- [Last Stand - Season 2 (August 2026)] - 1 September 2026
Aim for the Top! Congratulations to All!1. Not2much2. SodiumH203. CrimsonEye4. souskyseagal5. pizzachit6. AQHUA7. Tyrian Mollusk8. raychel9. someperson10. d2hiryu2080First of all, I’d like to express my deepest gratitude to everyone who continues to play and support my game, even though there’s still room for improvement.Development has been a bit slow this month as I participated in BIC, one of Korea’s top three game shows. I sincerely apologize for the delay and will keep pushing hard!1. Player-Driven OperationI’ll continue to listen closely to your feedback! Since I’m a solo developer, please understand that updates might take a little time to roll out.2. Adding Mini-GamesCurrently, I’m drawing illustrations by day and working on game development by night. A new update will land around September 10th, after which I’ll officially move on to developing mini-games. (Truth be told, I’ve…
- [Last Stand - Season 1 (July 2026)] - 1 August 2026
Aim for the Top! Congratulations to All!1. Locke 2. Siratama 3. RinKa 4. Yukikaze 5. Sylvie Clos 6. AQHUA 7. landmaxx 8. i koto 9. Simple_Misohagi 10. ゆかりごはんVer2.1 First of all, I would like to express my deepest gratitude to everyone who continues to play and support my game, even though there is still room for improvement. Thanks to your warm encouragement, I am energized and fully committed to pushing development forward! 1. Leaderboard ResetAs previously announced, the leaderboard will be reset at the end of every month. 2. Leaderboard Archives & AnnouncementsJust before each reset, I will take a screenshot of the Top 10 players and feature them in a special Hall of Fame announcement! 3. Player-Driven OperationI am fully committed to listening to your feedback and shaping the game based on your input. 4. Future Development PlansFor all game modes that feature leaderboards, I will ac…
- Demo VER.1.1.3 Now Available - 5 July 2026
Hello, gamers! Thank you so much for playing the demo version. Thanks to your wonderful support, I'm gaining the strength to keep pushing forward with game development. Please continue to cheer me on!🔫 New WeaponMinimiSpawns for 20 seconds to attack nearby enemies. Upgrade them to form a crowd, and they will become your most loyal and dependable army!⚔️ New Game ModeThanks to everyone's wonderful support, I've ended up developing a new game mode! This is also a game mode inspired by and based on your valuable feedback!1. A survival mode where you must survive for a 3-minute time limit.2. The further up the map you move, the more powerful the enemies that will spawn.3. You can earn coins that can be used in-game.4. Steam Leaderboards are fully supported!🕹️ Tutorial ImprovementsBased on player feedback, I have updated the game so that the control guide now appears right beneath the play…
- Demo VER.1.1.2 Now Available - 13 May 2026
Hello, gamers! Thank you for playing the demo version.🤖 Lobby Screen Revamp1. Lobby Screen RevampLobby Screen Revamp: Mecha always begins with the hero’s sprint! Just look at any classic anime intro!2. Game Title SequenceA game title sequence inspired by the intro of my favorite mecha anime, 'Gunbuster'🔫 New Weapons1. Mini-MeMecha anime always have cute little guys, just like Haro in Gundam...2. SOLI created a weapon inspired by 'Sol' from 'Akira'. It's a must-have weapon for the mecha genre.3. Zombie SatelliteMecha games wouldn't be complete without kinetic mass weapons. The Gundam colony drop was truly horrific.🕹️ UI 1.HDR supportWith HDR support, the essential parts of the UI now shine brightly.2.UI and UX improvementsSince there was feedback that the menu felt scattered, we consolidated it into one place and improved the UX.🖱 Mouse SupportI’ve brought back mouse support by popul…
- Demo VER.1.1.1 Now Available - 27 March 2026
Hello, gamers! Thank you for playing the demo version.1.🤖 Game Logo 🤖Since the game aims for a manga style, specifically a "Super Robot" vibe, I referenced classic titles from that genre for the logo.I also incorporated a crosshair (aim) into the design to emphasize the shooting aspect.2. 🏆Results Page🏆Inspired by the fact that the protagonist is a "geeky high schooler," I designed the results page using an arcade-style layout centered around school grades.(I plan to finalize this soon by adding new illustrations.)Visual presentation for low scoresVisual presentation for high scores3. ⚠️ Danger Indicators⚠️I've added "Danger Indicators" for projectiles flying in from a distance to help players react more quickly.Displaying the danger indicator guide and...Displays a danger indicator on the HUD as the projectile approaches.A rampaging robot holding a mortar.4. 🎯Removing the Crosshai…
