- v.1.1.3 - More softlock, bugfix, and dialog adjustments - 29 August 2026
Thanks to TheTrueSaltKing, ModernYasha, Wishipow and QuizicalGin for helping me find a variety of different bugs and adjustment opportunities!!V.1.1.3Fixed bug where Cloak caused a softlock in artist doorway Fixed a bug where the dog could softlock you into a cornerFixed a bug where Ganglim’s protection outlasted his spriteFixed a visual bug where Charity went invisible when diagonalFixed a book that appears lategame and wasn’t showing onscreenOpening instructions last longer on screen when gameplay startsAdded a slight power boost every time you lose the final battleAdded clue for putting some food in the pet’s food dishNotebook no longer appears in the end if you missed itItem descriptions added to cabinet item retrievalsAdded variations of dialog to Cloak’s mirror encountersAdjusted clues for traversing the spider mazeVarious text and dialog updates
- v.1.1.2 - More bugfixes, ending updates + small pixel fixes - 18 August 2026
V.1.1.2 New battle background added to Ganglim encounter Fixed a bug where you kept an old key in the postgame Fixed a bug where you could retrigger the Scythe Ending outcomes fixed if you never meet the shopkeeper New Dweller occurrence if you find it at the end of game Minor graphical updates to some character sprites Various sound effect and audio clip updates Thanks for putting up with all these updates. I just love seeing the game get tighter and tighter! Fixed a couple of things that felt off and some fresh bugs I found in testing!
- v.1.1.1 - Bugfixes, new clues, and fresh ending updates! - 15 August 2026
Thanks to Aurateur, Gwenwid, and QuizicalGin’s playthroughs for many of these finds! This update addresses a ton of bugs and errors spotted in playthroughs I've seen. I also felt compelled to add more to one of the final scenes in the game, so there's a little bit of fresh stuff for anyone looking for a reason to play through the game again! V.1.1.1 New clues & dialog added to the spider area and wizard battle Chests containing matchbooks are a different item later in game Additional character appearances added to final scene of game Additional dialog and distinctions added to final battle scenes Fixed a bug where Hudson’s portrait wasn’t showing up Removed an unusual patch of blood from the shed Adjustments made to various transitions in ending Various minor pixel art updates and adjustments Various minor text updates and correctionsFixed error with red windows not changing back in end…
- v.1.0.9 - Quick fix of some small bugs, softlocks, and extra details! - 7 August 2026
v.1.0.9 Fixed softlock if you die to Charity? in bedroom Fixed softlock if you run from Charity? in gallery Fishing bucket lets you know when its full Fixed a bug related to secret boss access Various clues added to player actions Interaction icon added to Amare’s meeting Additional voice clips added to some scenes Cats no longer appear in multiple spots (sorry) Animation added to Ben’s flashback scene Elizabeth pacification action improved Minor updates to various sprites & tiles Minor updates to dialog and labels Deluge @ Short Short Fest 2026! As previously noted -- this Saturday, August 8, we'll be taking Deluge back out on the road for SHORT SHORT FEST, an indie animation festival happening at Shankweiler’s Drive-In Theatre in Orefield, PA on August 8. The event starts at 5:30pm! Come see a ton of awesome indie animators, creators, and other cool games in the indie section, like RP…
- v.1.0.8 - Come see us at SHORT SHORT FEST this Saturday, 8/8! - 4 August 2026
V.1.0.8Fixed late game entry to Garden ShedNew music cue added to early areaVarious dialog and capitalization fixesVarious pixel art updatesDeluge @ Short Short Fest 2026!This Saturday, August 8, we'll be taking Deluge back out on the road for SHORT SHORT FEST, an indie animation festival happening at Shankweiler’s Drive-In Theatre in Orefield, PA on August 8. The event starts at 5:30pm! Come see a ton of awesome indie animators, creators, and other cool games in the indie section, like RPG² and Rolus in the Outskirts! GET TICKETS
- v.1.0.7 - More adjustments for our spooky weekend... - 25 July 2026
v.1.0.7 Inspect messages updated for Never Knights Message added to help understand Amare's maps Fixed visual error when confronting Clavius Ganglim meeting adjusted if you skip the sword Various name capitalization corrections Icon added to the Witherflux skill message Final scene updated to fade in correctly NWJS updated back to current status So full disclosure - I downgraded the NWJS files because I had heard it would help the game run with controller support on the Steam Deck. Unfortunately, it seemed to stop the achievements from working anymore, so I had to revert back to the latest version. Since I was doing this, I fixed a bunch of other things I found while I was testing. So I guess our Steam Deck controller functionality journey continues!
