The Story Goes On news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak2
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score80% positive
- Total reviews127
- Release dateMar 2, 2018
- DeveloperScarecrow Arts
- PublisherScarecrow Arts
Genres: Action, Adventure, Casual, Indie
Company pages: Developer: Scarecrow ArtsPublisher: Scarecrow Arts
The Story Goes On Steam news
The Story Goes On news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- The Story Goes On Co-Op Update - 2 March 2020
We're releasing on Switch today! 🎉🎉🎈 We're excited to also bring all the Switch changes to PC, bringing local Co-op mode, various game changes and upgrades as well as a long list of bug fixes. New feature Local co-op Can be initiated from the main menu by selecting co-op. Play up to two players throughout the entirety of the game with any character you've unlocked. Does not require a new savefile or resetting progress. At least one player must be on a controller. Changes The entire game has been ported to GameMaker Studio 2, from GameMaker Studio 1. This means the game runs faster and is more stable overall. Co-op players now have a player outline, to better highlight who's who. Updates various graphics, mostly items. The entire game is now brighter, especially in the dark regions. Many players were previously unable to see room exit in the spooky and dark forest worlds. The final bo…
- The Story Goes On Releases! - 2 March 2018
Three years ago, we planned on being in Early Access for roughly 6 months. A lot has happened since then, we decided we wanted to take the game in a new direction and not become just another rogue-like. We were able to release on additional platforms and we've pretty much remade every single part of the game. The game is bigger and better than we planned. This is not the same game that entered Early Access what feels like forever ago. Even though the game is released, we're going to keep updating the game. Fixing bugs and most likely look into some parts we feel didn't turn out perfectly. Back in 2015, we decided to enter Early Access to get community feedback and ideas, this would not have been possible without you guys. Thank you so much for being with us every step of the way! Now I'm done being emotional, on to the actual changes! Changelog Minor spoilers ahead! Major Additions The…
- The Story Goes On Releases! - 2 March 2018
Three years ago, we planned on being in Early Access for roughly 6 months. A lot has happened since then, we decided we wanted to take the game in a new direction and not become just another rogue-like. We were able to release on additional platforms and we've pretty much remade every single part of the game. The game is bigger and better than we planned. This is not the same game that entered Early Access what feels like forever ago. Even though the game is released, we're going to keep updating the game. Fixing bugs and most likely look into some parts we feel didn't turn out perfectly. Back in 2015, we decided to enter Early Access to get community feedback and ideas, this would not have been possible without you guys. Thank you so much for being with us every step of the way! Now I'm done being emotional, on to the actual changes! Changelog Minor spoilers ahead! Major Additions The…
- The Story Goes On Releases March 2nd! - 21 February 2018
We’re proud to announce the full version of The Story Goes On will release 2018-03-02 on Windows, Linux and Mac! Additionally we’re also releasing on the Xbox One at the same time, so be sure to grab it for some special features. It’s been a long journey, and we’re proud to have made it this far, thank you for sticking with us. We know it’s taken a bit longer than we’ve had hoped but the extra time paid off and has made the game even better. Thank you, Anton
- The Story Goes On Releases March 2nd! - 21 February 2018
We’re proud to announce the full version of The Story Goes On will release 2018-03-02 on Windows, Linux and Mac! Additionally we’re also releasing on the Xbox One at the same time, so be sure to grab it for some special features. It’s been a long journey, and we’re proud to have made it this far, thank you for sticking with us. We know it’s taken a bit longer than we’ve had hoped but the extra time paid off and has made the game even better. Thank you, Anton
- Patch 1.7: Desert Dungeon! - 13 February 2017
Hello again. It's time for another update. So here's what's new. Updated the main menu to have the same style throughout. The Desert Dungeon is now added to the story. Revised the script and updated all story interactions. New items! Recoded, redesigned and retextured almost all bosses. Replaced some of the bad enemies with newer, cooler ones. Some more abstract changes, and one of the reasons this patch took so long are some major internal reworks. This has led to more stability, more manageability and more rapid development for the future. This also means some major bugs have been taken care of. Levels are no longer kept in memory when you leave a floor. Game no longer occasionally crashes when attempting to go back to previously beaten levels. Game no longer crashes in the rare instances when the player is removed. Better performance and stability throughout. This, and some stability…
- Patch 1.7: Desert Dungeon! - 13 February 2017
Hello again. It's time for another update. So here's what's new. Updated the main menu to have the same style throughout. The Desert Dungeon is now added to the story. Revised the script and updated all story interactions. New items! Recoded, redesigned and retextured almost all bosses. Replaced some of the bad enemies with newer, cooler ones. Some more abstract changes, and one of the reasons this patch took so long are some major internal reworks. This has led to more stability, more manageability and more rapid development for the future. This also means some major bugs have been taken care of. Levels are no longer kept in memory when you leave a floor. Game no longer occasionally crashes when attempting to go back to previously beaten levels. Game no longer crashes in the rare instances when the player is removed. Better performance and stability throughout. This, and some stability…
- TSGO v1.6 Changelog - 21 February 2016
The Tile Update! It's time again for a new update. We’re continuing to add dungeons, a bunch of items, bosses and shaping up the story! Vastly improved assets and textures across the entire game Added the Spooky Mansion Dungeon New items together with a new RNGenerator for items Four new bosses, and one major boss rework Bosses are now selected like items, based on what you've faced before New rough "tutorial" on startup that will introduce a small part of the story More music tracks by Sam ducking “L” Jones Responsive soundtrack Something that didn't quite make it in this patch was updating all enemy behavior, but it is still in the works and should be coming shortly. A vast majority of the work towards good enemy behavior is done, but there is much to go. We're very excited to hear your feedback about the new start of the game!
