- PAC on Hiatus - 28 April 2017
http://i.imgur.com/twj7RJn.png We have put PAC on hiatus while we take a step back and reassess our gameplan. Over time the project evolved into something that was no longer aligned with our original vision. We are not abandoning or ending the project, merely putting it on the backburner. Please be patient with us and check back in the future for any updates.
- PAC v0.3.1 Now Available - 28 April 2017
http://i.imgur.com/twj7RJn.png We hope you guys like the direction we are heading. We are always taking your critism and comments to heart, so keep letting us know what you want to see in the future. Nothing has been off limits, and we are always open to new ideas and suggestions. Version 0.3.1 Changelog: Further improved HUD. * Added red lighting to the trip mines and barrels * Added better organization for weapons and future items (internal / under the hood). * Fixed * Prespawned everything in once, no multi-spawning with 3 mines stacked on each other. * Fixed * Start TAB stats in hidden mode * Fixed * Longer Fade in time * Fixed * Mouse roll Up instead of down to better weapons. * Fixed * Change Early access version to V0.1 on main menu * Fixed * Imported new font into HUD and GUI. * Fixed * Remove pro tips from main menu. * Fixed * Remove grey hit boxes from main menu and pause menu…
- PAC v0.3.0 Now Available - 17 February 2017
http://i.imgur.com/2A4dozu.png Well the time is finaly upon us, and much quicker then we were hoping. Thanks to the work of some shady, underhanded hacker types (probably Russian) our Unreal build is now playable on Steam. We were hoping to get a lot more in there (30 weeks of updates worth) but, here we are. There are still some vital components missing, but feel free to debug and post any problems. Leaderboards are no longer functional, so if you believe you hold the highest score, you need to grab a screenshot and upload it! Just be careful, the flying drones will kill you in one hit. Version 0.3.0 Changelog: * FIXED * fix floaty physics on some models * FIXED * hand icon to light up with interactive objects, such as hacking doors * FIXED * scale down medpack slightly. too large * FIXED * Can kill flying drone by shooting undernaeth it. * FIXED * flying planter debris hurts you (redu…
- De-Fireballation Information - 10 September 2015
Because of our red-hot setbacks, PAC is receiving a total over and underhaul. Our Beta branch is starting from scratch, re-coding only successful features, and dropping otherwise useless or buggy ones. All clutter is to be removed, to return to a more natural state of maximum performace. All launch issues and Linux problems will be solved before moving forward. What does this mean for you? NO MORE CROUCHING - Do we really need this? (Believe it or not, crouching DOES make your spread tighter) NO MORE OXYGEN - WHAT IS KILLING ME I HAVE NO IDEA? NO MORE STAMINA - This feature was bugged somehow. NO MORE FALL DAMAGE - Eventualy we will balance this out. To compensate for the large hole where our monsters should be, we have whipped up a few original ORIGINAL enemies! Yay! - Velociraptor - Centipede - Female Torso Zombie Here's a few of my personal notes, to get an idea of where we are heade…
- Update #3: Tropical Update - 31 August 2015
Recent Changes: -Blood decals -Island Map V2.0 -Randomized Trees -New Splash -Holoshop Setup -Working Helltimer -Difficulty Text -Free Soundtrack DLC -Now working on Linux? (Unconfirmed, Please test) -Misc Bug Fixes -Other important things I will edit in when I remember them. Known Bugs: -Start with no weapon. Need to look downward at the floor to pick it up. Keep up to date with our progross on Trello: https://trello.com/b/dn4MmshL
- UPDATED MONSTER! NEW ZOMBIE REVEALED! - 27 August 2015
http://i.imgur.com/BjilVm1.png This guy will be replacing our current Lead asset. One down! Please notice how generaly spooky those fingers are. Oh man.
