King of Bones news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players1 · 22 September 2026 - 19:56:03 UTC
- SteamPulse tracked peak27
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score85% positive
- Total reviews328
- Release dateNov 10, 2025
- DeveloperGluten Free Games
- PublisherGluten Free Games
Genres: Action, Indie, Simulation
Company pages: Developer: Gluten Free GamesPublisher: Gluten Free Games
King of Bones Steam news
King of Bones news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- NEW PLAYABLE SPECIES: Mammoth and Carcharodontosaurus - 6 November 2025
ROSTER MAMMOTH - The Mammoth is a massive, powerful herbivore with a thick shaggy fur coat adapted to life in the harsh cold of the prehistoric tundra CARCHARODONTOSAURUS - Carcharodontosaurus is a large Therapod from the late Cretaceous period whos name reflects it's shark-like serrated teeth and sports iconic pronounced ridges over the orbital socket FINAL ROSTER - These last two species bring the roster to 30 unique species and that will be the final lineup for the game BALANCE SABERTOOTH - Small reduction to bite damage and headbutt stun amount. Also a slight reduction in size GAMEPLAY HEADBUTTS - Changed the way damage/stun is calculated from headbutts, this will be especially seen in AI chargers (like pachy/tricera) establishing a minimum of damage/stun on an uncharged headbutt DESERT WEAPONS - Added some cacti weapons for the desert map BUG FIXES COMPY - Spent more time trying to…
- 1.2.6 NEW SPECIES: SABERTOOTHED TIGER - 16 October 2025
ROSTER SABERTOOTHED TIGER - The smilodon, or sabertoothed tiger, is a muscular yet agile quadruped mammal from the Pleistocene era. It's iconic large teeth are specialized for piercing flesh of unsuspecting prey when pounced on. GAMEPLAY POUNCING - Improved the mechanics of pouncing to work better with all species, both clinging position and rotation as well as attack placement. UI HEALTH BAR - Scaling for health bars is now customized for species size
- 1.2.5 NEW ARENA: Darkside - 2 October 2025
ARENA DARKSIDE - Facing mass extinction from a cataclysmic asteroid impact on earth, the dinosaurs have taken refuge in an advanced civilizations moonbase to settle the score once and for all. *This will be the final arena added bringing the total to 8!* BUG FIXES BONEGULCH - Fixed KOTH rings from spawning in the rocks at the middle of the map
- 1.2.4 NEW ARENA: BONEGULCH - 23 September 2025
ARENA BONEGULCH - A rocky sand-covered chasm where life struggles to find even a hint of water instead quenched only by the blood of others. This will be the games largest Arena and I left some clues to the last arena as well. OPTIONS INVERT CAMERA Y-AXIS - Had a couple people request an option to invert the Y camera, apologies for the delay but it should be functional and accessible through the Settings Menu -> Gameplay BUG FIXES IMPACT EFFECTS - Fixed impact effects not occurring since the steggo fix
- 1.2.3 NEW MODE: ARCADE - 5 September 2025
MODES NEW MODE: ARCADE - I received a lot of requests for a simple 1v1 mode so I added Arcade Mode which lets you 1v1 or add up to 5 dinosaurs to fight one after another in a Ladder style match GAMEPLAY AI - Increased secondary attack usage for several animals AI - Smaller dinosaurs will now dodge more frequently UI MODE SELECT - Small redesign to the Mode Selection menu to accomodate the many modes now available in the game DINOSAURS SPINOSAURUS - Switched the default Spinosaurus skin to a more standard looking one BUG FIXES ALLOSAURUS - Fixed the stomp animation
- 1.2.2 AI IMPROVEMENTS - 31 August 2025
GAMEPLAY ENEMY AI - All dinosaurs should now using their full moveset DINOSAURS SARCOSUCHUS - Buff to tail attack power DIMETRODON - Buff to tail attack power BUG FIXES STEGOSAURUS - Glitchy behavior that was stoping movement and flickering dinosaur fixed DISMEMBERMENT BONES - Bone endings from dismemberment were not properly being removed when consuming torn off limbs
- 1.2.1 Quality of Life Improvements - 27 August 2025
GAMEPLAY NEW WEAPON - Giant Icicle added as a weapon for Snowfall arena ARENAS INFERNUS - Increased lava damage PERFORMANCE BODY CLEANUP - The game now automatically cleans up corpses when there are too many to keep optimal performance when playing long matches DINOSAURS SARCOSUCHUS - Sarcosuchus now rolls when tearing dinosaurs apart
