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Obliteracers

Obliteracers Steam news

Varkian Empire | Feb 23, 2016 | game

Released

0players observed · 24 September 2026 - 06:41:21 UTC

ActionIndieRacingLocal MultiplayerMultiplayerSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak5
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score72% positive

Obliteracers news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak5
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score72% positive
  • Total reviews240
  • Release dateFeb 23, 2016
  • DeveloperVarkian Empire
  • PublisherVarkian Empire, Deck13

Genres: Action, Indie, Racing

Company pages: Developer: Varkian EmpirePublisher: Varkian Empire, Deck13

Top Steam chartsTop 100 gamesGame directorySteam Store page

Obliteracers Steam news

Obliteracers news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • 20% off Obliteracers, new update inbound! - 18 May 2016

    Howdy folks! We've been slaving away at Varkian Empire HQ on our best PC patch yet that addresses a tonne of bugs, glitches and other ghosts in the machine that you guys have come across in your Twitch/YouTube streams. Keep the videos coming and we'll keep improving the experience for you! We'll roll out the update shortly once we've done some more testing to make sure it's solid as a rock, but in the meantime if you haven't got your copy yet, now is a great time as you'll save 20% off the regular price. Stay tuned for our update and give us a holler in the Community Hub if you've got feedback or suggestions. Happy Obliteracing!

  • 20% off Obliteracers, new update inbound! - 18 May 2016

    Howdy folks! We've been slaving away at Varkian Empire HQ on our best PC patch yet that addresses a tonne of bugs, glitches and other ghosts in the machine that you guys have come across in your Twitch/YouTube streams. Keep the videos coming and we'll keep improving the experience for you! We'll roll out the update shortly once we've done some more testing to make sure it's solid as a rock, but in the meantime if you haven't got your copy yet, now is a great time as you'll save 20% off the regular price. Stay tuned for our update and give us a holler in the Community Hub if you've got feedback or suggestions. Happy Obliteracing!

  • Obliteracers Trading Cards! Om-nom-nom! - 29 March 2016

    http://www.obliteracers.com/img/steam/tradingcards.png We heard you guys dig trading cards, so we got you an Easter present that's way more exciting than chocolate! You can collect trading cards now by simply playing Obliteracers. Get 'em in your belly! Happy trading :)

  • Obliteracers Trading Cards! Om-nom-nom! - 29 March 2016

    http://www.obliteracers.com/img/steam/tradingcards.png We heard you guys dig trading cards, so we got you an Easter present that's way more exciting than chocolate! You can collect trading cards now by simply playing Obliteracers. Get 'em in your belly! Happy trading :)

  • Update 1.0.0.3640: DirectInput, keyboard remapping + more - 17 March 2016

    Mega patch 3640 has arrived! New stuff includes support for DirectInput controllers, keyboard remapping, "friends only" online matches, HUD improvements for better gameplay feedback, and lots of new shortcuts! We've also fixed random slowdowns in online multiplayer, reduced slipperyness on some Transporter maps, prevented unfair deaths due to online lag, made many HUD/UX improvements, and improved game stability and performance across the board. For full release notes see here: http://steamcommunity.com/app/368740/discussions/0/412448158148429889/

  • Update 1.0.0.3640: DirectInput, keyboard remapping + more - 17 March 2016

    Mega patch 3640 has arrived! New stuff includes support for DirectInput controllers, keyboard remapping, "friends only" online matches, HUD improvements for better gameplay feedback, and lots of new shortcuts! We've also fixed random slowdowns in online multiplayer, reduced slipperyness on some Transporter maps, prevented unfair deaths due to online lag, made many HUD/UX improvements, and improved game stability and performance across the board. For full release notes see here: http://steamcommunity.com/app/368740/discussions/0/412448158148429889/

  • Obliteracers Update 1.0.0.3519 - 25 February 2016

    We've just released an update that fixes some issues people were seeing on launch day, including VOIP settings sometimes not working as expected and overall stability improvements. We're also monitoring the Community Hub for bug reports, so keep them coming in! - M

  • Obliteracers Update 1.0.0.3519 - 25 February 2016

    We've just released an update that fixes some issues people were seeing on launch day, including VOIP settings sometimes not working as expected and overall stability improvements. We're also monitoring the Community Hub for bug reports, so keep them coming in! - M

