Trials of Valor news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players3 · 5 October 2026 - 18:43:39 UTC
- SteamPulse tracked peak40
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score95% positive
- Total reviews100
- Release dateMar 5, 2026
- DeveloperArmored Goblin
- PublisherArmored Goblin
Genres: Action, Adventure, Indie, RPG
Company pages: Developer: Armored GoblinPublisher: Armored Goblin
Trials of Valor Steam news
Trials of Valor news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- 2.0.1 - Small fix - 11 August 2026
Enabled Abobro's Lucky Charm to appear in Endless Mode. It was set to only appear at Ascension 1 or higher, which made it not appear in Endless Mode. Enjoy having 100% positive modifiers on your gear pieces if you're lucky enough to find it in game!
- Version 2.0 - Endless mode, player camp and lots of new content! - 10 August 2026
We're excited to launch version 2.0 of Trials of Valor! This is our biggest update since launch, by far! We think it's fair to call it 2.0 as it includes a brand new game mode, many improvements and over 70 new charms!!! Endless ModeThe main star of the show is the new Endless mode where you'll try to survive as far as possible, while battling enemies that grow in strength after each defeated Elite encounter.After each fight, you get a randomized choice of materials that will help you survive.You can spend these resources to construct different Crafting Stations in the Camp and use them to gain a wide array of benefits.SpellbookAfter constructing the Spellbook, you can use it to learn a new ability, similar to the normal mode where you get to pick 1 out of 3 abilities after some fights.AnvilThis is used to forge items where you'll also be able to pick a modifier that gets applied to tha…
- The history and the future of Trials of Valor - 10 August 2026
Rest in peace, my keyboard!The other day, I realized how long I’ve been working on the game when a key broke on my keyboard. It completely snapped off, leaving a piece of plastic inside the switch that I still didn't manage to get out. It doesn’t matter too much, because my beloved white-colored Logitech G915 TKL keyboard is so well used at this point that it’s barely white anymore. Despite regularly cleaning the keyboard, it builds up dirt so fast that it switches color from white to white-ish in a week's time. It served me well over the years, but it’s time to retire this amazing keyboard (and get the same model in black).A picture of a new keyboard. Sorry, I won't show the state of my current keyboard. Just trust me, it's beyond repair at this point...Version 2.0We're about to launch version 2.0 of the game and figured it would be interesting to make a post about the history (and the…
- Version 1.6.2 - 4 July 2026
Hello everyone! ⚔️ Version 1.6.2 is live with a handful of bugfixes. The next major patch will have something epic we've been working on, but we didn't want to wait with patching said bugs. We'd like to begin this post by thanking some of the players who found some of the bugs mentioned below 💖 You're awesome! It means the world to us that you take the time out of your day to help us improve the game. Here's the list of some of the fixes:Fixed a bug where moving abilities on the Rogue could result in having the affected abilities unable to execute in a fight (exiting to the menu and pressing continue made them work again).Fixed a bug where you couldn't die properly from an event. You will now be able to die by sacrificing health or digging in poisonous stumps too many times in events (again) 🗺️Improved the save system to first save to a backup file and only commit the save when no err…
- ☁️Steam Cloud integration☁️ - 16 June 2026
We're happy to announce that we use Steam Cloud to store your progress now! This means that anyone who wants to play the game on multiple machines can continue on the same progress as your other devices. Overall, you as a player, don't have to do anything special to make this work. If you only use a single device to play this game, this update won't affect you in any way. However, If you get another machine in the future, or reinstall your operating system, your progress will be synced to your new machine 👍Multiple users on the same machineIn the most recent update (version 1.6), we made some small but important changes to the save system. Any sort of progress in the game is now stored 'per Steam user', meaning multiple people can share a PC and the progress is tracked 'per user'.Small warning⚠️If you have already played on multiple devices, it's recommended to open the game on the dev…
- Hotfix Version 1.6.1 - 15 June 2026
Fixed a bug where bleed stacks would be based on the enemies Max HP instead of your own, which could result in heavy damage taken on bosses. Sorry for the inconvenience!
