SPSTEAMPULSELIVE ANALYTICS
Grand Designer

Grand Designer Steam metadata

Ignishot | Apr 13, 2016 | game

Released

0players observed · 17 October 2026 - 02:07:13 UTC

Animation & ModelingDesign & IllustrationVideo ProductionSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)3,462
  • Revenue (VGI)$142,204
  • Review score90% positive

Grand Designer metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)3,462
  • Revenue (VGI)$142,204
  • Review score90% positive
  • Total reviews51
  • Release dateApr 13, 2016
  • DeveloperIgnishot
  • PublisherIgnishot

Genres: Animation & Modeling, Design & Illustration, Video Production

Company pages: Developer: IgnishotPublisher: Ignishot

Top Steam chartsTop 100 gamesGame directorySteam Store page

Grand Designer Steam metadata

Grand Designer metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/372590/metadata
Steam Storehttps://store.steampowered.com/app/372590/
Steam Communityhttps://steamcommunity.com/app/372590
PCGamingWiki search
IGDB searchSearch IGDB for Grand Designer

Reviews, pricing, and metadata

Review summary

Very Positive

90% positive, 46 positive, 5 negative

Price and discount

$69.99

Platforms

Windows

Categories

Not available

Achievements

Not available

Platform releases
  • Steam 13 April 2016

Latest Steam announcements

  • Features pack DLC is available - 24 October 2018

    Hi everyone, This DLC adds 40+ features resources to build planets. Those features are either structures, cities, buildings, hell holes, lava pits, rock formations that you can spawn on the surface of the planets to enrich them. You will have also access to the substance designer files used to create a large part of these features, except the ones that were made from 3D models. This will allow you to modify and/or create you own quite easily. The package contains 40+ models (height, color, emissive and alpha) at a resolution of 2K x 2K. https://store.steampowered.com/app/964480/Grand_Designer_Features_pack/ You have access to 3 models on the 40 with the basic Grand Designer software! Enjoy!

  • V 1.2.0 Major Update - 23 October 2018

    The release of this update took a lot longer than expected, but finally ... it's here ... and it's free for all previous users This major update fixes the following bugs: Interface - Fixes incorrect tooltips Interface - In the minimap, the baked in height water level is fixed. Interface - Dropdowns are improved. Interface - Navigation was sometimes broken when in no UI mode (Tab) : fixed. Interface - Reset values not always consistent : fixed. Generator - Input map strange behavior when the map was not in the media directory fixed. And adds the following features : Interface - The water level is visible in the minimap now. Interface - Noise models/presets are directly available now using the Models button directly on the Noise title section. This allows quick tests. You cannot add new presets yourself. Interface - New open and save dialogs, using the latest windows forms. Interface - Ho…

  • New tutorials - 8 May 2017

    Hi guys, There are 3 new tutorials available online on planet creation: - 2 for earth-like planets - 1 for asteroids They are part of this new playlist : http://www.youtube.com/watch?v=AoyToZgpilI&list=PL7vPs4VGxxSi6MgnPQLOU4xGZph3-LJEF You can also check Grand Designer artworks I've posted on artsation with some explanations on how they were made. You can find them over here : http://www.artstation.com/artist/ignishot/albums/81535 Enjoy!

  • New tutorials - 8 May 2017

    Hi guys, There are 3 new tutorials available online on planet creation: - 2 for earth-like planets - 1 for asteroids They are part of this new playlist : http://www.youtube.com/watch?v=AoyToZgpilI&list=PL7vPs4VGxxSi6MgnPQLOU4xGZph3-LJEF You can also check Grand Designer artworks I've posted on artsation with some explanations on how they were made. You can find them over here : http://www.artstation.com/artist/ignishot/albums/81535 Enjoy!

  • V 1.1.0 Major Update - 24 April 2017

    This major update fixes the following bugs: Export - Improved color accuracy in 24bits and 48bits background export. Tonemapping is now correctly applied. Rendering - Spikes at poles are now fixed. Interface - Compatibility issues with Wacom tablets and 3DConnexion mouse is now fixed. Interface - Some tooltips has been fixed with the right text (it was a bit messed up). Interface - Clouds influence on roughness is now hidden in roughness layer mode. And adds the following features (Fasten your seatbelt) : Rendering - Improved rings rendering, shadows are transparent, allowing intensity variations. Surface acne is removed from the ring surface. Rendering - Banding effects in shadows has been reduced thanks to the introduction of noise. Rendering - Banding effect removed in bloom and soft gradients by adding dithering in the tone mapping pass. Rendering - Purkinje effect added in the post…

