- Update notes for version 1.1.0c - 5 September 2026
Fixed a bug where having 1 maximum HP would lock the game.
- Update 1.1 is out! - 28 August 2026
Hello everyone, this new update brings 2 new Lineages to the game: Octopode and Vampire!The Octopode can wear 4 rings and is a master of transmutation, while the Vampire focuses on draining health from their enemies and sneaking around!There's also several new Class Orbs to unlock and new items, with a focus on new spears, and a bit of rebalancing and bug fixing to make things more smooth.Thank you very much to everyone who has played and enjoyed the game, have fun!
- Update notes for version 1.0.8b - 8 July 2026
- There is now a 'warning freeze' when you receive damage higher than 30% of your max health in a single turn, it delays your next turn a little bit so it's easier to react to big hits from enemies. The length of the delay and the health threshold it triggers at can be adjusted from the gameplay settings. - You can now respec by talking to the scarecrow in Lone Wolf mode. - There is now an option to see all unlocked classes (after you've found an orb for it) by default in your level up menu. The classes can't be leveled up without using their corresponding Class Orb. This option has to be turned on in the gameplay settings.
- Update notes for version 1.0.8 - 3 July 2026
- More hotkeys have been added to the game, you can swap your hotbars and put more items/abilities in the new hotkeys if you want to have access to more options. - Bugs related to merging runes in the crafting anvil have been fixed. - Many small bugs have been also fixed.
- Update notes for patch 1.0.7b - 27 June 2026
- Made it so NPCs show a little more often in Lone Wolf mode. - Made it so some more of the NPCs that appear have shops in Lone Wolf mode, so it's easier to spend soul shards and sell collected items.
- Update notes for version 1.0.7 - 25 June 2026
A friendly NPC now shows from time to time in Lone Wolf mode to sell you Class Orbs, making it much easier to have access to them. The NPC is guaranteed to show up on floor 4.Jade no longer offers you Gilded Sprouts in Lone Wolf mode.Dimensional Shifter achivement is now fixed (for real this time I swear).Shifting runes and Forge runes can now be upgraded to legendary.Mirror sprouts can be used on runes again.Class Orbs can be previewed properly from shops now, so you don't need to buy them to know what they do.There is now an optional delay when moving for held keys, so it's easy now to tap to move without accidentaly moving more than one tile if you set up some delay.
- Update notes for patch 1.0.6c - 23 June 2026
- Made it so a game locking bug now brings you back to the hub instead of locking the game and gives you a warning, while I keep looking for its cause. - Made it so Mirror Sprouts can only be used in equipment.
- Update notes for patch 1.0.6b - 22 June 2026
- You can now merge 3 runes of the sape type and rarity to become one rune of the same type but upgraded rarity. This doesn't work with runes that are already maximum rarity (legendary) - From the full screen map menu, you can now mouse over exits to see what area they lead to, and you can click on an explored tile to move to it. - Mirror sprouts now only copy a single item when used on a stack of items (previously it copied the whole stack), and they don't distort sprouts. - There's now a dedicated swap key to swap weapons which you can be rebind from the settings menu.
- Update notes for patch 1.0.6 - 18 June 2026
- You can now equip 2 sets of weapons that you can swap at any time without taking any turns, this should allow you to have weapons for different abilities or to be more flexible in battle. - Ordering items by potential should now also take in account items with runes already into them, they'll show up right after the items with potential so you don't lose track of them. - Items should now show the correct description when you swap out an item from an ordered inventory.
- Update notes for patch 1.0.5c - 16 June 2026
- Fixed bug that had disabled achievements on patch 1.0.5b
- Update notes for patch 1.0.5b - 15 June 2026
- When upgrading items in item dimensions, the upgrade options now display the change in value of the modifiers instead of the final value (so a modifier that went from 4 to 7 would display as +3 instead of +7). - Text log should now always display immediately when being turned on from display settings. - When aiming a spell that costs mana you get a preview of how much it will spend on your mana bar. - There is now an 'End Run' option in the in-game options menu which will allow you to kill your character and restart the run at will.
- Update notes for patch 1.0.5 - 13 June 2026
- There is now a text log of battle actions that can be activated by going to display settings, for people who want to know exactly what is going on in battles. - A bug where mirrored equipment's crafted modifiers were linked between all copies of the item has been fixed. - The four base elemental classes had their capstone skills rebalanced to make them stronger, since it takes quite a few points to get them. - You are much more likely to get weapons instead of other items from chests in the overgrown ruins zone now. - When you use shell on yourself, the amount of shell you currently have is displayed to the right of your HP. - Various other small fixes.
- Update notes for version 1.0.4b - 10 June 2026
- A bug where items would sometimes lose their random modifiers or get extra random modifiers when using chaos sprouts on them has been fixed. - The 'Fighter' class had some skills changed and added to make it more powerful, so there's more reasons to pick it over Guardian. - Dimensional upgrades now have a rarity indicator to help identify upgrades with better multipliers. - Inventory sorting is now kept until changed for your main inventory, stash and shops. - Some more fixes to font size in small screens. - Some missing dialog translations were added.
- Update notes for patch 1.0.4 - 8 June 2026
- A bug where items would sometimes disappear when moving them to your stash has been fixed. - The game's fonts now automatically increase in size when using a small screen (mainly intended for steam deck support). This option can be disabled by going to display settings and turning it off.
- Update notes for patch 1.0.3c - 7 June 2026
- Scrolling item inventories with mouse wheel is now much smoother. - Fixed bug where weapon damage was reset on weapons upgraded with dimensional sprouts when adding runes to it. - Dialogue sprites are preloaded now, this should stop some lag that happened previously when starting dialogues from happening.
- Patch 1.0.3b - 6 June 2026
- Fixed bug where buying items from shops could have several issues, including not being able to use them.
- Update notes for patch 1.0.3 - 6 June 2026
- After breaking a seal (successfully completing a run) most items in your inventory are sent back to your stash, excluding: Distorted equipment, runes bellow rare rarity, consumables. - Inventory display system updated so it doesn't lag when the stash has a very high number of items. - Fixed item dimension achievement (it was not being unlocked properly).- Dodge cap was not working properly. It was fixed and now enemies have a hard cap of 125 dodge to make very high level enemies easier to hit.- Fixed some other minor bugs.
- Update notes for patch 1.0.2b - 3 June 2026
- Fixed input rebinds not always updating and added input icons for controller left and right stick directions. - Fixed bug that broke crafting menu on challenge zones if the game was reloaded. - Fixed missing textures for Blunderbuss and Musketoon. - Added several small UI and bug fixes.
- Update notes for patch 1.0.2 - 1 June 2026
- Made it so Item Dimension's enemy level scales at a slower pace starting from floor 3 and so legendary/unique item's difficulty is the same as epic item's difficulty. Previously the level jumped a lot from floor 2 to floor 3, now it should increase more smoothly, making it easier to complete floor 3 and above without dying. (it's still very dangerous, but the jump in levels is much less than before) - Added new firearms, Blunderbuss and Musketoon. Both are much more likely to drop in the Crystal Island area. - Fixed more bugs.
- Update notes for patch 1.0.1c - 31 May 2026
- Fixed bug with challenge zones that made the World Ender spawn in them. - Fixed other minor bugs.