SPSTEAMPULSELIVE ANALYTICS
Acaratus

Acaratus Steam metadata

Nodbrim Interactive | May 25, 2017 | game

Released

0players observed · 7 October 2026 - 00:49:45 UTC

AdventureIndieRPGStrategyMechsSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak30
  • Units sold (VGI)2,535
  • Revenue (VGI)$31,065
  • Review score49% positive

Acaratus metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak30
  • Units sold (VGI)2,535
  • Revenue (VGI)$31,065
  • Review score49% positive
  • Total reviews61
  • Release dateMay 25, 2017
  • DeveloperNodbrim Interactive
  • PublisherNodbrim Interactive

Genres: Adventure, Indie, RPG, Strategy

Company pages: Developer: Nodbrim InteractivePublisher: Nodbrim Interactive

Top Steam chartsTop 100 gamesGame directorySteam Store page

Acaratus Steam metadata

Acaratus metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/376410/metadata
Steam Storehttps://store.steampowered.com/app/376410/
Steam Communityhttps://steamcommunity.com/app/376410
PCGamingWiki search
IGDB searchSearch IGDB for Acaratus

Reviews, pricing, and metadata

Review summary

Mixed

49% positive, 30 positive, 31 negative

Price and discount

$14.99

Platforms

Windows

Categories

Single-player, Multi-player, PvP, Online PvP, Steam Trading Cards, Captions available

Achievements

Not available

Platform releases
  • Steam 25 May 2017

Latest Steam announcements

  • Patchnotes 1.0.2 - 17 September 2017

    CAMPAIGN Veteran units will now spawn when there would be multiples of the same unit, then a veteran status will appear on one of them that will make it stronger, faster and more sturdy. Subtitles added for all cinematics. 5 new items. 3 new unique items. 2 new enemies. Some existing enemies and items modified (see further down). New optional tutorial added to Thrillith with a movement tutorial, this will contain more tutorials in the future. UI Item descriptions display where an item attaches. All items owned will be shown in the build menu (greyed out if they cannot be attached to the mech you’re editing). Added a “Camera shake” option to the Options menu, to turn of camera shaking during critical strikes and bombards BALANCE & OTHER Town Defense III now shoots fiery projectiles which cause burning ground Now showing “empty AP” on each mech in battle All mechs with “repair other” trai…

  • Patchnotes 1.0.2 - 17 September 2017

    CAMPAIGN Veteran units will now spawn when there would be multiples of the same unit, then a veteran status will appear on one of them that will make it stronger, faster and more sturdy. Subtitles added for all cinematics. 5 new items. 3 new unique items. 2 new enemies. Some existing enemies and items modified (see further down). New optional tutorial added to Thrillith with a movement tutorial, this will contain more tutorials in the future. UI Item descriptions display where an item attaches. All items owned will be shown in the build menu (greyed out if they cannot be attached to the mech you’re editing). Added a “Camera shake” option to the Options menu, to turn of camera shaking during critical strikes and bombards BALANCE & OTHER Town Defense III now shoots fiery projectiles which cause burning ground Now showing “empty AP” on each mech in battle All mechs with “repair other” trai…

  • Patchnotes 1.0.1 - 28 May 2017

    Any campaign progress before this patch will be gone because we found an issue in the campaign state saving system, should not happen again since it is fixed now. CAMPAIGN We have tuned the numbers of troops that you will meet across all acts and normal should behave similar to before but should be slightly harder towards the end. The last two difficulties should now be much harder than before since troop reinforcements did not really work across acts as it should. Arena challenges have been made harder on the higher levels. Added five new enemy units across all acts, but mostly act 2 and 3. Added two new town levels in act 2 along with modifications to the dungeon levels. All hover movements have been adjusted for a square movement pattern. All towns in act 2 now give rewards upon killing the enemies there. Items of tier 5 has been more than doubled in value so you can sell them for mo…

  • Patchnotes 1.0.1 - 28 May 2017

    Any campaign progress before this patch will be gone because we found an issue in the campaign state saving system, should not happen again since it is fixed now. CAMPAIGN We have tuned the numbers of troops that you will meet across all acts and normal should behave similar to before but should be slightly harder towards the end. The last two difficulties should now be much harder than before since troop reinforcements did not really work across acts as it should. Arena challenges have been made harder on the higher levels. Added five new enemy units across all acts, but mostly act 2 and 3. Added two new town levels in act 2 along with modifications to the dungeon levels. All hover movements have been adjusted for a square movement pattern. All towns in act 2 now give rewards upon killing the enemies there. Items of tier 5 has been more than doubled in value so you can sell them for mo…

