Deer Hunting Camp news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players11 · 24 September 2026 - 20:44:00 UTC
- SteamPulse tracked peak66
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score87% positive
- Total reviews120
- Release dateMay 30, 2025
- DeveloperPSR Outdoors
- PublisherPSR Outdoors
Genres: Simulation
Company pages: Developer: PSR OutdoorsPublisher: PSR Outdoors
Deer Hunting Camp Steam news
Deer Hunting Camp news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Deer Hunting Camp update 09/01/2026 - 1 September 2026
Latest update of 'Deer Hunting Camp' listing of changes/upgrades; * Correct missing texture for the drag wire harness for certain bucks.
- Deer Hunting Camp updates 08/21/2026 - 21 August 2026
Latest update of 'Deer Hunting Camp' listing of changes/upgrades; * Additional 200 class procedural antler buck added to the game. * Modifications to existing procedural antlers & more accurate scoring. * New piebald procedurally generated antler buck. * Gauges now work properly in the ATV. * Mapbuilder - improved ground placement for trees, foliage, etc.
- Deer Hunting Camp update(s) 07/19/2026 - 19 July 2026
Latest update of 'Deer Hunting Camp' listing of changes/upgrades; * Harvested procedural antler bucks now appear correctly in the trophy room.
- Deer Hunting Camp updates 07/14/2026 - 14 July 2026
Latest update of 'Deer Hunting Camp' listing of changes/upgrades; * Addition of procedurally generated antlers for certain bucks. * Corrected a bug with the flashlight allowing for proper low light functioning. * Pass through archery shots will have blood on the arrow and fletching.
- Deer Hunting Camp updates 3/26/2026 - 26 March 2026
Latest update of 'Deer Hunting Camp' listing of changes/upgrades; * Major upgrade to scene lighting and cloud generation * Fixed a bug where crows abruptly disapper at dusk * Implementation of environmental wind in hunting scenes * Changes to deer behavior based on wind conditions * Fixed a bug where boundary fences where sometimes underwater/terrain * Increase in arrow velocity for the compound bow * Removal of arrow when player begins to drag deer
- Deer Hunting Camp updates 1/24/2026 - 24 January 2026
Latest update of 'Deer Hunting Camp' listing of changes/upgrades; * Adjustment of fuel depletion speed (flame thrower) for increased burn capability
- Deer Hunting Camp updates 1/19/2026 - 19 January 2026
Latest update of 'Deer Hunting Camp' listing of changes/upgrades; * Map builder enhancements - addition of water capability * Map builder enhancements - additional trees, brush, etc... * Prescribed burns/clover for habitat management in campaign crop management * Addition of large 12 point buck * Additional map (with water) - 'PSR swamp'
- Deer Hunting Camp updates 11/1/2025 - 2 November 2025
Latest update of 'Deer Hunting Camp' listing of changes/upgrades; * Addition of light in skinning shack in the evening * Limit black powder days to 3 max for campaign * Increased FOV while hunting * Improvements to shooting/aiming mechanics * Addition of 10 point 'piebald' buck (rare) * Additional map - 'Western woods2'
- Deer Hunting Camp updates 09/25/2025 - 26 September 2025
Latest update of 'Deer Hunting Camp' listing of changes/upgrades; * fixed AI issues with rutting bucks during black powder * extended hunting area by moving boundary fences back * new trophy lodge to display buck harvests (> 135 inches) * fixed a bug where trees sometimes failed to render in maps * additional maps for PS4/PS5 * fix bug where dead deer react to grunting * modifications to bedded deer AI * allow the use of all firearms/archery tackle for any campaign hunt
- Deer Hunting Camp updates 9/5/2025 - 6 September 2025
Latest update of 'Deer Hunting Camp' listing of changes/upgrades; * fix bug where dead deer react to grunting
- Deer Hunting Camp updates 9/4/2025 - 4 September 2025
Latest update of 'Deer Hunting Camp' listing of changes/upgrades; * modifications to bedded deer AI * allow the use of all firearms/archery tackle for any campaign hunt
- Deer Hunting Camp updates 8/27/2025 - 28 August 2025
Latest update of 'Deer Hunting Camp' listing of changes/upgrades; * Increased variation in doe size/coloring * Additional game buck - non-typical 13 point
- Deer Hunting Camp update - 08/08/25 - 8 August 2025
* bug fix where trees, grass failed to render in map builder preview & campaign hunting levels * ground blind implementation in campaign hunting * ladder stand placement only during scouting now - fixed potential issue where ladder stand tree on deer trail is removed
- Deer Hunting Camp updates 7/24/2025 - 24 July 2025
Latest update of 'Deer Hunting Camp' listing of changes/upgrades; * less frequency for buck grunting * fix deer from getting stuck in trees * fix deformity in 9 pointer antlers * more responsive mouse controls - (can be further adjusted in 'Customize' vert or horz sensitivity)
- Deer Hunting Camp updates 7/17/2025 - 17 July 2025
Latest update of 'Deer Hunting Camp' listing of changes/upgrades;* new bucks in game to include monster 200 class 10 pointer* noticeable increase rut activity especially on black powder days* new map 'Hardwoods spot2'
- Deer Hunting Camp updates 6/16/25 - 16 June 2025
* PC keyboard diagram to include 'Q' key - toggles stalk mode for player walk * Improved sighting optics for the 30-.06 * Fixed a bug where deer can come back to life on the gambrel * Proper scaling for food plot area planted and adjusted objective metric as well * Improved smoothing algorithm in map builder/terrain builder/modify terrain contours * Provided a new hunting map in map builder - 'Saskatchewan'
Patch notes and updates
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