- Version 1.0.5 - 3 August 2026
Change notesThis version includes bug fixesBug fixes-Fixed an issue that happened after you completed all difficulties of a map. The map tooltips would not display the correct information anymore.-Fixed an bug which prevented the "Cavern" achievement from being unlocked. If you open the game with the latest version, this achievement will be unlocked immediately if you have completed the Cavern map previously.Special thanks to Slaimer for finding and reporting these bugs.
- Version 1.0.4 - 1 August 2026
Change notesThis version includes minor improvementsGeneral-You can now see your progress on quests-Fixed an issue with some character sprites
- Version 1.0.3 - 28 July 2026
Change notesThis version includes minor improvementsGeneral-Lowered the difficulty slightly in the first waves-Added an info text when you have selected an upgrade, instructing the player to place the upgrade on a building
- Version 1.0.2 - 23 July 2026
Change notesThis version includes minor improvements and bug fixes.General-Added a new hint about camera movement -Improved description of chance and luck to make it more clear what they do -When an upgrade is selected, the button UI highlight is now a bit more visible -Small UI improvementsBugs-Fixed description of Orb of Healing -Fixed description of Golden Key and Bronze Key -Fixed a bug where if you started the game with a Key, you could not use it to open chests -Fixed a bug where if you completed a map and returned to the loadout page, you could not immediately change the difficulty without refreshing the page -Fixed so chest no longer can roll the same item more than once -Fixed a bug where settings radio buttons stopped working
- Version 1.0.1 - 21 July 2026
Change notesThis version includes minor improvements and bug fixes.General-Adjusted some sprites very slightlyBugs-The enemy "Small Arcane Cube" had the wrong size -Fixed an issue with the map "Arcane Sands" where certain stones did not block enemy pathingNotesI'm currently working on adding more languages.
- Tower Command Release! - 15 July 2026
Tower Command is now released! Hope you enjoy it! If you have any feedback or bugs to report, please us the forums or follow the discord link!
- Demo version 1.0.0 - 12 July 2026
Change notesThis version includes minor bug fixes, balance adjustments and small improvement. Basically a final touch up before release.General-Fix some tooltips -Adjusted position of help icons -Made many upgrades slightly better -Stun bomb now stuns for 5 seconds instead of 3 -Fixed a bug where Stun bomb area would be to small -Renamed Archer trait to Enchanted Arrows, updated its icon and projectiles -Added slide in effect on all UI elements in main menu when it opens for the first time -Changes to item UI icons to make it easier to differentiate between different item types
- Demo version 0.1.15 - 1 July 2026
Change notesGeneral-Implemented all maps that will be available on release -Added map difficulty setting -Added some new upgrades -Improvements to some item sprites -New item: Small Bomb -New item: Big Bomb -New item: Small Stun Bomb -Reworked 2 commanders and added 8 new ones -General clean up on many UI components -Added links to steam, discord and twitter/x in main menu -Creature/enemy speed is now displayed alongside their other attributes
- Demo version 0.1.14 - 1 April 2026
Change notesTutorial-Added a short / concise tutorial before the gameGeneral-Improved and fixed some tooltips-Added more link bonuses to some towers which didn't have it yet-"Pierce" attribute is now displayed properly in various tooltips-Added some hints in the loadout UI-Increased the number of items in chests-Added the number of items which will be spawned in chests above each unlock option-Toxic Touch trait has been rebalanced and now deals less damage, but can stack-Removed boss immunitiesBug fixes-Fixed a bug where units stopped spawning in endless mode-Fixed a bug where units stopped moving just by the exit
- Demo version 0.1.13 - 8 March 2026
Change notesMaps-Reworked and improved some of the maps-Added some new mapsAchievements-Added support for achievements (more achievements will be added once the game is released and the achievement cap is increased)-Quests in-game are linked to achievementsQuests-Added a lot of quests-Improved quest tooltipGeneral-Improved and fixed some tooltips-Added a border around each map in game and increased the camera area-You can now buy items in the loadout-Each character has a starting building-Added a few help texts and icons-Added a few new traits-Added a few new items-Added one new commander-Added a few more stats which are tracked in the stat pageBug fixes-Fixed build date which was displayed next to version-Fixed some issues with damage calculation
- Demo version 0.1.12 - 7 February 2026
Change notesItems-Added a lot of new items-Some items gives passive bonuses-Some items have certain active abilities-Some items can be placed onto towers (charms)-Items can be dropped by creaturesChests-Bosses now drop chests-Chests can be opened with gold or keys-Each chest contains a few items and the player can choose which item to keepCharms-Some items are of the type "Charm"-Charms can be placed onto towers if they have available charm slots-Added ~20 different charmsGeneral-Added a "clear" and "random" button in loadout-Added a new tower "Magic Pulse"-Added a new wall "Wood Wall"-Renamed and updates sprite of some traits and upgrades-Improvements to tooltips-Adjusted tower / wall gold cost-Stones will be randomized on the map each game-Added a new option to show "tower rank", it will display top 3 towers in terms of last wave damage-Added a new sort option in loadoutBug fixes-Fixe…