- Version 1.6 - Summoning Update - 15 June 2026
It's here! Summoning has been a popular request ever since we had our first playtest sessions. We always loved the idea of including summoning, but at the same time, we didn't want to muddle down the fighting area and cause too many distractions. In this update, we found a middle ground that works well. This update delivers 4 new subclasses!We added one new subclass for each main class related to summoning. The 4th one is the long awaited mystery warrior subclass.Each character receives unique Armor ascension pieces. Their starting abilities can be upgraded through the "book event" that allows upgrading.Creatures to summon! 👾There are 7 creatures you can summon and 3 different types of creatures - mushrooms, bugs and bats.Example of the Ice Bug creature(The above picture also highlights some improvements we've made to the tooltips - bigger text size and the ability to minimize the tool…
- Version 1.5.2 hotfix - 17 May 2026
Fixed some issues related to the new Blood abilities that could make the current fight "softlocked".
- 1.5.1 hotfix - 17 May 2026
Excluded an item from appearing as a chest reward (it was not equippable and meant to be excluded from the game). Reported by one of our beloved players in our Discord channel, thank you!
- Version 1.5.3 hotfix - 17 May 2026
Fixed an issue where the Charm "Loaded out" would show the same selection of Charms after being refreshed. Fixed a bug where moving certain abilities on the ability bar could fail to remove the related ability logic (only affected abilities that had a special type of script attached to them and only occurred under special circumstances). Thanks again for reporting these issues! 😀
- Version 1.5 - New Blood themed content - 16 May 2026
Hello! We've expanded the blood / bleed playstyle even further, to make sure the playstyle is more fun and viable. Whenever you play a self-bleed build, you'll have to find a balance to sacrifising health to gain damage. With the most recent tools and abilities we added, this will be more viable than ever before. New abilities! 🩸The blood themed abilities can be used by all classes. We also added two bonus abilities outside of the Blood theme. New EquipmentEvery class got their own "Blood Armor set" with various stats. We also added some new weapons ranging from epic to legendary rarity that complements the set.Here's the full set bonus shared among the charactersVial weapon typeA player suggested we add some alchemy themed things to the Wizard, so we added some throwable vials that applies poison / fire when thrown. Shop changesMore varied loot in the shopsYou will see more varied loo…
- 1.4.1 hotfix - 26 April 2026
Fixed an issue reported by a user where the map camera kept moving on its own. This never showed up in any playtests, so we'll assume this issue is very rare to encounter. This gave us a good opportunity to tidy up the map camera code and make it more streamlined with how gamepads are used to move the camera. Fixed an issue where the same chest event could appear multiple times on Chapter 1 (the actual chest nodes, not the question mark nodes).
- Version 1.4 - Improved map generation + new fresh content - 25 April 2026
Hello again! We're back with more changes that will keep your runs interesting! This time, we improved the map generator for Chapter 1 and 2 (chapter 3 is already different) and we also made lots of tweaks with higher ascension levels in mind. There's also a heap of cool new gear modifiers and charms added.Map changes 🗺️There's chests everywhere! The chest nodes used to exclusively spawn on row 17 and always contained a selection of "greater charms". We scrapped the fixed spawning positions and added 9 new chest events!🪙 There will be between 4 to 7 visible chests scattered around the map. Two of them can spawn on the first half of the map and the rest will spawn on the second half. The normal event nodes (?-nodes) will include between 0-3 randomly selected chest events. Since the chests no longer spawn at a fixed row, it's possible to pick up several chests by picking a certain path.…
- 1.3.1 hotfix - 20 April 2026
Fixed an issue where you could purchase unowned loadout charms multiple times Added logic to not display duplicate loadout charms (for the users who accidentaly purchased the same charm multiple times) Increased Jeff's generosity loadout charm to 999 (used to be 0 and was meant for early purchasers of the game)
- Version 1.3 - Controller support improvements + 20 new charms! - 19 April 2026
Hello everyone! We've been working hard on some really cool updates. This update gives controller users some much needed quality of life changes. On top of that, every player gets to see some new cool charms to create new builds with.General changes20 new charms!We added charms to support a wider array of playstyles. There's even two charms that automatically sells any items left behind on the reward screen! 🪙💰Every new charm added is accessible to all classes and some of them can help support really powerful builds. Gamepad improvements / UI No more virtual controller mouse 🖱️🚫We removed the virtual controller mouse entirely and improved every window to be fully functional with a gamepad. Every menu, every action, can be reached using either navigation (Dpad arrows / joystick) or by holding a button (shown by a button-glyph). Improved ability placementThe flow of selecting an abili…
- 1.2.2 Hotfix - 29 March 2026
Fixed an issue where the game would fail to start a fight when the system language was set to Turkish. There’s still a known issue where certain characters may appear as the Turkish “i” instead of the intended one. This issue is just cosmetic UI-issue and doesn't affect the gameplay. This will be addressed in a separate patch soon.
