- EONA will be at gamescom26 - 3 August 2026
EONA will be playable at Gamescom26, THE biggest video game event of the year, in its final version.Btw, on the booth will be presented LANCELOT The Silver Knight for its world debut thx to a palayble demo. Come on the booth!SuperAC
- Characters Design #2 š - 7 July 2026
Hello everyone! Today, we're diving back into EONA's early development one last time to talk about the creation of MĆ©lusine and some of the ideas that never made it into the final game.From the very beginning, we had a clear vision for MĆ©lusine: she would be the game's main antagonist. To create her, we drew inspiration from a legend associated with the ChĆ¢teau de Chambord in the Loir-et-Cher region of France.Her first design looked very different from the one you know today. Back then, the project revolved around two separate worlds, and MĆ©lusine was envisioned as an evil fairy, serving as the counterpart to the friendly fairy who accompanied the player.As development progressed, we wanted her to feel closer to the original legend of MĆ©lusine. We redesigned her as a gorgon-like creature wearing a simple toga, giving her a more mystical and unsettling appearance.Eventually, MĆ©lusine evoā¦
- Characters Design #1 š - 25 June 2026
Hello everyone šToday, we're going back to EONA's roots to tell you the story behind the creation of our protagonists and how their designs evolved over time.At the very beginning of development, the puppet didn't exist yet. The main character was originally a small fairy capable of traveling between two different worlds: a ruined world and an enchanted one. Each world had its own atmosphere, as well as a unique antagonist to face.As development progressed, we wanted to preserve this idea of dual perspectives while making it easier to implement. That's when Eona was born, allowing players to experience the world from a broader point of view than the fairy alone could provide.We also wanted both characters to share a strong connection. The fairy was gradually replaced by the puppet, leading to the body-switching mechanic: whenever one character is being controlled, the other remains inaā¦
- Devblog #8 Some News š - 18 June 2026
Hello everyone šFirst of all, we'd like to apologize for our absence last month. Let's just say we've been working extra hard behind the scenes to prepare what's coming next šToday, we're back with a new update on the development of EONA!Over the coming weeks, our Steam page will be getting a complete makeover. You'll find brand-new exclusive screenshots and visuals from the game, and we can't wait to share them with you.On the visual side, we mentioned two months ago that we were completely redesigning Melusine's puppets. We're happy to announce that their animations are now finished. As for the game's world building, most of the work has been completed, and we're now focusing on the final polishing phase: adjusting environmental details, fixing texture issues, and improving the overall readability of the game's environments.On the audio side, the vast majority of our ambient sound eā¦
- Devblog #7 A few adjustments š - 28 April 2026
Hello everyone šWeāre back with a new development update for EONA!A lot has happened this month. Last weekend, we had the opportunity to take part in the Game Made In France event, which showcases games created by French developers š«š· It was a great experience for the team, and weāre really happy we could be part of it! š„On the visual side, weāve updated the design of Melusineās puppets to make them more unique and easier to understand at a glance. Weāve also finished all the puppets we aimed to complete last month, and their animations are currently in production, along with other elements. Meanwhile, world building continues on the new environments as we keep expanding the gameās universe.On the audio side, all the music tracks for the game are now complete .š Some final adjustments are still being made, but overall, the gameās soundtrack is nearly finished. Weāve also added moreā¦
- DevBlog #6 We're holding on š - 19 March 2026
Hello everyone šWeāre back with a new development update for EONA!Over the past few weeks, weāve continued working on the game with a strong focus on overall improvements and new content. On the visual side, weāve been refining level optimization to improve performance. At the same time, we started working on the world building of new rooms, along with the creation of new minor antagonists that will add more depth to the experience.On the audio side, things are progressing well: the music for the final chapter is nearly complete, bringing us one step closer to the gameās final version šµIn terms of design, we made a number of level design adjustments throughout the game. Weāre also currently implementing the first interactions within these updated environments. Finally, several bugged interactions have been fixed, helping to create a smoother and more consistent experience overall.Thanā¦