  • 16-Player Kart Combat: Obliteracers Released - 24 February 2016

    Squeezing 16 people into one room for a few tracks of Obliteracers sounds somewhere between a right lark and sheer hell. It’s a kart racer doing those kart racing things – driving fast around wacky tracks – but with a bit more of a focus on mayhem and carnage and other exciting nouns a destruction derby announcer might yell thrice. What’s neat is that, on top of online multiplayer, it supports 16-player local play with folks use things like laptops and pocket telephones as extra controllers. …

  • Obliteracers release date confirmed: 23 February 2016 - 9 February 2016

    We're thrilled to announce that Obliteracers will be coming to Steam on 23 Februrary 2016! We've been playtesting the game like crazy over the last few weeks, and it's feeling very solid now. You've probably seen some Lets Play preview videos showcasing the game, and we'll make sure there's plenty more of them leading up to the release too. Feel free to ask questions in the Obliteracers Community Hub or in the Obliteracers subreddit. Thanks for your patience and we look forward to seeing you in-game! All the best, Michael and the Obliteracers team

  • Obliteracers release date confirmed: 23 February 2016 - 9 February 2016

    We're thrilled to announce that Obliteracers will be coming to Steam on 23 Februrary 2016! We've been playtesting the game like crazy over the last few weeks, and it's feeling very solid now. You've probably seen some Lets Play preview videos showcasing the game, and we'll make sure there's plenty more of them leading up to the release too. Feel free to ask questions in the Obliteracers Community Hub or in the Obliteracers subreddit. Thanks for your patience and we look forward to seeing you in-game! All the best, Michael and the Obliteracers team

  • New gameplay trailer: Ways To Play Obliteracers - 28 January 2016

    Want to know how Obliteracers supports 16 local players on one screen? We made a new gameplay trailer that reveals all, showcasing all the different ways you can play! (Some technologies not supported on humans.) Check it out on the Obliteracers store page - it's the second video.

  • New gameplay trailer: Ways To Play Obliteracers - 28 January 2016

    Want to know how Obliteracers supports 16 local players on one screen? We made a new gameplay trailer that reveals all, showcasing all the different ways you can play! (Some technologies not supported on humans.) Check it out on the Obliteracers store page - it's the second video.

  • A new year, a new name: Obliteracers! - 18 January 2016

    Space Dust Racers always felt like a working title to us. It wasn’t particularly descriptive of the core gameplay, and was a little longwinded to say. From our very first public appearance at GDC 2014, we’d had chats about finding a better name, but it was always something to be swept away for a later date… we had more important things to worry about after all, like building the game! But one dark and stormy night, Grigor burned the midnight oil flipping through a thesaurus trying to lock in on what it was that made our combat racing game great. At 3am he cried aloud “EUREKA!”… then profusely apologized to his wife for waking the baby. We’re sure you’ll agree Obliteracers is much more on point for the combat-oriented gameplay we’re going for… we’re as much about the destruction as we are about the speed! We have a lot more to talk about over the next few months as we wind up for our PC…

  • A new year, a new name: Obliteracers! - 18 January 2016

    Space Dust Racers always felt like a working title to us. It wasn’t particularly descriptive of the core gameplay, and was a little longwinded to say. From our very first public appearance at GDC 2014, we’d had chats about finding a better name, but it was always something to be swept away for a later date… we had more important things to worry about after all, like building the game! But one dark and stormy night, Grigor burned the midnight oil flipping through a thesaurus trying to lock in on what it was that made our combat racing game great. At 3am he cried aloud “EUREKA!”… then profusely apologized to his wife for waking the baby. We’re sure you’ll agree Obliteracers is much more on point for the combat-oriented gameplay we’re going for… we’re as much about the destruction as we are about the speed! We have a lot more to talk about over the next few months as we wind up for our PC…

Patch notes and updates

S.noRelease datePatch nameGID number
118 May 201620% off Obliteracers, new update inbound!4249665521682902615
217 March 2016Update 1.0.0.3640: DirectInput, keyboard remapping + more4249665521682902841
325 February 2016Obliteracers Update 1.0.0.35194249665521682902961

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