Resolute Bay news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Steam app typegame
- Steam App ID3713310
- PriceNo longer available on Steam Store
- Release date2026
- DeveloperStudio Umai
- PublisherStudio Umai
- Parent gameNot available
Company pages: Developer: Studio UmaiPublisher: Studio Umai
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
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Resolute Bay Steam news
Resolute Bay news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Resolute Bay - September Updates - 12 September 2026
Lots has been happening this month with Resolute Bay! I've made some fairly major changes to encounters and party characters, and polished off a few more bugs from the list.đ˘ Before I get into the details, a quick heads up that a â new version of the demo â will be available for the Steam Party-Based RPG fest starting September 14th!EncountersThe encounter system has had a refresh to improve balancing, the pace of introducing new mechanics and make it easier to form strategies for learning all of an opponent's behaviours. Here are some of the changes:New Enemy DesignsEnemies have been redesigned with new movesets and a more predictable way of behaving which should make it easier (and more rewarding!) to form strategies against them. For example, all enemies now have one or two preferred states and behaviours that they use in set patterns, which means you can start to anticipate what beâŚ
- August Development Updates - 10 August 2026
This month I've been tweaking the UI for encounters again, putting in some fun transitions between levels and adding a new character into the main game.UI UpdatesAfter watching some more playthroughs of the game, I've been making some changes to the encounter menus so they're hopefully both clearer and easier to navigate. First, I've redesigned the character HUD to make the characters' states and how certain behaviours will change them more prominent.The behaviour menu is redesigned, so it's (hopefully!) easier to see what's a cost/requirement for the behaviour to be used and which moves are strong/weak against the opponent. I've also taken some inspiration from other JRPGs and ditched the scrolling list for a tabbed view which should be faster to use.Lastly, by popular request, I've put in a reference table for how type strengths and weaknesses relate to the opponent's state. This shouâŚ
- Demo Bug Fixes - 12 July 2026
Fixing some issues in the demo!Should no longer spawn out of bounds in the clearingPrevents locking of the A button/E key for interactions
- Development Updates - 7 July 2026
Demo ImprovementsLast week I released an update to the demo with a few minor improvements and fixes:Resting now plays a grazing animationUpdated the behaviours UI to make it clearer what behaviours doFixed an issue with mouse selection and scrolling in the encounter behaviour listStarted improving the 'mini map' showing where in a level you are - more to come on this!Main Game ContentI've been working on the next section of the game and wanted to share a sneak preview of some of the new levels that will be there!First up, there are the wetlands - home to moose, swans and a surprise visitor or two! Unfortunately something's blocking your way out, so you'll need to find another way around......into the valley! This is a peaceful area where rabbits and deer come to hide from their predators. There's a secret area here that has some interesting characters, one of whom can become a new compaâŚ
- Demo Update - 22 May 2026
Iâve released an update with some big changes to encounters and behaviours, and knocked off a few bugs in the process!Thanks so much to everyone whoâs left feedback on the demo! Please keep posting any ideas or bugs youâve found through the in-game feedback form or in the thread here :)EncountersBehaviour TypesBehaviours now have their own types separate from the Fight/Flight/Freeze state youâre in. The new types are:- Neutral - a standard behaviour that has no state affinities- Fearful - works well against opponents in Flight- Aloof - works well against opponents in Fight- Dominant - works well against opponents in Fight or Flight- Confident - the only type that has an advantage against opponents in Freeze!Learning BehavioursAfter each encounter youâll now learn all of the abilities your opponent used, not just a random one.Character DesignsIâve redesigned all of the characters to haveâŚ
- Demo Now Available! - 19 February 2026
In celebration of Horse Fest, Iâve released a free demo for Resolute Bay here on Steam!Play the first half an hour as the Resolute Bay, searching for your herd, making new friends and maybe some enemies along the way...Iâd love to hear how you get on with the demo! Let me know here or through the in-game feedback form!
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 12 July 2026 | Demo Bug Fixes | 1837955055361359 |
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