- Update-Info Industry Transporters v0.7.807 - 22 October 2016
Fixes: Few more pathfinding fixes for trains and trucks Lowered a bit the glow of a few text colors Removed ambient light for realistic nights
- Update-Info Industry Transporters v0.7.807 - 22 October 2016
Fixes: Few more pathfinding fixes for trains and trucks Lowered a bit the glow of a few text colors Removed ambient light for realistic nights
- Update-Info Industry Transporters v0.7.805 - 21 October 2016
Fixes: Fix for a few pathfinding issues on trucks and trains Fixed missing detection for bridges and tunnel Fixed a detection issue that could cause vehicles to not get to their goal Fixed broken vehicle sounds that could get stuck in background like plane sounds Fixed some rotation calculation issues for all driving vehicles that could cause slow rotations Fix for not detecting other vehicles
- Update-Info Industry Transporters v0.7.805 - 21 October 2016
Fixes: Fix for a few pathfinding issues on trucks and trains Fixed missing detection for bridges and tunnel Fixed a detection issue that could cause vehicles to not get to their goal Fixed broken vehicle sounds that could get stuck in background like plane sounds Fixed some rotation calculation issues for all driving vehicles that could cause slow rotations Fix for not detecting other vehicles
- Update-Info Industry Transporters v0.7.802 - 19 October 2016
Additions: Added a lot of new town buildings (every level got 2 new variations, 13 new models) Added a 2 new special town buildings like "cinema and amusement park" Filled all Production Categories (added about 60 - 70 new products) Changes: Balance Changes: rebalanced all sale prices rebalanced also demand of all products Adjusted the season bonus for all products (changed -,+ 35% to 15%) Town growth after 2050 changed (discards any requirements for large buildings) changed out terrain details to more grass and plants Updated some old special town building models able to disable/enable Joystick Input in options Fixes: Some UI fixes: Fixed issue with town population info stuck in town hall unable to read it Fixed a few checkboxes in option window which were not working A lot of issue and error fixes: Fixed an issue being unable to open vehicle window via click on vehicle Fixed an error…
- Update-Info Industry Transporters v0.7.802 - 19 October 2016
Additions: Added a lot of new town buildings (every level got 2 new variations, 13 new models) Added a 2 new special town buildings like "cinema and amusement park" Filled all Production Categories (added about 60 - 70 new products) Changes: Balance Changes: rebalanced all sale prices rebalanced also demand of all products Adjusted the season bonus for all products (changed -,+ 35% to 15%) Town growth after 2050 changed (discards any requirements for large buildings) changed out terrain details to more grass and plants Updated some old special town building models able to disable/enable Joystick Input in options Fixes: Some UI fixes: Fixed issue with town population info stuck in town hall unable to read it Fixed a few checkboxes in option window which were not working A lot of issue and error fixes: Fixed an issue being unable to open vehicle window via click on vehicle Fixed an error…
- Update-Info Industry Transporters v0.7.802 - 19 October 2016
Additions: Added a lot of new town buildings (every level got 2 new variations, 13 new models) Added a 2 new special town buildings like "cinema and amusement park" Filled all Production Categories (added about 60 - 70 new products) Changes: Balance Changes: rebalanced all sale prices rebalanced also demand of all products Adjusted the season bonus for all products (changed -,+ 35% to 15%) Town growth after 2050 changed (discards any requirements for large buildings) changed out terrain details to more grass and plants Updated some old special town building models able to disable/enable Joystick Input in options Fixes: Some UI fixes: Fixed issue with town population info stuck in town hall unable to read it Fixed a few checkboxes in option window which were not working A lot of issue and error fixes: Fixed an issue not being able to open vehicle window via click on vehicle Fixed an erro…
- Update-Info Industry Transporters v0.7.802 - 19 October 2016
Additions: Added a lot of new town buildings (every level got 2 new variations, 13 new models) Added a 2 new special town buildings like "cinema and amusement park" Filled all Production Categories (added about 60 - 70 new products) Changes: Balance Changes: rebalanced all sale prices rebalanced also demand of all products Adjusted the season bonus for all products (changed -,+ 35% to 15%) Town growth after 2050 changed (discards any limits for large buildings) changed out terrain details to more grass and plants Updated some old special town building models able to disable/enable Joystick Input in options Fixes: Some UI fixes: Fixed issue with town population info stuck in town hall unable to read it Fixed a few checkboxes in option window which were not working A lot of issue and error fixes: Fix for being unable to open vehicle window Fixed an error in the Steam Achievements Fixed an…
