SPSTEAMPULSELIVE ANALYTICS
Fragmented Soul: Blackrock

Fragmented Soul: Blackrock Steam metadata

Johannes Elsasser | Aug 1, 2025 | game

Released

0players observed · 22 September 2026 - 06:08:20 UTC

ActionStrategyFree To PlayEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Fragmented Soul: Blackrock metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews5
  • Release dateAug 1, 2025
  • DeveloperJohannes Elsasser
  • PublisherJohannes Elsasser Cavedwarf Studios

Genres: Action, Strategy, Free To Play, Early Access

Company pages: Developer: Johannes ElsasserPublisher: Johannes Elsasser Cavedwarf Studios

Top Steam chartsTop 100 gamesGame directorySteam Store page

Fragmented Soul: Blackrock Steam metadata

Fragmented Soul: Blackrock metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3752770/metadata
Steam Storehttps://store.steampowered.com/app/3752770/
Steam Communityhttps://steamcommunity.com/app/3752770
PCGamingWiki search
IGDB searchSearch IGDB for Fragmented Soul: Blackrock

Reviews, pricing, and metadata

Review summary

5 user reviews

100% positive, 5 positive, 0 negative

Price and discount

Free to play

Platforms

Windows

Categories

Single-player, Full controller support, Gamepad Recommended, DualShock Controller Support, DualShock Controller Support, DualSense Controller Support

Achievements

Not available

Platform releases
  • Steam 1 August 2025

Latest Steam announcements

  • Little Minifix: FS:B v0.6.7.1 - 20 March 2026

    Hey all,In this little update, I fixed some of the broken links in the main menu. I also reduced the invulnerability frames for almost every enemy in the game to help with two things:reducing bullet sponginess, andmaking the "BCF-Expert" difficulty a bit easier.Just a little side note to let you know what I'm currently working on: I’ve started working on Level 8 and I’m currently brainstorming how to implement certain mechanics needed for this level.The level will be some kind of megastructure, but I don’t want to spoil too much. xDI hope you're having fun with FS:B so far. Feel free to share your feedback on Discord or here on Steam.Have a great day, Joe

  • Broken Links Noob Mistake - 18 March 2026

    Hey Guys,I changed some of the usernames on Instagram, TikTok and YouTube to better separate my private/hobby stuff from the old company-related accounts.Of course, I completely forgot that this would also change the links… 😅 I also deleted my LinkedIn account because… well… I just don’t need or want it anymore.So yeah, half of the links in the main menu are currently broken. ;(I’ll fix everything tomorrow.Sorry, my bad. 🩸Have a good night… or day, Joe

  • Fragmented Soul: Blackrock – v0.6.7.0 - 15 February 2026

    Story 7 CompleteStory 7 is now fully implemented, including new cutscenes and gameplay sequences. While some polish is still ongoing, the chapter is structurally complete and fully playable.Guidance Encounter AdjustmentThe Guidance fight is intentionally challenging. To reduce unnecessary frustration in this long level:Free respawn enabled during the encounterNo penalty on death in this segmentPlayer feedback regarding potential checkpoint systems for longer story levels is welcome.Gameplay & System FixesFixed multiple collision issues across various areasFixed unintended multiple squad spawns in Story 3 and Story 6Fixed enemy spawn positioning bugFixed several spelling errorsCorrected a lore-related logical inconsistency (ongoing refinement)Visual & Asset UpdatesUpdated appearance of several logistic objectsRocket sprite reworkedBullet: Rocket visuals and behavior refinedPerformance &…

  • Fragmented Soul: Blackrock – Version 0.6.6.0 - 4 February 2026

    Hey all,the last few weeks were a lot of work for me both outside and inside development — but I’m really proud of the progress. This update is not out yet, but it’s getting close. 🙂Major Additions & StoryThe new Guidance Facility storyline is close to finished (scanning mechanics, registration sequence and the core combat encounters). Just a few more bits left — please hang in there 🙂The main Guidance Fight is fully implemented and has already been rebalanced after being way too difficult at first. I CAN'T WAIT to share this fight with you in Story 7. OMG I CAN'T WAIT!!! 😄Added new environmental gameplay elements: belts, crushers, spikes and decontamination sections.Story pacing is now more controlled and narrative-driven instead of pure skirmish chaos.Improved transitions and overall flow between story segments.Added a few new dialogues to older story levels.Gameplay & CombatFurthe…

