Into The Depths news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak2
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score100% positive
- Total reviews14
- Release dateQ2 2026
- DeveloperSmelJey
- PublisherSmelJey
Genres: Indie, Simulation, Strategy
Company pages: Developer: SmelJeyPublisher: SmelJey
Into The Depths Steam news
Into The Depths news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Endless City Update | Into the Depths 1.1.0 - 21 July 2026
The first major update is finally here: Into the Depths 1.1.0.It's focused on late-game content and adds an "Iron Expedition" relic (accessible after unlocking the "Starting Relic" upgrade) and a new sandbox mode (available after finishing the story).The next major update will take a bit longer to develop, so I'm aiming to release it in September. In the meantime, there may be small bug-fixing patches.In any case, I'm looking forward to your feedback in the Steam reviews and in the Discord!Changelog"Endless City" - a new sandbox with no objective, where you can test different strategies and try to survive for as long as you can. Available to everyone who finished the main story."Iron Expedition" relic. Select it as your starting relic and experience the hardest caves with new unique events and increased exhaustion.New events:"Gold Rush". Increases demolition rewards but temporarily decr…
- Into the Depths is 20% off + First Major Update Next Week - 17 July 2026
Into the Depths is on sale at 20% discount until July 31. Grab it now and start colonizing the underground world!It's been over a month since the game's release and I wanted to thank everyone who bought the game. I hope you enjoyed it.Now it's finally time to announce that the first major update is coming next week.Version 1.1 will feature:"Endless City" mode. A sandbox with no objective, where you can test different strategies and try to survive for as long as you can. Available to everyone who finished the main story."Iron Expedition" relic. Select it as your starting relic and experience the hardest caves with new unique events and increased exhaustion.New neutral buildings and events.The full changelog will be available once the update is out.Have any feedback or want to discuss the game? Join the Discord!And if you'd like to support the game, please consider leaving a review!
- Patch 3 | Into the Depths 1.0.3 - 19 June 2026
Hi!Stonefalls could be frustr!ng sometimes, so after reading your reviews, I decided to tone them down a little.Another new addition is that you can now see where a Stonefall will hit one turn in advance. This should allow for better strategic decisions, since you'll know exactly which tiles will be destroyed next turn.The full changelog is at the end of the post.Thank you so much to everyone who left a review over the past days! I was happy to read your thoughts about the game, and I'll continue improving it in the coming months.If you haven't left a review yet, please consider doing so! Reaching 10 reviews mark on Steam is very important for the game, as it makes the game show up to more people.Thank you!ChangelogDecreased the requirements for the "Mining" objectiveReduced duration range of Stonefalls (from 8-12 turns to 6-10)Reduced the probability of Stonefalls on earlier stagesSton…
- Patch 2 Hotfix 1 | Into the Depths 1.0.2.1 - 15 June 2026
The previous update introduced Steam Cloud support, but unfortunately it couldn't pick up older saves in some situations. This update should fix the problem and mirate your save files.If you haven't played the game or haven't created any new save files on version 1.0.2, there's no need to do anything: your older saves should migrate properly this time.If you've created a new save file on version 1.0.2, you need to migrate your save files manually. Here's a migration guide:Press Win + R, write "appdata" (without quotes) and press EnterFrom there navigate to "LocalLow\\SmelJey\\Into the Depths\\Saves". It should look like thisCopy your save filesOpen Steam Library, right click Into the Depths, select PropertiesOpen Installed Files page and click "Browse" buttonNavigate to the Saves folder. Inside, there should be another subfolder with a numeric name. Open it.Paste your saves files into t…
- Patch 2 | Into the Depths 1.0.2 - 14 June 2026
ChangelogAdded Steam Cloud supportNote: existing saves will be migrated automatically the next time you start the gameAdded a hotkey to switch to the top-down view (T)Added a hotkey to rotate the selected building (R)Fixed an issue when brightness and contrast sliders affected certain screens (Map, Deck, Shop)(Experimental) macOS supportIf you happen to play Into the Depths on macOS, please let me know about your experience!Please let me know your thoughts about the game in our Discord server, in Steam Discussions or via Feedback Survey in the main menu!I will be very grateful if you leave a review! It helps the game reach more players, and I'll consider your feedback when planning future updates!
