SPSTEAMPULSELIVE ANALYTICS
Aetheria

Aetheria Steam news

Nick Mead | Apr 28, 2026 | game

Released

0players observed ยท 12 October 2026 - 10:01:20 UTC

ActionAdventureCasualIndieEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Aetheria news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews3
  • Release dateApr 28, 2026
  • DeveloperNick Mead
  • PublisherNick Mead

Genres: Action, Adventure, Casual, Indie, Early Access

Company pages: Developer: Nick MeadPublisher: Nick Mead

Top Steam chartsTop 100 gamesGame directorySteam Store page

Aetheria Steam news

Aetheria news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Update Notes for May 3 - 3 May 2026

    Lots of optimizations and bugs hunted in preparations for big things this week! Changes Increased number of resources on islands Resources are visible much further away and load in faster Bugfixes Fixed a bug where render distance defaulted to 0 and caused infinite loading screens Ships would sometimes delete if you closed the game during autosave Lots of other performance and gameplay bugs fixed! Known Issues Resources spawn inside structures Shipyard build and attaching disabled. You can instead craft a Raft Kit in the Workbench and release it in water. Multiplayer sometimes can't get past character creation

  • Patch Notes for April 29 - 29 April 2026

    Changes Added Iron ores to Tundra and Desert islands Added Wolves to Tundra Added Slime variants to every island Added UI blinking effect when trying to create a world with no name Bugfixes Fixed main island getting overlapped by neighboring islands Fixed Copper/Bronze Ingots being uncraftable Fixed Grass Distance defaulting to 0 distance Fixed chunks occasionally having no collision Reduced resource generation distance to help with large world crashes

Patch notes and updates

S.noRelease datePatch nameGID number
13 May 2026Update Notes for May 31831432155575404
229 April 2026Patch Notes for April 291831432155565370

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