- Update-Info Industry Transporters v0.7.750 - 26 September 2016
Build 0.7.750 Additions: Added 9 new Planes (nearly 80 in game) Added a few new cars like police/taxi and buses (10+ different traffic cars) Added first version of showing graphically traffic light states Changes: Tutorial Update: videos to first few parts added videos are available in main menu or when doing one of the tutorials (when a video is available for that part) Added more effects to vehicles: Ships got now a better water effect Planes got smoke/afterburner effect and trail effect Electric and Mono trains have small spark effects ESC and Right mouse button allows player now to stop most modes like building A few more optimizations on some models and textures lowered performance needs for traffic lights (also changes bit slower, 5sec before now 8 sec timer) Done a few adjustments to the options window (no more drop-down menus) Infos of vehicles/buildings pop up faster Fixes: Fix…
- Update-Info Industry Transporters v0.7.750 - 26 September 2016
Build 0.7.750 Additions: Added 9 new Planes (nearly 80 in game) Added a few new cars like police/taxi and buses (10+ different traffic cars) Added first version of showing graphically traffic light states Changes: Tutorial Update: videos to first few parts added videos are available in main menu or when doing one of the tutorials (when a video is available for that part) Added more effects to vehicles: Ships got now a better water effect Planes got smoke/afterburner effect and trail effect Electric and Mono trains have small spark effects ESC and Right mouse button allows player now to stop most modes like building A few more optimizations on some models and textures lowered performance needs for traffic lights (also changes bit slower, 5sec before now 8 sec timer) Done a few adjustments to the options window (no more drop-down menus) Infos of vehicles/buildings pop up faster Fixes: Fix…
- Info to Update Industry Transporters v0.7.711 - 4 September 2016
Additions: New Vehicles (Now 70 in game) 5 new trucks 6 new trains 10 new ships Changes: Adjusted some Texture sizes for better quality Fixes: Fixed some errors for Player AI Fixed an error that could occur when AI bought a vehicle Fixed an error when looking for a position Fixed some errors in Vehicle AI Fixed an error that could occur when vehicle left map Fixed an error with creating the container on top of a trailer Fix for an error that still occurred in the "SetLightiningPosition" function (was breaking loading of a map) Fixed an error that could occur in the vehicle list Fixed an error that occurred when tutorial reloaded loc files Fixed some errors in load game function Fixed a few Issues when creating a town in editor Fixed some issues when selling vehicle with showing sell info
- Info to Update Industry Transporters v0.7.711 - 4 September 2016
Additions: New Vehicles (Now 70 in game) 5 new trucks 6 new trains 10 new ships Changes: Adjusted some Texture sizes for better quality Fixes: Fixed some errors for Player AI Fixed an error that could occur when AI bought a vehicle Fixed an error when looking for a position Fixed some errors in Vehicle AI Fixed an error that could occur when vehicle left map Fixed an error with creating the container on top of a trailer Fix for an error that still occurred in the "SetLightiningPosition" function (was breaking loading of a map) Fixed an error that could occur in the vehicle list Fixed an error that occurred when tutorial reloaded loc files Fixed some errors in load game function Fixed a few Issues when creating a town in editor Fixed some issues when selling vehicle with showing sell info
- Info to Update Industry Transporters v0.7.700 - 23 August 2016
Build 0.7.700 Additions: Technology Settings (Editor) will help users to create their own missions by restricting the player of not being able to use buildings and vehicles Event System (Editor, WIP) allows players to create custom events that will be triggered when set requirements are met, also allows to control what will happen if the event is triggered allows to set a message and name that will appear with the event will help players also in creating their own missions Event System (Game, WIP) detects any set events and if requirements are met, will show event name + text as soon all requirements are met and trigger the set event Changes: Added the option to change between players neutral to player 8 (Editor) Tutorial redone Fixed outdated parts Fixed some loading issues Added more information to most part Split Tutorial into smaller parts Fixes: Fixed a few issues with the path too…
- Info to Update Industry Transporters v0.7.700 - 23 August 2016