- Demo version 0.1.11 - 9 January 2026
Change notesGeneral-Added a field showing creature health in a wave-Added a field showing number of creatures in a waveBug fixes-Fixed an issue with the save file
- Demo version 0.1.10 - 8 January 2026
Change notesItems (NEW)-Introduced item drops (just initial system added. Will be fleshed out and expanded on in future updates)-Items / gold can now drop from enemies-Items are displayed below the Commander portrait-Items can give global bonuses, have special rules or have actives which can be used-Reroll / dices are no longer gained automatically after each wave, they can instead drop from enemies-Added "luck" stat which increases gold and item drop rates-Added a new trait which increases luckOther-Building now show both total damage and last wave damage dealt-Improve Volcano tower sprite-Improved Saw tower sprite-Added two new game stats "highest game damage" and "highest tower damage"-In game character and trait tooltips now follow mouse, instead of at a static location-Now possible to disable screen shake in settingsBug fixes-Fixed a bug where settings and quick settings were not f…
- Demo version 0.1.9 - 16 December 2025
Change notes-Added 2 new traits (+exp & +gold traits)-Added support to move the camera using the mouse (drag)-You can now sell your buildings without losing any gold when setting up before the game-Added keys to upgrading and selling towers-Game will now update your steam profile status while running the game with map name and wave number-Improvements to UI-Added some missing effects-Fixed bug where damage text could appear on the wrong positionTriggers-Added "max chance" to triggers, limiting how high the chance can be for them to trigger-Changed some traits and upgrades to non longer only trigger on main attack, instead they can trigger on any hit
- Demo version 0.1.8 - 5 December 2025
Change notes-Added a new button at the bottom of the screen when in game, this button opens a menu which contains quick access to game play options-When hover a building while an upgrade is selected, the tooltip will update and include the bonus from the upgrade-Added tooltip when hovering over the trigger tags-You can now use the mouse scroll wheel to rotate a tower (previously tab was the only key for this)-If a building has two triggers with the same name, they will now be displayed on the same line, but with a number next to them-Fixed a bug with the upgrade stock text (the number which indicates how many of the upgrade exists)-Fixed a bug where if you sell a building, enemies still couldn't use that path anymore-Support building levels are no longer shown in tooltips since they can't be upgraded-Added support for trigger effect on crit-Made the trait "Deep Wounds" into an upgrade-A…
- Demo version 0.1.7 - 26 November 2025
Change notes-You can now sell towers for half the gold-You can now level up towers to increase its max upgrade count-Improved time control UI-Small balances changes-Fixed some bugs
- Demo version 0.1.6 - 23 November 2025
Change notes-Added Quests-Added new main menu page "Quests"-Added a new page after each game which will list stats and completed quests-Improved some tooltips-Fixed issues with tooltips-Upgrades now display how many of that upgrade remains-Ready button will now always appear between waves. A new gameplay option is added to enable auto ready. A quick in-game option will be added later to make it easy to enable / disable auto ready-Fixed an issue where projectiles changed direction while paused-Changed slightly which towers are unlocked in the demo-Small balance changes-Some other smaller UI improvements
- Demo version 0.1.5 - 8 November 2025
DescriptionBug fixes, code refactoring, UI improvements, smaller content changes.Change notes-You can now play until wave 20 instead of 15 in the demo-New gameplay setting to show grid. This can be toggled with 'g' key-Updated the key sprites in control settings-Added filter options for maps, commanders, towers and traits.-Additional smaller improvements to various main menu UI components-Fixed so tooltip now always stays inside the screen-Added more link bonuses to attack towers-Reworked some upgrades and link bonuses slightly
- Demo version 0.1.4 - 29 October 2025
DescriptionThis version includes new content, balance and improved UI.Change notes-Defined two types of towers: attack and support-Added many new support towers-Various balance changes-New upgrades-New traits-Improved upgrade UI-Many other smaller UI improvements-Fixed sound issues-Fixed some tooltips-Fixed a bug which would cause unloading game to take longer than needed-Improved creature stat tooltips-Changes boss waves slightly to be more balanced-Various other smaller improvements and fixes
- Demo version 0.1.3 - 12 October 2025
DescriptionThis version includes some minor bug fixes and various small improvements to sound and UI.Change notes-Slight improvement to Saw tower sprite-Fixed sound issue when building tower-Reworked colors in the UI-Improved visuals when placing building