- Patch notes 1.09 - 1 December 2025
🌱 V1.09 Update is LIVE! 🌱Hey everyone! Today’s update cleans up a bunch of funny little bugs, smooths out the language system, and fixes some items that apparently thought they were above the law of physics. Let’s dive in!🛠️ Fixes & ImprovementsUV Lights Broken UV lights will no longer keep shining like ghosts. They now behave… normally broken.Localization FixesMain Menu no longer goes mysteriously blank after changing languages.Missing text entries have been found and returned to work.Capitalization quirks cleaned up.New languages added: Spanish & PT-BR! 🎉Unfed Spawn Issue Loading a save will no longer result in “0 Unfed.” They’re back to showing up as intended.Click Collisions The Solar Light and Bush decorations finally have proper click collisions. Click responsibly.Milk Crates Milk will now drop Milk Crates again. (We’re keeping an eye on it.)Protein Bush No more dropping the e…
- Patch Notes 1.08 - 28 November 2025
Update v1.08 is here! A fresh batch of bug fixes, creature comforts, and general “why was that even happening?” improvements have arrived. Huge thanks to everyone sending reports, screenshots, and confused messages like “why is my turret full of extra guns?”Grab a snack. Here’s what changed:Bug Fixes (Certified Freshly Squashed)Fixed the final wall upgrade letting you click again, causing weird wall duplication magic.Fixed defenses randomly smoking even when perfectly healthy. They’re no longer lying for dramatic effect.Fixed defense max health displaying incorrectly after loading a save.Fixed Zombie Brains crops refusing to die (and some mutated plots acting like ancient gods).Fixed upgrading crop health to 10 turning plants into unkillable vegetation titans.Removed the spooky “ghost gun” mesh growing inside turrets. Your turrets now have exactly one gun.Removed the leftover pencil ico…
- Patch Notes 1.04 - 24 November 2025
Gameplay & BuildingFixed issue where players could edit workbenches directly.Added Free Placement Mode for building. Hold Left CTRL while editing.Fixed bug where deleting purchased but unbuilt objects did not refund currency.Fixed bug where canceling a building left the player with a negative cart balance, which was then charged on the next purchase.Fixed issue where placing more objects than the player could afford caused similar issues.Fixed issue where mutated crop plots could be placed for free.Fixed bug where Bush decorations could not be placed.Fixed Scrap pickups respawning with 0 value every reload.Fixed Mech Range 6 upgrade cost (should be 75,000).Save System & SoftlocksFixed a major issue causing save files to be lost.Fixed bug where switching languages in the main menu caused corrupted saves, spawning players inside the bunker floor at coordinates (0,0,0).Fixed issue where de…
- Patch Notes 1.02 - 20 November 2025
Achievements:Fixed not being able to unlock any achievements.Improved Achievement handling logic internally.Bug Fixes:Fixed missing text when returning to main menu. This took longer than expected to figure out, next we will be rapid firing a lot of bug fixes and QoL improvements. Have something really bothering you? Join the discord and let us know so we can fix it ASAP!!! Happy Farming -Zero
- Can't Stop Rory is OUT NOW with 15% Launch Discount - 18 November 2025
I'm not emotional, you are...Finally, after a year of hard work, hard decisions and all-nighters, Can't Stop Rory is finally fully playable on Steam! NAGA has put together a cute trailer to celebrate :)Thank you for all Pioneer Planters on Discord who've been there since the first playtests to help us shape Rory's Haven we can now make into our own...Speaking of that, joing our Discord to share your cute farm! https://discord.gg/WgD89cD5We hope that you'll enjoy the game and don't hesitate to share your honest review.What's Next?This isn't the end for Can't Stop Rory's development. We're ready to fix some weird last minute bugs that some of you might encounter, and we may have a surprise or two... We'll see 👀Have fun!CGG, Z.1, NAGA & LVLUP
- Release Update! - 18 November 2025
