

    changes some cards and decks as players asked also seen a lot of you wrote me that the new cards dilute the shop pool and to focus on quality rather quantity, so ill take back the daily card idea and just focus on other parts of the game for now keep me updated on your thoughts in the feedback

  • New Daily Card & Big balance change - 7 September 2025

    new card: Joker! balance changes decks discover deck +1 LeprechaunPot poker deck +1 gold coin treasure deck +1 big coin pile -1 small coin pile yolo deck +1 cardpack meerkat deck +1 gold coin -1 small coin pile levels nerfed level 2 nerfed level 8 cards mirror uncommon>common shy money base money 8>9 supply check 6>7 dark chocolate base -4>-3 boar quest 40>35 small blind draw cost 2>1 investment common>uncommon balatrina > unduplicable (created non fun combos)(tell me if you want it changed back) key > made it undestroyable general: make unduplicable cards destroyable added a mark for unduplicable cards changed the name unduplicable to unique other stuff we talked about. on it. run into some problems but im making changes

  • New Daily Card & a question for you all - 6 September 2025

    new card: Curse of gratitude! its a relic question 1: i heard from a lot of you that the main menu looks bad. idk i kinda like it. what do you not like about it. how do you think it can be improved question 2: heard the card edition effects are too messy. what do you say about a "non fancy edition shaders" toggle in the settings which instead of doing the whole fancy shader will just have a note on the side of the card stating it's editions. similar to how elements look there are more stuff we need to discuss but ill leave it for future posts

  • New Daily Card + Housekeeping - 5 September 2025

    new card it called Cursed bag! adding a little more curses Fixed vampire pot it was not taking max health if you are under 10hp Fixed endless mode sorry everybody I wrote

  • New Daily Card - 4 September 2025

    gonna try to make a new card every day today i made Vampire Potion! wont spoil what it does but it should help with a problem of early game economy i heard some complaints about also new crown counter to see how much wins you have with all decks in all levels more easily keep sending feedback and keep playing love all of you

  • NEW CARD EDITION! - 3 September 2025

    Everybody i want all of you to welcome into the game the GOLDEN card edition. golden cards give you 4 gold when you combine them with other cards! also a new card to go along with it. the Alchemist! he makes a card golden permanently also card in the shop have a 2% chance to be golden. check it out and tell me what you thing in the feedback

  • lil settings change - 1 September 2025

    added a mention of zooming in the settings since i heard from you it isnt obvious you can do it

  • level balance - 31 August 2025

    level 2 was way too hard so i made it easier keep using the feedback box!

  • Level Editor & General Improvements - 30 August 2025

    Level Editor! - you can now toggle "devMode" in the settings and move down on the main menu to access the level editor - you can edit decks and levels - you can export and import them through a share code - there is a copy button to the share code - the share code is quite large so keep that in mind while sharing it Tutorial - improved, now balatrina tells you everything there is to know - there is also a backup tutorial in the setting menu in case anyone forgot something - cards like wizard, fairy, and wrapper which give other cards an effect now also describe what the effect is so you wont be left wondering Balancing - two slimes can no longer combine to make three as it makes leech dagger broken - first reroll in the shop is free so you relay less on RNG QoL - added a setting to disable hurt/heal effects since some of you didnt like them

  • more combinations - 29 August 2025

    10 more cards can be combined together. i wont spoil it

  • Endless mode & Better discovery - 28 August 2025

    Changes: oslo - i want endless mode > now we have endless mode Optimistic Lucio - its not fun if you give me all the solutions to the combinations from the start > now you must discover it yourselves keep using the feedback box guys its working here are more stuff i seen you say: wanting to restart the tutorial > maybe going to the main menu lets you get new stuff in shop > not sure how i feel about it. its a singleplayer game, if thats how you make the most fun then go for it. might be patched so it wont be the optimal strategy tell me what you think. wanting a description on how to unlock each deck > its always by completing levels. does anyone else want this?

  • QoL hotfix - 27 August 2025

    the game now remembers the deck and level you selected last run and keeps them for your next run keep giving me ideas in the feedback box

  • Qol hotfix - 26 August 2025

    one of you suggested that the zoom wont reset when swtiching use the feedback box guys i read everything every day

Patch notes and updates

S.noRelease datePatch nameGID number
125 September 2025~ a hotfix1811772772241020
224 September 2025Big Changes!1811772772217655
318 September 2025bug fixes & balance changes1811138915395352
417 September 2025BIG CHANGES!1811138915367173
512 September 2025New backgrounds1810503566457701
611 September 2025QoL & balancing1810503566429219
78 September 2025schedule change & general balance1809869180174408
87 September 2025New Daily Card & Big balance change1809869180142041
96 September 2025New Daily Card & a question for you all1809869180113178
105 September 2025New Daily Card + Housekeeping1809869180079644
114 September 2025New Daily Card1809869180039908
123 September 2025NEW CARD EDITION!1809869180004137
131 September 2025lil settings change1809235871714247
1431 August 2025level balance1809235871693917
1530 August 2025Level Editor & General Improvements1809235871661460
1629 August 2025more combinations1809235871631271
1728 August 2025Endless mode & Better discovery1809235871598002
1827 August 2025QoL hotfix1809235871565324
1926 August 2025Qol hotfix1808601382618599

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