- Demo Feedback š - 10 March 2026
Hello everyone āØWeāre thrilled to see how much enthusiasm the EONA demo received during Steam Next Fest, so weāve decided to keep it available a little longer. ā¤Thank you for all your feedback. Weāve read it carefully, and itās incredibly valuable to us. It helps us improve the game, grow as a team, and deliver an experience that better matches your expectations.You can also find us in the following video starting at 24:21Once again, thank you for taking the time to play the demo.See you soon for this monthās devblog.- The EONA Team
- Eona is Coming to Steam Next Fest! š - 20 February 2026
Weāre thrilled to announce that Eona will be participating in Steam Next Fest from February 23rd to March 2nd! šThe demo will be available for the entire duration of the event, giving you the perfect opportunity to dive into the world of Eona, discover its gameplay, and share your feedback with us.Steam Next Fest is a huge moment for indie games like ours, and your support truly makes a difference. If you enjoy the demo:ā Donāt forget to add Eona to your wishlist on Steam ā You can also wishlist the game on Epic GamesEvery wishlist helps us tremendously and supports the development of the game.Thank you so much for following the journey and being part of the adventure. We canāt wait to hear what you think! š-Team Eona
- Happy Chinese New Year š§§š - 16 February 2026
The entire EONA team wishes you a joyful and prosperous Chinese New Year! May the year ahead be filled with happiness, good health, and success š§§š
- š§ Devblog #4 - We're making progress - - 10 February 2026
Hello everyone šToday, weād like to share a new development update for EONA for the month of February!This month, a large part of the work focused on the visual side of the game. New animations were created to make the characters feel more alive, especially EONA, her puppet, and Melusine. Several world-building elements were also reworked, improving the readability of different rooms and strengthening the overall atmosphere. In addition, new furniture and assets were created, giving us more flexibility when adjusting environments and helping better establish the setting of Melusineās story.On the audio side, character-related sounds have now been integrated, with adjustments made where necessary. What remains is to apply this work to the remaining chapters in order to keep the sound experience consistent throughout the game.In terms of design, we ran into some issues with the game menuā¦
- Colorist, it's your turn! šØ - 22 January 2026
Grab your pencils! šØToday, the Eona team would love to see your coloring skills in action!Weāre offering 3 coloring pages, each featuring different enemies youāll encounter during your adventure.And for the best submission, an exclusive outfit will be created, inspired directly by your coloring! šTo participate, please send us your finished coloring by email at: [email protected] share it with us through Artwork.The contest ends on February 28, 2025You can download them using this link: https://drive.google.com/file/d/1Ak-wVINcNe-_fmJ1T0IirUSg____jJC2/view?usp=drive_link-L'Ć©quipe EONA
- š§ Devblog #4 - Lots of Polish - - 15 January 2026
Hello everyone šWeāre back with a new development update for EONA for the month of January!This month, the team focused heavily on polish and refinement across several key aspects of the game. On the design side, weāve been working on the game menus, improving their structure and usability. We also added extra polish to character interactions, and made level design adjustments in a few rooms that didnāt fully meet our expectations yet.Audio production is moving forward as well. The music for Chapter 3 is now finalized and will be integrated soon, while the remaining tracks are still in production. At the same time, the integration of character-related sound effects is underway and will be added to the game in the near future.Visually, weāve made several improvements to the gameās world building, with adjustments in a few rooms from Chapters 3 and 4. Graphics optimization is progressingā¦
- š Happy Holidays to our entire community! š - 24 December 2025
We wish you wonderful end-of-year holidays filled with rest, joy, and meaningful moments. Take some time to disconnect, and weāll see you very soon for a new year full of projects and previews.Thank you for your trust and energy. See you soon, The EONA TeamHere are some Christmas visualsWallpapers :
- The Tale of MƩlusine - 16 December 2025