🛠️ ImprovementsSprinting is now allowed in Build Mode.Fixed day/night sounds not swapping correctly.Added a new dedicated nighttime music set.Improved translation system:Supports font changes.Missing lines now default to English.Increased interaction range for seed bags.Increased mouse interaction size for crop drops.🐛 FixesFixed wheat highlight texture looking incorrect.Fixed shots being able to pass through walls.Fixed stepping on seed bags pushing them through the map.Additional fixes for inconsistent click interactions.Fixed wall repair menu not clearing properly.Fixed Mech enter prompt collision.Fixed Rory’s collision while inside the Mech.Fixed multiple missing translations:Dialog box while openGuide tab“Next” and “Close” dialog buttonsWorkbench blueprint names and descriptionsFixed wall expansions being purchasable without a valid upgrade.Fixed incorrect scaling/sizing on wall…
- Dev Update - Last Playtest - 12 November 2025
Hey everyone! We’re excited to announce the final Can’t Stop Rory Playtest, running from November 12th to November 15th, 2025 (ends at 11:59 PM GMT). To join, make sure to hop into our Discord server: https://discord.gg/k7HepmhrjmWhat’s tested in this versionHere’s what we’ve been working on since the last test:Language Font Fixes – improved readability and visual consistency across all languages.Bug Fixes – tons of reported issues have been squashed to make your experience smoother.Mech Combat Overhaul – new systems, rebalanced mechanics, and punchier feel for every encounter.Turret Overhaul – improved behavior, smarter targeting, and better synergy with your defense setup.UV Light Defense – a brand-new strategic defense system that changes how you approach base protection.15 New Songs – new music tracks supporting day and night cycles to enhance immersion and atmosphere.Why This Playt…
- Dev Update - Patch V1.34.00 - 4 November 2025
ImprovementsDialog now stacks in a Que, this will resolve a bug that causes the dialog to get stuck on screen when overlapped.Workbenches:Removed mouse over highlight and light turning on during tutorialEnabled interacting (opening) while still in tutorial, don’t wait up!Berry bushes will not grow until given the task to collect them, this will make the player not instinctively try to collect the berries too early.Lowered the sun's intensity by 40%, leave your sunglasses at home!Increased stability of crop plot health systemCamera rotating is no longer locked to screen edgeCaused a conflict that when firing in the mech and turning the camera the cursor would be hidden. - ResolvedCursor returns to last location after rotating cameraMade indicators “ ! “ brighter and 25% larger. UI Overhaul:Updated UI Appearance:Updated main menuUpdated profile select screenUpdated confirmation screensUpd…
- Dev Update #7 - 14 October 2025
Dev Update — Patch V1.33.05 Tightening the bolts: map rebuilt, interaction polish, and a batch of stability fixes. A lot of small frustrations have been squashed — thanks for the reports and patience. World & Map Full map rebuild (two reworks since last update — final version landed),Added remaining foliage across the map,Broken stone walls implemented (zombies can break and climb rubble into the farm),Added scrap piles that must be cleared by the player, Gameplay & Systems Tutorial consolidated through Wink Wonk (tutorial NPC),Walls can expand and be upgraded through multiple levels from the defense workbench,Refunding implemented for crop-plot upgrades,Sun brightness now saves correctly between sessions,All buildable items are available from workbenches if you have enough scrap (no unlock gate),Backend groundwork added for future Missions, Balance & ProgressionEarly-game balance adjus…
- Can't Stop Rory is part of October Steam Next Fest - 13 October 2025