- v.1.0.6 - Final battle bugfixes & SteamDeck functionality improvements(?) - 24 July 2026
V.1.0.6 Downgraded NWJS to (hopefully) fix controller support Updated final battle background Updates to final battle structuring Minor dialog and text fixes My goal is to eliminate any issues with Steam Deck and controller support! It's been a bit of a pain trying to figure out without a device of my own so hopefully this NWJS file swap can help with that. If not, expect another attempt or update coming soon. :0) Thanks for sticking with me and thanks for playing!!
- v.1.0.5 - Saving instruction & minor updates - 23 July 2026
Just a quick update to address some recent minor errors I've seen in playthroughs and added an important tip regarding saving. I've heard a few times that it's unclear, so this update intends to fix that (and more). Thanks for playing! v.1.0.5 Changes made to the Steam Input settings Added no save notice for fireplaces Saving instruction cue added to candles Charity no longer gives infinite keys Updated the stone tablet in the maze Robert’s HP bar moved up slightly Minor dialog formatting updates Elizabeth mention removed if you never find her Added new name to the dev pet name list
- v.1.0.4 - Small achievement bug fix - 13 July 2026
Thanks to Keadin and craze for finding these bugs! v.1.0.4 - You can now get the "The Wizard, Hudson" achievement if you're evil - Fixed a missing Inspect cue in the spider basement (Also go get the physical copies!) (ALSO come see us at Shankweiler's Drive-In Theatre on August 8!)
- v1.0.3 - More small bugfixes... - 10 July 2026
Thanks to RJSmangit, craze, and SergeSkunk for catching these bugs! v.1.0.3 Fixed a bug with Charity’s bedroom door Lategame brightness increased slightly Player gets Skewer back if they regain their sword Adjusted outcome if you kill the Wizard Second Blessed Dagger item removed Various text updates - dialog, skills, etc. Minor updates to the final battle Small update to Dock Shed (Also go get the physical copies!)
- v.1.0.2 - PHYSICAL COPIES NOW AVAILABLE!!! - 8 July 2026
Quick build update - v.1.0.2 Steam input updated to “Mouse and Keyboard (WASD)” Updated name references missing capitalization Minor updates and corrections to book text Fixed effect not working during Dweller fight Minor dialog & battle dialog updates And more exciting news... PHYSICAL COPIES NOW AVAILABLE!!! https://delugegame.com/dsfp/Main_4-5.png 💀 Own Deluge on Disc Thanks to the fantastic work by our friends at Delisted World, we have officially released physical copies of the game on PC-ROM! Every copy includes a reversible cover, 12-page manual, peel-your-own sticker sheet, and download code cards for both the game here on Steam AND the soundtrack. https://delugegame.com/dsfp/Details_4-5.png 💀 And The Music of Deluge, Too The soundtracks, also available on 2 CDs, include 47 tracks of music from the game, featuring original music by Jazzweather (myself), TBG, s0nderlust, Those…
- v.1.0.1 - Post-release known bug fixes - 29 June 2026
Deluge v.1.0.1 - Fixed a fish from swimming up on land - Fixed a softlock when you kill the Priest - Fixed a continuity error in flashback if you kill Ben - Fixed a walkable flower pot tile in Charity's home - Updated notebook to fix proper herb trade count Thank you all for supporting the release and checking out the game!
- Try the game for yourself! Deluge @ TooManyGames 2025 - 25 June 2025
Hi everyone! I am excited to officially announce the latest and greatest version of my 2021 horror adventure game, Deluge! Dropping the fully capitalized title, the latest version of the game is a much tighter and thoughtful approach to the original. Taking everything I've learned from watching tons of playthroughs, being critical of content that didn't deliver, and playing lots of indie RPGs in general, I've retooled the plot of the game and supercharged the gameplay to be a much more definitive experience, and I can't wait to share it with you all.Deluge @ TooManyGames 2025The first instance of sharing the game with players will take place this weekend at TooManyGames, running June 27 through June 29 at the Greater Philadelphia Expo Center in Oaks, PA! I was honored to be invited to join the Indie Game Showcase, a dedicated area on the convention floor for indie games to show off and…