Build 0.7.700 Additions: Technology Settings (Editor) will help users to create their own missions by restricting the player of not being able to use buildings and vehicles Event System (Editor, WIP) allows players to create custom events that will be triggered when set requirements are met, also allows to control what will happen if the event is triggered allows to set a message and name that will appear with the event will help players also in creating their own missions Event System (Game, WIP) detects any set events and if requirements are met, will show event name + text as soon all requirements are met and trigger the set event Changes: Added the option to change between players neutral to player 8 (Editor) Tutorial redone Fixed outdated parts Fixed some loading issues Added more information to most part Split Tutorial into smaller parts Fixes: Fixed a few issues with the path too…
- Info to Hotfix Industry Transporters v0.7.665 - 14 August 2016
Build 0.7.665 Fixes: Fixed an Error that caused the game to stop at 80% Fixed some Errors in the Wheel Menu Fixed some Errors inside the Tutorials Fixed an Error when calculating Repair Costs Fixed an Error in the new Achievement Window Fixed an Issue with loading from neutral industries (player wasn't allowed to use them)
- Info to Hotfix Industry Transporters v0.7.665 - 14 August 2016
Build 0.7.665 Fixes: Fixed an Error that caused the game to stop at 80% Fixed some Errors in the Wheel Menu Fixed some Errors inside the Tutorials Fixed an Error when calculating Repair Costs Fixed an Error in the new Achievement Window Fixed an Issue with loading from neutral industries (player wasn't allowed to use them)
- Information to Update Industry Transporters v0.7.660 - 9 August 2016
Build 0.7.660 Changes: Research Tree Changed: Each Vehicle Tree is now unique with unique research skills Added also first tree for industry/store upgrades Shows way better actual state and progress via lines and background textures Information about each Research is now a bit more detailed (requirements also listed / level shows actual and max one) removed the tier system (made it too complicated) research icons redone Done a few changes to Worldmap: Is now also fullscreen like research window shows legend on the side more accurate in finding the position Prepared town street models for being able to show traffic lights (needed to lower the details a bit) Redone all item pictures in a new frame and higher resolution Fixes: Player AI fixes: Path finding for building streets reworked (is now able to move paths back when getting stuck to get a different path to go around buildings) Uses n…
- Information to Update Industry Transporters v0.7.660 - 9 August 2016
Build 0.7.660 Changes: Research Tree Changed: Each Vehicle Tree is now unique with unique research skills Added also first tree for industry/store upgrades Shows way better actual state and progress via lines and background textures Information about each Research is now a bit more detailed (requirements also listed / level shows actual and max one) removed the tier system (made it too complicated) research icons redone Done a few changes to Worldmap: Is now also fullscreen like research window shows legend on the side more accurate in finding the position Prepared town street models for being able to show traffic lights (needed to lower the details a bit) Redone all item pictures in a new frame and higher resolution Fixes: Player AI fixes: Path finding for building streets reworked (is now able to move paths back when getting stuck to get a different path to go around buildings) Uses n…
- Update Log for Industry Transporters v0.7.623 - 12 July 2016
Build 0.7.623 Additions: Added a new variation to each town building (6+ new models) Changes: Fixed popping of objects (will now cross-fade/ larger LoD ranges) Random Generation creates now sometimes larger woods instead of multiple single trees Optimization of FPS/Less Scrolling lags: rewrote part of object manager (loads now faster new buildings when scrolling) town building models redone (lowered the amount of vertexes on a lot of town buildings and used material amount/ should now run faster over larger towns) removed the nearly never used models of each build level for each town building (were rarely shown in the end and used up too much performance/ creates now construction models around the building being built while increasing in size with higher build level until finished) Fixes: Fixed an issue in the path-finding of trucks (there was still an issue when being unable to detect…
- Update Log for Industry Transporters v0.7.623 - 12 July 2016
Build 0.7.623 Additions: Added a new variation to each town building (6+ new models) Changes: Fixed popping of objects (will now cross-fade/ larger LoD ranges) Random Generation creates now sometimes larger woods instead of multiple single trees Optimization of FPS/Less Scrolling lags: rewrote part of object manager (loads now faster new buildings when scrolling) town building models redone (lowered the amount of vertexes on a lot of town buildings and used material amount/ should now run faster over larger towns) removed the nearly never used models of each build level for each town building (were rarely shown in the end and used up too much performance/ creates now construction models around the building being built while increasing in size with higher build level until finished) Fixes: Fixed an issue in the path-finding of trucks (there was still an issue when being unable to detect…