  • Fragmented Soul: Blackrock v0.6.5.5 – Performance Update - 6 January 2026

    This update is all about one thing: performance. And then some more performance. And while we were at it, we fixed things that should not have been broken in the first place.Highlights:Massive performance improvements across the boardTroop AI logic refined and stabilizedFixed an issue where squad members would often hesitate or not attack enemies properlySmarter target selection and retargeting for both squad and normal troopsReduced unnecessary calculations in combat-heavy situationsUI visual polish with no performance penalty (yes, really)Various bug fixes and under-the-hood cleanupsDeveloper note: This update cost a few sleepless nights… but honestly, it was worth it. Fixing performance and AI is exhausting — and somehow still fun.TL;DR: Runs smoother, troops behave smarter, squad actually shoots things, UI looks better. And yes — performance, performance, performance.Love you all,Joe

  • FRAGMENTED SOUL: BLACKROCK - v0.6.5.0 - 4 January 2026

    Hey everyone,I hope you all had a great start to the new year! I had some spare time over the holidays, so I dove head-first into a few pretty big construction sites. Here’s what’s new in Fragmented Soul: Blackrock v0.6.5.0:UI & PERFORMANCEMajor GUI overhaul with a cleaner look, tighter layout, and improved performance.Internal optimizations for scenarios with large numbers of enemies (troop-related optimizations are still work in progress).Many objects were simplified internally, reducing overhead and improving overall stability.Fixed several physics quirks caused by very small particles behaving creatively.AUDIO & ATMOSPHEREAdded tons of new ambient sounds, including location-based audio to better sell each environment.Improved and rebalanced many existing sounds for clearer feedback and more punch during combat.Explosion audio received a major rethink: some earlier “budgeting” experi…

  • Fragmented Soul: Blackrock – Patch Notes v0.6.1.1 - 25 December 2025

    Performance & AISignificant AI performance improvements, especially in crowded combat scenariosReduced unnecessary logic ticks and smarter decision updatesOverall smoother gameplay with fewer micro-stutters (the AI learned to breathe)Visual ImprovementsGeneral visual polishing across multiple assetsAdded weapon outlines for better readability in chaotic fightsImproved clarity for interactables and combat feedbackStory & LoreReturn to Sector T67 after the Shoo-Gen fightExpanded lore, additional context, and a small narrative twistSaid twist may or may not involve the need to weld a door shutEnvironmental storytelling has been enhancedGameplay & SystemsBRAA Ammo Dispenser now correctly displays:Ammo costRequired inputGrenades are now non-physical objectsNo more accidental grenade parkourScientist logic is now handled globally, improving consistency and behavior because escort missions can…

  • Patch Notes – Fragmented Soul: Blackrock v0.6.0.5 - 8 December 2025

    Hey all, just a few small fixes here. ːsteamthumbsupːBalance, Fixes & Quality-of-Life Overhaul⚔️ Unit Costs RebalancedWrecker cost increased: 10 → 20 (these big boys were WAY too cheap for the chaos they caused)Speeder cost increased: 10 → 15Mage cost decreased: 20 → 15💀 Blackrock Titan – Major NerfThe boss was absolutely cooking players on every difficulty, so:Spawn rate reduced → fewer adds, less panic, fewer tearsEnrage moved from 20 → 30 minutes„Yes Commander, we actually want you to survive the early game.“🔧 Node System FixedAuras and weapons now correctly respawn after player deathNo more “I died once and the universe forgot my cool stuff” situations📦 Dispenser FixesBRAA Ammo was way too cheap → price correctedDoor logic + animation sequencing polished🔢 Weapon Hotkeys AddedYou can now switch weapons with keys 1–5Gamepad continues to support scrolling + face buttonsFinally, tru…