  • Patchnotes 1.0.0 - 25 May 2017

    After another heavy development sprint we land on 1.0.0 CAMPAIGN Reiterated almost all enemy units and added some new ones. Almost all special levels have been looked over and polished. The gambling vendor got a big update and is now easier and more intuitive to use, while blacksmith now only handles your slot upgrades. You can no longer see any edges of the map. Map generation has been made slightly more random with branches that can connect to other branches. Helios battle in act 3 is now functional and includes the end cinematic for a total of four cinematics. Added some more items to the campaign and made changes to existing ones, among the added ones are a new core that you can get early on. Lots of smaller graphical improvements and quality of life changes. GENERAL Optimized a lot of textures to increase performance and lower end systems. BUG FIXES Finally fixed a bug that allowed…

  • Patchnotes 1.0.0 - 25 May 2017

    After another heavy development sprint we land on 1.0.0 CAMPAIGN Reiterated almost all enemy units and added some new ones. Almost all special levels have been looked over and polished. The gambling vendor got a big update and is now easier and more intuitive to use, while blacksmith now only handles your slot upgrades. You can no longer see any edges of the map. Map generation has been made slightly more random with branches that can connect to other branches. Helios battle in act 3 is now functional and includes the end cinematic for a total of four cinematics. Added some more items to the campaign and made changes to existing ones, among the added ones are a new core that you can get early on. Lots of smaller graphical improvements and quality of life changes. GENERAL Optimized a lot of textures to increase performance and lower end systems. BUG FIXES Finally fixed a bug that allowed…

  • Patchnotes 1.0.0 preview - 17 May 2017

    I do not know where to start on this since there have been so many major changes compared to 0.9.3 I can start by saying that the end boss is not included and multiplayer is still disabled but a lot of new content has been added to the campaign. CAMPAIGN Act 3 added together with changes for all acts. Enemy encounters now have fixed values and only the harder difficulties have slight increases of enemy spawns each week. A complete re balance of all enemy encounters. Added a composition system with a set of fixed units that we randomly add to the world for each encounter, this makes the encounters less random but we can have some interesting combinations of units. Almost all the maps have been edited in some way or another and a lot of new ones added. A lot of new story nodes added with improved dialogues and more special fights. New unique items added a long with some new traits. GENERA…

  • Patchnotes 1.0.0 preview - 17 May 2017

    I do not know where to start on this since there have been so many major changes compared to 0.9.3 I can start by saying that the end boss is not included and multiplayer is still disabled but a lot of new content has been added to the campaign. CAMPAIGN Act 3 added together with changes for all acts. Enemy encounters now have fixed values and only the harder difficulties have slight increases of enemy spawns each week. A complete re balance of all enemy encounters. Added a composition system with a set of fixed units that we randomly add to the world for each encounter, this makes the encounters less random but we can have some interesting combinations of units. Almost all the maps have been edited in some way or another and a lot of new ones added. A lot of new story nodes added with improved dialogues and more special fights. New unique items added a long with some new traits. GENERA…

  • Patchnotes 0.9.3 - 10 May 2017

    CAMPAIGN Tutorial has returned and is now working as intended, check the box when creating a new campaign to give it a test. New perks added and old boring ones removed, these new perks will get tuned again in the next patch. You can now get temporary cards that will only last the current battle so you better be using them. The temporary cards will be blue and can be obtained by perks. Some of the new temporary cards include being able to face the nearest enemy with a single unit, escape to a safer location or engage a nearby enemy. Act 2 has been added and includes a desert themed battlefield where you meet new enemy units and gain access to tier 3-5 items, there will also be a new set of new unique items. More special encounters have been added, these encounters can grant special rewards like a new unit for example. Added more map effects like snow/rain and sand. Map randomness has be…

  • Patchnotes 0.9.3 - 10 May 2017

    CAMPAIGN Tutorial has returned and is now working as intended, check the box when creating a new campaign to give it a test. New perks added and old boring ones removed, these new perks will get tuned again in the next patch. You can now get temporary cards that will only last the current battle so you better be using them. The temporary cards will be blue and can be obtained by perks. Some of the new temporary cards include being able to face the nearest enemy with a single unit, escape to a safer location or engage a nearby enemy. Act 2 has been added and includes a desert themed battlefield where you meet new enemy units and gain access to tier 3-5 items, there will also be a new set of new unique items. More special encounters have been added, these encounters can grant special rewards like a new unit for example. Added more map effects like snow/rain and sand. Map randomness has be…