MĆ©lusine : At the heart of a castle too vast to be inhabited by a single soul once lived the lady MĆ©lusine. Its stones echoed with silenced laughter, remnants of a happiness long denied to her. Surrounded by a husband and stillborn children, she knew more grief than joy, each empty cradle deepening the void within her heart.Then came the unthinkable miracle. A child breathed, cried, lived. MĆ©lusine knelt before that fragile life as before a sacred relic. She watched his first steps, listened to his first words, etched every smile into her memory as though time itself might steal them away.For thirteen years she guarded him with obsessive devotion. The world beyond ceased to exist.Until that fateful night.A ball was held, and MĆ©lusine was forced to leave the castle. Amid candlelight and music, a pale messenger announced the child was dying. She fled the celebration, but returned to silenā¦
- š§ Devblog #3 - New advances - - 12 December 2025
Hello everyone šWeāre back with a new development update for EONA for the month of December!This month marks a major milestone for the project: all chapters are now playable They can be played from start to finish, even though some bugs are still present. Weāve been running internal playtests to identify the main issues, and a first round of bug fixes is already underway.On the audio side, ambient sounds are now integrated in most chapters. What remains is the implementation of gameplay sound effects and music, which will complete the gameās sound identity.Visually, we introduced a new workflow that allows us to better optimize the game. The final chapter is now fully built, including its lighting. We also created the animations for the last scenes of the game, and refined the lighting in several chapters to improve overall visual consistency.Thank you for continuing to follow and suppā¦
- The Story of Little Eona - 9 December 2025
Eona:In a small, secluded village in France lived a young girl named Eona. Since her fatherās death on the battlefield, she and her mother had led a fragile existence, shaped by the seasons and hardship.The only tangible memory of her father was a puppet he had crafted with his own hands ā a small masterpiece of wood and fabric, a reflection of his love for his daughter.Every evening, Eona would bring the puppet to life in the village square. Her delicate fingers gave motion to the inanimate, and for a few moments, the villagers forgot their sorrows. Through these improvised performances, she earned just enough coins to survive.But fate, already cruel, struck once more ā her mother fell gravely ill. Remedies existed, but they were reserved for the wealthy, and Eonaās family had nothing. As the days passed, her motherās strength faded away.One night, as she watched over her sleeping mothā¦
- EONA is now on Reddit! ⨠- 2 December 2025
As of October 21, 2025, EONA officially has its own space on Reddit!We created this subreddit to share even more with you:exclusive visuals and sneak peeks behind-the-scenes development updatesproject news and announcementsand, of course, all the amazing creations from the communityš Join us now on r/EONA https://www.reddit.com/r/EONA/Feel free to subscribe, join the discussions, and share your ideas to help grow the EONA community.Thank you for your support and enthusiasm ā The EONA Team
- š§ Devblog #2 ā We're making progress - - 27 November 2025
Hello everyone šWe wanted to share a quick development update for EONA this November!Itās been a busy few weeks for the team. Two enemy designs have been completely reworked to better fit the gameās universe, and weāve begun a global optimization pass to improve overall performance. On top of that, production of the final chapter has officially started ā a big milestone as we move into the home stretch of development šŖOn the audio side, weāve started integrating ambient sounds, bringing more depth and atmosphere to each environment.In terms of design, we made several camera adjustments in Chapters 2 and 4 to make the experience smoother. Chapter 2 is almost complete, with only some fine-tuning and debugging left to do. Chapter 1 also received a few touch-ups, while the foundation of the final chapter is now in place.Thank you all so much for your continued support and patience ā¤ļø EONAā¦
- Thank you for making this event such a great experience! - 25 November 2025
Thank you!A huge thank you to everyone who came to play with us, and a warm welcome to all who have joined us on the community HUB!This event helps us identify and refine areas we were not entirely sure about, so we can offer you the best possible experience on EONA.We truly hope you enjoyed exploring the world of EONA and sharing this adventure with us. Itās a real pleasure to see our community grow and to feel so much positive energy from all of you.Thank you again for your support and enthusiasm. See you very soon for new explorations!Sincerely, The EONA Team
- Meet EONA at Gameās In Reims! - 13 November 2025
Good news!The EONA team will be at Gameās In Reims on November 22 & 23, at the SUPER AC booth šCome say hi, chat with us, try things out, and share your ideas ā we canāt wait to meet the community and connect with you!See you soon at the event!ā The EONA Team