- New game in the works! - 21 August 2026
Hello Uncles! I'm back after a long, long time with some great news!Today, I would like to announce VOIDBOUND, my new game!VOIDBOUND is a hybrid First/Third person roguelite shooter about descending into the endless void while fighting 100000+ enemies controlled by an intelligent and customizable Game Director. Welcome to the void! (Don't) enjoy your staySo, why where you quiet for so longI wanted to keep this game in the dark for a while. I have only recently gotten to a point where the game looks and feels FUN and is not 90% WIP assets. VOIDBOUND has been a huge time sink, as well as life in general. But, this game is no longer just me, it has a very small team working tirelessly to make a awesome game.VOIDBOUND has been a hell of a learning experience, I have been doing so many new things, and making the game run well, play well, and evolve well. Unlike MATM, VOIDBOUND is much more t…
- >UNKNOWN SIGNAL - 5 August 2026
>UNKNOWN SIGNAL LOCATED >DISPLAY CONTENT \>DISPLAYING SIGNAL >ERROR, UNAUTHORIZED USER (USER: UNCLE DAGOBERT) >TERMINATING PROGRAM >THE VOID WAITS
- STEAM SUMMER SALE! 50% OF ROGUE MODE - 25 June 2026
Hello Uncles!MATM: ROGUE MODE is 50% off for the summer sale!This is the biggest sale yet, and will be the biggest sale for a little while!Go ahead and grab it for the price of 4 gumballs!On some other news, Multiplayer is in development. It will take a WHILE to be ready...Also I am working hard on a new unannounced title...EDIT:Sorry for the 30% sale for the first 2 hours, there was a internal issue. That has been resolved!If you purchased the DLC, refund it, and purchase it at the new price!See you at the bottom-Rasberrypi
- Onkleville times #10 - 2 April 2026
Hello UnclesWelcome back to the Onkleville timesIts been a month or so since v1.4 came out, and like usual, I have been in the kitchen cooking. Not just on MATM too! You might have saw the April fools post. If you did, I hope you got a good laugh and realized all of the capitals letters in the main text body spelled out MULTIPLAYERThere is a few reasons they didWhat has been happeningFor a little while now, Ive been working on a new game. I am not here to announce it, but I am here to share that it exists.This game is deep into development, every day I add new features and mechanics and break everything, so showing off something is mostly useless because of how fast things change.It will be a little while before I can share more than a blurry screenshot, but A work in progress UI for upgradesThe game is multiplayer (which has been a pain to learn), and may or may not be a rogue-like (st…
- Onkleville Times #??? - 1 April 2026
hello unclesi have been working hard on Matm recently, and i have decided to make some changes. firstly, the Uncle pass. for the cheap price of $999.99, you can get 1 cookie (cookie is in game only), and have to grind 40+ hours to unLock the new 5 cosmeTics and re unlock all prevIous ones next, im working on a squeal, a new and innovative class based first Person shooter, with a budget of whatever i found in uncLe's house. And i am going to created the new and innovative uncle coin, which gives You a chancE to Really own a part of matm.HAPPY APRIL FOOLS!!!!!!(none of this is happening, just a funny April fools post)See you at the top-RasberryPiP.S Keep an eye on the capitals
- v1.4: LEGENDARY - 10 February 2026
Hello Uncles! v1.4 is FINALLY out! With all sorts of new changesHere are the patch notes:-Changed a few items and how they workWatermelon now gives max HP when losing it, no longer preventing max HP lossIt was a little too powerfulFrog legs is now a double jumpMoldy Router should no longer kill you when winning-Added 3 legendary itemsFound as items rarely after becoming player rank goldBurner phone: Gives rare items, stats, and meta coinsThermometer: Adds a quick time event that gives extra statsPlushy: Adds checkpoints!-Reworked the cosmetic menu and added new cosmetics (Now remembers your choice)-Added a skill tree with 30+ skills-Added 2 new stages-Added "Stage junk" (Random obstacles that make Rogue mode harder)-Fixed all of the modifiers-Added new achivements-Cosmetics are now present on ragdolls-Performance improvements-New settings to change the mouse sensitivity-Added a 6th diff…
- Onkleville times #9 - 31 January 2026
Hello UnclesWelcome back to the Onkleville timesUpdate in the works!Hello Uncles! I am working on a VERY large update. Its been a month since the last one, and a lot has changed. I was going to release a lot of it in the last update, but it was not ready yet, and I wanted an update for the winter sale to go along side it.This update will have a LOT of QQL, new items, new mechanics, new quest, new achievements, and a LOT of reworking and balancing. Some of the new activation visualsThis update is also here to balance the playing fieldUncle has been climbing the mountain a little too easilyMainly nerfing over preforming items and buffing ones that are not so great This is mainly to prevent some items from being busted/required to win, while others are useless or overshadowed.Balancing is hard, so this update will have a beta before launch.This update also has a lot of bug fixes such as th…
- Snowy Day v1.3 - 18 December 2025
