- Fixes and OST - 22 September 2026
I had a couple days between trips, so I fixed some bugs you’ve reported (thanks to all of you, particularly for using Send Feedback to include screenshot and logs).Next week I expect to start experimenting with changes that could address some of your non-bug feedback about challenges. Soundtrack and Supporter BundleThe official Thousand Hells: The Underworld Heists soundtrack is now available. Neha Patel brings you her rich vision of a treacherous journey from which you may not return intact. Listen, and allow your understanding of the world of Thousand Hells to deepen in these lossless WAV files: Or you can complete the collection with the Supporter Pack bundle which includes the base game, the Eternal Supporter DLC and the soundtrack: Here’s the fixes in this update: Fixed cases where “All Back” achievement was awarded incorrectly Added an option to help in the “boss battle” in Commod…
- Reading your feedback + Support the dev DLC 🔥 Thousand Hells dev update - 14 September 2026
Hey Hell-farers, It's Alexandra from Kitfox reporting in while David is away on vacation. Thank you to everyone who has picked up the game already and has shared your heisting adventures with us. The wins have been glorious and the losses have...also been glorious! If you haven't already, please give us a review on Steam. Even a single review makes a huge difference and helps narrative sickos find the game! We're also working on getting the soundtrack up on Steam so stay tuned for that. Regarding the feedback on game difficulty We've read all your feedback about the difficulty level and the lack of information when you make a character action/how the dice rolls work. We absolutely hear where you're coming from and understand that a little more information in-game would alleviate a lot of frustration. David needs a bit of a rest after working hard to get to launch. So please be patient.…
- Update Notes for 1.0.5 - 12 September 2026
I’m taking a vacation, so there won’t be any updates for a bit. But please use “Send Feedback” from the game to let us know about anything that seems wrong. That goes into our tracking system and won’t fall through the cracks. We did want to make sure our latest fixes are in your hands: Fix possible crash returning to Eternal City A couple story tiles are useful in more circumstances Avoid possible weird phrasing returning to Eternal City
- Update Notes for 1.0.4 - 11 September 2026
Tweak some supply gains so they won’t be hidden by being immediately eaten up Fix bugs visiting the mead hall after losing a team member if someone avoids temptation A couple story tiles have more accurate feedback Typo at the start of Love Lost
- Update Notes for 1.0.3 - 10 September 2026
• Insight goes up faster (press the Insight button to the left of the bags when you need to see the odds) • Insight pips should always be visible, even on a tall tile • Fixed various bugs that could occur after you lost a team member • Fixed a problem picking a sidequest • Added more possible names for team members
- Update Notes for 1.0.2 - 8 September 2026
This is a quick fix for a player-reported issue at the River of Swords. It also adds a few map symbols, ties up a narrative loose end for one ending, and fews a couple bugs.
- Thousand Hells is Out Now! - 8 September 2026
Attention Hell-farers, The gates of hell have opened and Thousand Hells: The Underworld Heists has emerged, freshly released! Watch the Out Now trailer: Troubled residents of the Eternal City call upon hell-farers to travel to the underworld to solve their problems. Your team of grizzled adventurers are ready to face the trials of hell but will this be their final mission? Features: Customize your character and build a party with unique skills and traits. Over 280 Dynamic Narrative Encounters: Choose the best option and use your party’s skills to advance with your body and mind intact. Life or Death Choices: Multiple paths for every encounter. Take a risk for big payoffs or play it safe to keep your party healthy? Highly Replayable: Create a new unique quest or retry failed missions. Your cast of helpers changes each time. Experience Every Underworld: Whether you’re following in Orpheus…
- 29 Minutes of Gameplay - 2 September 2026
We're less than a week away from launch and we're so thrilled you'll be joining us in hell. We saved you a seat! Gameplay Preview To prepare for your jounrney, here is the first 29 minutes of gameplay of The Princes, a mission where you must rescue the Queen's sons from hell. In the video, you'll see character creation, recruiting your team and several narrative encounters before reaching the gates of hell. You'll need to play the game yourself to see what happens next! Reddit AMA We are going to be hosting an AMA on r/Games where lead developer David will be answering your questions about the game, underworld mythologies and anything else related! Join us on September 11th at 11:00 am PT/2:00pm ET at https://www.reddit.com/r/Games/ And with that, we're going back to prepping for the launch, see you VERY soon! -Alexandra
- The World of Thousand Hells: In the Choices Matter festival! - 10 August 2026
Hey Hellfarers!We pity the unsuspecting visitors to the Choices Matter festival showcase, with Thousand Hells jumping out at them with demons, horrors, and decidedly strange... things in the ancient underworlds. Thanks for letting us join, Telltale!We decided to take the opportunity to have David Dunham (creator of Thousand Hells, Six Ages, King of Dragon Pass) explain what exactly is going on with the setting and world in the game. Check it out on YouTube:A few choice quotes:"if folk from the Eternal City can reach \, they also have ways to reach each other""the Infernal Chancery handles diplomatic relations between the different underworlds, and has a consulate""Soulflayer's Prison \ or the Infernal Judiciary""you might also have to dig up information at the Infinite Library"I've never been so excited for underworld bureaucracy in my life. I hope one of my team-members has the 'detail…
- Thousand Hells is coming September 8th! 😱 - 29 July 2026
Attention Hell-farers! We are pleased to announce that we will be taking a trip to hell very soon! Thousand Hells: The Underworld Heists is releasing on September 8th. Watch the new trailer and hear the harrowing tale of a veteran hell-farer: If you're willing to take on the trials of hell, we invite you to gather your party and join us. But be warned: Not all of you will make it back in one peice. Features: Customize your character and build a party with unique skills and traits. Over 280 Dynamic Narrative Encounters: Choose the best option and use your party’s skills to advance with your body and mind intact. Life or Death Choices: Multiple paths for every encounter. Take a risk for big payoffs or play it safe to keep your party healthy? Highly Replayable: Create a new unique quest or retry failed missions. Your cast of helpers changes each time. Experience Every Underworld: Whether y…
- Thousand Hells is coming Fall 2026 - 6 June 2026
Hello Hell-farers! We are pleased to announce that Thousand Hells: The Underworld Heists, will be releasing Fall 2026! The new narrative trailer shows off one of the missions you might take on: An Underworld Anthology Choose your story, picking from a wide variety of missions, ranging from rescuing a pirate to robbing a demonic bank to saving the world from a menace from hell. They can take place in a different hell, each with its own distinctive look and denizens. You can pick it, or challenge yourself with a random underworld. Recruit your teammates Build a party with a variety of skills to handle whatever challenges hell might bring. Your heroes change every playthrough and be careful because not everyone gets along... Tactical Narrative Encounters Fight, sneak and persuade your way through the trials of the underworld. Match your team's skills with the best methods for clearing the…
- Thousand Hells at the Story-Rich Showcase - 26 May 2026
Thousand Hells: The Underworld Heists is a part of the Official Selection at the Story Rich Showcase. We have some exciting news prepared so make sure you tune in on June 6th to watch the show. You can watch the show on Fellow Traveller's Youtube or Twitch channel.