- Update #2: Featuring Jim Update Video - 23 August 2015
Recent Changes: Bulletholes! New resolutions: 1920x1080, 1280x720 HUD has been completely redone. (Removed useless UI icons, modified some others.) The oxygen and stamina symbol now show up when you're low on them and start flashing. New default shotgun was added, with new animations and sounds. Fixed the alarm blare being too loud, same thing with the coin. Frame rate issues have been improved. Made the monsters have set speed, damage and size variables. Revomed stock assets to get ready to implement new ones soon. Doubled the stamina of the player and redid a bit of the scripting as well. Increased the time the perk messages show on screen. Fixed a crashing problem. Monsters fixes. Misc things. https://trello.com/b/dn4MmshL https://www.youtube.com/watch?v=SqhO8gynfrk&feature=youtu.be https://www.youtube.com/watch?v=KTUhH8FwyEQ&feature=youtu.be
- PAC Development Roadmap (Feat. Jim Progress Video) - 22 August 2015
Todays update is turning into tommorows update, until then check out what we've been up to: https://trello.com/b/dn4MmshL https://www.youtube.com/watch?v=SqhO8gynfrk&feature=youtu.be https://www.youtube.com/watch?v=KTUhH8FwyEQ&feature=youtu.be
- Update #1: Goodbye Greenlight! - 17 August 2015
Recent Changes: - Opendl launch issue fixed - perks now represented as cards - teleporters - way to the next map, up to 2 are playable. - added goblin rider, in about 12 minutes of gameplay - adding music and audio fx managing code - some bugs squashed, more added "With great updates come even greater bugs." -drarem :) Known bugs: YES! We found you already! Map 2 and 3 require you to pick up the pump with E. Map 3 will crash due to audio bug. Enemies won't spawn after teleporting to Map 2. Broken restart button after dying. Bulletholes have broken. Thanks, Lead! :( Coins falling through map. Broken restart button on main menu. Main menu won't dissapear? Rare bug. Thunder Thighs needs a perk card. Don't Starve perk deck icon is outdated. Text Messages are too quick to read.
- NEW MONSTER TYPE! MINOTAUR REVEALED! - 14 August 2015
http://i.imgur.com/luFeWux.png
- NEW MONSTER TYPE! ORC REVEALED! - 14 August 2015
http://i.imgur.com/5Y4atPF.png
- NEW MONSTER TYPE! IMP REVEALED! - 13 August 2015
http://i.imgur.com/2YmhbMS.png
- NEW MONSTER TYPE! REPTILIAN REVEALED! - 8 August 2015
http://i.imgur.com/yulEIeG.png
- NEW MONSTER TYPE! GOBLIN REVEALED! - 8 August 2015
http://i.imgur.com/rSrwf47.png Greetings traveller! May I show you my wares? I got the best deals, anywhere! Alright, move along now! I gotta long day kid... Time is money, friend! Be careful out there... Keep it real!
- UPDATES [15/07/10] - 10 July 2015
- Added a wave system. - Added limited time on item drops, they flicker out if not picked up in time. - Minor bug fixes.
- NOW WITH 100% MORE MEAT! - 7 July 2015
http://i.imgur.com/p6BFP8r.png "Beware that, when fighting monsters, you yourself do not become a monster... for when you gaze long into the abyss. The abyss gazes also into you.” - Friedrich Nietzsche
- UPDATES [15-07-04] - 5 July 2015
Update 20150704 Hotfix for music/openal crashing. Update 20150703 Bug squashing, not all were spiders. - Updated menus/buttons - Added collision meshes to some of the cabins and trees - Made the credits button functional - Added perk: Mario's Cleats. WIth thunder thighs they work best. You can jump on top of bugs to kill or damage them. We could use a better model for those cleats as well as a 2d image, any takers? - Added two of Brandon's music tracks to the game. Thank you Brandon! - Thought I fixed the restart and resume, but no, still broken. - Cleaned up and streamlined some code, hoping for less lag. Update: 20150626 Note that the jumping has been scaled back, you now start out wimpy. Added: - coin drops/audio - perk: Thunder Thighs (higher jumps) - egg sacs, some spiders might be pregnant and it's hard to tell until you kill them - Megatron bomb, start out with 3 in the shop. You…
- PRE-ORDER ON KICKSTARTER FOR $3! - 26 June 2015
http://i.imgur.com/MbNjZlG.png https://www.kickstarter.com/projects/1367196571/pump-action-captain-beta-build Hey guys, you still have 33 days left to preorder PAC over at our Kickstarter page. Right now a copy will only cost you $3, but we have other offers aswell. We have also joined Groupees.com as a product parter, in support of Devs effected by the Desura screw up. We will be shutting down our Desura page, so don't bother heading over there. Unless you like getting the run around.