  • Fragmented Soul: Blackrock – Patch Notes v0.6.0.0 - 7 December 2025

    (The “Everything Explodes Now” Update)✨ Customizable UIYou asked — the universe delivered! The UI is now customizable with cleaner panels, crack textures, neon glows, and better structure. Your battlefield readouts just became 87% sexier.✨ Big UI OverhaulA complete polish pass on the HUD, minimap troop display, bars, overlays, and the victory screen. Performance improved, style boosted, serotonin levels increased.🔥 New Story Level: “Shoo-Gen”The next Story Level is live!“oh no what has science done”.💣 BRAA BlackRock CannonFor optimal and excessive obliteration. The Blackrock Cannon is now fully implemented, animated, and integrated with shard behavior, improved firing logic, new effects, and sound-budget-aware booms.🔊 Sound Bug FixedFixed a hilarious sound bug caused by incorrect parameters — no more megaphone-level ricochet sounds.🔊 Tons of New Sounds for guns, heat towers and much…

  • Fragmented Soul: Blackrock v0.5.5.0 – Update Patch Notes - 16 November 2025

    Story 4 – Weapon Factory: COMPLETE!Story Level 4 is finally ready to roll! This one was a monster — tons of new assets, details, machines, pipes, consoles, you name it. The entire factory is now fully built and only waiting for a last polishing pass before it launches. A massive milestone achieved!Next stop: Story 5, and we’re going full throttle with it. Buckle up. Optional Dialogues (Lore Lovers Rejoice!)Starting with Level 4 (and soon Level 3), you can now discover optional dialogue interactions. Players who enjoy lore can dive deep, and players who just want BOOM-BOOM gameplay can simply ignore it. This system will grow a lot in the future — expect secrets, worldbuilding, and weird scientists rambling about questionable experiments.Karma Level – Massive Collision DebuggingThe Karma Level got a huge collision overhaul. Fixes also went into other levels, just not as extreme. You shoul…

  • A New Identity for the Project – “Fragmented Soul: Blackrock” - 14 November 2025

    Hey everyone!Big news today – the game is now officially called Fragmented Soul: Blackrock! After speaking with a lawyer and thinking through potential long-term risks, I decided it’s safer and smarter to adjust the name while keeping the spirit of the original intact. Don’t worry – the world, the story, the chaos, the explosions, the vibes… everything remains true to what you know.A new name, but the same soul. Fragmented soul… you get the idea.And now back to the fun part: I’m working full steam on Story Level 4 – Weapon Factory. This one is packed with atmosphere, lore, and some seriously spicy combat moments. My goal is to get this update live as soon as possible, and trust me, I’m pushing hard to make it happen.Thanks for sticking with me on this wild journey. You’re amazing. More updates soon! – Joe from Cavedwarf Studios

  • Progress Update – Story Level 4 nearing release! - 11 November 2025

    Hey everyone!I’ve made a lot of progress on Story Level 4, and if everything goes as planned, the update should go live this weekend! Along the way, I’ve fixed a ton of bugs — including several issues with Braveling and Squadmember pathfinding that sometimes caused them to get stuck or behave weirdly.I’ve also spent some time improving the audio and overall game feel, especially when it comes to impact sounds and combat feedback.The difficulty in the Story Mode and Karma Mode has slightly increased, since I fixed a bug that caused certain enemies to receive more damage than intended. Skirmish Mode remains unaffected by this change.Thanks again for all the feedback and support — Story 4 is almost here! 🚀— Joe

  • Blackrock v0.5.3.0 – “The Phantom Awakens” - 24 October 2025

    The Karma Level just got a massive overhaul. Tons of new props and details: gravestones, a crashed spaceship, and Blackrocks spreading around the graveyard. But that’s not all — something ancient and malevolent has been unleashed. The mysterious Blackrock Entity decided to release one of its deadliest servants: the Blackrock Phantom. For now, it’s confined to the Karma Level for testing... but don’t expect it to stay there forever.Other updates:⚙️ Story Level 4 is now live! The story deepens, alliances form, and… yeah, we might need stronger weapons.💣 Corebomb is now cheaper and lighter — more boom, less burden.🧩 Fixed a bug where the player could lose their main weapon after dying.🦠 Glimmergrub balance slightly adjusted — they’re still nasty, just fairer.I’ve got tons of ideas for Blackrock, but I’m also taking some time to polish things up.Please be patient — I won’t stop until Bla…

