- Aside from achievements, what else has been updated in Wise Woman Ver2.0 - 16 July 2026
Due some residual files may cause unexpected errors. Please make sure to uninstall and reinstall the game before playingSorry for the wait—this is Orscat. The Ren'Py version has now been officially released on Steam. Just verify the integrity of your game files to get the update.This title includes 19 achievements, 18 of which will unlock naturally as you complete all CGs. The remaining hidden achievement is tied to a specific choice during the escape-from-the-Watcher event—feel free to discover it on your own (or just ask me directly).Beyond achievements, the new version also adds a knowledge-base feature that explains the impact of your choices. All dialogue with branching variations now includes this type of hyperlinked text. Here's a screenshot that shows how this works:In addition, there are several quality-of-life improvements, such as:You can now continue skipping already-read te…
- 当你干完了一个项目,接下来该做的是…… - 6 June 2026
After finishing a project, what should you do next...Long time no see, everyone—this is Orscat. Hard to believe it’s already been a month since my last post.Time to give you an update on the progress of porting the new engine.Since most of the coding skills I learned in college have been returned to my teachers, I can only patch things up within Ren'Py’s template project. But thankfully, as of today, all the UI has been rebuilt. Next up is porting the performance scripts.Back in my school days, I could write a SQL query, generate a view, sort it, paginate it, and output it to the front end in one smooth flow. Now, I can’t even figure out how to split a total of 48 CG images across 8 pages.That said, Ren'Py’s language switching turned out to be surprisingly easy to implement. From now on, I won’t have to package and upload multiple versions for different languages.After this port, I expe…
- The digital album is released, and some thoughts of the next game - 9 May 2026
Good afternoon, friends! This is orscat.The first free DLC is now live. If you own the base game, it will download automatically. You can find it in the "Digital Album" folder within the game's installation directory.This DLC includes two parts. First, there are ten additional CGs. Three of them were actually drawn during development but weren’t used due to the main story’s more serious tone, so I decided to put in a little extra effort and share them as a separate gallery.The other part is a LoRA training set for Delia. These were completed early in the project, and by my current standards, they’re actually pretty rough (laughs), but still good enough for training a LoRA — the LoRA I’m currently using was trained with this very set.The Ren'Py port is also progressing steadily, but it’ll still be a long while before it’s actually released.Lately, I’ve also been thinking about a sequel.…
- April 26th, Minor Patch - 25 April 2026
1. A temporary solution was used to solve the problem of F12 screenshot failure. 2. Some text with missing or incorrect characters was fixed.
- 【Development Log】Future Update Plans - 25 April 2026
Good afternoon, friends. This is Orscat.After sighing for days over the growing number of issues with the old engine, I made a tough decision: just port the game to Ren'Py. Who else would start planning a new engine remake just a week after their game’s release? Oh, it’s me.So here’s the full update plan:Regarding the issue of line breaks causing word separation in the English version, it seemed difficult to achieve in the old engine. However, it can be solved by porting to Renpy.Next, the achievement system and Russian language version—these will be launched together with the new engine version. Also, the fullscreen black screen issue mentioned earlier will be resolved in the new engine as well.In addition, I’ve been experimenting with implementing a hover dictionary feature in Ren'Py using shared code from other developers. For example, in the monastery dinner event, choosing differen…
- Perhaps I could assess myself? - 17 April 2026
Hello everyone, I’m the author of this work. It might feel a bit strange for me to review it myself, but based on feedback from the past couple of days, I decided to write this anyway.Let me start with the downsides:First, those drawn in by yuri themes may be disappointed—the “fluffy” interactions in this work are extremely limited.The branching narrative also makes each individual route too short and messy.Using the old KRKR-based NVLmaker engine, combined with my poor coding skills, has been a disaster: fullscreen conflicts with Windows scaling (a solution for this is provided on the store page), the F12 screenshot function fails, the Shift+Tab overlay fails, and the achievement system has issues (these three are actually the same problem, and I’m seriously studying how to fix it).The gameplay experience of this work is more like a Renaissance historical AVG in Galgame clothing, but t…
