- Steam Trading Cards now available! - 26 November 2025
Hey everyone! After many requests, we have (finally) added Steam Trading Cards, along with a nice badge, and emoticons and backgrounds. Have fun collecting them! - Squarebit
- Update 1.54.1 - fixes! - 24 November 2025
Hey everyone, Thanks for the reports! Here's a bugfix update to take care of the issues found over the weekend. Let me know if any issues persist or if more arise, and I will do my best to get it sorted ASAP - as always! Thanks, and here are the full notes: 1.54.1: FIXES: Fixed Arena of Death not spawning enemies. Fixed the Ice Cave tileset producing invisible walls in some Anomaly layouts. Fixed the Catacombs tileset producing holes in the floor where special flooring/paths were expected. Fixed Lava Cave tilesets sometimes producing disconnected clumps of walls. Fixed crash triggered from Stalagmites if they appeared underneath breakable objects. Fixed the new Health and Mana Potions having missing values while in Injectors and the Device slotting interface. Fixed the new Potions restoring incorrect amounts when used from a Potion Injector. Fixed the healing over time portion of Healin…
- Major Update 1.54: Isolation & Anomalies - 20 November 2025
Hey everyone! This update is a larger one - featuring a brand new Isolation mode (SSF) and many changes, improvements, and additions to Anomalies, among many other things! I also took a look at improving controller support further so do please let me know if you experience any weirdness with PS4/5 controllers, and controls on the Steam Deck. Speaking of Steam Deck, I recommend swithing to the Proton version of the game as we still haven't been able to maintain the native Linux build. (The Proton build is the exact same as Windows, so it also has better cross-save support and such) Other than that there's a lot of QoL stuff, changes based on player feedback/suggestions, and of course bug fixes. So what's next? Next for Chronicon is an endgame DLC! That will pretty much be our entire focus for the game going forwards, so until that's done, there won't be any updates - other than the usual…
- Update 1.53.1 - Fixes - 29 August 2025
Hey everyone! Thanks for the reports!Here's a small update with some fixes for recently reported issues.Do let me know if you experience any other issues, or if something persists.Have a good weekend!-Squarebit 1.53.1: FIXES:Fixed crash when using "force move" with Click To Move.Fixed crash that could happen if an enemy affected by Vine Shot died just as it dealt damage to attached enemies.Fixed the Mechanist's Power Bots not working properly.Fixed the Continue button sometimes displaying your character's name in all lower case.Fixed scaling & Zoom issue with gamepads and the Expedition Map UI.Fixed several issues with the controller/keyboard hotswap where some UI elements would not properly swap, and sometimes it would swap back to keyboard unprompted.Fixed Endless Random Anomalies granting double rewards.The Endgame Waypoint will now remember if you were repeating an Endless Random An…
- Update 1.53.0 is live! - 27 August 2025
Hey everyone! It's been amazing to see so many being hyped about new content! Here's the first of several updates, touching a little on most areas of the game. I've mostly been going over feedback from the last few years, fixing issues, adding some popular suggestions, rounding out a few builds, that kind of stuff - just to get into the rhythm again! The plan is to deliver as many updates as I can, while also working on some bigger things in the meantime. If there's anything particular you want to see in these updates, please make a post in the re-opened Suggestion Box forum, or the Suggestion-Box channel on our Discord. I am very open to suggestions and feedback, and would love to hear from you! Also on our Discord, right now you can vote in a poll on what you'd be most interested in seeing in the future of Chronicon... So do check that out!Official Discord Anyway, without further ado,…
- Chronicon 5th release anniversary & Revival - 21 August 2025
Hey everyone! Today marks the 5th anniversary of Chronicon 1.0, and a little over 10 years since we first hit Steam Early Access. I can't believe it's been so long! It's also been about 2½ years since I released The Final Update and the Complete Edition... which I guess should soon be renamed to the Completerer? Completerest? Because, yes, I am indeed back and working on Chronicon again!Next week, we're launching update 1.53.0, featuring extended and updated (and collectible) lore, a wardrobe function for your Ancient Beasts, a proper auto-cast system that can be toggled on/off, controller/keyboard hotswapping, and some fixes, tweaks, build buffs, QoL changes, and more.This is only the start however, as you can expect more similar updates as we catch up on feedback gathered over the past few years - and hopefully new feedback as well! ...and for the future, even larger things are on the…
- Into 2025 and beyond! - 27 December 2024