  • 0.5.2.0 Quickfix - 11 October 2025

    Hey all,got a report that the weapons panel could be displayed twice when you enter the karmaroom under certain conditions.This little patch should fix that. :)Have a great day,Joe

  • Blackrock v0.5.2.0 – The “No More Sticky Fireballs” Update - 11 October 2025

    Hey Commanders! This update smooths out a few long-standing annoyances and tweaks the overall flow of your missions. Let’s dive in 👇⚔️ Gameplay Fixes & ImprovementsMage troop projectile fix: No more eternal fireballs hanging in mid-air — they now properly vanish after impact.Enemies respect walls now: No more shooting through solid cover in story missions.Weapon unlocks refined: New weapons are unlocked but no longer auto-equipped mid-fight. You’re in charge of what you wield!Shard comfort boost: Pickup range increased — less pixel hunting, more smooth flow.Generator repair rebalance: Increased from 2 → 5 to add a small pacing pause until the new shop system arrives.Corebomb rebalance: Price dropped from 5000 → 1200 to make the win condition more accessible. Also made lighter — carrying it shouldn’t feel like dragging a moon anymore.🧭 UI & Quality of LifeTroop order consistency: Troop…

  • Blackrock – A Short Calm, Lots of Wrenching - 5 October 2025

    Hey Bravelings! Even if there aren’t big updates right this second: don’t worry—I’m hard at work on quality-of-life improvements behind the scenes. Story 3 is hungry (as Blackrock things tend to be… 🪨😅), but the next patch will bring noticeable upgrades:What’s already fixed/improved (landing in the next patch)No more wall-cheese: Enemies no longer shoot through walls. Line-of-sight is sacred again.Weapon QoL: New weapons are unlocked but no longer auto-equipped. No forced swaps mid-fight.Shard comfort: Pickup range increased — less pixel hunting, more flow.Transition balance: Generator repair bumped from 2 to 5. A small pacing brake until the new shop system arrives.UI consistency: Troops now have the same order in the panel and the shop.Minimap clarity: Player visibility increased — fewer “where am I?!” moments.What’s coming mid-term (roadmap teaser)Shop overhaul: Moving away from st…

  • Blackrock v0.5.1.5 – Patchnotes - 7 September 2025

    🟩 Weapon UI overhaul – weapons are now listed in the HUD, with the active one highlighted by a rounded green frame.🕷️ Charon finished – the terrifying Blackrock Spider (only killable with sniper rifles) is now complete!🗿 Golem finished – the massive Crusher Golem (rocket-only kill) is fully implemented with polish and proper sounds.🐀 New enemy: Splintrin – swarms of corrupted Blackrock rats that attack in numbers rather than raw power.🎬 Animation fixes – smoother animations for Charon, Golem Crusher, and Scientists.📖 Story 2 progress – the second story mission (escort-based, short but intense) is almost complete – chaos, explosions, and new enemies await!👨‍🔬 Escort improvements – scientist timers/triggers fixed and their movement speed increased for less sluggish pacing.🚪 Door timer feedback – slow-opening doors now display a progress bar: red for long wait, green when almost d…

  • Blackrock – Quick Patch Notes - 30 August 2025

    Fixed a bug where story intro textboxes got disabled and never reactivated (oops 🙃).The Golem finally makes proper sounds instead of placeholders! (His attack is still placeholder, but that’s top of the list for the next patch).Fixed an issue where Story 2 couldn’t be completed.Scientists in escort missions are now faster – because slow NPCs are just trash 🚀.Blackrocks in Story 2 got a slight buff… can’t let things get boring 😉.Added the proper Story 2 Music.Love yall,Joe

