Echoes of Undeath news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score100% positive
- Total reviews5
- Release dateAug 4, 2025
- DeveloperWalking Locker LLC
- PublisherWalking Locker LLC
Genres: Action, Adventure, Early Access
Company pages: Developer: Walking Locker LLCPublisher: Walking Locker LLC
Echoes of Undeath Steam news
Echoes of Undeath news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Terrain Updates + Deer Mount + Match Stats UI - 23 July 2026
- Updates to terrain aesthetic. - Added a Deer Mount to give player a faster way to explore the map. - Match Stats UI to display postmatch stats
- Alpha 1.2.5 - New Card, Upgradeable Cards, Gem Drops, & More! - 8 April 2026
What's New in Alpha 1.2.5New ContentSpirit Fire — A new ability card that has a chance to summon spirit flames where enemies die, dealing damage in that areaCard Combining — You can now combine 3 cards of the same level into 1 more powerful card of the next level. A new "Combine Cards" button has been added to the upgrade screenCard Levels — Equipped cards now display their level so you always know how upgraded they areStat/Relic Orbs — Stat and Relic orbs now come to you when you get in range to make it easierBalance ChangesEarth Stomp, Bleed, Steel Tempest, Spectral Ricochet, Pulse Spell, Lightning, Orb — All of these abilities now scale with your Strength or Sorcery stats and have no level cap — they keep getting stronger as you level upLightning — Base damage reduced from 15 → 10, but now scales harder with Sorcery and hit count at higher levelsGem drop rate increased from 4% to 6.6…
- Hard and Nightmare Mode - New Difficulty Options - 22 March 2026
- Add difficulty options that can be configured at the cauldron (Hard, Nightmare) - Echo Multipliers - Hard: 2x - Nightmare: 3x - Remove max level from stat upgrades - new scaling for hard and nightmare - New Achievements for hard and nightmare - added boss scaling for hard and nightmare
- Free Demo Released & More! - 17 March 2026
Free Demo Released! The free demo allows players to play unlimited levels in the game, fight the first boss, and participate in the leaderboard! Progression (power ups, echo/relic accumulation, etc) will be cut off starting at level 7. UX Improved default user settings Added visual overlay when stamina is low Combat & Gameplay Magic weapon now bounces up to 3 times and does splash damage Lightning interactions now work with some projectiles Fully Integrated critical hit stat Fully Integrated block chance stat Added new NPC to encourage players toward boss encounters (only for first 3 bosses, player is not pressured towards final boss) Added NPC waves during boss fights (testing this, will likely change) Balance Changes Death penalty is now ignored for players under level 5 Adjusted NPC scaling over time for better pacing Removed armour/magic resist upgrades and boosted vitality upgrades…
- Fixed final boss spawner - 28 February 2026
Final boss spawner was bugged and not spawning.
- Gem Slot prep, QOL Updates, Crash Fix, Feedback prompts - 19 February 2026
Crash FixFixed crashing that would occur when recycling between matchesNew Features- Added collectible gems that can drop during runs, with multiple types/tiers that boost different stats (like Strength, Sorcery, speed, defenses, and regen).- Added gem slot UI so you can see what’s socketed, plus a Remove Gems option to pop all socketed gems back into your inventory.- Added optional quick feedback prompts (after the tutorial and after your early matches) that only show once after you respond. Gameplay & Rewards- Loot pickups can now also include a rare gem drop alongside existing rewards.- Armor/stat rolls are now rounded to cleaner numbers, making loot feel less “weirdly decimal’d”.UI / Quality of Life- Inventory pages for things like spells/cards now use smoother filtering and refresh more reliably.- More sound feedback for key moments (like extracting/escaping and certain gates unloc…
- Alpha 1.14 Release Notes: Armor Overhaul & Combat Depth - 8 December 2025