  • V 1.1.0 Major Update - 24 April 2017

    This major update fixes the following bugs: Export - Improved color accuracy in 24bits and 48bits background export. Tonemapping is now correctly applied. Rendering - Spikes at poles are now fixed. Interface - Compatibility issues with Wacom tablets and 3DConnexion mouse is now fixed. Interface - Some tooltips has been fixed with the right text (it was a bit messed up). Interface - Clouds influence on roughness is now hidden in roughness layer mode. And adds the following features (Fasten your seatbelt) : Rendering - Improved rings rendering, shadows are transparent, allowing intensity variations. Surface acne is removed from the ring surface. Rendering - Banding effects in shadows has been reduced thanks to the introduction of noise. Rendering - Banding effect removed in bloom and soft gradients by adding dithering in the tone mapping pass. Rendering - Purkinje effect added in the post…

  • V 1.0.8 Update - 24 October 2016

    This update fixes the following bugs : Export - Snapshot with alpha was not returning completely translucent color as background. Fixed Export - Decimated planets had hard edges on the UV seam. Fixed Rendering - Clouds shadows are now casted on cities. Interface - The random range of the Weather/Global/Random scale has been increased to 50 and the slider is now a logarithmic one. Interface - Integer slider is now editable like all other ones (Craters count) Interface - The min/max range for the cities altitude has been improved. Interface - Relief base input textures are now working properly, even if the textures are not in the media directory. And adds the following features: Interface - There is now a cloud offset allowing you to place the cloud layer where you want for snapshots. Interface - There is now a gimbal lock which will force rotations of the planet and the background to occ…

  • V 1.0.8 Update - 24 October 2016

    This update fixes the following bugs : Export - Snapshot with alpha was not returning completely translucent color as background. Fixed Export - Decimated planets had hard edges on the UV seam. Fixed Rendering - Clouds shadows are now casted on cities. Interface - The random range of the Weather/Global/Random scale has been increased to 50 and the slider is now a logarithmic one. Interface - Integer slider is now editable like all other ones (Craters count) Interface - The min/max range for the cities altitude has been improved. Interface - Relief base input textures are now working properly, even if the textures are not in the media directory. And adds the following features: Interface - There is now a cloud offset allowing you to place the cloud layer where you want for snapshots. Interface - There is now a gimbal lock which will force rotations of the planet and the background to occ…

  • V 1.0.7 Update - 8 July 2016

    This update fixes the following bug: VRAM usage computation was wrong in 16K/high precision And add the following features: Interface - Goldlilock changed to CHZ (Circumstellar habitable zone) Interface - The heat map is now displayed with slices, which is more readable. Interface - The planet size and max altitude are now displayed as references. The planet radius is defined in the shaders parameters, like the displacement. Interface - Dropdowns are now scrollable, allowing more presets available per file. Interface - Some sliders have now a logarithmic scale to allow a finer tuning of the values (noise scale for instance). Interface - The topology map (2D and 3D) on the bottom of the screen is now draggable (left-right and up-down) and the right mouse buttons allows the control of the zoom. Interface - You can now do snapshots with alpha, but this is limited to viewport size. Go to Ed…

  • V 1.0.7 Update - 8 July 2016

    This update fixes the following bug: VRAM usage computation was wrong in 16K/high precision And add the following features: Interface - Goldlilock changed to CHZ (Circumstellar habitable zone) Interface - The heat map is now displayed with slices, which is more readable. Interface - The planet size and max altitude are now displayed as references. The planet radius is defined in the shaders parameters, like the displacement. Interface - Dropdowns are now scrollable, allowing more presets available per file. Interface - Some sliders have now a logarithmic scale to allow a finer tuning of the values (noise scale for instance). Interface - The topology map (2D and 3D) on the bottom of the screen is now draggable (left-right and up-down) and the right mouse buttons allows the control of the zoom. Interface - You can now do snapshots with alpha, but this is limited to viewport size. Go to Ed…

  • New tutorial videos online - 31 May 2016

    Hi guys, I've just added 4 new videos in the tutorial playlist and a video of the creation of a mars-like planet. Enjoy! http://www.youtube.com/channel/UCMxbXJO2LSxe447W7auEAew

  • New tutorial videos online - 31 May 2016

    Hi guys, I've just added 4 new videos in the tutorial playlist and a video of the creation of a mars-like planet. Enjoy! http://www.youtube.com/channel/UCMxbXJO2LSxe447W7auEAew

  • V 1.0.6 Update - 22 April 2016

    This update fixes the following bugs : Squares appearing in HD render due to some problems with the moisture propagation. Fixed now. Export stuck at 75% fixed. And add some new features : Interface : Turnaround button in the mixer which allows an easy full rotation movie of a planet. Interface : Seeds modifier in the randomizer. You can now enforce the regeneration of similar planets by changing just the seeds. Interface : Batch generation in the randomizer. You can create and export several variations of a planets directly in the randomizer. Very useful if you want to generate content quickly. Interface : Display the value of the FOV (field of view) in the console when you change it. Interface : Ask for confirmation if you want to generate a HD planet that is already HD. Interface : New shortcuts : F8 = reset planet position, F5-F6-F7 = toggle between lightmodes. Interface : Light lock…

