SPSTEAMPULSELIVE ANALYTICS
Collider

Collider Steam metadata

Binary Cocoa | Mar 1, 2016 | game

Released

0players observed · 23 September 2026 - 00:10:00 UTC

ActionCasualIndieLocal Multiplayer4 Player LocalSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)5,044
  • Revenue (VGI)$18,617
  • Review score70% positive

Collider metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)5,044
  • Revenue (VGI)$18,617
  • Review score70% positive
  • Total reviews66
  • Release dateMar 1, 2016
  • DeveloperBinary Cocoa
  • PublisherBinary Cocoa

Genres: Action, Casual, Indie

Company pages: Developer: Binary CocoaPublisher: Binary Cocoa

Top Steam chartsTop 100 gamesGame directorySteam Store page

Collider Steam metadata

Collider metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/371880/metadata
Steam Storehttps://store.steampowered.com/app/371880/
Steam Communityhttps://steamcommunity.com/app/371880
PCGamingWiki search
IGDB searchSearch IGDB for Collider

Reviews, pricing, and metadata

Review summary

Mixed

70% positive, 46 positive, 20 negative

Price and discount

$2.99

Platforms

Windows, Mac, Linux

Categories

Single-player, Multi-player, Shared/Split Screen, Steam Achievements, Full controller support, Remote Play Together

Achievements

13

Platform releases
  • Steam 1 March 2016

Latest Steam announcements

  • Serpentine game mode added in latest build - 5 February 2017

    Behold! The final chapter in the Collider saga has arrived in the form of Serpentine! This latest game mode pits you against friends in the race to link together a long chain and destroy each other with said chains. If another player runs into your chain they lose the game! If you manage to stay alive the longest out of any of the players playing then you are the winner. Challenge your friends and foes to a round today! As for Binary Cocoa, we have decided to move on to a new game concept that we’ve been throwing around and so we won’t be putting out more game modes for Collider for a while. We will still be sure to fix any reported bugs though and will probably still do some game balance tuning. We’ve learned the limitations of the game engine that we’ve been using and we’re excited to try something new! Please join us as we go on to new things at www.binarycocoa.com and enjoy Collider!

  • Serpentine game mode added in latest build - 5 February 2017

    Behold! The final chapter in the Collider saga has arrived in the form of Serpentine! This latest game mode pits you against friends in the race to link together a long chain and destroy each other with said chains. If another player runs into your chain they lose the game! If you manage to stay alive the longest out of any of the players playing then you are the winner. Challenge your friends and foes to a round today! As for Binary Cocoa, we have decided to move on to a new game concept that we’ve been throwing around and so we won’t be putting out more game modes for Collider for a while. We will still be sure to fix any reported bugs though and will probably still do some game balance tuning. We’ve learned the limitations of the game engine that we’ve been using and we’re excited to try something new! Please join us as we go on to new things at www.binarycocoa.com and enjoy Collider!

  • Build 1389353 now live! - 13 October 2016

    It's been a long time coming. We had been getting reports of poor performance in some cases, and we were finally able to replicate them. After much hard work, we were able to identify the performance sucking culprits and have squashed them, along with a ton of other bugs. The key things to note are: 1) New collision manager performance is about twice as fast. 2) New collision manager provides better accuracy 3) Games have had minor balancing tweaks (though we want to improve Core Defense some more) 4) This paves the way for another update we've had in the works for a while (a new game mode) Anyways, that's all for now. We really appreciate the awesome community support. If you hit any snags or have any problems, please don't hesitate to let us know.

  • Build 1389353 now live! - 13 October 2016

    It's been a long time coming. We had been getting reports of poor performance in some cases, and we were finally able to replicate them. After much hard work, we were able to identify the performance sucking culprits and have squashed them, along with a ton of other bugs. The key things to note are: 1) New collision manager performance is about twice as fast. 2) New collision manager provides better accuracy 3) Games have had minor balancing tweaks (though we want to improve Core Defense some more) 4) This paves the way for another update we've had in the works for a while (a new game mode) Anyways, that's all for now. We really appreciate the awesome community support. If you hit any snags or have any problems, please don't hesitate to let us know.

