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Zombie Survivor

Zombie Survivor Steam news

TAYIER | Jul 17, 2025 | game

Released

0players observed · 24 September 2026 - 23:40:26 UTC

ActionIndieEarly AccessSteam Store

  • Latest observed playersNot available
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  • Units sold (VGI)No data available
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Zombie Survivor news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateJul 17, 2025
  • DeveloperTAYIER
  • PublisherTAYIER

Genres: Action, Indie, Early Access

Company pages: Developer: TAYIERPublisher: TAYIER

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Zombie Survivor Steam news

Zombie Survivor news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • More Dynamic Audio - 26 January 2026

    Audio and sound effects are enhanced so that no more repetitive bothering sounds

  • 📊 New Feature – Session Report Arrives! - 19 October 2025

    Hey Survivors,We’ve added a brand-new feature to help you understand your performance and progress in each run!📈 Session ReportAt the end of each game, you’ll now see a detailed breakdown of where your experience points came from.Learn which weapons, or abilities contributed most to your XP gain.Perfect for players who love optimizing builds and strategies!This is just the first step toward richer post-run insights—we’ll continue improving the report system with more stats and visuals in future updates.Thanks for playing and sharing your feedback—it’s what keeps Zombie Survivor evolving.Stay sharp, stay alive. 🧟‍♂️ — The Zombie Survivor Team

  • 🧟 Weekly Update - Sep 11, 2025 – Shadows, Snipers & Smarter Arenas - 11 September 2025

    Hello Survivors, This week we’ve focused on polishing the gameplay feel and tightening combat dynamics. Here’s what’s new: 🌑 Visual Depth Upgrade * Added circular shadows beneath both enemies and players for a stronger sense of depth and immersion. * Shadows now use a reusable component for consistent visuals across all entities. 🎯 Sniper Rifle Fixes * Sniper bullets now properly ricochet and only target enemies (no more weird interactions). * Adjusted weapon classification for better consistency across sniper rifles. ⚔️ Arena Improvements * Refined arena limiter mechanics: increased activation chance and smoothed radius handling for fairer, more intense wave battles. 📢 Community Hub * Added a Discord server icon directly on the home screen—join us, share feedback, and survive together! That’s all for now—jump in, test the new feel, and let us know what you think. Stay sharp, stay al…

  • 🧟 Weekly Update - Aug 18, 2025 – Smarter Waves, Sharper Fights! 🧟‍♂️ - 18 August 2025

    Hi Survivors, This week’s update brings some exciting changes to keep the battlefield even more intense and dynamic: 🧨 New Wave-Based Deployment In addition to the continuous zombie flow, enemies can now arrive in group-based waves. This lays the foundation for upcoming subroutines and opens the door to richer, more varied encounters. 💥 Boss Fight Encounters Wave deployments now come with a small chance of triggering a boss fight. During these battles, your movement area will be restricted until you clear out all zombies—escape is not an option, only survival. ✨ Visual Feedback Upgrade Zombies now flash white when hit, giving clearer impact feedback and making every shot feel more satisfying. That’s all for this week’s drop—thanks for playing, and keep your weapons loaded. The horde is always watching… — The Zombie Survivor Team

  • Weekly Update – August 11, 2025 - I18N - 11 August 2025

    Hey everyone! This week’s patch focuses on making the game more accessible to players worldwide and helping new adventurers find their footing. We’ve also tackled a pesky animation glitch that some of you reported—thank you for the feedback! 🌍 New Language SupportWe’ve expanded localization so more players can enjoy the game in their native language. The following languages are now fully supported: Simplified Chinese German Japanese All menus, UI elements and gameplay instructions are translated for a smoother experience. 📖 Player Guide AddedNew to the game? We’ve got you covered! A built-in guide is now available from the main menu, complete with tips, explanations, and settings to customize how you view the guide. 🕹 Animation Fixes Fixed an issue where player animations could appear “torn” or out of sync in certain actions. Animations should now appear smooth and consistent. That’s…

  • Weekly Update - Aug 4, 2025 - Roll/Dodge - 4 August 2025

    Hey everyone!We’ve been busy polishing core systems and making gameplay feel smoother and more intuitive. Here’s what’s new in this week’s update:⚔️ New Endurance & Rolling MechanicWe’ve introduced a roll/dodge ability, fully integrated with a brand-new endurance system.Your endurance now affects how often you can roll, adding a layer of strategy to movement.The UI has been updated to clearly display endurance levels in real-time.🎯 Adaptive Weapon SelectionNow supports both radial and linear layouts for smoother input handling—whether you're using mouse, keyboard, or controller.Behind the scenes, we’ve improved weapon range validation and target filtering for more accurate combat behavior.🧰 UI & Settings PolishMajor refactor of UI elements, including the removal of unused labels and cleaner integration of player indicators like endurance.The settings system has been rebuilt with bette…

  • Weekly Update - July 29, 2025 - Introducing the Fire Bottle Ability! 🔥 - 29 July 2025

    Hey everyone! This week, we’re excited to add a brand-new ability to spice up your gameplay — the Fire Bottle! Now you can drop a fiery bottle that creates a burning patch on the ground, adding a whole new layer of strategy and chaos to your battles. Update Highlights: New Fire Bottle Ability: Throw a fire bottle to create a persistent fire patch that damages enemies over time. We can’t wait to see how you use this new power! As always, keep the feedback coming so we can keep improving the game. Happy gaming! — The Dev Team

  • Weekly Update - July 21, 2025 - 21 July 2025

    Hey everyone! This week’s patch brings important fixes, better visuals for explosions, and a major balance pass for one of our deadliest enemies. As always, thank you for your continued feedback and support! 🛠 Bug Fixes Fixed a bug where switching from a long-range weapon to a short-range weapon would still cause it to fire at out-of-range targets. Weapon range is now properly applied after switching. 💥 Explosions & Visuals Explosion-related objects have been enhanced: New explosion animations for improved clarity and visual impact. Explosion sound effects have been added (previously there were none), bringing explosive weapons to life. The Bomber ability has been refactored for smoother visuals and more consistent behavior. ⚖ Enemy Balance Mutant3 has been rebalanced: This enemy, known for being a deadly blood sprayer, now behaves more fairly in high-level encounters. Mutant3 unleash…

Patch notes and updates

S.noRelease datePatch nameGID number
126 January 2026More Dynamic Audio1822556746167969
219 October 2025📊 New Feature – Session Report Arrives!1813674389046911
311 September 2025🧟 Weekly Update - Sep 11, 2025 – Shadows, Snipers & Smarter Arenas1810503566414892
418 August 2025🧟 Weekly Update - Aug 18, 2025 – Smarter Waves, Sharper Fights! 🧟‍♂️1808061939456457
511 August 2025Weekly Update – August 11, 2025 - I18N1807332909686561
64 August 2025Weekly Update - Aug 4, 2025 - Roll/Dodge1806698490798467
729 July 2025Weekly Update - July 29, 2025 - Introducing the Fire Bottle Ability! 🔥1806064758758673
821 July 2025Weekly Update - July 21, 20251805431065451283

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