  • Blackrock v0.5.1.3 – Patch Notes - 30 August 2025

    New Enemy: Golem Slow, tanky as hell, and only killable with rockets. Have fun blasting away!Story Level 2 – Progress Made a big step forward, but still far from finished. The level can’t be fully completed yet, but as always you get a transparent look into the development process. 👉 It’s an escort mission, but don’t worry: long escorts are boring – this one is short, but packed with nonstop explosions and chaos. 💥New Blackrock Design Revamped look that hits harder – also applied to the battlefields.BugfixesCouldn’t exit story missions after dying → fixed.Couldn’t pause story missions after dying → fixed.Keycards in Mission 1 could be farmed infinitely (funny, but clearance 20 didn’t open anything 😅) → fixed.Crash in Story Mission 2 if all scientists died → fixed.Quality of LifeAdded a small story disclaimer so you don’t get thrown back to the main menu too abruptly.CommunityDiscord…

  • Blackrock v0.5.1.3 – Patch Notes - 24 August 2025

    Stoneworms and Scorps should now properly attack instead of only trapping their enemies.Massive preparations underway for Story Level 2.Tons of small tweaks across enemies and weapons to improve overall balance.Squad panel expanded to display more info on who is currently following or holding position (better squad placement overview).

Patch notes and updates

S.noRelease datePatch nameGID number
120 March 2026Little Minifix: FS:B v0.6.7.11827626365759131
225 December 2025Fragmented Soul: Blackrock – Patch Notes v0.6.1.11819386365107953
38 December 2025Patch Notes – Fragmented Soul: Blackrock v0.6.0.51818118366182730
47 December 2025Fragmented Soul: Blackrock – Patch Notes v0.6.0.01818118366181285
516 November 2025Fragmented Soul: Blackrock v0.5.5.0 – Update Patch Notes1816307528969026
611 October 20250.5.2.0 Quickfix1813041031286307
77 September 2025Blackrock v0.5.1.5 – Patchnotes1809869180142897
830 August 2025Blackrock – Quick Patch Notes1809235871665024
930 August 2025Blackrock v0.5.1.3 – Patch Notes1809235871661024
1024 August 2025Blackrock v0.5.1.3 – Patch Notes1808601382554476
1124 August 2025Blackrock v0.5.1.1 – Quick Patch1808601382526450
1223 August 2025Blackrock V0.5.1.0 – Patch Notes1808601382524267
1315 August 2025Quickfix - Blackrock v0.5.0.31808061939384429
1415 August 2025Blackrock V0.5.0.3 – Patch Notes1808061939382172
154 August 2025Blackrock Quickpatch1806698490824361
164 August 2025Blackrock – Quickpatch 0.5.0.21806698490822153
174 August 2025Blackrock – Patchnotes | Experimental Story Seeds & Smarter Squads1806698490819861
181 August 2025Some small fixes1806698490716419
1930 July 2025Miniupdate1806698490658185
2028 July 2025Patchnotes and preparation for future updates1806064758748473

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3752770
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
PriceFree to play
Free to playYes
Discount0%
Original price USD
Current price USDFree
Release dateAug 1, 2025
DeveloperJohannes Elsasser
PublisherJohannes Elsasser Cavedwarf Studios
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review type5 user reviews
Positive review percent100%
Positive reviews5
Negative reviews0
Total reviews5
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/3752770/

Short description

Command the BCF against sentient Blackrocks in this tactical top-down shooter base defense. Deploy Bravelings, fight Glimmergrubs, and destroy the Blackrock before it overwhelms everything.