- TSGO v1.6 Changelog - 21 February 2016
The Tile Update! It's time again for a new update. We’re continuing to add dungeons, a bunch of items, bosses and shaping up the story! Vastly improved assets and textures across the entire game Added the Spooky Mansion Dungeon New items together with a new RNGenerator for items Four new bosses, and one major boss rework Bosses are now selected like items, based on what you've faced before New rough "tutorial" on startup that will introduce a small part of the story More music tracks by Sam ducking “L” Jones Responsive soundtrack Something that didn't quite make it in this patch was updating all enemy behavior, but it is still in the works and should be coming shortly. A vast majority of the work towards good enemy behavior is done, but there is much to go. We're very excited to hear your feedback about the new start of the game!
- Patch 1.6: Dungeons! - 10 January 2016
Hello! During these past two months we have been working hard on a new game concept that we believe will complete the progression of the game. DUNGEONS! What’s a dungeon? It’s a secret pre-made area, one for each world, once beaten you move further along the story. That's right, we’ll finally be implementing the story! You may stumble upon a dungeon during normal gameplay or travel to the end of the worlds where you’re given the option to enter a dungeon, costing you a few items and some money for each trip. Along with dungeons, we’ve added quite a few new items, which most do not naturally appear yet. This is due to us rewriting how items are rewarded and that won’t be live until a few days from now. But expect a lot of new items very soon! Gambit gets a makeover! Hooray!! What sort of a ninja only attacks once a second? A very lame one, but at the same time we didn’t want to remove hi…
- Patch 1.6: Dungeons! - 10 January 2016
Hello! During these past two months we have been working hard on a new game concept that we believe will complete the progression of the game. DUNGEONS! What’s a dungeon? It’s a secret pre-made area, one for each world, once beaten you move further along the story. That's right, we’ll finally be implementing the story! You may stumble upon a dungeon during normal gameplay or travel to the end of the worlds where you’re given the option to enter a dungeon, costing you a few items and some money for each trip. Along with dungeons, we’ve added quite a few new items, which most do not naturally appear yet. This is due to us rewriting how items are rewarded and that won’t be live until a few days from now. But expect a lot of new items very soon! Gambit gets a makeover! Hooray!! What sort of a ninja only attacks once a second? A very lame one, but at the same time we didn’t want to remove hi…
- The Story Goes On- HD Update! - 17 October 2015
http://i.imgur.com/KpObbuW.png Reintroducing The Story Goes On! This update is a huge one, but not in the way you might expect! Major parts of the game have been completely rewritten to support a new way of graphics handling which allows for complete internal and external resolution control. This together with new room designs makes the game feel more open and less claustrophobic. Language Support! That’s right, The Story Goes On is now much more accessible for people all around the world! While we’re still building up our language support the tools are now there and so far we’ve been able to get official high quality translations in Spanish, Italian, Swedish, and many more to come! Responsive Enemy Intelligence! All enemy movement has been re-worked to have aggro ranges and steering behavior. This means that they will no longer get stuck on obstacles, and will always present a fair cha…
- The Story Goes On- HD Update! - 17 October 2015
http://i.imgur.com/KpObbuW.png Reintroducing The Story Goes On! This update is a huge one, but not in the way you might expect! Major parts of the game have been completely rewritten to support a new way of graphics handling which allows for complete internal and external resolution control. This together with new room designs makes the game feel more open and less claustrophobic. Language Support! That’s right, The Story Goes On is now much more accessible for people all around the world! While we’re still building up our language support the tools are now there and so far we’ve been able to get official high quality translations in Spanish, Italian, Swedish, and many more to come! Responsive Enemy Intelligence! All enemy movement has been re-worked to have aggro ranges and steering behavior. This means that they will no longer get stuck on obstacles, and will always present a fair cha…