Hey Everyone! Thank you for another great year in the Chronicon community! This year has been very exciting as we announced two new games in the Chronicon universe, and then immediately released one of them! We also welcomed a lot of new members to our Discord, now totaling nearly 4,500 people. Pretty neat! For 2025 we are continuing work on Chronicon: Survivors with more updates, in particular a big update with new weapon mechanics and progression mechanics. C:S is already in a much better state than on launch (which, admittedly, we fumbled), and with the upcoming changes and additions, we think it'll be in a pretty good spot! We're also getting our next game into BETA sometime in the second half of the year. Once that happens, we'll be ready to make some more public posts with screenshots, game name, and such, so keep an eye out for that! We also set up a Chronicon Universe bundle in…
- New Games! - 21 August 2024
Hello everyone! It's been a while. And we've been busy. Today marks the release anniversary of Chronicon 1.0. I can't believe it's been 4 years already! And to celebrate, we're releasing a small game. Right now! As we were making good progress on our next game, we moved out of prototyping and onto creating all the art. And since I (Squarebit) can't draw at all... I found myself with a lot of free time as our team of artists got to work. So I started a little pet project and it turned into... Chronicon: Survivors! To absolutely no one's surprise, I imagine. ːsteammockingː It's my personal take on the recent horde survivors trend, with a faster pace as Chronicon players will be accustomed to, and many familiar characters, enemies, and locations. It also gave me a unique opportunity to add things that were scrapped from Chronicon (due to being a bad fit for that game in particular) such as…
- What's Next - 28 December 2023
Hey everyone! It's been a while. We'd like to thank everyone for another great year of Chronicon, and also give you a little hint of what's coming next. We've been working hard with a brand new game, which we'll be announcing properly sometime in the next year. Though for now, we can let you know that it's part of the Chronicon universe, and that it'll be something on a smaller scale than Chronicon. But we hope to make it just as fun! We know a lot of people are excited for the possibility of a sequel, but after 9 years of Chronicon, we really want to do some shorter projects, and try some new things first. After that, however... who knows? ːsteammockingː Thanks again for another great year. We want to wish you happy holidays, and a happy new year! Stick around for more news, and we'll see you next year! - Squarebit & Marruu
- Update 1.52.0 is live - The Final Update - 2 March 2023
https://steamuserimages-a.akamaihd.net/ugc/2041857428756583217/999D5738D5F537AF878CE5F5B6F6A1444EADFD1D/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false Hey everyone! We are finally here. A little over a month ago we reached the end of our Post-Release Roadmap. Since then we have been working on various bugfixes, balance and QoL improvements, and looking at your suggestions - old and new - for things we want in the final version. This update is the last planned update, and with which the game is considered "done". There may be more updates further down the road, with fixes or minor tweaks. But as far as big content updates and DLC goes, we're done! This has been an incredible journey, which has spanned almost exactly 9 years from first prototype to where we are today! We are very grateful for all the comments, suggestions, bug reports, and support over the…
- Update 1.51.0 is live with fixes, tweaks, and some QoL improvements - 3 February 2023
Hey everyone! Thanks for the reports & feedback! This update should fix most of the recent issues, and also reflects on some of the recent suggestions & feedback. For the next update, I'm taking another pass at some Mechanist stuff, as well as looking at making some UI improvements based on recent (and some long-time) suggestions. Keep the bug reports, feedback, and suggestions coming! I very much appreciate all your engagement :) Thank you, and have a good weekend! Here are the full notes: 1.51.0: QoL: You can now right-click Bramley to go directly to the Expedition Tree. Stackable items are now marked as favorite if either the source or target stack is marked as favorite when transferring to or from the Stash. Runestone renamed "Blank Runestone" to further emphasize on the difference between the Dungeon and Elite Dungeon Anomaly rewards. Improved text display on the Anomaly Waypoint i…
- Update 1.50.7 live with fixes! - 26 January 2023
Hey everyone! How are you enjoying The Mechanist? A few issues popped up and this update will take care of some of the more immediate ones, such as the Laser Drone crashing on boss death cutscenes. I am also working on another update to squash the rest of the bugs, and fix some weird skill behavior and such. I also expect to be doing a balance/tweak pass over the next few weeks, so if you have any feedback regarding balance and builds, please let me know! (I would also recommend joining our Discord and theorycraft and bounce ideas with the community! This is also the place where I am most active myself. Here is a link: https://discord.gg/nSKhPEA ) Anyway, I hope you're having a good time! Thank you! 1.50.7 Lowered volume of the M3D1C companion. Fixed Flame Zag adding ammo instead of consuming it. Fixed "+x Max Ammo" enchants not being translated. Fixed Power Bots not granting any Holy D…
- The Mechanist DLC is now available! - 25 January 2023
Hey everyone! The Mechanist is now available! https://store.steampowered.com/app/2206120/Chronicon__The_Mechanist/ We hope you will enjoy playing it as much as we did making it. Thank you for your support!
