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Genki Break!

Genki Break! Steam news

SteamyDev | Jul 30, 2025 | game

Released

0players observed · 6 October 2026 - 16:05:22 UTC

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  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Genki Break! news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews14
  • Release dateJul 30, 2025
  • DeveloperSteamyDev
  • PublisherSteamyDev

Genres: Action, Indie

Company pages: Developer: SteamyDevPublisher: SteamyDev

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Genki Break! Steam news

Genki Break! news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • March 2026 Update (New Character: Lee) - 16 March 2026

    SURPRISE! Lee is now in the game! They have a buncha swords!!! Other than that there is the new wake-up option, Catch, which acts as a parry while on the ground. Lumber can extend his by holding Guard until he runs out of stamina. There are also a lot of random misc changes. The biggest one is that Lumber has slower walk and dash speeds now. He's not quite as slow as Roman, but still slower than the rest of the cast. Quick Match and Tag-Team Lobbies have been removed for the time being. They were just pretty buggy and need a re-work/overhaul. They were also very tedious to keep in line with the rest of the game as new characters and features were added. They'll probably return one day if I find the time to fix 'em up.

  • ROMAN UPDATE (NEW CHARACTER) - 4 December 2025

    NEW CHARACTER:- Added Roman: Including new trials, new achievement, etc.- Roman's Trait, Planted, makes him take reduced pushback and launch force.NEW MOVES AND CHANGES:Alex- New move: Quick Duck Step (623K).- Comes with new followup, Quick Duck Upper (623KP).Sho- New Move: Step Side Kick (3K).- Sho 6PP no longer launches on hit.Lumber- New Move: Heave (2P+G).Mike- New Move: Push Over (214P).- Mike's Hit Me will not activate if their health reaches zero during the counter portion.Waen- New Move: High Step Kick (3K).GAMEPLAY CHANGES:Post-KO Movement- You can now move while waiting for the round to end or for your opponent to adrenaline rush.

  • November Patch #3 (Linux/SteamOS) - 29 November 2025

    Genki Break now has a linux build, so now it should run natively on Steam Deck or any other SteamOS device!Other than that, Waen's 6K was nerfed. It's launch height on OTG was decreased so it's not as easily loopable on a downed opponent.

  • GENKI BREAK! TOURNAMENT! - 21 November 2025

    It's finally happening! Genki Break will be hosting it's first ever official online tournament this Tuesday on November 25th, 7:00pm CST.This tournament will be free to enter, double elimination, and has a starting $50 prize pool! SIGN UP NOW ON START.GG: https://www.start.gg/genkibreak JOIN THE COMMUNITY DISCORD: https://discord.gg/KE9zPegEsW

  • November Patch #2 - 16 November 2025

    A lot of small bug fixes have been rolled out this past, this patch represents all of them.Adjusted collision behavior to remove the small player bias."Random Block" training option now works as intended.Changed Lumber Combo Trial 5 to make it possible after the October Update.Mike's Lipstick Toss input is read properly on P2 side.Sho's idle stamina regen has been fixed, making his trait function as intended.Sho's Raging Demon now has a screen freeze effect and does 5000 damage instead of 6000.Sho's Raging Demon puts him in Enraged state for the rest of the game. Removes his trait and his ability to Raging Demon."Block After" training option will now properly block one frame gaps.Sho's Focus Step > K followup hitbox has been lowered and brought back a small amount.A few moves in Trial mode had their Input Names adjusted to be the correct input.Spending the last of your stamina while get…

  • November Patch - 12 November 2025

    Gameplay Changes:Universal- New Wakeup Move: Kip-Up. Performed with P+K, it's a more evasive get-up option in-place with slightly longer recovery.- New Mechanic: Perfect Guard. By guarding right an attack connects, a Perfect Guard with be performed. Perfect Guarding reduces the stamina damage on incoming attacks and it denoted with a unique block spark. QOL Fixes:Bug Fixes- All bugs related to Waen's release have been patched.- Wait in Training option during Quick Match now works as intended.Button Macros- Some buttons are now assigned as macros that will input two simultaneous button presses to ease execution for some attacks. One for P+K and one for P+G.Kara Windows- The kara-cancel windows for Mike and Sho have been adjusted to make it easier to input P+K moves.

  • Post October Update Patch #1 - 6 October 2025

    A few small fixes and additions. Waen - Added some missing kara windows on his normals. This makes it easier to input his Clinch throw and Scorpion Bite attack. Reversal Options - Added Forward Punch + Kick option to the Reversals list. - Added Back Punch + Guard option to the Reversals list. Bug Fix - Fixed an oversight that allowed for a divide by zero operation. That's it. Cheers!

  • MAJOR OCTOBER UPDATE - 5 October 2025

    It's finally here! The first major update and emphasis on MAJOR. A brand new playable fighter, a new mode giving online functionality to Tag-Team, and a bunch of new moves for every character! New Character:Waen- The Master of Muay Thai is here!- His unique trait, Hardened, makes his knee and elbow strikes do chip damage on block!- He also has a unique throw, Clinch. It has several followups inputted with P, K, and G.- His character select art was done by ewak, giving the game it's first guest art and artist!New Online Mode:Online Tag-Team- Tag-Team can now be played online in Lobbies and Quick Match with ROLLBACK NETCODE.New Moves and Balance Changes:Universal- Stamina is now drained on the last frame of being knocked down.- Getting up is considered being Downed, making moves launch as though you were knocked down.- Non-tracking moves will adjust rotation on their first frame.- Wall Sp…

  • Genki Break Patch 1.2 - 1 August 2025

    This a smaller update addressing some mistakes and adding training features. Balance Changes: Universal - Counter hits now cause a unique hit spark. QOL Changes: Trial Mode - Added an option to display move inputs instead of their names. - Fixed some move name mistakes. - Adjusted positioning on some trials to make them more consistent. Replay Mode - Input displays now appear for both players. Training Mode - Adjusted frame advantage and attack data display. - Added frame data display and frame meter display. Achievements - Achievements now trigger as soon as the requirements are met. Previously they'd only appear after the game was closed.

  • Genki Break Patch 1.1 - 31 July 2025

    The first post launch update! Most of these changes where informed by the Launch Tournament that happened yesterday! Balance Changes: Universal - Reduced stamina drain on knockdown (1000 > 500) - Side step actions (including 8/2K moves) now has slight forward movement. - Dash input window increased from 10 to 14 frames. - Guard Crush now uses base damage to determine if it occurs. - Throws now have priority over strikes. Mike - Mike's Forward Swing no longer knocks down, but has increased laugh height. - Mike's Forward Swing follow-ups, One More and Last One, now drain more stamina. - Mike's Right Uppercut's launch height was reduced on standing opponents. - Mike's Under Slicer no longer knockdown, but it has increased pushback. Lumber - Lumber's Power Run Swing is now properly labeled as a "Throw". - Lumber's Power Run Body Check has a kara window into Power Run Swing. QOL Changes: Ver…

Patch notes and updates

S.noRelease datePatch nameGID number
116 March 2026March 2026 Update (New Character: Lee)1826992588600504
229 November 2025November Patch #3 (Linux/SteamOS)1817483467040871
316 November 2025November Patch #21816307528967792
46 October 2025Post October Update Patch #11811772772590772
51 August 2025Genki Break Patch 1.21806698490727572
631 July 2025Genki Break Patch 1.11806698490696429

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