About this game

"They fall from the skies. They are not just meteors. They are alive. And they want everything." - Commander Rhaegon Voss, BCF High Command In Blackrock, you are the last line of defense - a Commander of the Blackrock Containment Force (BCF). Your mission: stop the spread of a sentient meteorite known only as the Blackrock, before it corrupts the planet entirely. Dropped into hostile terrain with only a portal, a shard generator, and your launchpad, you’ll need to summon and command units called Bravelings — autonomous fighters born to resist the Glimmergrubs, the grotesque minions spawned by the Blackrock. Features: Command the BCF – Step into the boots of a tactical Commander with real-time combat control. Fend off Glimmergrubs – Face swarms of corrupted enemies that evolve and swarm relentlessly. Summon Bravelings – Use collected shards to deploy autonomous soldiers that fight by your side. Upgrade Everything – Enhance your troops, defenses, generator, and your own combat skills. Tactical Base Defense – Protect the generator, and outlast the corruption. Fast-Paced Pixel Combat – Shoot with precision in animated pixel style. Destroy the Blackrock – The fight isn’t over until the Blackrock is destroyed. Story Development Status: The core narrative and world of Blackrock are actively in development. While the foundation of the story, factions, and setting is already established, the full narrative experience is being expanded step by step. New story segments, characters, and contextual events will be added over time, further revealing the origins of the Blackrock, the role of the BCF, and the greater threat behind the corruption. Story development is tightly integrated with gameplay updates, ensuring that new narrative content grows naturally alongside mechanics, environments, and progression systems. Sidenote: Blackrock originally began as a small learning project to explore coding, game design, and the possibilities of GameMaker. Over time, it steadily grew into a larger experience - one that continues to evolve. This is a long-term passion project, developed and expanded step by step. Development is ongoing, with regular updates, gameplay…

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
28Full controller support
60Gamepad Recommended
55DualShock Controller Support
56DualShock Controller Support
57DualSense Controller Support
58DualSense Controller Support
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência
steam germany12Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: Free
  • Highest observed: Free

Fragmented Soul: Blackrock's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is Free, the highest is Free, and the first visible tracked price is Free. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Fragmented Soul: Blackrock's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at Free, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at Free. The latest run records Free for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: Free
  • Current list price: Free
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Fragmented Soul: Blackrock at Free in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSDFreeFree0%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at Free.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1FreeFreeNo changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at Free.

DateCurrent priceOriginal priceDiscountSource
2026-09-22FreeFreeNo discountSteam Store

Most visited Steam Store games

RankGameLatest observed playersTracked peak
1Counter-Strike 2641,70522 September 2026 - 10:01:34 UTC1,818,368
2Once Human15,24422 September 2026 - 07:06:46 UTC231,343
3Mechabellum2,13722 September 2026 - 02:49:46 UTC5,341
4Wallpaper Engine66,11322 September 2026 - 08:05:09 UTC150,271
5月圆之夜 (Night of Full Moon)25122 September 2026 - 06:07:53 UTC1,501
6Dota 2502,47522 September 2026 - 10:01:35 UTC1,291,328
7Human Fall Flat1,09622 September 2026 - 03:39:41 UTC127,516
8古魂222 September 2026 - 09:59:22 UTC60
9Conqueror's Blade1,55422 September 2026 - 09:10:46 UTC18,921

Related Steam games by tag and genre

Action

GameLatest observed playersTracked peakReviewsDeveloper
Counter-Strike 2641,70522 September 2026 - 10:01:34 UTC1,818,3689,826,471Valve
Dota 2502,47522 September 2026 - 10:01:35 UTC1,291,3282,758,031Valve
PUBG: BATTLEGROUNDS303,81622 September 2026 - 10:01:35 UTC3,236,0272,744,193PUBG Corporation
WARDOGS143,50722 September 2026 - 06:26:51 UTC399,748Not availableBULKHEAD
Apex Legends™99,09522 September 2026 - 07:36:12 UTC624,4731,047,228Respawn
Valheim76,53322 September 2026 - 06:26:51 UTC498,478533,888Iron Gate AB
Aniimo75,28622 September 2026 - 06:40:16 UTC111,475Not availablePawprint Studio
Rust55,92822 September 2026 - 09:26:37 UTC259,6461,359,516Facepunch Studios
Team Fortress 255,51622 September 2026 - 07:34:29 UTC253,2251,230,475Valve
Delta Force54,63922 September 2026 - 07:52:03 UTC246,418192,933Team Jade
Palworld44,78922 September 2026 - 08:52:44 UTC2,101,535451,088Pocketpair
The Binding of Isaac: Rebirth41,94222 September 2026 - 08:54:27 UTC156,156391,633Nicalis, Inc., Edmund McMillen