  • Going out of Early Access - 27 April 2017

    We are now after 4 years in development and 1 year in Early Access finally releasing the game! Thank you all for supporting us during this period and we will still keep up wi th updates and patches after release to keep the game running smoothly. Please consider giving us a review or have a chat with us on the forums. Regards/ The Nodbrim Team

  • Going out of Early Access - 27 April 2017

    We are now after 4 years in development and 1 year in Early Access finally releasing the game! Thank you all for supporting us during this period and we will still keep up wi th updates and patches after release to keep the game running smoothly. Please consider giving us a review or have a chat with us on the forums. Regards/ The Nodbrim Team

  • Patchnotes 0.9.0a - 21 April 2017

    CAMPAIGN Added a new unique item with extra critical damage. GENERAL The stat system has been enhanced to allow linked stats and stats on condition, so expect more interesting stats on unique items in the near future. FIXES Removed a problem when hovering over empty item slots. Space no longer causes any window to close when editing a text field. Decorations now show up on higher tiered items. Units in the armory now faces the camera when coming up and you can edit by just double click the center.

  • Patchnotes 0.9.0a - 21 April 2017

    CAMPAIGN Added a new unique item with extra critical damage. GENERAL The stat system has been enhanced to allow linked stats and stats on condition, so expect more interesting stats on unique items in the near future. FIXES Removed a problem when hovering over empty item slots. Space no longer causes any window to close when editing a text field. Decorations now show up on higher tiered items. Units in the armory now faces the camera when coming up and you can edit by just double click the center.

  • Patchnotes 0.9.0 - 20 April 2017

    The biggest one month patch so far CAMPAIGN Content of map sections are now much more predictable and will always have chests and windmills for example, this also removed a lot more of the issues that occurred from the random map generation. Existing dungeons have been removed and replaced with a specialized dungeon that will contain big chest with cards and a unique item that requires a key too get to. A bigger chest has been added that contains much more gold but is also guarded by stronger enemies. Forges now exists randomly across the maps and requires a key. Quests rewards you with a key now when completed. Normal enemy encounters now grant you some additional gold. You need more experience for higher levels now, but town fights reward you more and the next patch will improve the actual fight. Incremental improvements to items and unique items, enemy mobs and progression on the map…

  • Patchnotes 0.9.0 - 20 April 2017

    The biggest one month patch so far CAMPAIGN Content of map sections are now much more predictable and will always have chests and windmills for example, this also removed a lot more of the issues that occurred from the random map generation. Existing dungeons have been removed and replaced with a specialized dungeon that will contain big chest with cards and a unique item that requires a key too get to. A bigger chest has been added that contains much more gold but is also guarded by stronger enemies. Forges now exists randomly across the maps and requires a key. Quests rewards you with a key now when completed. Normal enemy encounters now grant you some additional gold. You need more experience for higher levels now, but town fights reward you more and the next patch will improve the actual fight. Incremental improvements to items and unique items, enemy mobs and progression on the map…

  • Patchnotes 0.8.8 - 18 March 2017

    CAMPAIGN Map generation is now randomized on each new play-through (there are still some issues so if you are unlucky you can get a broken map, we are working to fix this for next patch) press F1 to see the current seed. Each time you get access to a new town you will see what towns lies next in the map and how you will path to it. Removed shields from early units in the first area. It is now much easier to get item upgrades when playing the blacksmith crafting. Card pack contents changed, added a few cards and made it more clear what you are getting. First iteration of a new infrastructure for unit AI includes changes to ranged units and with this addition we can make more interesting units with special abilities. Added more camps a in between each town. Camps and towns now allow you to edit units without going through the armory. Rebalanced the bigger items like catapult, ballista and…

  • Patchnotes 0.8.8 - 18 March 2017

    CAMPAIGN Map generation is now randomized on each new play-through (there are still some issues so if you are unlucky you can get a broken map, we are working to fix this for next patch) press F1 to see the current seed. Each time you get access to a new town you will see what towns lies next in the map and how you will path to it. Removed shields from early units in the first area. It is now much easier to get item upgrades when playing the blacksmith crafting. Card pack contents changed, added a few cards and made it more clear what you are getting. First iteration of a new infrastructure for unit AI includes changes to ranged units and with this addition we can make more interesting units with special abilities. Added more camps a in between each town. Camps and towns now allow you to edit units without going through the armory. Rebalanced the bigger items like catapult, ballista and…