- Demo VER.1.1.0 Now Available - 25 February 2026
Hello, gamers! Thank you for playing the demo version.If you enjoyed the demo, please consider adding the game to your wishlist!🤖 Boss Battle Update ⚔️The core patterns for the new boss are officially in: Dash, Shoot, Missile, and even an Asphalt-toss(!) are now fully implemented.Technically, while the main boss body is hard-coded, I’ve modularized the weapon systems. This means I can easily swap or expand its arsenal whenever a cool new idea pops up!The boss rips up and hurls asphalt. 🎯The Boss’s Charging Strike 🏃🤖 Boss Design 🎨Say hello to our new boss: the Police Robot! Ever wondered why the streets were so torn up and the asphalt was full of holes? Well, now you know who to blame. Case closed! 🚨🗺️ Gameplay Guide & NarrativeIn our last survey, some of you mentioned that the on-screen text could feel a bit disruptive to the flow. After much thought, I’ve decided to keep the "ti…
- Demo VER.1.0.9 Now Available - 19 January 2026
Hello, gamers! Thank you for playing the demo version.If you enjoyed the demo, please consider adding the game to your wishlist!\1. Tooltip System:Enhanced weapon description readability and optimized text layout to prevent visual distractions.2. New Gauges & Quest Tracking:Added dedicated gauges for Boosters and Melee Weapons.Introduced a real-time UI for quest tracking to enhance convenience.3. Waypoint System:Implemented a navigation feature (waypoints) to guide players to objectives and specific locations.4. Localization Support:Added official support for Japanese and Traditional Chinese for our global audience.\1. Improved Quest Acceptance:Enhanced the quest acceptance process by adding cinematic emphasis to the in-game mobile phone, integrating it naturally into the narrative.2. New Dialogue Sequences:Added new dialogue interactions between main characters 'Judy' and 'Zerobot' to…
- Demo VER.1.0.8 Now Available - 9 November 2025
Hello, gamers! Thank you for playing the demo version.If you enjoyed the demo, please consider adding the game to your wishlist!1. 🧩 Inventory UI Update1-1 Difficulty Adjustment Easy and Normal follow standard progression. Hard mode now features roguelite elements with story reset, similar to Diablo.1-2 Comparison Equipped weapons now appear on the left, selected weapons on the right. Icons that lacked clarity have been replaced with text for better readability. No matter how stylish an icon is, nothing beats the clarity of words.1-3 Currency Display Moved currency indicators to areas where they're actually used for better UX.1-4 Weapon Classification Weapons now show where they can be equipped.1-5 Cassette UI Update Redesigned cassette interface to a simpler format based on feedback.1-6 Marker System Instead of a minimap (which felt intrusive), directional markers now appear on screen…
- Demo VER.1.0.7 Now Available - 8 October 2025
Hello, gamers! Thank you for playing the demo version.If you enjoyed the demo, please consider adding the game to your wishlist!1. 🎁 Rewards granted automaticallyRewards are granted upon stage completion.After testing various methods, automatic distribution was deemed the most effective.2. 💥 Adjusted explosion effect size.Explosion effect size reduced by 30% to improve visual clarity. Effects will be scaled appropriately based on monster size.3. 🔫 Changed bullet color for better visibility.Enemy bullet color changed for better distinction from player bullets, based on user feedback.4. 🚗 Vehicle explosion added.Implemented vehicle HP system. Vehicles now explode after sustained damage, dealing area damage and knockback to nearby monsters.5. 🎯 HUD updated.- Applied cooldown indicators to crosshair based on feedback about HUD distraction.- Adjusted key bindings to follow Q-E-R layout…
- Demo VER.1.0.6 Now Available - 27 July 2025
Hello, gamers! Thank you for playing the demo version.If you enjoyed the demo, please consider adding the game to your wishlist!\1. Added death-related information display.2. No penalties upon death.3. Warning alert triggered when health falls below 50.4. Warning alert also appears in “STATUS” when health is below 50.5. Adjustable aim sensitivity when firing bullets (Gamepad supported).Steam 커뮤니티 :: 가이드 :: Official Game Guide\Illustration Displayed Upon DeathNever give up! Never surrender!