- Have I passed the review today? - 11 April 2026
Hello friends at noon, this is Orscat.Having long heard about the power of Steam review, I prepared a build as early as March 30th—one with all CGs unlocked and all ending condition restrictions removed—and submitted it for review.The first reply came on the morning of April 1st. The reviewer said that the content I had checked off (I had marked partial nudity) indicated a higher level of content than what was actually in the CG. At the time, I thought, "Well, at least they're pretty quick."That afternoon I revised the content survey and resubmitted. Adding the weekend (Saturday and Sunday), I didn't get another reply until April 7th.The reviewer asked me to provide save files showing the point where each CG is triggered so they could check the game content. So basically last time you just glanced at the CGs and hit Alt+F4, huh? Please told me all the requirements at once.Fine. That sam…
- [Major Update] Your new Demo is Here - 16 January 2026
Thank you for your patience, everyone! A significant update for the demo has been released. The new demo includes the complete first two chapters, totaling three hours of game time—approximately half of the game's full content.As the ending list feature is not yet implemented, and it's difficult to explain how to enter different routes without spoilers, we have simply included a flowchart at the end of the demo for your reference. The image with spoilers masked is provided here.If Steam hasn’t updated automatically, please try verifying the integrity of the game files.Our next step is to focus fully on developing the remaining half of the content. If resources allow, we will also optimize some of the earlier CG artwork and backgrounds, as there are a few pieces the author isn’t entirely satisfied with. However, these have been set aside for now due to a lack of better ideas.The game is…
- The release date is now set, along with a major update to the demo. - 11 January 2026
Hello everyone, this is Orscat. The release date for the game has been confirmed as April 17, 2026, at 16:00 Beijing Time, which corresponds to April 17, 2026, at 1:00 AM Pacific Time.Due to the Steam Spring Sale running from March 20 to March 27, during which store promotion rules will change and potential buyers might exhaust their budgets on other games, the developer has decided to postpone the release by three weeks to avoid overlapping with a major sale.As a small compensation for the delay, additional illustrations—no fewer than 10—featuring intense interactions between the two female protagonists will be provided. This content will be updated in the form of a digital art book within four to six weeks after the game's release and will be available to everyone who purchases the game. Please treat this as fan-created content, meow.Within the next two to three weeks, a new demo cont…
- [Development Log/Talk] Christmas Eve? Time for some intense yuri service! - 24 December 2025
Merry Christmas, friends! This is Orscat here with a freshly drawn CG and holiday illustration, featuring a hair-swapping play between the two girls.I LOVE the ambiguous sensation of fingertips and joints brushing against each other (roar!)More art assets are still in the works. Please note that the artwork for this project includes AI assistance, Booth purchases, rotoscoping, and modifications of free materials. We confirm that aside from the producer, no other human illustrators were involved.The yuri AVG "The Itinerant Witch and Her Graduation Thesis" is scheduled for release on Steam by the end of March 2026. Centered around an adventure story, it includes a close friendship dynamic between the two heroines (without explicit romantic elements). Player choices will influence the future of everyone around them. If you’re interested, please consider adding it to your wishlist! Thank me…
- 【开发日志/杂谈】养宠人的高血压时刻 - 20 December 2025
Good evening, meow! This is Orscat. This week has been all about pushing hard on art assets.By the way, after chatting with a few friends, I’ll try to find time to update the demo with about 10,000 words of new content, pushing the story to the point where the two characters start to clash. It should be more engaging than what’s available now.I’ll make an announcement once the details are confirmed.Now, here’s this week’s update—a non-spoiler illustration for everyone. Please note that the art assets for this project include purchases from Booth, rotoscoped photos, modified free materials, and AI-assisted artwork. Aside from the producer, who only knows how to draw simple things in Photoshop, there are absolutely no human illustrators involved. I really, really love parrots, but somehow I ended up with a cat first. The parrot will have to wait.When you're trying to take a nap, and your…
