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致恶灵的你(To You, the Evil Spirit)

致恶灵的你(To You, the Evil Spirit) Steam news

黑兔 | Sep 28, 2025 | game

Released

0players observed · 24 September 2026 - 20:49:56 UTC

AdventureIndieRPGEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

致恶灵的你(To You, the Evil Spirit) news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews1
  • Release dateSep 28, 2025
  • Developer黑兔
  • Publisher黑兔

Genres: Adventure, Indie, RPG, Early Access

Company pages: Developer: 黑兔Publisher: 黑兔

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致恶灵的你(To You, the Evil Spirit) Steam news

致恶灵的你(To You, the Evil Spirit) news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • I’ve changed my approach a bit. - 17 November 2025

    Well, this time it’s just a simple update.In short, I’m thinking about adding an English version to the game and seeing if I can get a few overseas players to pick it up.For now, I’ll start by working it into the demo, and then move on to the Early Access content.Also—if I update the demo again this time, I’ll make it longer, ideally up to the end of Chapter One.That’s all~~

  • A bit of rambling complaint. - 3 October 2025

    Hello everyone, this is Black Rabbit.I’m honestly about to blow up here.Before putting the game on sale, I had already braced myself with the thought: “hehe, it’s probably going to flop hard anyway.” But as a stubbornly proud indie dev, I actually still had plenty of confidence in my post-launch plans.My expectation was: sales would tank at release, but a few players would pick it up and actually play. Then they’d realize: “Whoa! This is an insanely good story-driven game!” They’d leave positive reviews, word of mouth would spread, and sales would slowly climb. Just as I, Black Rabbit, foresaw—a slow but glorious rise, like a hidden masterpiece revealing itself.But reality was—The game launched. Sales tanked. A few players bought it… and didn’t even play.Yes, you heard that right. o(╥﹏╥)o I may believe I created a damn good story, but nobody’s playing it!And if nobody plays:— Nobody wil…

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