  • Patchnotes 0.8.7 - 26 February 2017

    CAMPAIGN Quests have been added back again with actual rewards in the shape of unique items. six unique items added, and much more to come. Map generation have been improved and soon we can allow fully random seeds to be used for each playthrough. Rebalanced the number of units across the board and the cost to upgrade slots. Continuous improvements and changes to existing items and some new ones. Melee have been buffed by a large amount. Added more units for the all types of enemy troops. Blacksmith now starts at three slots and goes up to five and got a graphical update. Card vendor got updated with new graphics and packs. You can now click on any square with the mouse and your hero will try to travel there. Pressing the Adina portrait now opens a dialog where you can see all your combined stats from perks and the option to pick new perks after each level up. Difficulty levels added an…

  • Patchnotes 0.8.7 - 26 February 2017

    CAMPAIGN Quests have been added back again with actual rewards in the shape of unique items. six unique items added, and much more to come. Map generation have been improved and soon we can allow fully random seeds to be used for each playthrough. Rebalanced the number of units across the board and the cost to upgrade slots. Continuous improvements and changes to existing items and some new ones. Melee have been buffed by a large amount. Added more units for the all types of enemy troops. Blacksmith now starts at three slots and goes up to five and got a graphical update. Card vendor got updated with new graphics and packs. You can now click on any square with the mouse and your hero will try to travel there. Pressing the Adina portrait now opens a dialog where you can see all your combined stats from perks and the option to pick new perks after each level up. Difficulty levels added an…

Patch notes and updates

S.noRelease datePatch nameGID number
117 September 2017Patchnotes 1.0.24249665521682973683
217 September 2017Patchnotes 1.0.23136051487774168631
328 May 2017Patchnotes 1.0.14249665521682973817
428 May 2017Patchnotes 1.0.11904306757823993380
525 May 2017Patchnotes 1.0.04249665521682973934
625 May 2017Patchnotes 1.0.01904306757813121888
717 May 2017Patchnotes 1.0.0 preview4249665521682974050
817 May 2017Patchnotes 1.0.0 preview1904306118438030006
910 May 2017Patchnotes 0.9.34249665521682974155
1010 May 2017Patchnotes 0.9.31876157984142923415
1121 April 2017Patchnotes 0.9.0a4249665521682974389
1221 April 2017Patchnotes 0.9.0a1858141774307491091
1320 April 2017Patchnotes 0.9.04249665521682974494
1420 April 2017Patchnotes 0.9.01858141774303193777
1518 March 2017Patchnotes 0.8.875839063725586742
1618 March 2017Patchnotes 0.8.84249665521682974598
1726 February 2017Patchnotes 0.8.775837063483405690
1826 February 2017Patchnotes 0.8.74249665521682974706
1915 February 2017Patchnotes 0.8.675836429538758788
2015 February 2017Patchnotes 0.8.64249665521682974825

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID376410
Live current players0
SteamPulse tracked peak30
Live count (today's peak floor)0
Price$14.99
Free to playNo
Discount0%
Original price USD$14.99
Current price USD$14.99
Release dateMay 25, 2017
DeveloperNodbrim Interactive
PublisherNodbrim Interactive
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeMixed
Positive review percent49%
Positive reviews30
Negative reviews31
Total reviews61
Steam recommendationsNot available
AchievementsNot available
Average playtime forever531 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/376410/

Short description

Acaratus is a turnbased tactical RPG set in a medieval steampunk world where you build and fight with your mechanized battle suits to help Adina free the people enslaved by the emperor Helios, their oppressor.

About this game

Digital Deluxe Edition Deluxe DIgital Artbook Soundtrack The Game About the Game Acaratus is a turnbased tactical RPG set in a medieval steampunk world where you build and fight with your mechanized battle suits to help Adina free the enslaved people by the oppressing emperor Helios. Story Since the Valerian Conflict ended the land has been ruled by emperor Helios. A rich slave dealer called Adina unwillingly becomes the leader of a small rebellion against the oppression. She starts recruiting slaves to fight back against the regime and in the process setting an example for human rights. Features Deep tactical turn-based gameplay with medieval mechs Explore a vast randomized map with random encounters and surprises. Construct your battle suits with modular attachments. Find collectable cards that fit your play style Fight it out against other players in the battle arenas

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
1Multi-player
49PvP
36Online PvP
29Steam Trading Cards
13Captions available
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus16Violência Temas sensíveis Linguagem imprópria
steam germany16Drastische Gewalt Derbe Sprache
igrs18Kekerasan Penggunaan bahasa Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 7, 2026 to Oct 7, 2026
  • Lowest observed: $14.99
  • Highest observed: $14.99