🎮 NEW FEATURESNew Combat AbilitiesBleedYour melee attacks can now make enemies bleed, dealing damage over timeBleeds stack up to trigger "Hemorrhage" - a massive damage burst at 3 stacksWhen bleeding enemies die, the bleed effect transfers to nearby enemiesScales with your StrengthSteel TempestHit one enemy, damage multiple! Each weapon swing sends phantom strikes to nearby enemiesThe higher your level, the more enemies get hit per swingGreat for clearing groups of enemiesSword SummonSummons a magical floating sword that fights alongside youAutomatically attacks enemies and orbits around you when idleGets faster and stronger as you level it upDamages enemies both on direct hits and while passing through themLightning Chain (Improved)Now uses a charge system - each swing can trigger multiple lightning strikesBetter at chaining through groups of enemiesCharacter ProgressionFour New Equip…
- Soft-Rollout for Controller Support - UI & Settings Overhaul - 16 October 2025
New FeaturesEnhanced Settings MenuAdded Audio Controls with separate sliders for Master Volume, MusicImplemented Camera Zoom Settings - adjust zoom distance directly from the settings menuNew Input Mapping System with controller support detection (Xbox & PlayStation layouts - Only Xbox has been tested)Initial Soft Controller Support RolloutAutomatic controller type detection (Xbox vs PlayStation button prompts)Dynamic input display system that adapts to your control methodImproved controller navigation throughout all menusGraphics Settings EnhancementsFixed resolution dropdown to include your current screen resolutionImproved FSR (FidelityFX Super Resolution) and DLSS toggle handlingBetter windowed mode supporBug Fixes & ImprovementsUI FixesFixed inventory slot selection and highlightingImproved item tooltip positioning and displayBetter menu state management and transitionsFixed settin…
- Alpha 1.11: Armour Sets, Boss Arenas + Incentives, New Ability Card - 21 September 2025
Armour SetsArmour sets have been added to the game! Their chance of dropping is rolled with each enemy kill. There are 3 Tiers for each set and 5 Quality Tiers for each piece of gear.Sets: Melee, Sorcery, Armour, Hybrid (more to come!) Quality: Poor, Common, Rare, Elite, LegendaryTiers:0 Bosses Killed: Tier 1 only1–3 Bosses Killed: Tier 1 and 2 (weighted more toward Tier 2 the more bosses killed)4 Bosses Killed: Tier 2 and 3Enhanced Armor & Attribute SystemArmor Stat Integration: Equipment stats now properly integrate with character attributes for accurate stat calculationsQuality-Based Bonuses: Equipment quality now provides meaningful stat multipliers that scale with item raritySet Bonus System: Rewards players for collecting and equipping matching armor piecesBoss Fight System OverhaulNew Boss Arena Mechanics: Boss encounters now lock the player into an arena. Enemy spawner is paused…
- Npc Striking Hotfix - 23 August 2025
Fix npc weapons stuck in strike state when not in an attack style
- New Spell + Attribute Scaling + UI Changes - 23 August 2025
- Balanced Attributes scaling better - Added Cards Tab to inventory for better organization - Inactive sigil to suggest boss locations - Removed armour and magic pen from all npcc attacks for now - Fixed Item Display so it scrolls and displays stats/description better in inventory
- Alpha 1.0.2 - Bug Fixes, Scaling - 9 August 2025
- fixed gpu resident drawer was disabled on medium quality - respec was not resetting armour and magic resist properly - fixed npc weapons being stuck in striking state after recycling - npc scaling now starts at level 8
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 23 July 2026 | Terrain Updates + Deer Mount + Match Stats UI | 1839041357027809 |
| 2 | 22 March 2026 | Hard and Nightmare Mode - New Difficulty Options | 1827626365762213 |
| 3 | 28 February 2026 | Fixed final boss spawner | 1825727806713616 |
| 4 | 19 February 2026 | Gem Slot prep, QOL Updates, Crash Fix, Feedback prompts | 1825093633186081 |
| 5 | 8 December 2025 | Alpha 1.14 Release Notes: Armor Overhaul & Combat Depth | 1818118366183621 |
| 6 | 16 October 2025 | Soft-Rollout for Controller Support - UI & Settings Overhaul | 1813674388922979 |
| 7 | 21 September 2025 | Alpha 1.11: Armour Sets, Boss Arenas + Incentives, New Ability Card | 1811138915473636 |
| 8 | 23 August 2025 | Npc Striking Hotfix | 1808601382496792 |
| 9 | 23 August 2025 | New Spell + Attribute Scaling + UI Changes | 1808601382493670 |
| 10 | 9 August 2025 | Alpha 1.0.2 - Bug Fixes, Scaling | 1807332909646122 |
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