SPSTEAMPULSELIVE ANALYTICS
Soulmate: Dice In Love / 灵侣:骰抱爱人

Soulmate: Dice In Love / 灵侣:骰抱爱人 Steam news

TEMagicGames | Q4 2026 | game

Coming Soon

GameSteam Store content

CasualIndieRPGStrategy

  • Steam app typegame
  • Steam App ID3783590
  • PriceNo longer available on Steam Store
  • Release dateQ4 2026
  • DeveloperTEMagicGames

Soulmate: Dice In Love / 灵侣:骰抱爱人 news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID3783590
  • PriceNo longer available on Steam Store
  • Release dateQ4 2026
  • DeveloperTEMagicGames
  • PublisherTEMagicGames
  • Parent gameNot available

Genres: Casual, Indie, RPG, Strategy

Company pages: Developer: TEMagicGamesPublisher: TEMagicGames

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Soulmate: Dice In Love / 灵侣:骰抱爱人 Steam news

Soulmate: Dice In Love / 灵侣:骰抱爱人 news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Game Production Progress Report 1 - 9 January 2026

    Hello everyone, I've made some updates to the game.1. I added some simple animations to the character sprites displayed during Story Scene and implemented transition effects for background changes.While this technique might be a bit outdated, for a low-budget game like mine, I'll try to implement it as long as it enhances the game's quality. ^_^2. Added a Operational Tutorial to help players unfamiliar with dice-based roguelikes quickly grasp the gameplay!3. I've switched from 3D physics dice to 2D dice. This was a difficult decision.For dice enthusiasts, 3D dice like in "Astrea: Six-Sided Oracles" or "Spellrouge" offer a more immersive experience.However, lacking expertise in 3D physics calculations, I couldn't figure out how to achieve faster dice roll results.During my own playtesting, waiting for dice results took an unacceptably long time—typically 3 to 5 seconds per roll.I found i…

  • I am currently developing a new game independently. - 21 November 2025

    Hello everyone, I'm Zhao Kuo from TEmagicgames. I previously developed the indie game ETAINE: MAGIC SURVIVOR on my own.https://store.steampowered.com/app/2508890Then, thanks to ETAINE: MAGIC SURVIVOR, I gained the recognition of artist Arkham, and we became partners to co-develop ETAINE : MAGIC LINK DUNGEON.https://store.steampowered.com/app/3362090/Etaine__Magic_Link_Dungeon/Our initial development flowed smoothly, but Arkham's personal circumstances changed unexpectedly, forcing him to temporarily step back from indie game creation. This slowed progress on ETAINE : MAGIC LINK DUNGEON.So I had no choice but to independently develop another game——SOULMATE: DICE IN LOVE, since I couldn't just wait around.Since I was making this new game solo with limited funds, and I'm not skilled in art myself, its quality fell short of ETAINE : MAGIC LINK DUNGEON.But I poured the same passion into this…

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