  • V 1.0.6 Update - 22 April 2016

    This update fixes the following bugs : Squares appearing in HD render due to some problems with the moisture propagation. Fixed now. Export stuck at 75% fixed. And add some new features : Interface : Turnaround button in the mixer which allows an easy full rotation movie of a planet. Interface : Seeds modifier in the randomizer. You can now enforce the regeneration of similar planets by changing just the seeds. Interface : Batch generation in the randomizer. You can create and export several variations of a planets directly in the randomizer. Very useful if you want to generate content quickly. Interface : Display the value of the FOV (field of view) in the console when you change it. Interface : Ask for confirmation if you want to generate a HD planet that is already HD. Interface : New shortcuts : F8 = reset planet position, F5-F6-F7 = toggle between lightmodes. Interface : Light lock…

  • V1.0.5 is out - 13 April 2016

    Hi everyone, The wait is over, the V1 is finally out of the beta and Grand Designer is out of the early access. I hope that you'll enjoy the new version and the new features! Don't forget to check the tutorials, I will add new ones regularly as soon as possible to cover as much features as I can. Thanks again for you support, for your help, for your patience! -Ignishot-

  • V1.0.5 is out - 13 April 2016

    Hi everyone, The wait is over, the V1 is finally out of the beta and Grand Designer is out of the early access. I hope that you'll enjoy the new version and the new features! Don't forget to check the tutorials, I will add new ones regularly as soon as possible to cover as much features as I can. Thanks again for you support, for your help, for your patience! -Ignishot-

  • Update 0.0.7 is online - 13 August 2015

    Here is the content of this massive update. Fixes : Engine : - Progressive update of the clouds layer. The previous revisions was taking a lot of time to render some clouds under certain conditions and this solves the problem. Interface : - Main window screen placement can be configured in the options. - Roughness of the water is now in the water tab and is now correctly exported (it was a constant before). - Reset of values was not working after loading a preset, it’s fixed now. - Channel water*water alpha is also available on standard version, not only pro. This allows the export of an emissive map for lava planets. - Mousewheel sensitivity is now saved correctly. - Color presets delete are saved directly now. - Planet manipulation (drag/zoom …) works only if the mouse is in the work/viewport area. - Mousewheel speed increased in the scrollviews (was unusable before). Presets : - Many…

  • Update 0.0.7 is online - 13 August 2015

    Here is the content of this massive update. Fixes : Engine : - Progressive update of the clouds layer. The previous revisions was taking a lot of time to render some clouds under certain conditions and this solves the problem. Interface : - Main window screen placement can be configured in the options. - Roughness of the water is now in the water tab and is now correctly exported (it was a constant before). - Reset of values was not working after loading a preset, it’s fixed now. - Channel water*water alpha is also available on standard version, not only pro. This allows the export of an emissive map for lava planets. - Mousewheel sensitivity is now saved correctly. - Color presets delete are saved directly now. - Planet manipulation (drag/zoom …) works only if the mouse is in the work/viewport area. - Mousewheel speed increased in the scrollviews (was unusable before). Presets : - Many…

  • Update 0.0.6 is online - 15 July 2015

    The first update is online and it fixes several bugs and brings some new features: Fixes : Interface : Reset is now working with min-max sliders Interface : Change default values for ice caps (was too random) Export : Background export with TGA was broken - fixed Export : When exporting background, the default filename was the name of the planet preset - fixed Export : Ring texture had the wrong resolution - fixed Post effects : Deactivate post effects when in solo/layer mode Planet generator : Artefacts were appearing if you update a value and the planet was turning – fixed Configuration : Fixed a bug that prevents some options to be saved correctly. New features : Interface : You can now toggle the complete interface on and off with the F11 key. This allows you to take screenshots/videos without the UI. Interface : Addition of a reset button for the current edition mode. Interface : A…

  • Update 0.0.6 is online - 15 July 2015

    The first update is online and it fixes several bugs and brings some new features: Fixes : Interface : Reset is now working with min-max sliders Interface : Change default values for ice caps (was too random) Export : Background export with TGA was broken - fixed Export : When exporting background, the default filename was the name of the planet preset - fixed Export : Ring texture had the wrong resolution - fixed Post effects : Deactivate post effects when in solo/layer mode Planet generator : Artefacts were appearing if you update a value and the planet was turning – fixed Configuration : Fixed a bug that prevents some options to be saved correctly. New features : Interface : You can now toggle the complete interface on and off with the F11 key. This allows you to take screenshots/videos without the UI. Interface : Addition of a reset button for the current edition mode. Interface : A…