- 【 Development Log/System Introduction 】 About quests and Bad Outcome Counters - 7 December 2025
朋友们晚上好喵,这里是《旅居魔女》的制作人Orscat,由于周日晚上可能有事不在家,本周的开发日志今天发。本周仍然是处理演出脚本的一周,目前第二章的16个小章节,已经完成了13个。顺利的话接下来的两周制作遗漏的美术素材替换掉占位素材,第二章就大功告成了。今天跟大家讲的是本作的委托和计数器系统。全程共包含五个委托,如果有玩过demo的话应该已经见过其中的两个了。每个委托根据玩家的选择,剧情分歧外,还会造成一个短期影响,一个长期影响和一小部分细节影响。短期影响会出现在第二章,每个被你帮助(或没有帮助)的委托提供者的生活都会发生改变。长期影响会出现在最终章和后日谈,影响的是整个村子的未来。细节影响散布在各章节的对话以及旁白文本里,这部分不会影响剧情分歧,但会让选择更有意义。作为第一部作品,能力和经验都有限,五个委托的顺序是固定的,如果做续作的的话希望能做出自选先后顺序并由顺序产生影响的效果(心虚)。关于坏结局计数器。首先可以向大家保证的是,本作没有任何欺骗性的选项,一个选项看起来是好的那产生的影响就是好的。坏的选项也会包含提示,但不是系统级的弹窗而是游戏角色言语间的提示。目前的剧本状态,已确认会出现的结局如下一个好结局(包含两种差分)一个普通结局一个坏结局一个(暂时保密)结局一个特别坏的结局(包含两种差分)按照故事的设定,只有学院的外勤队伍才有资格审查魔女的行为,玩家的角色作为一个顾问性质的存在,在执行委托时是有一定的自由选择权的(迪莉娅大人做事必有她的道理x)。哪怕做了不被当地人接受的事情,也只能由居民通知学院,派出专门的审查队伍前来处理。由此带来的影响是,坏结局计数器是独立于委托存在的,玩家通过某一个委托可以开启恶人线,在恶人线中会有额外的事件来触发坏结局计数器的+1,加满之后会发生很不好的事情。这些额外事件不是委托,基本上都是主角内心里主观的东西。受计数器影响的四个阶段变化在终局结算时,来自学院的队伍会组织一场听证会,每个事件都是一条证词,每个选择都会影响证词的倾向,学院会据此判定主角是否真的对当地人起到了正面作用。(如果你讨厌繁文缛节,也可以考虑把她们都……)以上就…
- The Demo is now available. - 31 October 2025
Hello everyone, after two rounds of review and revision, our demo has finally been successfully released.The game currently supports both Simplified Chinese and English. To download the version in your preferred language, right-click the game in your library, select \ -> \, and choose the desired language from the language dropdown menu.We hope you enjoy your adventure! If you have any feedback or suggestions, feel free to join our QQ group: 649720201.Alternatively, you can post a new thread directly in the game's discussion section (Note: It appears that IPs from mainland China may not be able to access the discussion threads or news comments. Some say switching VPN nodes might help, though we haven’t tried it ourselves orz)
- Our Demo has been submitted to steam for review - 16 October 2025
As expected, no matter how smoothly the internal testing goes, I still get nervous when it’s almost time to show the game to everyone.If all goes well, you’ll soon be able to play the demo. While waiting for the review process, I’d like to take this chance to share a few thoughts.Orscat, the writer of this game’s script, has mostly written short fanfiction before—this is his first attempt at commercial writing.He hopes to have the opportunity to write a sequel, as there are quite a few regrets about this title. Many compromises were made to drive the story forward.First, regarding the two main characters: during the late 16th century, two women entering a male monastery would have been almost unthinkable.Next, about Solena. Female hunters at that time were extremely rare, if they existed at all. And her age—back then, childhood for women was quite short, with 14 or 15 being the usual ag…
- Here comes sorina,the best friend of the wise woman - 11 October 2025
A young hunter girl, longtime friend of a wise woman. In daily life, she comes across as a lively village girl, but once she picks up her bow, she becomes a silent and deadly tracker in the forest.Most people keep a respectful distance from wise women. Those who get too close almost always face accusations of heresy once the wise woman leaves. The best outcome is a heavy fine—more likely, they’ll face a trial by ordeal.
- Meet Our Apprentice Wise Woman - 7 October 2025
Delia, the apprentice witch, is seen by her neighbors as elegant yet somewhat aloof. Most of the time, she stays at home, either alone or with her little companion.Occasionally, she can be spotted purchasing supplies at the market. On such occasions, she wears a standard, polite smile—though its underlying message is clear: "Stay away from me."In truth, she simply prefers solitude, yet she rarely turns down requests from the villagers.It seems she may suffer from chronic joint issues? She is often seen unconsciously rubbing her knuckles and wrists.The Sojourning Wise Woman‘s Final Quest, Steam store page is now live, with a playable demo planned for release by the end of this month. Follow the developer for the latest updates.
- Happy National Day! - 1 October 2025
Thank you for your attention! This is orscat, who's working hard on illustrations as usual.As planned, the first promotional video will be released within two weeks. If everything goes smoothly, a demo version containing the first two commissions and the initial battle segment will be available this month.Your questions and suggestions are always welcome. As a newcomer to game development, every piece of feedback is crucial to me.