Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 3762630 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | No longer available on Steam Store |
| Free to play | No current Steam offer |
| Discount | Not available |
| Original price USD | Not available |
| Current price USD | Not available |
| Release date | To be announced |
| Developer | MMKProductionsCreate, MMKPC Studios |
| Publisher | MMKPC Studios, Zygobot Studios |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | No user reviews |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | Not available on Steam Store |
Short description
A stealth-action traversal game where players collect music stems, manipulate sound, and evade adaptive enemies in a rhythm-reactive world.
About this game
RHM: The Foundation is a third-person stealth traversal game about restoring what the Dirge broke. You guide the vessels: beings sent into the RhythmVerse to recover the lost harmony, rhythm, and melodies that once held a soul together. In this hidden layer of reality, sound becomes architecture, memory becomes terrain, and unwitnessed grief becomes the Dirge. The Foundation has turned stolen frequency systems into patrol routes, surveillance grids, and control infrastructure. To move through their territory, you will need timing, attention, restraint, and presence. Combat exists, but it is not the point. Every encounter has a cost. Every Stem you recover is not loot. It is a memory given form. Observe. Traverse. Witness. Return. Remember. That is the loop. Key Features - Enter the RhythmVerse, a reality layer where music, memory, and architecture occupy the same space. - Guide vessels sent to rebuild the broken harmony, rhythm, and melodies of damaged souls. - Recover Stems by witnessing the stories and places the Dirge tried to suspend. - Move through stealth, traversal, and rhythm-aware patrol systems built from stolen frequency technology. - Experience finite, consequential combat where survival matters more than domination. - Follow an ensemble story about grief, family, memory, and presence.
Supported languages
English * * languages with full audio support
