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Deficis

Deficis Steam news

Gneu LLC | Jul 30, 2015 | game

Released

0players observed · 5 October 2026 - 17:26:00 UTC

CasualIndieStrategyEarly AccessSteam Store

  • Latest observed playersNot available
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  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available

Deficis news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateJul 30, 2015
  • DeveloperGneu LLC
  • PublisherGneu LLC

Genres: Casual, Indie, Strategy, Early Access

Company pages: Developer: Gneu LLCPublisher: Gneu LLC

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Deficis Steam news

Deficis news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Deficis 1.2 Release - 25 October 2015

    Today is a pretty great day, but it comes at a cost. I have brought a few people onto the team, over the last few months, that have lots of promise and have convinced me that we have a decision to make. We finish up Deficis as was greenlit - a simple tap game that really has little depth and isn’t exceptional… and then move to Deficis 2, the more indepth and interesting title, or We make the full vision of Deficis and stretch out our time in Early Access. The truth is, this was an argument I have had with the team a few times, and the outcome is that they have swayed me. The project was a proof of concept when released initially and is missing key elements that make the game more fulfilling. As such, we are diving in head first. This release is another minor seeming set of internal changes and tweaks to economics system deployed to the beta branch. We have spent the better part of this…

  • Deficis 1.2 Release - 25 October 2015

    Today is a pretty great day, but it comes at a cost. I have brought a few people onto the team, over the last few months, that have lots of promise and have convinced me that we have a decision to make. We finish up Deficis as was greenlit - a simple tap game that really has little depth and isn’t exceptional… and then move to Deficis 2, the more indepth and interesting title, or We make the full vision of Deficis and stretch out our time in Early Access. The truth is, this was an argument I have had with the team a few times, and the outcome is that they have swayed me. The project was a proof of concept when released initially and is missing key elements that make the game more fulfilling. As such, we are diving in head first. This release is another minor seeming set of internal changes and tweaks to economics system deployed to the beta branch. We have spent the better part of this…

  • Deficis Alpha 1.1.3 - Release Notes - 29 August 2015

    Version 1.1.3 has been released to the Beta branch! This month was actually quite productive, including a number of bug fixes, the addition of the first piece of music, lots of internal changes that feed into the big forecasted change - Stellar Generation and Scripted levels are the focus for the next release. Before I talk about the future though, for those interested in the past, jump down to the end of the page for the change log. Where to from here This month, testing uncovered some important issues that the original implementation of the universe generation algorithm failed to address and ultimately the whole concept was broken. As such it had to go. This change though, means that the core functionality that was driving the game has to be fixed and its a pretty major amount of code that needed to be refactored, not to mention removed. The core set of gameplay that made Deficis inte…

  • Deficis Alpha 1.1.3 - Release Notes - 29 August 2015

    Version 1.1.3 has been released to the Beta branch! This month was actually quite productive, including a number of bug fixes, the addition of the first piece of music, lots of internal changes that feed into the big forecasted change - Stellar Generation and Scripted levels are the focus for the next release. Before I talk about the future though, for those interested in the past, jump down to the end of the page for the change log. Where to from here This month, testing uncovered some important issues that the original implementation of the universe generation algorithm failed to address and ultimately the whole concept was broken. As such it had to go. This change though, means that the core functionality that was driving the game has to be fixed and its a pretty major amount of code that needed to be refactored, not to mention removed. The core set of gameplay that made Deficis inte…

  • Review Copies… - 4 August 2015

    There have been a number of inquiries about review copies of the game, from basically everywhere under the sun. First and foremost, thank you for your interest in the game. It is great to have your attention! I anticipated the need and for those of you interested in review copies of the game, please hop over to Steam and download the demo. There are only a select few options disabled entirely revolving around the maturity of those features and how much I expect them to change. As the game grows these features will likely changed, but as of this date – this is the best option for now.

  • Review Copies… - 4 August 2015

    There have been a number of inquiries about review copies of the game, from basically everywhere under the sun. First and foremost, thank you for your interest in the game. It is great to have your attention! I anticipated the need and for those of you interested in review copies of the game, please hop over to Steam and download the demo. There are only a select few options disabled entirely revolving around the maturity of those features and how much I expect them to change. As the game grows these features will likely changed, but as of this date – this is the best option for now.

  • Initial Release & Thank you letter =) - 31 July 2015

    *The things we create tell people who we are.* Zach Barth, Zachtronics LLC | Gamasutra In January 2011, the Global Game Jam allowed three friends and me to build a pretty neat game about the end of life... Farewell was born. It was simplistic, built on top of UDK and provided little direction to the user. Although we considered it a learning experience and did our best to deliver on the theme of the Jam, something was missing... it didn't quite gel. In March 2014 Epic decided to drop a bomb on the game development community, opening up the UE4 source code, documentation, support and centuries worth of developer experience to hobbyist game developers. This has changed the industry in ways that we likely haven't even realized yet. This move inspired a friend and me to try and build something small, and after vetting a number of our ideas Exodus was born. Building on the ideas & concepts f…

  • Initial Release & Thank you letter =) - 31 July 2015

    *The things we create tell people who we are.* Zach Barth, Zachtronics LLC | Gamasutra In January 2011, the Global Game Jam allowed three friends and me to build a pretty neat game about the end of life... Farewell was born. It was simplistic, built on top of UDK and provided little direction to the user. Although we considered it a learning experience and did our best to deliver on the theme of the Jam, something was missing... it didn't quite gel. In March 2014 Epic decided to drop a bomb on the game development community, opening up the UE4 source code, documentation, support and centuries worth of developer experience to hobbyist game developers. This has changed the industry in ways that we likely haven't even realized yet. This move inspired a friend and me to try and build something small, and after vetting a number of our ideas Exodus was born. Building on the ideas & concepts f…

Patch notes and updates

S.noRelease datePatch nameGID number
129 August 2015Deficis Alpha 1.1.3 - Release Notes4249665521682981581
229 August 2015Deficis Alpha 1.1.3 - Release Notes409053962657166279

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