- 1.2.0 Random Arenas - 26 August 2025
ARENAS RANDOM ARENA - New Random option in the arena select menu. GAMEPLAY TUTORIAL - Added a tutorial for using weapons DINOSAURS PROTOCERATOPS - Increased dodge distance IGUANODON - Given the claw swipes attack BUG FIXES INFERNUS - Fixed the music not looping properly INFERNUS - Fixed pathfinding for glitchy entrance
- 1.1.9 New Arena: Infernus - 23 August 2025
ARENAS NEW ARENA: Infernus - A fiery chasm of liquid magma that will burn and scortch any and all life, beware of the cliffside, a single fall will spell your demise DINOSAURS Protoceratops - Strong buff to damage and speed
- 1.1.7 Arena Bug Fixes - 18 August 2025
GAMEPLAY ONSLAUGHT MODE - After wave 5 enemies will spawn from random Arena entrances OPTIMIZATION FOOT EFFECTS - Footstep effects are now culled for offscreen dinosaurs to help reduce overall number being created at large dinosaur numbers BUG FIXES ONSLAUGHT - At larger wave numbers dinosaurs were getting stuck in caves, this *should* be fixed now FALLING UNDER FLOOR - Added a safety check for dinosaur falling beneth the map that will bring them back to ground level
- 1.1.6 News Skins and Small Improvements - 16 August 2025
GAMEPLAY SPECTATOR MODE - Added colored indicators for which team each dinosaurs is on and and text on Victory screen declaring the winning team DINOSAURS PARASAUROLOPHUS - Added 4 new alternate skins DIMETRODON - Added 3 new alternate skins OPTIMIZATIONS TEXTURE MEMORY - Optimized some texture sizes to improve the footprint on memory BUG FIXES ACHIEVEMENTS - Fixed the King of Kings achievement not tracking
- 1.1.5 Steam Achievements - 13 August 2025
STEAM ACHIEVEMENTS 20 NEW ACHIEVEMENTS - Integrated the game with steam so you can now use the Steam Overlay and added in 20 achievements. Happy to add more as we go just let me know if you want larger/smaller goals, ideas for new achievments, etc. THE KING Win a single match in King of the Hill THE ASCENDED Win a single match of Ascension THE NOVICE Survive wave 5 of Onslaught THE EXPERT Survive wave 10 of Onslaught THE MASTER Survive wave 15 of Onslaught THE HUNTER Defeat every species of dinosaurs atleast once THE SHAPESHIFTER Play as every species in the game THE WISE Complete the tutorial, I'm begging you THE ONE ABOVE ALL Complete Ascension mode with EVERY species THE CLEAVER Land a tail whip on 3 dinosaurs in a single swing THE KING OF KINDS Win a King of the Hill match with EVERY species THE BUTCHER Tear apart a single dinosaur into 5 or more parts THE CONQUEROR Defeat 1000 Dino…
- 1.1.4 Claw Swipes - 12 August 2025
GAMEPLAY NEW SECONDARY ATTACK - Introducing Claw Swipes, a new secondary attack for dinosaurs with ferocious talons. Charge up rapid fire successive attacks that build speed with each swipe. A high risk high reward attack that can leave you open to damage while it builds up speed but can heavily punish immobile foes. Claw Swipe Species List Deinocheirus Deinonychus Suchomimus Spinosaurus Velociraptor
- v1.1.3 AI Reworks and Bug Fixes - 8 August 2025
AI THREAT CHANGES - Dinosaurs will now respond to nearby dinosaurs that bump in to them even if they are already in combat, often changing targets to deal with the closer proximity threat CONSUMING FLESH - After killing an opponent dinosaurs will now eat nearby dead bodies and restore health when no immediate threat is nearby DINOSAURS SHANTUNGOSAURUS - Reworked its stats, animations, camera values and audio to better fit its new size ARENAS ALL - Hopefully much better pathfinding in all levels including not getting stuck in the arena entrances or outskirts BUG FIXES COMBAT - Charging AI animals were not calculating their headbutt damage and stun values correctly making them extremely weak, expect to much stronger AI chargers SHORESIDE - Distant mountains were not rendering correctly HEADBUTTS - Headbutts now also send downed dinosaurs flying, they were having no effect before AI - I th…
- 1.1.2 The Great Roster Resize - 4 August 2025
