SPSTEAMPULSELIVE ANALYTICS
Abyssal Rust

Abyssal Rust Steam news

Inmersionbit | To be announced | game

Coming Soon

GameSteam Store content

Adventure

  • Steam app typegame
  • Steam App ID3800010
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperInmersionbit

Abyssal Rust news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID3800010
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperInmersionbit
  • PublisherInmersionbit
  • Parent gameNot available

Genres: Adventure

Company pages: Developer: InmersionbitPublisher: Inmersionbit

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Abyssal Rust Steam news

Abyssal Rust news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Sub Navigation Explanation - 24 January 2026

    Hi everyone! I just wanted to show some progress on how the submarines will be controlled in the game. Please keep in mind these are work-in-progress images.Navigation ElementsHere are the main controls you will use to pilot the sub:Manometer: Indicates internal pressure. This represents the submarine's hull status. If the indicator rises into the caution area, it is time to go outside and check the hull for small fractures. If left unchecked, it will reach the danger area, drastically increasing the chance of flooding.Radar: Displays creatures and beacons. The player can adjust the detection interval to avoid attracting too many dangerous creatures.Scanner: Since there are no windows, this screen shows a point-cloud representation of the outside world.World Map: Shows the entire map and your current position.Terminal: Here, you can plot routes for automatic navigation. You can then sle…

  • A huge thank you + What I’m working on (Submarines!) - 21 January 2026

    Hi everyone,I just wanted to drop a quick note to say how surprised and grateful I am for the initial reception of the game. Seeing everyone’s interest really motivates me to keep pushing forward!Right now, I’m deep in development working on the modular kit used to create the submarines.I don't plan to have full custom/player-built submarines in the initial release. However, because I'm building everything on this underlying modular system, adding that feature down the road is definitely feasible. I’m really excited to show you how this looks. Keep an eye out for the next post, I'll be sharing a first look at the system then.Thanks for your support!

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.