- Frozen Fire Update - 17 August 2015
Journey into the frozen inferno in this latest update to The Story Goes On! On top of the addition of the 6th “Frozen Fire” world, we have also added numerous additions to the game, both enhancing the performance, and overall progression of the game. With new graphics, new soundtracks, new items, and more, this is surely one to check out! Major Changes: The story goes on once more! You can now travel further along the maze with the addition of the Ice and Fire floor packed with a new set of enemies and environment. The game now takes up half the previous disk space since last patch! With some compression magic and clever reusing of resources the game now uses half the disk space. And we still managed to fit in all new content! Foster and Sprout can now be found in the maze! Both now have unique content, puzzles and achievements for unlocking them. If you already had them unlocked you ar…
- Frozen Fire Update - 17 August 2015
Journey into the frozen inferno in this latest update to The Story Goes On! On top of the addition of the 6th “Frozen Fire” world, we have also added numerous additions to the game, both enhancing the performance, and overall progression of the game. With new graphics, new soundtracks, new items, and more, this is surely one to check out! Major Changes: The story goes on once more! You can now travel further along the maze with the addition of the Ice and Fire floor packed with a new set of enemies and environment. The game now takes up half the previous disk space since last patch! With some compression magic and clever reusing of resources the game now uses half the disk space. And we still managed to fit in all new content! Foster and Sprout can now be found in the maze! Both now have unique content, puzzles and achievements for unlocking them. If you already had them unlocked you ar…
- The Story Goes On - Dark Forest Update 1.1 - 11 July 2015
In this latest update, we continue the story further, with the addition of the new dark forest! We also have added numerous bug fixes and community inspired content! The full list of updates can be found below! Stay tuned for more community contests and opportunities to get your ideas in the game! Updates Added world 5, the Dark Forest New Community Inspired Items (Two new items from the Playfire/Green Man Gaming Contest . The Frizzbee created by Seriousity and the Destructicorn by uglypinkgoose.) Tons of bug fixes (see below) New map module New enemy sprites and environments New puzzles New character sprites Balanced gameplay New bosses Rebindable Keys Overhauled how loot from chests are handled Shop descriptions Bug Fixes Bosskey no longer spawn outside the room Money no longer gets stuck Enemies work properly Enemies won’t spawn outside room Parallaxing fixes Chests no longer drop no…
- The Story Goes On - Dark Forest Update 1.1 - 11 July 2015
In this latest update, we continue the story further, with the addition of the new dark forest! We also have added numerous bug fixes and community inspired content! The full list of updates can be found below! Stay tuned for more community contests and opportunities to get your ideas in the game! Updates Added world 5, the Dark Forest New Community Inspired Items (Two new items from the Playfire/Green Man Gaming Contest . The Frizzbee created by Seriousity and the Destructicorn by uglypinkgoose.) Tons of bug fixes (see below) New map module New enemy sprites and environments New puzzles New character sprites Balanced gameplay New bosses Rebindable Keys Overhauled how loot from chests are handled Shop descriptions Bug Fixes Bosskey no longer spawn outside the room Money no longer gets stuck Enemies work properly Enemies won’t spawn outside room Parallaxing fixes Chests no longer drop no…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 2 March 2018 | The Story Goes On Releases! | 4249665521682908449 |
| 2 | 13 February 2017 | Patch 1.7: Desert Dungeon! | 4249665521682908656 |
| 3 | 21 February 2016 | TSGO v1.6 Changelog | 4249665521682908771 |
| 4 | 21 February 2016 | TSGO v1.6 Changelog | 295354025636002524 |
| 5 | 17 August 2015 | Frozen Fire Update | 4249665521682909087 |
| 6 | 11 July 2015 | The Story Goes On - Dark Forest Update 1.1 | 4249665521682909191 |
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