DINOSAURS ROSTER RESIZE - Even thought realism is not my priority for this game I have heard your pleas for more accurate sizing, I resized a good portion of the roster to more closely fit accurate size estimates ARENAS SNOWFALL - Improved pathfinding, made fallen trees less obstructive EFFECTS SNOW STEP EFFECTS - Now absorb blood for a more realistic look MODES KING OF THE HILL - Doubled the ring brightness and added a pulse effect to help better locate KotH zones ASCENSION - Reordered ascension enemy list for the new roster resizing
- v1.1.1 NEW ARENA: SNOWFALL - 3 August 2025
NEW ARENA SNOWFALL - Introducing a snowy white winter wonderland waiting to be stained red. High up in the windy mountaintops nestled into an icy ravine lies a new battleground with unique hazards and an immortalized clash from the past AUDIO SURFACE DEPENDENT STEPS - This was meant to be in the game from the start but a bug in the code was messing it up, footstep audio is now unique based on surface / foliage. BUG FIX DEATH BUG - On death if you waited long enough on Quick Time event your dino would stand back up even if you failed
- v1.1.0 Performance Improvements + Bug Fixes - 29 July 2025
OPTIMIZATIONS BONES - Number of bones spawned is now capped to prevent bogging down the game in long matches. DINOSAURS - Improvements to dinosaurs to improve performance when using maximum numbers allowed in spectator mode GPU - Improvements to under the hood UE rendering, especially on the denser foliage maps. PARTICLES - Move more particles over to the GPU to reduce their bogging down the game. ARENAS - Hand combed through arenas to remove clipping and unnecessary foliage to further improve ease of rendering. GAMEPLAY DODGE - Dodging now aligns with your camera to make more purposeful movements and better keep track of your dinosaurs orientation PARTICLES - Mouth blood now inherets it's velocity from the dinosaurs head creating more realistic splattering effects IMPACT PARTICLES - Impact particles now implemented on all levels DINOSAURS YANGCHUANOSAURUS - Improved Head Movement and f…
- 1.0.9 Training Mode + Tutorial Remake - 26 July 2025
NEW MODE + TRAINING MODE - Brand new mode for practicing combat and testing out mechanics in a low pressure situation vs a Dummy or NPC enemies. Loads of options to customize the experience to your liking. GAMEPLAY + REMADE TUTORIAL IN TRAINING - Remade the main game tutorial to be more objective based, walking you through each mechanic one at a time and moving to the next one only upon completion. + IMPACT EFFECTS - Currently only on the Shoreside arena, testing body impact effects on walls and trees. Will expand to other maps if all goes well. DINOSAURS + ADJUSTMENT - Increased Parasaurolophus dodge distance. + SKINS - Added 3 new Styracosaurus skins. + SKINS - Added 2 new Pachycephalosaurus skins. BUG FIX + ATTEMPT - Potential fix for the Fatal Error some players have been experiencing during combat
- 1.0.8 Control Scheme Rework: Unified Secondary Attack - 17 July 2025
GAMEPLAY + BIG CHANGES TO THE CONTROL SCHEME PLEASE READ THE CONTROLS SECTION BELOW + Tail whips are now controlled directionally and telegraphed by a wound up tail. This will hopefully make them much more purposeful in their usage CONTROLS + SECONDARY ATTACK - Stomp and Tail Whip has been combined into a single button now known as secondary attack. This is a quick charge up attack that deals a large amount of stun and hits in a larger area than the basic attack + SECONDARY ATTACK - Right Click Button and Right Trigger now perform your secondary attack + TARGETING - Targeting has been moved to the Middle Mouse Button / Tab and Press Right Joystick on controller + BACK DODGE - While not moving, Spacebar and A Button will now perform a backwards dodge, gaining distance from your enemys quickly. AUDIO + Dinosaur vocalizations now interrupt each other, this stops a single dinosaur from havi…
- 1.0.7 Cheeky Tail Swingers Buff - 14 July 2025
GAMEPLAY + Greatly increased the tail swing hit window to better match the animation/physics + Increased tail swing hitbox by 10% + Increased tail swing damage by 10% + Increased all species stamina regeneration by 12% BUG FIXES + The animations for getting hit were interrupting tail swing animations, basically stunlocking tail swingers. This issue has been solved.
Patch notes and updates
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