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The Ruin Wanderer

The Ruin Wanderer Steam news

Hedgefield | Jul 31, 2025 | game

Released

0players observed · 24 September 2026 - 18:24:59 UTC

AdventureSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

The Ruin Wanderer news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews7
  • Release dateJul 31, 2025
  • DeveloperHedgefield
  • PublisherHedgefield

Genres: Adventure

Company pages: Developer: HedgefieldPublisher: Hedgefield

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The Ruin Wanderer Steam news

The Ruin Wanderer news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Hotfix 1 - 13 October 2025

    This is a tiny update that just contains a fresh build of the game from the lastest version of Unity, thereby closing the possible security hole CVE-2025-59489 discovered in the Unity engine. There is no evidence that this bug has been exploited, and now it never will be.

  • Update 1.1 - 15 August 2025

    Hello wanderers! Thank you for the positive reception so far. Based on your feedback, I've fixed a few small things: FIX: when trying to climb a block while holding Up, you would often jump sideways instead of actually climbing up. This is now fixed. The trade-off is that you can't jump sideways on edges that are climbable anymore (this does not apply to ledges on the wall). FIX: if you dodged the boulder and exited the game, the boulder would respawn at the start of the tunnel after you loaded up the game again (but would no longer start rolling). It now correctly stays in the pit where it belongs. FIX: when climbing up onto a hanging platform, you would slide off the edge again. This is now fixed. IMPROVEMENT: reduced the range at which the character starts grabbing towards a ledge after jumping.

Patch notes and updates

S.noRelease datePatch nameGID number
113 October 2025Hotfix 11813041031345674
215 August 2025Update 1.11808061939373559

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