  • General Improvements Update - 3 July 2016

    We've had a lot of feedback come in on ways to improve the menu and we finally found the time to implement many of those improvements. First, the sliders in the menu now indicate what the value will be set to. This should make it easier to select a specific number of bots. Second, the keyboard input now accepts both wasd and arrow keys. No need to set an option, it just works. We have more in the works and nearly have our modding working exactly as we want, at which point we hope to let the community mess with the game. We're excited to see what people come up with. Thanks to all of our community members for the excellent support!

  • General Improvements Update - 3 July 2016

    We've had a lot of feedback come in on ways to improve the menu and we finally found the time to implement many of those improvements. First, the sliders in the menu now indicate what the value will be set to. This should make it easier to select a specific number of bots. Second, the keyboard input now accepts both wasd and arrow keys. No need to set an option, it just works. We have more in the works and nearly have our modding working exactly as we want, at which point we hope to let the community mess with the game. We're excited to see what people come up with. Thanks to all of our community members for the excellent support!

  • Major update deployed - Bots now available (Build 1066342) - 10 April 2016

    We've been working tirelessly to bring some of the features that people have requested into the game. This latest build brings a variety of new features and bug fixes. 1) Music and sound volumes can now be set using sliders on the main menu. 2) Player ordering is more consistent in a wider range of controller configurations. This is important because of... 3) Bots! Now one human can take on many bots in all of the game modes except for Sumo. We had to scale back the difficulty in Arc Wars because it was brutally skilled. It should be winnable now at least. We plan on doing more updates based on the feedback that we've already received. Specifically, we have some improvements for the menu in the works. We also are going to be providing a way to leave a game that is now only occupied by bots (that happens to use all of the time in Arc Wars). We also have another game mode in the works tha…

  • Major update deployed - Bots now available (Build 1066342) - 10 April 2016

    We've been working tirelessly to bring some of the features that people have requested into the game. This latest build brings a variety of new features and bug fixes. 1) Music and sound volumes can now be set using sliders on the main menu. 2) Player ordering is more consistent in a wider range of controller configurations. This is important because of... 3) Bots! Now one human can take on many bots in all of the game modes except for Sumo. We had to scale back the difficulty in Arc Wars because it was brutally skilled. It should be winnable now at least. We plan on doing more updates based on the feedback that we've already received. Specifically, we have some improvements for the menu in the works. We also are going to be providing a way to leave a game that is now only occupied by bots (that happens to use all of the time in Arc Wars). We also have another game mode in the works tha…

  • Soundtrack Now Available (Build 1007757) - 4 March 2016

    You all may have noticed that an update just came in. This update doesn't fix any bugs, but does add the complete original soundtrack for the game. This means you can now listen to it using the steam music player, or manually copy it out if you want to listen to it in something else. It contains 12 Tracks (about 45 minutes) of the music from game, including some tracks that aren't used in the game (yet).

  • Soundtrack Now Available (Build 1007757) - 4 March 2016

    You all may have noticed that an update just came in. This update doesn't fix any bugs, but does add the complete original soundtrack for the game. This means you can now listen to it using the steam music player, or manually copy it out if you want to listen to it in something else. It contains 12 Tracks (about 45 minutes) of the music from game, including some tracks that aren't used in the game (yet).

  • First patch released (build 1006854) - 3 March 2016

    This patch fixes an issue that has been reported by one user, but we figured we should fix it since if it affected one user, it could potentially affect others. They had somehow gotten into a section of our code that we thought we had completely disabled. This doesn't appear to be a widespread issue, but it should be resolved with the patch we just released. If you encounter any more issues, please don't hesitate to let us know. Thanks again for all of the awesome support. We are thrilled to be part of such a great community!