- Get To Know Your Team - 10 March 2026
A good heist film is about the characters, not just how they overcome obstacles. Our heist game tackles both of these elements with character traits. These are an individual’s talents, abilities, and idiosyncrasies. You’ll pick them for your avatar (the player character), and the game procedurally generates them for your team members. Traits include broad archetypes like Mastermind or Demonologist, talents like Animal Whisperer or Intuitive, training such as Combat Trained or Literate, and aspects of personality like Charismatic, Resolute, or Bloodthirsty. Unlike my previous games (King of Dragon Pass or Six Ages) which have both skills and personality traits, in Thousand Hells traits cover everything about a character, and feed into the tactical narrative game. And unlike games like Wildermyth, which gives traits a numeric rating, you either have one or not. Character creation involves…
- Underworld Spotlight: The Other Sun - 22 January 2026
Thousand Hells is a game about performing heists, jailbreaks, and other quests in a variety of mythic underworlds. Each mission will take you to one of several underworlds. Even an experienced hell-farer will find surprises, but I can give a quick orientation for the underworld I wrote, the Other Sun. Having multiple underworlds helps make each playthrough unique. But with multiple settings, we can’t easily create an entire game worth of lore for each one (as in the Six Ages games). So instead, we borrow and remix mythology. For example, Robin Laws derived the Great Below from the ancient Mesopotamian underworld. That’s less familiar to most players than a place like Hades from Greek mythology, and like Robin I wanted to start with something that could provide inspiration but wasn’t well known. I came up with the idea of trying to find really early underworld myths, which made me think…
- Tactical Narrative Encounters - Thousand Hells Devlog #2 - 3 December 2025
Welcome back Hell-Farers, It's Alexandra from Kitfox with a new devlog from David! Today we'd like to show off the encounter system in the game. Your party will come across a variety of challenges including combat and non-combat encounters like crafting, dealing with the gods or David's favourite, scuttlebutt. In fact, there will be over 20 different types of encounters for you to experience. Watch the devlog to see David talk more in detail about tactical narrative encounters and demos one in-game: You can also read David's musings on the narrative system here: In many ways Thousand Hells is a typical narrative game. You’ll make choices that direct the story or build your character. But I think the tactical narrative game that Robin Laws and I came up with is innovative. It’s “tactical” because it doesn’t deal with larger decisions like “do we persuade or attack the guardian,” but rath…
- Mythic Inspirations - Devlog #1 - 29 September 2025
Greetings Hell-farers! It's Alexandra here from Kitfox with the first Thousand Hells devlog in both video and text form. Game Director David was really excited to share his inspirations for the game, some you might not expect. You can watch the video on the Kitfox Youtube channel: You can also read the text version of the update below (not a transcript of the video): Although other computer games have shaped the design of Thousand Hells, I think my game is more influenced by non-game media. The Epic of Gilgamesh is perhaps the original story of a hero traveling to the underworld in search of a prize. Also from Mesopotamian mythology is the goddess Inanna, who visited the underworld. Before we started working on the project, Robin Laws had recommended the book First Ghosts, which helped fill in details on how to deal with the dead. You’ll see all this interpreted as the underworld called…
- 😈 Announcing Thousand Hells - 7 August 2025
We’re excited to announce that we are publishing the underworld tactical narrative game Thousand Hells. Taking place in a new fantasy setting, Thousand Hells is a departure from the world of Glorantha from A Sharp's previous games, King of Dragon Pass and Six Ages. Wishlist the game now: https://store.steampowered.com/app/3794210/Thousand_Hells/ Here's the announcement trailer which shows off the mythological setting and gameplay Please give it a watch, and share it with anyone you think might enjoy it: Features Dynamic Narrative Encounters: Choose the best option and use your party’s skills to advance with your body and mind intact. Highly Replayable: Create a new unique quest or retry failed missions. Your cast of helpers changes each time. Experience Every Underworld: Whether you’re following in Orpheus’s footsteps to rescue a loved one or save the Eternal City from an insect plague,…