Hello Uncles!v1.3 is out now!After a little bit on the public beta, we are here!This patch has a few fixes, and a bunch of new stuff!Main game-Reworked the pause menu to be synced across all scenes, and also you can change graphic settings mid game!-Overall performance improvements-New modifier: Snowy Fog (adds some fog to the map)-Small improvements and bug fixesRogue mode-Added 6 new itemsUmbrella: Gives slowfallingLollipop: Gives some regenGum: Reduces max hp lossJolly hat: Upgrades an itemCash: Gives 2 items worth of moneyCash bag: Gives 5 items worth of money-Added tooltips in the inventory screen (showing what items do)-Added item frames to show rarity behind items-Items now stack, instead of duplicate items in the inventory (No more lag when you have 100s of items)-LARGE performance improvements-Added The glitched endings (Still a WIP, I have some plans...)-Added a new seasonal j…
- Onkleville times #8 - 9 December 2025
Hello UnclesWelcome back to the Onkleville timesUpdate coming soon!A new festive update is coming soon!This fixes a lot of issues, and adds a lot of content! Including a new modifier, a handful of new items, rework to the pause menu, and more! This update will come out soon, so keep an eye out!Sorry about the pause issuesAfter the last patch (v1.2), the game had a large game breaking bug that broke the pause menu. I have fixed it in this new patch (which will come out after some testing) that finally fixes it, I should have not left you guys in the dark for so long after that, but I hope this fix is better.What is in this update?Here are the patch notes so farMain game-Reworked the pause menu to be synced across all scenes, and also you can change graphic settings mid game!-Overall performance improvements -New modifier: Snowy Fog (adds some fog to the map)-Small improvements and bug fi…
- MATM: Cursed! v1.2 - 14 October 2025
Hello Uncles!I have been alluding to this for a while, but v1.2 is OUT NOW!This major update adds Controller support, some October fun, and a insane amount of bug fixes and some other cool stuff!Lets gets into the patchAdded Controller Support (For most modern controllers) for both the DLC and main gameAdded 3 new items to Rogue modeRam Stick: 10% per stack to dodge a hit (Rare)Eye Drops: All damage is dealt over time (Rare)Pencil: Drop an HP orb when taking damage that heals 5 max HPAdded 5 Cursed Items to Rogue ModeUnlocked by beating RM with the new October-only job, Skeleton (P.S you can change your computer date if you miss it!)One spawns at the start, and another can be bought in the shop for the same price as other itemsAll are Risk-Reward themed Added a new Modifier, DarknessDims the screen while not near a light source Changed how the DLC is done, allowing the player to buy it,…
- Potental Risk: CVE-2025-59489 Anouncement (PATCHED!) - 4 October 2025
Hello uncles...This issue has been patched! Thank you for your support!This morning, it became mainstream that a MAJOR security issue was found in all unity projects above version 2017.3... MATM is currently using version 2023.3 (soon 6.2). This issue may allow 3rd parities to access you computer without authorization. I will release a patch tomorrow for both DLC and non-DLC users. This emergency patch WILL BE A MAJOR UPDATE FOR DLC USERS! I did not use version control in the past few months for the DLC, so it will get some of the content I have been working on. Please ensure you update the game when the patch comes out.This does not effect just MATM, please check for updates on any other games you play that use Unity, and make sure they are safe. Thank you for your supportSee you at the top, and hopefully without any viruses-RasberryPiMAKE SURE TO UPDATE ANY OF YOUR UNITY GAMES!!!!!!!!
- MATM: Rogue mode is on the Autumn Sale - 29 September 2025
Hello Uncles!MATM: Rogue mode is 20% off during the Autumn sale!Go pick it up for your Uncle! but not your Uncle's dog, I Forbade him...Additionally, I have some fun news!I have been working on a smaller update, adding some new items. And reworking a lot of code, enabling CONTROLLER SUPPORT! As well, I MIGHT do a Mobile port once I am ready. I will release a dedicated Onkleville times post when the time is ready!Sorry for the lack of updates, I have been insanely busy with other projects!-See you at the topRasberryPi
- MATM: Rogue mode is out! (v1.1) - 20 August 2025
Hello everyone! MATM: Rogue mode is out now for $1.99 (With a 25% sale ːsteamhappyː)This DLC was months in the making, and completely changes the game in an alternate game mode (it is basically a new game!)I hope this update marks a new era of this game. I will continue to update rogue mode (adding new items, systems, meta progression, and more!)I really hope to see this game expand, and I can't wait to see the future of this game! There is so much content in this DLC (I would say about 10-20 hours worth), and it will be awesome to see everyone's reaction to it all!Here are the patch notes for the v1.1 update, and Rogue mode as a whole!V1.1 (Available to all)ACHIEVEMENTS ARE TEMPORALLY DISABLED FOR THIS PATCHReworked the logic behind the main menu, hopefully making modifiers and settings more consistentAdded some banners for Rogue modeFixed a lot of crashes involving failed achievement…
- MATM: Rogue Mode in 7 Days! - 13 August 2025
Hello UnclesOnly 7 days till MATM: Rogue Mode releases!Remember it is only $1.49 for the first week! And you get a special cosmetic! I am more than excited for this update and DLC, and I hope y'all are also excited!Development is finished (for the most part), and the main game update will be coming too!There is so much content in the DLC for you to enjoy!Get ready for one of the goofiest rogue-likes yet, And see you at the top-RasberryPi