- Demo VER.1.0.5 Now Available - 14 July 2025
Hello, gamers! Thank you for playing the demo version.If you enjoyed the demo, please consider adding the game to your wishlist!\Depth: - Enabled fog effect on unlit shaders.UI & Illustrations: - Added Help and Judy illustrations.Balance:- Reduced monster health while significantly increasing spawn rates.- Adjusted maps for confined (narrow) areas.Tutorial: - Players can complete the tutorial by simply using the designated weapon.\Missile Multi Lock-On: - Automatically locks onto the nearest targets in order and fires missiles at each locked target sequentially.- Steam Deck Icon: Displays an icon when playing on Steam Deck.
- Demo VER.1.0.4 Now Available - 1 July 2025
Hello, gamers! Thank you for playing the demo version.If you enjoyed the demo, please consider adding the game to your wishlist!\Fixes]Reduced hit-stun duration by 60% when the player takes damageTemporary invincibility added during player dashCamera shake intensity decreased by 50%Story scenes can now be skippedAdjustments to enemy and weapon balance have been made (with weekly updates planned).Modified the map to improve player movement flowl (with weekly updates planned).Other bug fixes and optimizations\Breaking certain props on the map with a melee weapon now has a 5% chance to restore HP for free (probability may be adjusted in future updates)Bonus interaction: Destroy a prop with a melee weapon > head to Nana Gas Station > meet the NPC
- Demo VER.1.0.3 Now Available - 24 June 2025
Hello, gamers! Thank you for playing the demo version.If you enjoyed the demo, please consider adding the game to your wishlist!\Character designs have been revamped to better reflect their original conceptsUI display issues at 1280x800 resolution have been addressedAdjustments to enemy and weapon balance have been made (with weekly updates planned).Modified the map to improve player movement flowl (with weekly updates planned).Other bug fixes and optimizations\You can now obtain the OST by destroying a hidden prop somewhere on the map using a melee weapon.
- Demo VER.1.0.2 Now Available - 17 June 2025
Hello, gamers! Thank you for playing the demo version.If you enjoyed the demo, please consider adding the game to your wishlist!\Credit saving issue in Survival Mode has been resolvedUI display adjustments for 1280x800 resolutionText display improvements in the tutorialOther bug fixes and optimizations\Steam Deck resolution support added
- Demo VER.1.0.1 Now Available - 10 June 2025
Hello, gamers! Thank you for playing the demo version.We've gathered your feedback and made improvements in this patch.Improvements:1. Menu navigation using only the keyboard- Press ESC to exit2. Increased icon size3. Weapon information now visible on the left side- View equipped weapons separately- Equipped weapons are sorted automatically4. Story skip function- Hold Space or A key to story skip5. UI graphic improvements- Enhanced readability- Changed damage number font- Improved aiming system- Character effects (hit reaction, melee attack success)- HUD moved to the center and refined6. Camera speed adjustment- Select speed from 1 to 10 in the options menu7. Post-processing toggle- Enable or disable in the options menu- If you experience motion sickness, consider turning this off8. Enemy outline toggle- Enable or disable in the options menu9. Tutorial improvements10. Miscellaneous upda…
- Oh! Robot Demo - 21 May 2025
Hello, gamers! I’m excited to announce the release of the demo version of my game. The game I’ve been working on is a top-down shooter where a young girl pilots a mech and battles against rampaging robots. I’m incredibly excited to launch "Oh! Robot Demo" on Steam at 12:00 AM (PDT) on May 22. Developing a game on my own has been a journey filled with questions—Is this the right path? Am I heading in the right direction? The game is still a work in progress, and I need your support. Your feedback will be invaluable, and I’ll do my best to reflect your suggestions in the game’s development. Thank you!