Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 3707530 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | No longer available on Steam Store |
| Free to play | No current Steam offer |
| Discount | Not available |
| Original price USD | Not available |
| Current price USD | Not available |
| Release date | To be announced |
| Developer | INTERSTUDIO |
| Publisher | INTERSTUDIO |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | Not available |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | Not available on Steam Store |
Short description
A third-person open-world RPG inspired by classic role-playing roots. Follow a man haunted by his past as he faces his inner demons in a world shaped by faith, fear, and survival — where every choice leaves a mark that time cannot erase.
About this game
Vernyhorn is a classic open-world RPG inspired by timeless titles such as Baldur’s Gate, Icewind Dale, and The Witcher — but our influences reach far beyond games. We draw heavily from cinema as well: the atmospheric precision of Robert Eggers , the raw intensity of The Revenant , the grand vision of Ridley Scott , and many other iconic films that shaped our creative identity. We’re not promising a massive world built just for the sake of scale. We want to deliver a narrative that stays with you long after the credits roll. Atmospheric locations, thoughtful dialogue, and moments woven with distinctive humor or irony — these form the soul of Vernyhorn. We create a living, immersive world where everything follows its own natural rhythm: NPCs live out their daily routines, time and weather shift organically, nature responds, and animals walk their own paths. Every system works together to form a cohesive, believable whole. As a small studio, we’re not afraid to break conventions. That’s why, even at an early stage, we invite players to test the game and help shape its direction — together with a community that wants to be part of this journey (join our Discord). If you’d like to support us — add Vernyhorn to your wishlist and join our Discord. Majestic European landscapes – all running at a rock-solid minimum of 60 FPS , often far higher. Every shot you see was captured in real-time on an RTX 4070 . With Unreal Engine 5.7 and beyond , optimizing massive open worlds is no longer a challenge – the game maintains high performance without tricks and without sacrificing visual quality. A Living World The world of Vernyhorn is built from living, diverse biomes — from ancient woodlands and dense forests, through misty swamps, lowlands, and shimmering lakes, to the roaring sea and towering mountains. Each biome has its own soul, its own light, and its own rhythm of life. Captured from the Real World We traveled across all of Poland to scan and recreate the most breathtaking real locations , ensuring not only visual accuracy but also authentic soundscapes — from the rustling leaves and distant thunder to the murmur of streams and whisper of wind. Everything was recor…
Supported languages
English * , Polish * , Simplified Chinese * , French, German, Spanish - Latin America, Portuguese - Portugal, Portuguese - Brazil, Russian, Turkish, Czech, Italian * languages with full audio support