- Patch 1 | Into the Depths 1.0.1 - 12 June 2026
ChangelogBrewery: now gives +4 Food and -4 Production per turn (previously +6 / -5)Comment: It was too strong in balanced deck, and could easily lead to a lack of production when used carelesslyWater Turbine upgrade now adds only +1 Production per turn for Water Mills (previously +2)Comment: +2 Production per turn sounds too good for a building without the upkeepFixed a bug when Skip Turn applied too much exhaustionSlightly increased the negative events rate on later stagesSmall tweaks in the Chinese localization
- Future plans and roadmap - 11 June 2026
Hello again!First of all, thanks to everyone who already played the game! In this post, I would like to talk about the future updates for the game. The plan below is approximate and may change over time, over time, but for now, this is what I'm aiming for.JuneOver the next few weeks, I'll focus on bug fixes and balance adjustments. Adding cloud save support is also on the list, as well as some UX improvements (such as a hotkey for the top-down view).I'll also try to add Mac support.July - SeptemberSome interesting features that I'd like to add as soon as possible because I think they'll make the game even more enjoyable.Steam achievements. Because why not?Endless (Sandbox) mode - survive on a selected map with no objective. Test your decks, explore and play until you run out of foodHard mode - complete the expedition with more disasters, increased exhaustion and additional challengesNew…
- Into the Depths is OUT! - 10 June 2026
Thanks to everyone who's been following the development up until now and to everyone discovering this game today! I didn't really expect it to get this much attention, and I'm grateful to every single one of you!It's my first commercial game, so I probably made (and still making) many mistakes in terms of how I should've developed and marketed the game, but nevertheless, it's a very valuable experience to me.It started as another small prototype inspired by Civ VI and Islanders and eventually turned into a roguelite hybrid. And now it's finally released! Honestly, it feels like a dream to me.Again, thank you for your support and patience - I really appreciate it. I genuinely hope my game can meet your expectations.If you enjoyed the game and want to support it, consider leaving a review! I read every single review, and it also helps in terms of visibility.I already have some plans for f…
- Into the Depths is featured in Strategems - 28 May 2026
Into the Depths is featured in the second edition of Strategems.A digital event focused on strategy and highly replayable titles. As a longtime fan of strategy games, I want thank to Goblinz Publishing for hosting such an amazing event.I hope you'll discover many other interesting games there.I'm also running a private playtest to catch as many issues as possible before release. If you want to participate, join our Discord server for instructions. In return, you'll get:Week-long access to the preview version of the gameA mention in the game's creditsMy huge gratitudeOh, and if you haven't done it already, don't forget to wishlist the game! See you soon!
- Release Date Announcement - 13 May 2026
I'm excited to announce that Into the Depths will launch on June 10!It's been quite a journey. I've been working on the game for more than a year, and it finally has a release date! There are still some final touches to make, but I hope everything goes smoothly. Please check out the new trailer!And don't forget to join the Discord if you have any feedback or thoughts about the game.
- Into the Depths has reached 3000 wishlists! Thank you! - 21 April 2026
Into the Depths has finally reached 3000 wishlists!Thank you, everyone, for your support! I just hope I can deliver a game that meets your expectations.I'm not sure what else to say in this post... I'm still working on the game, both on new content and some improvements to the UI / UX. Hopefully I'll share some progress with you very soon!Just a reminder that you can follow the updates on X (Twitter) and in our Discord server!
- Demo Update 0.7.2 - 23 March 2026
Hey!Here's a new demo update!First of all, the UI has been completely overhauled! Thanks to the amazing artist I worked with, everything looks much more polished now. Global map, upgrade shop, deckbuilding, resources panel and more!Next is the perk system. Now, every third research reward offers perks - powerful modifiers that remain active for the rest of the expedition. Some buildings can gain additional effects, demolition cost can be reduced and you can even draw 2 cards per turn with the right perks.This demo version doesn't include new biomes, it's still the same old Upper Levels, Humid Caves and Magma Caverns. However, the pool of available cards has also been changed.Regarding the future plans, I really hope I'll be able to finish the game and release it in May, but we'll see how it goes. Stay tuned!ChangelogUI overhaul - new sprites for all UI elements, updated main menu, game…
- February Playtest is Live - 22 February 2026
Hey there, it's been a while!I'm happy to open a new playtest version of the game! It includes two additional biomes, more cards, a research system rework, the merchant shop and new mechanics. These changes are very impactful, so I wanted to hear your opinion on the matter.The detailed changelist is available on the playtest page.How to participate in the playtest?If you participated in the previous playtest, then you are ready to go. Simply launch Into the Depths Playtest from your library.Otherwise, go to the Into the Depths store page and click the playtest button. I will accept playtest requests every now and then, so you'll have to wait a bit (up to a day).The playtest will be open for the next 2 weeks.Future plansBefore the release, I'm planning to do some major visual improvements to the game, introduce the final biome and add some story to the game. I think it all comes together…
