SPSTEAMPULSELIVE ANALYTICS
AAA Simulator Playtest

AAA Simulator Playtest Steam news

May 7, 2025 | game

Released

0players observed ยท 22 September 2026 - 08:10:53 UTC

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

AAA Simulator Playtest news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews1
  • Release dateMay 7, 2025
  • DeveloperNot available
  • PublisherNot available

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

AAA Simulator Playtest Steam news

AAA Simulator Playtest news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Update 0.1.27 - 9 June 2025

    The playtest has been updated to the current demo build. There have been minor changes to the way the calculations are shown and the available experts.

  • The Next Fest Demo is Live! - 2 June 2025

    The Next Fest demo for AAA Simulator has gone public! You can still play the playtest (and signups will be open to the public again after Next Fest), but I prefer you get the demo and wishlist on the main page. I will still be doing bug fixes as I see fit, but the Next Fest demo shouldn't change too much from now on. The demo has quite a bit of content, but it's only about a quarter of the full game. Here are some features of the demo vs. the full version: Studio Upgrades - around 20 in the demo, 100 in the full version Experts - around 25 in the demo, 150 in the full version Favors - 7 in the demo, 20-25 in the full version Plot - 1 Act in the demo, 3 Acts in the full version Plus likely hundreds of events to come! I would love to hear any feedback you have, so don't be afraid to reach out!

  • Update 0.1.23 May 27, 2025 - 27 May 2025

    A lot of changes this time, most of them small. Big Fan will no longer quit when a certain number of employees are fired Management Consultant has been removed for the crime of causing too many bugs Changes to the narrative framing and tutorial, including new text, events, and a new label on the shareholders to signify them as "The Board" Other font and visual changes to disguise it to look more like a proper game

  • Major Bug Fix/Update 0.1.21 May 23, 2025 - 23 May 2025

    Oops, let a huge bug go unnoticed. Experts weren't adjusting hype for a while, but the bug is fixed now. Other changes: New experts Evan and Todd, who give bonuses whenever an odd or even number of workers do work, respectively Display bugs for expert floating numbers were fixed Totals now have a rolling count up effect, and more steps have been added to the calculation UI so it's clearer what is happening

  • Update 0.1.18 (May 21, 2025) - 21 May 2025

    Changelog: Mouseover animations have been fixed Several bugs involving the radius and collision detection of Micromanagement have been fixed Minor UI appearance changes

  • Update 0.1.17 - 20 May 2025

    Changelog: Fixed a bug where Patriarch reported amounts in % instead of $ The term "Daily Sales" has been changed to "Sales" or "Sales per Turn" to reflect the new turn-based time increments Fixed a bug where tooltips steadily expanded in size over time Other visual bug fixes

  • Update 0.1.16 - 16 May 2025

    Changelog: Warren fixed so that he increases by 1% per designer instead of 1x Logistics Coordinator now increases Max Sales by $1 million per turn Various UI tweaks and visibility fixes Other bug fixes you probably didn't notice, but I definitely did A bug has been introduced where modifier tooltips steadily grow throughout the game. I'll fix it ASAP

  • Update Version 0.1.11 - 12 May 2025

    Changelog: Unlockable Experts are back, with the previous bug fixed A new Expert, Indie Darling, has been added with unlock conditions Some minor font and alignment changes have been made The Warren Expert has been buffed to increment by 1% per designer hired (instead of 0.1%) Two new Office Upgrades have been added to the Kitchen area

  • Revert to previous version - 8 May 2025

    Reverted to stable build due to a soft lock bug where the store could not be properly loaded (apologies!)

  • 0.1.9 Patch Notes - 8 May 2025

    Unlockable Experts feature has been added - Experimental Psychologist, Tenpence Member, and Bobby have been added to the list of Experts that are unlocked according to particular conditions

Patch notes and updates

S.noRelease datePatch nameGID number
19 June 2025Update 0.1.271801617199516326
22 June 2025The Next Fest Demo is Live!1800991756434528
327 May 2025Update 0.1.23 May 27, 20251800357164573716
423 May 2025Major Bug Fix/Update 0.1.21 May 23, 20251800357164445754
521 May 2025Update 0.1.18 (May 21, 2025)1800357164365955
620 May 2025Update 0.1.171799817379620560
716 May 2025Update 0.1.161799817379506117
812 May 2025Update Version 0.1.111799088287949785
98 May 2025Revert to previous version1799088287838731
108 May 20250.1.9 Patch Notes1799088287824571

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