Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 3792680 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | No longer available on Steam Store |
| Free to play | No current Steam offer |
| Discount | Not available |
| Original price USD | Not available |
| Current price USD | Not available |
| Release date | Coming soon |
| Developer | Rangen Studios |
| Publisher | Rangen Studios |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | No user reviews |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | Not available on Steam Store |
Short description
Open-world survival horror game based in 2030, two years after the "cure". Build, survive, and find the truth of the horrors unknown.
About this game
Story The year is 2030, the world lies in ruins following the end of World War 3.. and civilization. We all believed that the apocalypse would be brought on by nuclear weapons.. but its so much worse. In May of 2025, Rangen Chemical released what was called the “cure". 2 years later after the “cure” was released to the population, people started having horrid reactions, mostly violent, and this was just the beginning. Nations fell as quickly as cities did... You are one of the few that are immune to the cure. This is ground zero, Ashveil Island, the home of Rangen Chemical. Experiments, Projects, and horrors unknown were made and stored here. Do you dare risk your life to save the world? With thousands of items of carefully planned pieces of lore can you find the truth? Features: Singleplayer, Multiplayer, and server hosting Interactive world: Everything you see can be manipulated and moved, anything that has some sort of inside or storage will be able to store things (table with a small cabinet on the bottom for example) These things found in world can be scrapped or used as parts to craft other things Inventory System: Grid-style inventory with unique item shapes. Different Equipment and clothes determine Slots (baggier and bigger stuff will carry more) Containers that can be moved by simple interaction of picking it up (items stay inside) Weight system affecting speed Base Building and defense system: Hologram placement system. In-depth turret design Turrets (configurable: you start with a base but can configure it to have armor or different guns for different needs) Gun attachments: Flamethrower, MG42, M109, .50 Machine Gun, 10mm AT, Minigun Interactive Turret Building (need to make room for ammo storage, power hookup, guns, feeding belts to storage, and armor hard points) Realistic Weapons handling and Ballistics: Jams, failure to feed, round drop, material penetration, etc. Mag Check required to see rounds remaining In-depth reloading - Choose the Grain, Bullet Material, Casing Material, and Tip Color in an interactive workbench. (Each choice effects dmg, pen, travel speed etc.) Combat System: In-depth system for both gunfighting and hand to hand combat.…
Supported languages
English * * languages with full audio support
