DODGE-AND-RUN! news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peakNot available
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review scoreNot available
- Total reviewsNot available
- Release dateAug 14, 2026
- DeveloperMizufeedGames
- PublisherMizufeedGames
Genres: Action, Adventure, Casual, Indie, Racing
Company pages: Developer: MizufeedGamesPublisher: MizufeedGames
DODGE-AND-RUN! Steam news
DODGE-AND-RUN! news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- DODGE-AND-RUN! Available now - 14 August 2026
It's finally out! The price is $1.99, and it's currently on sale for 10% off.DODGE-AND-RUN! is a story about a ninja protagonist who somehow becomes invincible for a short time, blazing through a dangerous Japanese-style world woven by the four seasons to meet the Raijin (God of Thunder). Whether you defeat enemies or not is up to you.We've also added challenging achievements, so please give it a try!
- Demo Update - 10 July 2026
Thank you for playing DODGE-AND-RUN!We have updated the demo version. Here are the changes:🎮 Difficulty AdjustmentsEasy / Normal Mode- Checkpoints have been implemented.You can now resume from the last point after a mistake, allowing for a more comfortable gameplay experience.Hard Mode- Increased health to 3.Having only 2 health was devastatingly difficult, so we have increased it.🐛 Bug Fixes- Fixed an issue where health would drop to 0 during the tutorial at the game's first launch.We are aware of an issue where if your health reaches 0 while sliding, the sliding button will not work properly after respawning. You can fix this by pressing the slide button once while on the ground after respawning. With my current technical skills, i am so sorry
- Trial Version Update - 30 June 2026
・Implemented an auto-save feature.・A language selection screen will now appear only upon the first launch.・Increased the Field of View (FOV) values by 10 to enhance the sense of speed and immersion.・Changed the mechanics for damage-dealing blocks. They will now shrink each time you destroy them while in a boosted state, and disappear completely after the third time.・Added effects and hit stop to sliding and starting jumps.If you have any feedback or comments, please leave a comment here. We will use them to improve future development. thank you!
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 10 July 2026 | Demo Update | 1837955055356596 |
| 2 | 30 June 2026 | Trial Version Update | 1836506165562224 |
Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.
