SPSTEAMPULSELIVE ANALYTICS
GPU Inferno

GPU Inferno Steam news

Moriba | May 21, 2025 | game

Released

0players observed · 26 September 2026 - 02:37:24 UTC

ActionIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

GPU Inferno news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews4
  • Release dateMay 21, 2025
  • DeveloperMoriba
  • PublisherMoriba

Genres: Action, Indie

Company pages: Developer: MoribaPublisher: Moriba

Top Steam chartsTop 100 gamesGame directorySteam Store page

GPU Inferno Steam news

GPU Inferno news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Bug Fixes & Stability Improvements - 3 June 2025

    Hey everyone! This update focuses on improving the overall stability of the game and fixing several bugs reported by the community. Thank you all for your feedback and support! Changelog: Fixed various crashes occurring during gameplay. Improved performance on lower-end systems. Fixed an issue where certain enemies would get stuck. Resolved a bug that caused UI elements to disappear after pausing. Minor optimization and memory usage improvements. More updates are on the way — stay tuned and keep the feedback coming!

  • 📢 Patch Update – Font Improvement & What’s Next - 29 May 2025

    We’ve updated the in-game font! Several players mentioned that some level numbers were hard to read, so we’ve improved the readability to make sure everything is crystal clear. Thanks for the feedback — it really helps! 🚧 On top of that, I'm already working on the first major content update, which will include: A new ending New levels and items to discover and use 3 new enemies Controller compatibility Thank you all so much for the unexpected support — it’s been amazing to see the response, and it really motivates me to keep pushing forward! Stay tuned!

  • Patch Notes –GPU Inferno - 27 May 2025

    🛠 Balance Changes Adjusted enemy spawn rates to improve gameplay pacing and difficulty curve. Reduced spawn frequency in early levels. Increased spawn variation in later stages to keep combat engaging. 🐛 Bug Fixes Fixed various bugs related to enemy spawning behavior. Resolved an issue where certain enemies would not despawn properly. Minor performance optimizations during intense combat sequences. Thanks for playing and keep the feedback coming!

  • 🛠️ Patch Notes - [Version 1.0.1] - 22 May 2025

    🎯 Highlights 🔫 Randomized Weapons! From now on, every time you start a run, the weapons you get will be completely random, selected from both regular and OP weapons. This means more variety and unpredictability—every run will feel different and chaotic in the best way! 🧪 Why this change? Players mentioned that weapon drops were too predictable. With this update, we’re aiming to add a more roguelike and dynamic feel to the game, increasing replayability and excitement. ⚠️ Heads up Sometimes you’ll feel overpowered, sometimes underprepared—that’s the thrill of randomness!

  • Bug Fixed - 21 May 2025

    Bug Fixed

  • Fixed the bug where the game would break when reaching high levels. - 21 May 2025

    Resolved an issue where progressing to higher levels would cause the game to become unstable or crash. This was due to a conflict when attempting to trigger already unlocked Steam achievements. The system now properly handles repeated achievement checks without affecting game stability.

  • Fixed the bug where the game would break when reaching high levels - 21 May 2025

    "Resolved an issue where progressing to higher levels would cause the game to become unstable or crash. This was due to a conflict when attempting to trigger already unlocked Steam achievements. The system now properly handles repeated achievement checks without affecting game stability."

  • Fixed the bug where the game would break when reaching high levels. - 21 May 2025

    Resolved an issue where progressing to higher levels would cause the game to become unstable or crash. This was due to a conflict when attempting to trigger already unlocked Steam achievements. The system now properly handles repeated achievement checks without affecting game stability.

Patch notes and updates

S.noRelease datePatch nameGID number
13 June 2025Bug Fixes & Stability Improvements1800991756474000
229 May 2025📢 Patch Update – Font Improvement & What’s Next1800991756313466
327 May 2025Patch Notes –GPU Inferno1800357164561599
422 May 2025🛠️ Patch Notes - [Version 1.0.1]1800357164413413
521 May 2025Bug Fixed1800357164380337
621 May 2025Fixed the bug where the game would break when reaching high levels.1800357164377881
721 May 2025Fixed the bug where the game would break when reaching high levels1800357164376940
821 May 2025Fixed the bug where the game would break when reaching high levels.1800357164375987

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.