  • First patch released (build 1006854) - 3 March 2016

    This patch fixes an issue that has been reported by one user, but we figured we should fix it since if it affected one user, it could potentially affect others. They had somehow gotten into a section of our code that we thought we had completely disabled. This doesn't appear to be a widespread issue, but it should be resolved with the patch we just released. If you encounter any more issues, please don't hesitate to let us know. Thanks again for all of the awesome support. We are thrilled to be part of such a great community!

  • Release imminent - 1 March 2016

    We're working hard to get the finishing touches, but should have the release out shortly. We can't express enough how happy we are to have such a great community and are pleased to announce that the initial release will support Windows, Mac, and Linux/SteamOS . We look forward to hearing feedback and improving Collider. After the dust has settled from the release, we'll be sure to make another announcement about the future of the game and what other plans we have.

  • Release imminent - 1 March 2016

    We're working hard to get the finishing touches, but should have the release out shortly. We can't express enough how happy we are to have such a great community and are pleased to announce that the initial release will support Windows, Mac, and Linux/SteamOS . We look forward to hearing feedback and improving Collider. After the dust has settled from the release, we'll be sure to make another announcement about the future of the game and what other plans we have.

Patch notes and updates

S.noRelease datePatch nameGID number
15 February 2017Serpentine game mode added in latest build4249665521682930879
213 October 2016Build 1389353 now live!4249665521682931008
33 July 2016General Improvements Update4249665521682931106
410 April 2016Major update deployed - Bots now available (Build 1066342)4249665521682931224
54 March 2016Soundtrack Now Available (Build 1007757)4249665521682931339
63 March 2016First patch released (build 1006854)4249665521682931443

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID371880
Live current players0
SteamPulse tracked peak2
Live count (today's peak floor)0
Price$2.99
Free to playNo
Discount0%
Original price USD$2.99
Current price USD$2.99
Release dateMar 1, 2016
DeveloperBinary Cocoa
PublisherBinary Cocoa
Owners estimatedNot available
SteamSpy owner estimate minimum20,000
SteamSpy owner estimate maximum50,000
Review typeMixed
Positive review percent70%
Positive reviews46
Negative reviews20
Total reviews66
Steam recommendationsNot available
Achievements13
Average playtime forever140 minutes
Windows supportYes
macOS supportYes
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/371880/

Short description

Collider is a fast paced arcade game for 1 to 8 players.

About this game

Asteroids meets pie charts Control a ship with a multi-directional turret and battle it out against friends or AI in several different game modes, each contained within a circular arena. Party Hard With support for up to 8 players on a single machine, Collider is the perfect party game. Grab some pizza and make room on the couch. Competitive or Cooperative Five unique game modes support competitive and cooperative gameplay, each bringing a new challenge. Heart-Pumping Soundtrack Exciting electronic tracks from the talented Stephen Gygi, who created the art for Hexapod Defense Force and the soundtrack for BOCO. The tracks are also included as MP3 files to listen to in the Steam Music Player or to listen to in whatever player you like. Moddable Drop in new game modes created by the community, or create your own! Just one more try High Scores for each game mode add replayability and a goal to shoot for. Pun intended. Gamepad Support Compatible with any of your favorite dual-stick controllers, just plug and play.

Supported languages

English

Steam categories

Category IDCategory
2Single-player
1Multi-player
24Shared/Split Screen
22Steam Achievements
28Full controller support
44Remote Play Together
62Family Sharing

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $2.99
  • Highest observed: $2.99

Collider's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $2.99, the highest is $2.99, and the first visible tracked price is $2.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Collider's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $2.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $2.99. The latest run records $2.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $2.99
  • Current list price: $2.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Collider at $2.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$2.99$2.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $2.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$2.99$2.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $2.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$2.99$2.99No discountSteam Store

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