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Tuoni

Tuoni Steam news

Old Dog | 2026 | game

Coming Soon

GameSteam Store content

AdventureRPG

  • Steam app typegame
  • Steam App ID3819100
  • PriceNo longer available on Steam Store
  • Release date2026
  • DeveloperOld Dog

Tuoni news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID3819100
  • PriceNo longer available on Steam Store
  • Release date2026
  • DeveloperOld Dog
  • PublisherOld Dog
  • Parent gameNot available

Genres: Adventure, RPG

Company pages: Developer: Old DogPublisher: Old Dog

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Tuoni Steam news

Tuoni news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Tuoni Demo - Patch 1.0.2 - 3 August 2026

    Demo Patch 1.0.2FeaturesAdded a Note taking system, available in the Map menu.Improved enemy scaling: Enemies are now slightly stronger at higher levels.Slightly reduced XP-gain.FixesFixed various skills, so that their effects apply correctly.Fixed weapon damage type infusions to actually work.Note taking system in actionRegions with notes are shown with a exclamation mark and a tinted background.

  • Tuoni Demo - Patch 1.0.1 - 2 August 2026

    Demo Patch 1.0.1Fixed issues with loading/saving maps and occasionally ending up in a wrong coordinate.Fixed lag-spikes/freeze when attacking as a first action when entering the map.Fixed a bug where killing a hostile creature decreased players Nature Alignment.Fixed rune-socket behavior and minor bugs around that.Fixed crafting menu inconsistencies with preview and what the result will be.

  • Announcement: Tuoni Demo is out! - 28 July 2026

    After a lot of development and fine-tuning, I am proud to say that:Tuoni Demo is finally out!The demo is now playable on the Steam page. I hope you have a blast with it. Also, consider leaving a review for Demo's own Steam page, as it helps a lot with Steam's visibility! Tuoni Demo FAQ 1. How long is the DemoDepends on how much you explore and try out various approaches. On average, about 1-3 hours' worth of content. 2. Where can I get help/guidance with the Demo? Join us on Discord! https://discord.com/invite/KE9GHFXaHt Dev will be there, as well as other adventurers to help you out! 3. Will the saves transfer to the full game? No. This demo is a customized package of content that roughly translates to Act 1 of the full game. Existing Demo content will be extended and possibly altered in the full game. 4. Where can I leave feedback? All feedback is greatly appreciated and has a good ch…

  • Tuoni Devlog #4 - New Systems & Metroidvainia Elements - 2 May 2026

    Hi all! Lots of water has flown through the River of Tuoni since I last updated you! It changes now, as I have loads of new stuff to introduce. First and foremost, thank you all for your never-ending help! Many of you have already playtested the initial versions of the game, and your feedback has guided the development to more fruitful and interesting directions than I could have guessed. It helped me even turn one bug into a whole new (and super fun!) feature, but more on that later. More and deeper systemsGames live and breathe from their systems. Tuoni's goal has always been to have meaningful and interlocking systems that feed into one another. Recently, I have spent a lot of time honing existing ones and adding new, complementary ones. Here's what's been cooking:Crafting System The game's demo will feature various raw materials for weapons and armor. Here, for example, are material…

  • Tuoni Devlog #3 - Ranged Combat and Demo-update - 30 January 2026

    Hey all! Dropping an update on development after a very useful playtest, which quite largely defined and verified the direction the game should take. Numbers & Playtest Let's start with some awesome news and numbers: Tuoni has surpassed 4.5k wishlists before any public demo, which is a huge number! Additionally, Playtests have been a huge success. Discord and feedback forms were filled with useful and creative feedback, and I am happy to say that almost every one of them was so spot-on that they ended up directly in my development backlog. On top of that, playtesters seemed to really enjoy the game, which is awesome to see, and numbers show that also: Average Playtime for Playtest-build was 2 hours 1 minute, which is a very good number! So, thank you all for your support, whether it's simply telling your friends about this game, pressing the wishlist button, or even coming to a Discord…

  • Announcement: Discord Launched & Early Playtests - 25 December 2025

    Hey all! A lot has happened during the last few months, and the game has progressed like never before. Polishing towards the playtest has been the main goal alongside some content updates and balancing. I am very happy to say that Playtest-build finally looks and feels good, and on upcoming days I will start giving out keys to willing testers. That being said, Discord is now live for Tuoni as well: https://discord.gg/KE9GHFXaHt It is aimed at more discussion-oriented interaction around the game, as well as the playtesting. So, go join and tell your friends as well! Playtests open in upcoming days! To avoid this being just a text-post, here is some updated visuals from the game!Thanks, and hope to see you in Discord! -Old Dog

  • Tuoni Devlog #2 - Creating that Folklore Feeling! - 18 September 2025

    Hi all! Development is progressing well, and this passing time has been extremely valuable for the game - many things have progressed, and the game's first section of content is almost ready to be played. So what have I been up to? Last one and a half months, I have been busy with two things: 1. The more boring one: Fixing and fine-tuning systems (tons of bug-fixing and polishing with that).2. Way more fun one: Chasing that Folklore Feeling and adding more content and juice to support that!This post is a bit of a sneak peek at some of the new environmental stuff I have added and what the game is shaping up to be. World & Inhabitants Gnomes are small beings that are protective towards the nature around them, and mostly friendly towards humans. A single large mushroom houses a couple of gnomes decently. They inhabit forests and can share some tidbits about environments and it's fellows wi…

  • Tuoni Devlog #1 - Class & Skill Systems - 28 July 2025

    It's time for a new Tuoni update, and it's about classes and buildcrafting in Tuoni. At the start of the last devlog, I celebrated reaching almost 1.5k Wishlists. Well, two weeks later, and we are at a whopping 2.5k wishlists already! Thank you for all the support!This is an extra-interesting devlog for me, as Tuoni started as a hobby project where I explored how to make interesting buildcrafting experiences. My goal was to provide an experience where character-building is how I find it best: wild, free, and at best, chaotic, without too much handholding or mapped-out paths. I love it when players find synergies and even broken combinations all by themselves (as long as they are not too easy to find). I hope to capture some of that theorycrafting and freedom of builds in Tuoni!All of this means that I want each class to be: Unique in how they interact with game systems (classes are not…

  • Tuoni Devlog #0 - Towards the Demo - 16 July 2025

    Tuoni - Towards the DemoGreetings all! Throwing a small update here about the current state of development and how the demo is coming together.First of all, I am thrilled to say that the game has received almost 1,000 wishlists in its first month of visibility on Steam, and that's huge! Thank you to all who wishlisted and showed your support!First Demo I aim to release the first demo during Q4 of this year, to gather as much feedback as possible, and have sufficient time to incorporate changes before release in Q2/Q3 of 2026. So all ideas and feedback from the community will be super valuable.Demo will include:Handful of classes & skills to test out (specified & introduced more in later devlogs!)Procedurally generated world (including procedural villages).A couple of hand-crafted locations, including the start of the main story.V1 of procedural dialogue/lore found in wilderness/villages…

Patch notes and updates

S.noRelease datePatch nameGID number
12 August 2026Tuoni Demo - Patch 1.0.11839676055892952

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