Acaratus's USD price history spans from Oct 7, 2026 to Oct 7, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $14.99, the highest is $14.99, and the first visible tracked price is $14.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Acaratus's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $14.99, from Oct 7, 2026 through Oct 7, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $14.99. The latest run records $14.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $14.99
  • Current list price: $14.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Acaratus at $14.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$14.99$14.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $14.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$14.99$14.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $14.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-07$14.99$14.99No discountSteam Store

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Valheim101,0326 October 2026 - 22:36:40 UTC498,478533,888Iron Gate AB
Aniimo77,4356 October 2026 - 15:22:09 UTC140,219Not availablePawprint Studio
Rust68,6016 October 2026 - 23:41:57 UTC259,6461,403,838Facepunch Studios
Apex Legends™66,9056 October 2026 - 20:06:38 UTC624,4731,047,228Respawn
Grand Theft Auto V Enhanced51,9706 October 2026 - 17:29:31 UTC161,805217,159Rockstar North
Baldur's Gate 340,9627 October 2026 - 00:56:35 UTC875,343836,282Larian Studios
Deskrawl: Idle ARPG39,2726 October 2026 - 23:28:18 UTC46,509Not availableFirst Day Games
Delta Force36,1477 October 2026 - 00:22:57 UTC246,418192,933Team Jade
Palworld35,7257 October 2026 - 01:08:56 UTC2,101,535451,088Pocketpair
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team
PUBG: BATTLEGROUNDS30,2027 October 2026 - 01:12:03 UTC3,236,0272,744,193PUBG Corporation
Destiny 229,9146 October 2026 - 23:19:44 UTC316,651645,737Bungie

RPG

GameLatest observed playersTracked peakReviewsDeveloper
Valheim101,0326 October 2026 - 22:36:40 UTC498,478533,888Iron Gate AB
Aniimo77,4356 October 2026 - 15:22:09 UTC140,219Not availablePawprint Studio
Rust68,6016 October 2026 - 23:41:57 UTC259,6461,403,838Facepunch Studios
TBH: Task Bar Hero51,2817 October 2026 - 00:23:36 UTC546,13043,714Nugem Studio, Tesseract Studio
Project Zomboid46,3697 October 2026 - 00:20:53 UTC122,811467,999The Indie Stone
The Witcher 3: Wild Hunt44,7267 October 2026 - 01:11:03 UTC137,187877,306CD PROJEKT RED
Baldur's Gate 340,9627 October 2026 - 00:56:35 UTC875,343836,282Larian Studios
Warframe39,8876 October 2026 - 23:36:11 UTC181,509676,031Digital Extremes
Deskrawl: Idle ARPG39,2726 October 2026 - 23:28:18 UTC46,509Not availableFirst Day Games
Palworld35,7257 October 2026 - 01:08:56 UTC2,101,535451,088Pocketpair
Stardew Valley35,5267 October 2026 - 00:49:42 UTC236,6141,016,067ConcernedApe
The Elder Scrolls V: Skyrim Special Edition34,5866 October 2026 - 20:38:12 UTC69,777376,372Bethesda Game Studios

Indie

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat167,2176 October 2026 - 18:27:49 UTC193,859110,826Marcel Zurawka, Julius Krüger
WARDOGS127,0276 October 2026 - 23:38:15 UTC399,748Not availableBULKHEAD
Valheim101,0326 October 2026 - 22:36:40 UTC498,478533,888Iron Gate AB
Rust68,6016 October 2026 - 23:41:57 UTC259,6461,403,838Facepunch Studios
TBH: Task Bar Hero51,2817 October 2026 - 00:23:36 UTC546,13043,714Nugem Studio, Tesseract Studio
Wallpaper Engine50,9797 October 2026 - 00:52:06 UTC150,2711,008,495Wallpaper Engine Team
Project Zomboid46,3697 October 2026 - 00:20:53 UTC122,811467,999The Indie Stone
Geometry Dash46,1517 October 2026 - 00:51:12 UTC108,707646,789RobTop Games
Slay the Spire 243,5437 October 2026 - 00:46:54 UTC574,638199,438Mega Crit
Deskrawl: Idle ARPG39,2726 October 2026 - 23:28:18 UTC46,509Not availableFirst Day Games
Palworld35,7257 October 2026 - 01:08:56 UTC2,101,535451,088Pocketpair
Stardew Valley35,5267 October 2026 - 00:49:42 UTC236,6141,016,067ConcernedApe

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