GPU Inferno news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score100% positive
- Total reviews4
- Release dateMay 21, 2025
- DeveloperMoriba
- PublisherMoriba
Company pages: Developer: MoribaPublisher: Moriba
GPU Inferno Steam news
GPU Inferno news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Bug Fixes & Stability Improvements - 3 June 2025
Hey everyone! This update focuses on improving the overall stability of the game and fixing several bugs reported by the community. Thank you all for your feedback and support! Changelog: Fixed various crashes occurring during gameplay. Improved performance on lower-end systems. Fixed an issue where certain enemies would get stuck. Resolved a bug that caused UI elements to disappear after pausing. Minor optimization and memory usage improvements. More updates are on the way — stay tuned and keep the feedback coming!
- 📢 Patch Update – Font Improvement & What’s Next - 29 May 2025
We’ve updated the in-game font! Several players mentioned that some level numbers were hard to read, so we’ve improved the readability to make sure everything is crystal clear. Thanks for the feedback — it really helps! 🚧 On top of that, I'm already working on the first major content update, which will include: A new ending New levels and items to discover and use 3 new enemies Controller compatibility Thank you all so much for the unexpected support — it’s been amazing to see the response, and it really motivates me to keep pushing forward! Stay tuned!
- Patch Notes –GPU Inferno - 27 May 2025
🛠 Balance Changes Adjusted enemy spawn rates to improve gameplay pacing and difficulty curve. Reduced spawn frequency in early levels. Increased spawn variation in later stages to keep combat engaging. 🐛 Bug Fixes Fixed various bugs related to enemy spawning behavior. Resolved an issue where certain enemies would not despawn properly. Minor performance optimizations during intense combat sequences. Thanks for playing and keep the feedback coming!
- 🛠️ Patch Notes - [Version 1.0.1] - 22 May 2025
🎯 Highlights 🔫 Randomized Weapons! From now on, every time you start a run, the weapons you get will be completely random, selected from both regular and OP weapons. This means more variety and unpredictability—every run will feel different and chaotic in the best way! 🧪 Why this change? Players mentioned that weapon drops were too predictable. With this update, we’re aiming to add a more roguelike and dynamic feel to the game, increasing replayability and excitement. ⚠️ Heads up Sometimes you’ll feel overpowered, sometimes underprepared—that’s the thrill of randomness!
- Bug Fixed - 21 May 2025
Bug Fixed
- Fixed the bug where the game would break when reaching high levels. - 21 May 2025
Resolved an issue where progressing to higher levels would cause the game to become unstable or crash. This was due to a conflict when attempting to trigger already unlocked Steam achievements. The system now properly handles repeated achievement checks without affecting game stability.
- Fixed the bug where the game would break when reaching high levels - 21 May 2025
"Resolved an issue where progressing to higher levels would cause the game to become unstable or crash. This was due to a conflict when attempting to trigger already unlocked Steam achievements. The system now properly handles repeated achievement checks without affecting game stability."
- Fixed the bug where the game would break when reaching high levels. - 21 May 2025
Resolved an issue where progressing to higher levels would cause the game to become unstable or crash. This was due to a conflict when attempting to trigger already unlocked Steam achievements. The system now properly handles repeated achievement checks without affecting game stability.
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 3 June 2025 | Bug Fixes & Stability Improvements | 1800991756474000 |
| 2 | 29 May 2025 | 📢 Patch Update – Font Improvement & What’s Next | 1800991756313466 |
| 3 | 27 May 2025 | Patch Notes –GPU Inferno | 1800357164561599 |
| 4 | 22 May 2025 | 🛠️ Patch Notes - [Version 1.0.1] | 1800357164413413 |
| 5 | 21 May 2025 | Bug Fixed | 1800357164380337 |
| 6 | 21 May 2025 | Fixed the bug where the game would break when reaching high levels. | 1800357164377881 |
| 7 | 21 May 2025 | Fixed the bug where the game would break when reaching high levels | 1800357164376940 |
| 8 | 21 May 2025 | Fixed the bug where the game would break when reaching high levels. | 1800357164375987 |
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