Strategy

GameLatest observed playersTracked peakReviewsDeveloper
Dota 2502,47522 September 2026 - 10:01:35 UTC1,291,3282,758,031Valve
Slay the Spire 248,19822 September 2026 - 06:26:52 UTC574,638199,438Mega Crit
Baldur's Gate 327,36122 September 2026 - 06:26:52 UTC875,343836,282Larian Studios
Don't Starve Together22,75422 September 2026 - 08:28:16 UTC122,662531,182Klei Entertainment
Sid Meier’s Civilization® VI21,40222 September 2026 - 04:05:15 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
RimWorld21,06422 September 2026 - 06:26:58 UTC95,851239,107Ludeon Studios
Hearts of Iron IV20,80622 September 2026 - 05:40:05 UTC93,196366,107Paradox Development Studio
Mount & Blade II: Bannerlord19,41322 September 2026 - 09:04:13 UTC248,034297,199TaleWorlds Entertainment
BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio
Black Desert17,94622 September 2026 - 08:45:29 UTC59,91792,632Pearl Abyss
Total War: WARHAMMER III17,48022 September 2026 - 01:22:42 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive
7 Days to Die17,03422 September 2026 - 08:46:56 UTC124,449398,822The Fun Pimps

Free To Play

GameLatest observed playersTracked peakReviewsDeveloper
Counter-Strike 2641,70522 September 2026 - 10:01:34 UTC1,818,3689,826,471Valve
Dota 2502,47522 September 2026 - 10:01:35 UTC1,291,3282,758,031Valve
PUBG: BATTLEGROUNDS303,81622 September 2026 - 10:01:35 UTC3,236,0272,744,193PUBG Corporation
Bongo Cat151,28922 September 2026 - 06:26:51 UTC193,859108,446Marcel Zurawka, Julius Krüger
Apex Legends™99,09522 September 2026 - 07:36:12 UTC624,4731,047,228Respawn
TBH: Task Bar Hero75,31022 September 2026 - 06:26:51 UTC546,13043,714Nugem Studio, Tesseract Studio
Aniimo75,28622 September 2026 - 06:40:16 UTC111,475Not availablePawprint Studio
Team Fortress 255,51622 September 2026 - 07:34:29 UTC253,2251,230,475Valve
Delta Force54,63922 September 2026 - 07:52:03 UTC246,418192,933Team Jade
VRChat40,00422 September 2026 - 06:26:53 UTC74,217261,953VRChat Inc.
War Thunder39,64722 September 2026 - 09:27:42 UTC125,317781,076Gaijin Entertainment
Overwatch®38,14922 September 2026 - 07:24:50 UTC164,636420,984Blizzard Entertainment, Inc.

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS143,50722 September 2026 - 06:26:51 UTC399,748Not availableBULKHEAD
Valheim76,53322 September 2026 - 06:26:51 UTC498,478533,888Iron Gate AB
Slay the Spire 248,19822 September 2026 - 06:26:52 UTC574,638199,438Mega Crit
Palworld44,78922 September 2026 - 08:52:44 UTC2,101,535451,088Pocketpair
VRChat40,00422 September 2026 - 06:26:53 UTC74,217261,953VRChat Inc.
Project Zomboid30,39422 September 2026 - 10:02:55 UTC122,811467,999The Indie Stone
Path of Exile 226,11522 September 2026 - 06:26:53 UTC578,562209,717Grinding Gear Games
ARK: Survival Ascended16,43422 September 2026 - 09:52:47 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
The Isle13,50522 September 2026 - 09:08:37 UTC27,916111,695Afterthought LLC
RuneScape: Dragonwilds10,74222 September 2026 - 09:44:43 UTC39,10324,686Jagex Ltd
BeamNG.drive10,66222 September 2026 - 03:32:01 UTC44,232392,944BeamNG
Schedule I9,50722 September 2026 - 03:58:41 UTC455,652297,022TVGS

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