- Demo Update 0.6.5 - 23 December 2025
Just a small update before the holidays. I don't expect any major updates for the demo in the next few months, but there will definitely be a playtest! You can sign up for it on the store page.Merry Christmas and Happy New Year!ChangelogBrightness / contrast settingsV-Sync settingSpanish localization updateSmall fixes in texts
- Demo Update 0.6.4: Major Gameplay Changes - 14 December 2025
Hi there!It's been a while and I'm finally ready to publish a new demo version! It includes some major gameplay changes that were introduced during the recent playtest.The control system has been completely reworked to make expansion more engaging. Deckbuilding now offers better control over how often certain cards are drawn during the game. At the same time, random events will challenge your chosen strategy. Find out more in the changelog section below!Big thanks to everyone who participated in the playtest! I'm planning to do more of these in the future, so please sign up on the store page! And join our Discord! Your feedback helps me a lot!Regarding the release date, I'm still not sure. I'll try my best to complete the game before March 2026, but we'll see how it goes!Please note that Spanish and Portuguese translations haven't been updated yet. Sorry about that!ChangelogNew resource…
- Playtest is open! - 19 November 2025
Hi there!I've been working on some big changes to the gameplay lately, and now I'm ready to present it to you - in the form of the closed playtest for now. If everything goes well, I'm planning to update the public demo in 2-3 weeks as well.The changes include:Complete rework of control systemUpdate for deckbuilding and card-drawing mechanicsNew cards and buildingsRandom eventsBalance adjustmentsHow to get access to the playtest:Go to the Into the Depths store pageClick the "Request access" button below the demo buttonWait (up to a day) until you receive an email about the playtestI'm planning to give access to everyone who signs up, but it may take some time for me to accept your request.I'm looking forward to your feedback - it would help me a lot! You can submit it through the "Feedback survey" button in the main menu.
- Steam Next Fest results and future plans - 20 October 2025
Hi everyone!Steam Next Fest is over, and I want to say thanks to everyone who played the demo! I was really happy (and a bit embarrassed) to see people playing my game, discovering strategies and having fun. I truly appreciate all your suggestions, bug reports and kind words! Thanks to your feedback, I got some ideas of which parts of gameplay I need to adjust to make the game better!Some highlights from Steam Next Fest:- Into the Depths reached over 1000 wishlists- More than 1000 people played the demo!This might not sound like much compared to other games, but it means a lot to me.In the meanwhile, you can wishlist the game (if you haven't done it already) and sign up for the playtest on the Steam page! I'm planning to release a new version for playtesters sometime in November. It'll include major gameplay changes and, probably, some new content.See you around!
- Demo Update 0.5.5: Japanese translation, Environment Improvements - 13 October 2025
Hey there!The new update is out! First of all, big thanks to Omochi Kitty Loc for providing Japanese translation for the demo!Regarding the actual changes, we have some visual improvements. People told a lot about the fog being too intense, so I tried to turn it down while keeping the atmosphere. Also, the biomes became a bit darker, since it's the caves we are talking about. Take a look!So, let me know what you think! Is it better?Other than that, there are small bug fixes. There is also a known issue that sometimes save files get corrupted. I'm still working on that, hopefully the fix will not take long!
- French and Portuguese languages available! - 7 October 2025
The demo is now translated into French and Portuguese (Brazilian)! You can select the language in the settings menu inside the game. Big thanks to Antoine Mastro and Jorge "Skeleboy" Lucas for making it happen!The next update will probably be next week! Stay tuned!
- Demo Update 0.5.3 - 2 October 2025
Hi! A big thanks to everyone who tried the demo! Your feedback means a lot to me! I've tried to incorporate some of the things you've asked into this update, and more things are on the way in the following weeks!So, this update is mostly dedicated to bug fixes, since a bunch of them slipped past me into the demo. Also, I finally finished the Russian translation for the demo, and I'm planning to add more translations for the demo soon. The game can feel a bit cryptic at times, so I tried to add more tooltips and short tutorials about certain mechanics into the game. It's still not perfect, but I'll keep looking for ways to make the gameplay more straightforward.ChangelogAdded Postpone button to the reward selection screen.Added camera controls tooltip at the start of the game.Added language selector to the settings menu along with the Russian language option.Added small tutorial about sh…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 19 June 2026 | Patch 3 | Into the Depths 1.0.3 | 1835871199306323 |
| 2 | 15 June 2026 | Patch 2 Hotfix 1 | Into the Depths 1.0.2.1 | 1835236783569101 |
| 3 | 14 June 2026 | Patch 2 | Into the Depths 1.0.2 | 1835236783568320 |
| 4 | 12 June 2026 | Patch 1 | Into the Depths 1.0.1 | 1835236783562543 |
| 5 | 23 December 2025 | Demo Update 0.6.5 | 1819386365104792 |
| 6 | 7 October 2025 | French and Portuguese languages available! | 1811772772645092 |
| 7 | 2 October 2025 | Demo Update 0.5.3 | 1811772772472994 |
Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.