- Onkleville times #7 - 11 August 2025
Hello UnclesWelcome back to the Onkleville timesFirstly, DLC (like always)I have begun polish, balancing, and fixing every random issue that occurs.A few things are in RC2 as of now that are new,firstly the vending machine. Spend your hard earned Onkle Tokens to get a buff? nerf? challenge? for the remainder of your run! Like everything, they stack, allowing for silly challenges (5x speed anyone?)I have also fixed an ungodly amount of bugs in the main game (mainly crashes), this does come with a few compromises, on launch, achievements will be disabled until further notice... (sorry, I might replace them with an in-game badge system if fixing them causes too much of an issue)Additionally I have made RC3, which is mostly fixes, but it explains a lot of what stuff does (and gives some objectives to help you progress) Secondly, Social MediaAs a Dev, I have been kinda silent outside of thes…
- MATM: Rogue Mode release candidate 1 (RC1) - 4 August 2025
Hello Uncles. this is an update to the beta!This is only for the betaRC (Release candidate) builds are beta builds that are ready for the public, but are not released to add more polish/fixesThere may not be any more major additions, but who knows (I don't)AnywaysThe live uncle cam now is a live uncle cam. Added 2 new cosmeticsAdded 3 new map chunksAdded Every Item Is modifierAdded Drone Strikes modifier Added daily challenges (one for each day of the week)Added disable starting cutscene setting Fixed some issues with save filesFixed some crashesFixed a lot of bugsAdded some QQL (You will notice)
- Onkleville times #6 - 4 August 2025
Hello Uncles (That's how I am going to start my post now)Here is the next installment of the Onkleville times!Firstly, DLC newsI am at a point in development were I could release the DLC any day, and would feel confident about it,but.....I am adding things like polish, some smaller features, and updating the main game to be more fun!All Beta versions will now be called "Release candidates"These versions are mostly finished versions that can be launched, but will have more and more improvements to boot!Additionally, I have reached my goal for items and map stages, I will not be adding more items until the DLC launches, but I will be adding more map stages. This is to hopefully prevent any issues with OP items ruining the game on launch, and to give myself room for future content!Next, some FAQs that my beta testers and friends askedQ: Will the main game get an update?A: Yes! The update w…
- MATMv1.1 Betas 4 and 5 - 2 August 2025
Hello everyone! This update is for the beta!First big thing, you can now play custom music (MP3 files), replacing the in game music! I would be careful when this update comes out with using custom music while recording, I am not responsible for any copyright related issues.Alright, here are the patch notes!Added a few new cosmetics available for purchase with the new meta currency Added Onkle tokens (obtained in rogue modes for wining and making it to a new chunk)Added some meta upgrades for rogue modeAdded jobs to rogue mode (a meta upgrade that you can use 1 of)Added new map chunk: Gauntlet Added new map chunk: GreedFixed a lot of bugsThis update also addresses the insane difficulty of the DLC, hopefully making it a little bit easier!See you at the top-RasberryPiP.S the dlc comes out in 19 days!
- Onkelville Time #5 - 30 July 2025
Hello everyone!I have been working hard the past few weeks, and I am here to tell you what I have done!Firstly, DLC launch date! Mark it on you calendar, take of work for the day, buy 3 grocery stores worth of popcorn Because. . .Mountain and The Moron Rogue Mode comes out on the 20th of August, 2025!I am super happy to share this date will ya'll, and I am even more excited to share the progress I have made! Go wishlist it now! Uncle will be proud!Secondly, the progress I have made!I have implemented the chunk based map gen, and it feels awesome!Learning each layout, and flying through them once you have plenty of items is a blast! And I can't wait to add more, my goal is for 20 "chunks" on release, so I will keep cooking!Additionally, I have reached my goal of 35 items! The item pool feels great as of now, there are enough items were item bloat does not feel to bad, and runs feel uniqu…
- Mountain and the Moron BETA 2 - 22 July 2025
Hello everyone, A new beta build for the DLC is now available!This is for the BETA branch ONLYThis update adds6 new itemsA unlockable cosmetic systemA lot of fixes, changes and buffsA 6 tier difficulty system Specific Patch notesAdded new item, Silver MangoAdded new item, BallonAdded new item, Ryley's WatermelonAdded new item, HelmetAdded new item, SunglassesAdded new item, StawberryFixed some issues with the ragdoll (should be more stable)The rising void is now much fasterAdded new difficulty system :)Added fame (a sort of score)Changed the top of the rogue mountain to have a phone at the top to reflect the L O R EAdded 6 new cosmetics, unlocked by beating the rogue game 6 times (only works in rogue mode)Added a pause menuReworked Inventory menu Fixed an issue with the shadow item, now the shadow should bounce the playerMisc fixes for smaller bugsPlease post any feedback to the DLC her…