SPSTEAMPULSELIVE ANALYTICS
Tales Of Glory 3 : Fists of Legend

Tales Of Glory 3 : Fists of Legend Steam news

BlackTale Games | Dec 19, 2025 | game

Released

0players observed · 24 September 2026 - 16:02:23 UTC

ActionSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score89% positive

Tales Of Glory 3 : Fists of Legend news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score89% positive
  • Total reviews36
  • Release dateDec 19, 2025
  • DeveloperBlackTale Games
  • PublisherBlackTale Games

Genres: Action

Company pages: Developer: BlackTale GamesPublisher: BlackTale Games

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Tales Of Glory 3 : Fists of Legend Steam news

Tales Of Glory 3 : Fists of Legend news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Tales of Glory 3 : Fists of Legend FREE DEMO is available - 16 January 2026

    The free demo is now available and will let you play the tutorial and spawn some enemies in ARENA.

  • Small update - 12 January 2026

    Correction for vitals display not showing with new outfits New option to display vitals in hud Auto display of vitals in hud when using charge/health spell Small issues on books & stats corrected Better explanation of book content on each book first page in lobby New turning option for smooth turning proportionnal to how much you push the stick on left/right

  • Tales of Glory 3 - MAJOR UPDATE #1 - 6 January 2026

    TALES Of GLORY 3 has been updated following the changelog below.If you like the game, please consider leaving a review.New calibration process to ensure a better experience for everyone --> PLEASE RECALIBRATE AFTER UPDATINGFull Physic rework : +25% perf with better stabilityImproved props grabing / handling / throwingImproved Weapons grabing / handling / throwingImproved NPCs grabbing / throwing either in ragdoll or notFeet not or less pushing around things on grounds (depending on the thing size) while walking overGlobal Props weight slider in settings Graphic perf :game went from 40gb originally to 24 gb now with reduced loading timeNew Features :Survival Maps : Beat 50/100/150 or 200 enemies with increasing difficulty;3 game mode (realistic, cinematic auto or manual with slow motion control & whole new options)Avatar outfit selection : outfits are unlocked when a map is beaten4 new m…

  • Update this week + Free demo - 6 January 2026

    Main branch will be updated this week with the actual beta content.I'll post the changelog when update is live.A free demo will also be available this week.Jay

  • Update #2 - Beta Branch - 26 December 2025

    Beta Branch updated with a huge huge new build :New Loading screen (trying to fix issue of game not starting for some ppl)Full physic rework (stability of everything, props weight, perf, throwing, weapon handling )New process for selecting game mode (realistic, cinematic auto or manual with slow motion control & whole new options)Improved npc blocking & game difficulty adjustmentsBetter Npc grabbing & global grabbing mechanic reworked (to be able to grab weapons on crates for exemple)Full optimisation cycle (5gb less space on disk) / perf increased which should open for more attackers optionPlayer body going out while climbing issue should be correctedNpcs stuck throught things issue 'might' be correctedMany many other things

  • Update #1 - Part 1 - 22 December 2025

    Tales Of Glory 3 has been updated on Beta branch with the feedbacks from players on Discord.Update includes :Pause when ingame menu is upAbility to run when not in combatBetter limb breakingNeck snapping reworked (still WIP)Adding grab zones on crotch for body slams (can be grabbed only when opponent is in ragdoll state)New setting for switching punch & grabIA rework because enemies were rushing too much when detected and the map would be pretty empty afterRemoved ingame menu from lobbyEndless jump from opponent issue correctedMaps cleared visible on World mapScaffoldings in Henan not climbable issue correctedRestarting map bug fixedA second part will come soon with a new game mode : Survival

  • HotFix : Breaking & minor issues - 21 December 2025

    Fix for : - Cycling cutscene when all maps beaten - Wrong fightstyle on Henan map - Small drop in framerate when music switches Everything should be good now

  • HotFix : Menu issue on Alabama Map - 19 December 2025

    HotFix pushed to correct menu issue on Alabama map

Patch notes and updates

S.noRelease datePatch nameGID number
112 January 2026Small update1821288646586703
221 December 2025HotFix : Breaking & minor issues1819386365099500
319 December 2025HotFix : Menu issue on Alabama Map1819386365096951

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