Hey Rory’s… Roriers… Ror… well, hello there! (Still working on a cool community name...)As you probably know, Can’t Stop Rory is part of this October’s Steam Next Fest, and we did a ton of updates on our demo. You’re gonna love it! (be ready) This update brings a full map rebuild, major system refinements, and some long-awaited gameplay balancing. A few old friends have retired (farewell Ivy), leaving a big promotion for your bestie: Wink Wonk!🌍 World & MapFull Map Rebuild: The entire map has been reworked from the ground up for better layout, pacing, and gameplay flow.Added Foliage: Completed placement of remaining foliage across all regions for a fuller, more natural environment.Broken Stone Walls: Introduced destructible stone walls that Unfed can now break through and climb over, creating more dynamic breaches.Scrap Piles Added: New scrap piles scattered throughout the map must be…
- Can't Stop Rory X Steam Next Fest - October 2025 Edition! - 9 October 2025
Hellooooooooooooooo,Yep, that's an exciting one!Can't Stop Rory's Demo will be at Steam Next Fest, and yep, that also means that we're quite close to the release...We're so excited to finally show the exciting treats we've prepared for you, but stay tuned, it arrives only on October 13 - 10am PST 😊See you there, and share the game to your friends!NAGA & CGG
- Can't Stop Rory X Six One Indie Showcase! - 18 September 2025
Yep, another one!We're super excited to be part of the extended selection of the Six One Indie Showcase! As we're approaching the release of Can't Stop Rory (👀) we have more and more things to announce, so join our Discord to stay updated: https://discord.gg/yJv7TtpEYou can also try the Demo here: Cheers for your support, on our side we'll keep cooking!CGG & NAGA
- Update V1.22.12 - 9 September 2025
New Features:Added Toggle SprintAdded Wink-Wonk To Intro AreaAdded Notification Icons To Tutorial ObjectsFixes:Follow Camera - Now SavesToggle Sprint - Now SavesTurret Not Being Able To PlaceTurretImproved TargetingFixed Getting Stuck And Not ShootingWill Target The Closest Zombie Per ShotAdded SFX To Charge UpAdded VFX To Barrel On ShotIncreased Base Range 10m -> 12.5mIncreased Turret Damage 1 -> 2Increased Bullet Speed by %50
- We are part of the BIG Fall Showcase! - 2 September 2025
Hey Everyone!As you may know, we released our demo on August 20th, and the amount of love and support we’ve received from you has been incredible. It truly helps us make the game even better, so thank you! Now for the big news: we’re part of Clemmy’s Best Indie Games Fall Showcase 2025!🎉 The event runs from September 2nd to September 9th. Check out the Steam Event here: https://store.steampowered.com/curator/26397247-ClemmyGames/Watch the stream here: Thanks again for being with us on this journey🧑🌾🐱
- Hot-Fix V1.22.11 - 31 August 2025
Fixed: Dialog at nightfall getting stuck.,Double charging for buildables.,Cart amount only shows once.,Improvements: ~ Follow camera mode ~ Slowed down character rotation speed,Added spring arm collision (camera doesnt clip through walls),Added camera re-centering, You can still rotate the camera but it will return to behind Rory when released!
- Small Patch - 31 August 2025
Fixed resolution setting not actually setting.(WIP - these settings do not save!)Added Follow Camera Mode to optionsAdded Volume Slider to options Reworked the logic behind the scenes for the economy, preparing for new currency types that are coming soon!
- Hot-Fix V1.22.06 - 24 August 2025
Fixes:Fixed issues with saving while doing actions causing reloading to be bugged.Adjusted.Fixed Berry Bushes not respawning.Adjusted Economy for progression.
- Hot-Fix V1.22.05 - 24 August 2025
Added notification icons to guide players through tutorial. Adjusted Audio for Cryo pod and Tube. Economy balancing for improved early game flow. Added Main Menu Pop-Up.
- Hot-Fix V1.22.04 - 22 August 2025
Changes: Added Ivy Dialog Notification Lowered Bunker room costs to upgrade. Lowered XP to level up. Added Unstuck button. Added collision to NPC buildings. Adjusted bullet collision. Updated text in panel screen to better communicate what the player needs to level up.
- Demo - 21 August 2025
Fixed Interactions not working on the Farm Fixed Reloading saves launching Rory Lowered Reputation needed for progression Added Notification For Ivy Adjusted Volume levels.