SPSTEAMPULSELIVE ANALYTICS
RigIT

RigIT Steam metadata

RigIT | Oct 1, 2015 | game

Released

0players observed · 23 September 2026 - 13:52:08 UTC

Animation & ModelingUtilitiesSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)600
  • Revenue (VGI)$4,318
  • Review score10% positive

RigIT metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)600
  • Revenue (VGI)$4,318
  • Review score10% positive
  • Total reviews10
  • Release dateOct 1, 2015
  • DeveloperRigIT
  • PublisherRigIT

Genres: Animation & Modeling, Utilities

Company pages: Developer: RigITPublisher: RigIT

Top Steam chartsTop 100 gamesGame directorySteam Store page

RigIT Steam metadata

RigIT metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/374690/metadata
Steam Storehttps://store.steampowered.com/app/374690/
Steam Communityhttps://steamcommunity.com/app/374690
PCGamingWiki search
IGDB searchSearch IGDB for RigIT

Reviews, pricing, and metadata

Review summary

Negative

10% positive, 1 positive, 9 negative

Price and discount

$8.99

Platforms

Windows

Categories

Not available

Achievements

Not available

Platform releases
  • Steam 2 October 2015

Latest Steam announcements

  • Latest RigIT News! - 12 August 2016

    Hello everyone! I want to thank everyone for their support for RigIT. With the help of all of you I was able to finish my degree this past May! Sorry that you have not heard from me for a while. As you can probably guess I have been busy. On top of graduating in May I had a new baby boy in July! So, it’s been busy. The good news is that I am now done with school. The bad news is that I now have a day job. Now that I have a day job I must notify my employer of any change that I make to RigIT before I can make it. That said, the company that I work for is really cool and is allowing me to continue to develop RigIT. It is just going to be a bit slower now because I now have to keep them in the loop and because I no longer have as much time to work on RigIT. I want all of you to know that RigIT is still alive and active. I am currently working on refactoring so that the feel of the Windows…

  • Latest RigIT News! - 12 August 2016

    Hello everyone! I want to thank everyone for their support for RigIT. With the help of all of you I was able to finish my degree this past May! Sorry that you have not heard from me for a while. As you can probably guess I have been busy. On top of graduating in May I had a new baby boy in July! So, it’s been busy. The good news is that I am now done with school. The bad news is that I now have a day job. Now that I have a day job I must notify my employer of any change that I make to RigIT before I can make it. That said, the company that I work for is really cool and is allowing me to continue to develop RigIT. It is just going to be a bit slower now because I now have to keep them in the loop and because I no longer have as much time to work on RigIT. I want all of you to know that RigIT is still alive and active. I am currently working on refactoring so that the feel of the Windows…

  • New Build and Quick Reference Available! - 25 November 2015

    We just released a new build for RigIT that solves the import mesh crash problem. I’ve also added a section to the Tips and Tricks quick reference that tells how to rotate the model/skeleton inside RigIT.

  • New Build and Quick Reference Available! - 25 November 2015

    We just released a new build for RigIT that solves the import mesh crash problem. I’ve also added a section to the Tips and Tricks quick reference that tells how to rotate the model/skeleton inside RigIT.

  • Patch Coming Soon! - 11 November 2015

    Hi everyone! First, I want to apologize if it took me a while to get back to your questions. I thought I had set up the account to notify me whenever someone posted anything and I guess I was wrong. Second, I wanted to let you know that I am going to post a new patch in about two weeks to fix the crashing associated with importing models without normals. (Has anyone had any problems with textures causing crashes? I haven’t seen any, but if there were this patch should fix any of those types of problems as well.) I am going to wait two weeks to give people time to read this announcement because I also made an orientation change. I’ve only had one post about preferred orientation, and that has been Blender orientation. Now, Blender prefers Z-up. I don’t, but that’s been the request. So, for now on but the models and the skeletons will be Z-up. The export is still Y-up (because that is wha…

  • Patch Coming Soon! - 11 November 2015

    Hi everyone! First, I want to apologize if it took me a while to get back to your questions. I thought I had set up the account to notify me whenever someone posted anything and I guess I was wrong. Second, I wanted to let you know that I am going to post a new patch in about two weeks to fix the crashing associated with importing models without normals. (Has anyone had any problems with textures causing crashes? I haven’t seen any, but if there were this patch should fix any of those types of problems as well.) I am going to wait two weeks to give people time to read this announcement because I also made an orientation change. I’ve only had one post about preferred orientation, and that has been Blender orientation. Now, Blender prefers Z-up. I don’t, but that’s been the request. So, for now on but the models and the skeletons will be Z-up. The export is still Y-up (because that is wha…