Patch notes and updates

S.noRelease datePatch nameGID number
124 April 2017V 1.1.0 Major Update4249665521682936612
224 October 2016V 1.0.8 Update4249665521682936722
38 July 2016V 1.0.7 Update4249665521682936837
422 April 2016V 1.0.6 Update4249665521682937081
513 April 2016V1.0.5 is out4249665521682937194
613 August 2015Update 0.0.7 is online4249665521682937301
715 July 2015Update 0.0.6 is online4249665521682937418

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID372590
Live current players0
SteamPulse tracked peak3
Live count (today's peak floor)0
Price$69.99
Free to playNo
Discount0%
Original price USD$69.99
Current price USD$69.99
Release dateApr 13, 2016
DeveloperIgnishot
PublisherIgnishot
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeVery Positive
Positive review percent90%
Positive reviews46
Negative reviews5
Total reviews51
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/372590/

Short description

Grand designer allows you to create an infinity of planets, nebulae, asteroids thanks to the power of procedural noises. Using the power of your DX11 GPU, every parameter changes can be seen in realtime. You can then export the planet geometry, its textures, snapshots and simple animations.

About this game

The power of procedural creation : Grand designer allows you to create an infinity of planets, nebulae, asteroids thanks to the power of procedural noises. Using the power of your DX11 GPU, every parameter changes can be seen in realtime. Controlled chaos : Create complex ground structures by using one of the thirteen noise generators, like : Perlin Voronoi Multifractals Billow Hyperfractals Exponential and more ... Combine the basic noise layer with a secondary and a tertiary noise layer and procedurally generated craters. Those extra details will beef up the complexity and the richness of the ground of your planet. Natural features : Boost your productions by adding natural details like : oceans - and tune water height, density, colors ... ice caps - and tune ice expansion, randomness, transitions smoothness, minimal and maximal level ... desert regions - and tune desert spread, randomness, edge sharpness ... clouds - and tune clouds shape, coverage, coloring, coriolis effect, twirls intensity and much more. Add sediments taking into account the slopes and cavities of the terrain. Color them depending on the moisture level, terrain height and type. Add extra random vegetation to enrich the surface of your planet. Colorize the world : Create endless variations of your worlds by using the intuitive color ramps editor. Store presets by categories and recall them whenever you want, it's that easy. Make multiple color variations easily with the adjustment tab. Fill the void : Set a background for your planet by rendering volumetric nebulae in no time, tuning stars color, density and intensity. Export : Export the textures in png, tga, dds and tiff with a resolution up to 4k x 2k with up to 4 samples per pixel in the regular version and up to 16k x 8k with 64 samples per pixel in the pro version (see version comparison). Have access to all individual layers like : albedo roughness ambient occlusion normal map sky color and alpha slopes curvature and much more ... Export also the terrain geometry and reduce its complexity to make it usable in realtime. All the assets can be used in your favorite engine or renderer like : Unreal engine 4, Unity 5, Ma…

Supported languages

English

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 17, 2026 to Oct 17, 2026
  • Lowest observed: $69.99
  • Highest observed: $69.99

Grand Designer's USD price history spans from Oct 17, 2026 to Oct 17, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $69.99, the highest is $69.99, and the first visible tracked price is $69.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Grand Designer's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $69.99, from Oct 17, 2026 through Oct 17, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $69.99. The latest run records $69.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $69.99
  • Current list price: $69.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Grand Designer at $69.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$69.99$69.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $69.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$69.99$69.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $69.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-17$69.99$69.99No discountSteam Store

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Video Production

GameLatest observed playersTracked peakReviewsDeveloper
OBS Studio18,00916 October 2026 - 09:00:52 UTC32,36056,066OBS Project
Blender9,51317 October 2026 - 01:17:39 UTC16,23886,547Blender Foundation
VTube Studio9,13717 October 2026 - 01:52:51 UTC23,5116,878DenchiSoft
HudSight - crosshair overlay2,83016 October 2026 - 20:47:46 UTC4,2255,733Eduard Kozadaev
ShareX2,35517 October 2026 - 00:53:56 UTC3,7468,265ShareX Team
Source Filmmaker1,20416 October 2026 - 15:52:26 UTC3,97543,140Valve
Warudo87617 October 2026 - 01:19:59 UTC1,709655Hakuya Labs
Stream Avatars66116 October 2026 - 09:06:33 UTC1,3882,426Travis Miller
Beam Eye Tracker44816 October 2026 - 17:10:26 UTC549850Eyeware Tech SA
PlayClaw 7 - Game Overlays, Recording and Streaming32315 October 2026 - 16:23:18 UTC737796Eduard Kozadaev
EmoteLab27216 October 2026 - 12:44:13 UTC9741,1160x4682B4
Action! - Gameplay Recording and Streaming22116 October 2026 - 02:58:23 UTC5487,465Mirillis

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