- 1.2.1 Hotfix - 28 March 2026
Fixed a bug where saving on row 23 (close to the end) on Chapter 1 would bring you back to the start of the map if you quit and chose "continue". Venomite was missing the newly added effect for unblockable attacks, which printed an error to the log. We didn't notice that this caused any issues, but we fixed it just in case. The Assassin will now have a slightly brighter dark color on her outfit because the old dark color looked a bit unnatural.
- Version 1.2 - New Abilities, Luck stat and general improvements - 27 March 2026
This week, we added 6 new abilities to the Warrior / Templar + 1 new ability for EVERY class in the game. We also reworked the loot system and introduced a character stat to decide what loot you're given. Warrior / Templar abilitiesHere's a sneak peek of the abilities!New abilities for each classWe added a new event where you can gain a completely new ability depending on what class you're playing. We can't reveal more information, so go and try to find it! 😁Tooltip on statsHovering over a stat gives a description of what it does. Luck stat 🍀Luck decides how likely you are to receive an item that is of a higher rarity compared to what you have equipped.50 Luck means you have a 50% chance to receive an item of higher rarity. Luck only affects item drops up to Epic. This means that any item given (outside of shops) have a chance to either be the same rarity or one rarity higher. New sub…
- 1.1.2.1 Hotfix - 22 March 2026
Small hotfixFixed a bug where the Ability Reward Window allowed you to place an ability on any bar. For instance, you could place "Blade Dance" on the Rogue's Secondary Bar, but would be unable to execute it since it require Daggers.
- Version 1.1.2 - More enemy types + Chapter III rework - 20 March 2026
Another week, another update!This week, we added an effect that tells you when an enemy executes an unblockable move. We also added some new Elite enemies that appears in all Chapters. Just like last week, here's a sneak-peek at the new enemy types.BastionThis guy can be a real end-runner. Try to figure out a strategy to beat him, because he will mess you up 😁Bastion has three variations based on the current chapter, each variation comes with some new moves. Elite WerewolfThis Werewolf has learned some new tricks.Visibility in fight Just like last week, we continued our work on improving visibility in fights. We tweaked some more effects, including "Rain of Arrows" (as reported by a user). Said effect will be more transparent and less distracting. Crow / Crow's CathedralWe made some improvements to the boss fight in Chapter 1. We altered the lighting and improved Crow's projectiles to…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 11 August 2026 | 2.0.1 - Small fix | 1840310314353502 |
| 2 | 4 July 2026 | Version 1.6.2 | 1836506165572888 |
| 3 | 15 June 2026 | Hotfix Version 1.6.1 | 1835236783572157 |
| 4 | 17 May 2026 | Version 1.5.2 hotfix | 1832700592796040 |
| 5 | 17 May 2026 | 1.5.1 hotfix | 1832700592796039 |
| 6 | 17 May 2026 | Version 1.5.3 hotfix | 1832700592796038 |
| 7 | 26 April 2026 | 1.4.1 hotfix | 1830797770240879 |
| 8 | 20 April 2026 | 1.3.1 hotfix | 1830163047265330 |
| 9 | 29 March 2026 | 1.2.2 Hotfix | 1828441623108068 |
| 10 | 28 March 2026 | 1.2.1 Hotfix | 1828441623106415 |
| 11 | 22 March 2026 | 1.1.2.1 Hotfix | 1827626365761504 |
| 12 | 23 February 2026 | Steam Next Fest! Patch notes - D26.1.0 (Demo) | 1825093633194727 |
| 13 | 15 February 2026 | Patch D26.0.3 (Demo) | 1824644522844041 |
| 14 | 3 November 2025 | Hotfix 0.7.0.1 | 1815034433007474 |
| 15 | 1 September 2025 | Version 0.4.2 | 1809235871723322 |
Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.