  • New Quick Reference Available! - 8 October 2015

    The new, revised quick reference is now available. http://cdn.akamai.steamstatic.com/steam/apps/374690/manuals/RigIT_Tips_and_Tricks.pdf?t=1444291758 The revised version goes into more detail about what information needs to be in your .obj file in order to import your model into RigIT, and includes information on how to improve the rendering of your model in RigIT. Please keep in mind that RigIT is not a stand-alone computer animation package. RigIT has a fairly targeted purpose; which is to expedite the process of computer animation by performing the skeletal embedding and skinning for you. This targeted purpose means that it does not have a lot of fancy model manipulation functions built into it. While we do hope to add such features with time, and we do plan to pass many of them on to our clients free-of-charge, they are not currently a part of the RigIT package. Rather it is assumed…

  • New Quick Reference Available! - 8 October 2015

    The new, revised quick reference is now available. http://cdn.akamai.steamstatic.com/steam/apps/374690/manuals/RigIT_Tips_and_Tricks.pdf?t=1444291758 The revised version goes into more detail about what information needs to be in your .obj file in order to import your model into RigIT, and includes information on how to improve the rendering of your model in RigIT. Please keep in mind that RigIT is not a stand-alone computer animation package. RigIT has a fairly targeted purpose; which is to expedite the process of computer animation by performing the skeletal embedding and skinning for you. This targeted purpose means that it does not have a lot of fancy model manipulation functions built into it. While we do hope to add such features with time, and we do plan to pass many of them on to our clients free-of-charge, they are not currently a part of the RigIT package. Rather it is assumed…

  • Updated Quick Refrence Coming Soon! - 6 October 2015

    Hello everyone, Sorry about the trouble that some of you are having with RigIT. I just noticed that some of the inport information that I thought was in the how-to-reference isn't there. I am not sure how this happened and I am really sorry about this. To import a mesh your mesh needs to be triangulated, it must have normals, and, of course, it must have vertex information. If you have anything else in your .obj file it should work fine, but is probably best if you only have vertex info, normal info, and triangle info. If your normals are not oriented correctly, they can make it hard to view your model in RigIT. If you are having trouble viewing your model in RigIT and your modeling software allows you to invert your normals then try that and see if it helps. For the skeletons, Blender skeletons tend to have problems. Actually, blender tends to struggle with skeleton in general. I have…

  • Updated Quick Refrence Coming Soon! - 6 October 2015

    Hello everyone, Sorry about the trouble that some of you are having with RigIT. I just noticed that some of the inport information that I thought was in the how-to-reference isn't there. I am not sure how this happened and I am really sorry about this. To import a mesh your mesh needs to be triangulated, it must have normals, and, of course, it must have vertex information. If you have anything else in your .obj file it should work fine, but is probably best if you only have vertex info, normal info, and triangle info. If your normals are not oriented correctly, they can make it hard to view your model in RigIT. If you are having trouble viewing your model in RigIT and your modeling software allows you to invert your normals then try that and see if it helps. For the skeletons, Blender skeletons tend to have problems. Actually, blender tends to struggle with skeleton in general. I have…

Patch notes and updates

S.noRelease datePatch nameGID number
125 November 2015New Build and Quick Reference Available!4249665521682952274
211 November 2015Patch Coming Soon!4249665521682952372

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID374690
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$8.99
Free to playNo
Discount0%
Original price USD$8.99
Current price USD$8.99
Release dateOct 1, 2015
DeveloperRigIT
PublisherRigIT
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeNegative
Positive review percent10%
Positive reviews1
Negative reviews9
Total reviews10
Steam recommendationsNot available
AchievementsNot available
Average playtime forever331 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/374690/

Short description

RigIT is a 3D computer graphics animation tool that automatically rigs skeletons from an animation library to 3D meshes from 3D mesh libraries.

About this game

RigIT is a 3D computer graphics animation tool that automatically rigs skeletons from an animation library to 3D meshes from 3D mesh libraries. RigIT is a fast, high resolution, near pose, automatic rigger that can rig skeletons to meshes with or without well-defined interiors. It allows you to import skeletons and animations from Motion Capture (.bvh) files and automatically rigs them to objects imported from Wavefront (.obj) files that contain a single object mesh. These rigged meshes can then be exported to a Collada (.dae) file. RigIT is designed to decrease time to market costs by reducing the time requirement for, and simplifying the process of, assigning animations to computer graphics. System requirements: Operating system: Windows 7 or later Key product features: Automatic rigging of skeletons to meshes To see tutorials on how to use RigIT see: https://www.youtube.com/channel/UCIiRDJPsojFIja_cDgUwjQw For more information see our website: http://www.rigitgraphics.com/ To download Blender for free visit: http://www.blender.org/

Supported languages

English

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $8.99
  • Highest observed: $8.99

RigIT's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $8.99, the highest is $8.99, and the first visible tracked price is $8.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

RigIT's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $8.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $8.99. The latest run records $8.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $8.99
  • Current list price: $8.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records RigIT at $8.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$8.99$8.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $8.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$8.99$8.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $8.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$8.99$8.99No discountSteam Store

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