- Update 1.50.5 live with fixes - 24 January 2023
Hey everyone! Another small update as we are prepping to release The Mechanist. Which we will be doing... tomorrow! Thanks for your reports, and please let us know if you find any more issues. Thank you! Here are the full notes: 1.50.5 Prepared for Mechanist release... Added more stash tab icons (right click stash tab icons to cycle the image) - these additions may have shuffled your currently selected ones. Skills "Poison Arrow" and "Vine Shot" (Warden) are now Archery skills rather than Nature. Fixed several thrown skills not breaking breakable objects they pass through. Fixed some skills that can change behaviour with an item/power (like Screaming Skulls) not breaking breakable objects properly when changed. Fixed Gargoylantuan (boss) not being localized in the cutscene. Fixed several misc localization issues (including bad developer grammar and typos). Fixed issue with copying hardc…
- Update 1.50.3 is out to fix the launch problem (for real this time) - 13 January 2023
Hey everyone! Thanks for being patient with us. We have finally got a fix for the launching issue introduced with update 1.50.0! This update runs on a BETA build of the game engine so there may be some unexpected behavior - please let us know if you encounter anything weird. We will be updating another time around the DLC release (still planned for later this month) on a stable engine release, so if there are any weird issues we are expecting to have them resolved by then. Also included in this update is another Shared Stash tab :) Thanks again - we look forward to releasing the Mechanist! Here are the full notes: 1.50.3: Added an additional stash tab for everyone. Fixed the game not launching issue. Fixed some bad tooltips and misc typos. Fixed several issues with localization where a game restart was needed to fully update the changed language. Fixed several instances of overlapping o…
- The Mechanist Arrives in January! - 22 December 2022
Hey everyone! We're launching the Mechanist DLC next month! We planned to do it before christmas but unfortunately we've had some last minute problems with the DLC, and as you may be aware the game itself is a bit finnicky with starting right now. So we're working on that and trying to get all that sorted out before we release The Mechanist. (Launching a DLC during the upcoming Winter Sale is also a pretty bad move if you're a small developer like us). We are sorry about the delays and recent technical problems, and thankful for your patience with us as we figure this out! Meanwhile, consider wishlisting the DLC so you are notified once it's (finally) out: https://store.steampowered.com/app/2206120/Chronicon__The_Mechanist/ We'd also like to thank everyone for another great year in the Chronicon community! Interacting with the community is by far the best part of the job, and we are ver…
- Update 1.50.1 is out to fix the launching problem - 16 December 2022
Hey everyone! There was an issue in the previous update which made it so the game sometimes wouldn't launch - this issue should now be fixed. Please let us know if you're still seeing this problem! We also fixed a few other things while we were at it. Thanks! 1.50.1 Added more shorthands for really large numbers. Items no longer roll enchants/stats that are exclusive to a class that isn't being played, ie no longer getting random Shadow Damage when not playing a Warlock or Ammo enchants when not playing Mechanist. Fixed some missing text in localizations. Fix for game not starting properly on Steam sometimes.
- Update 1.50.0 is live! - 8 December 2022
Hey everyone! This update is mostly about preparing for the next DLC - The Mechanist. We have also added full support for German, and there are quite a few tweaks, fixes, and other improvements as well! We now also support cross-platform cloud saving, so you can take your PC characters to your Steam Deck, for example! Here are the full notes. Stay tuned for more! 1.50.0: Notes: This update prepares the base game for the next DLC: The Mechanist. There are also some tweaks, QoL additions, and fixes for the base game. New Language: German. Controls: Added support for mouse side buttons. Events: Seasonal Events (Christmas, Halloween) are now repeatable each year on the same character. The Christmas event now runs from Dec 1st to Dec 30th (Was 15th-31st). Enemies & Combat: Slightly increased collision boundaries for Goblins so they are less likely to warp through doors. This also affects the…
- NEW DLC: The Mechanist! - 7 December 2022
Hey everyone! The Mechanist, our 5th class and 2nd DLC for Chronicon, is now up on the store for wishlisting, and will be released soon! Head on over and check it out and put it on your wishlist so you're notified when it's available! https://store.steampowered.com/app/2206120/Chronicon__The_Mechanist/ We will also release an update for the base game in a few days, with tweaks, fixes, and preparation for the new class. In addition to this, we are enabling cross-platform cloud saving, so you can for example bring your PC characters with you on your Steam Deck! This change should be rolling out during the day. Anyway, that's all for now! Keep your eyes peeled for the update, and please wishlist the DLC! Thank you!
- Halloween Event now live! - 25 October 2022
Hey everyone! The in-game yearly Halloween event is now running! Featuring... Spooky event area Themed quests and unique event rewards and loot Town/hub and other areas are spooked up with Halloween decorations Have fun! ...and stay tuned for something else...