Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 3821580 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | No longer available on Steam Store |
| Free to play | No current Steam offer |
| Discount | Not available |
| Original price USD | Not available |
| Current price USD | Not available |
| Release date | To be announced |
| Developer | Pseud Sapien |
| Publisher | Pseud Sapien |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | No user reviews |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | Not available on Steam Store |
Short description
A clueless agent wanders simulations of the future generated from implanted hyper-intelligence. Who is he? What's going on? What's true? What's real? No one cares. With words, violence, stealth, bribery, psyche reconstruction, and more - he'll have to figure it out for himself.
About this game
The clueless agent has a variety of methods to navigate simulations... -USE SKILLED DIPLOMACY Acquire information with a silver tongue. Learn the gimmicks of a target's personality to control the conversation. -DEPLOY TACTFUL VIOLENCE Neutralize foes in tactical turn-based combat with smart resource and cover management to become feared. -REMEDY PUZZLING PSYCHES Soothe minds by meticulously solving neural connection puzzles and become a respected peacemaker. -CONFUSE WITH STEALTH Sneak past/disable security to download info and manipulate with misinformation. -"BORROW" SOME WEALTH Acquire funds through various means such as hacking that can be used for bribery or buying upgrades and items. ATTEMPT TO DISCERN SOME TRUTH Find data orbs containing film (rotoscoped and fully voiced animations), notes, and/or music and visual art filling in story and lore - allowing sense to be made of these strange occurrences... maybe... The agent will need to learn and overcome non-linear, experimental game structure challenging typical notions of progress and data analysis. For example, saves will remain relevant beyond their immediate use. They're known here as "Instances" - a precious resource allowing traversal across a web of potential outcomes and information. There's a soundtrack spanning every genre and even more gameplay mechanisms awaiting discovery... Look, I know thi S is a lo T of inform A tion.... but if noth I ng else N ever forget th fZzsZsS-. --- / --- -. . / -.-. .- .-. . ...THZHAHWZHAHHAHAH.. ... -. .----. - / .. - / ... .- -.. ..--..HAHAHHAAHH AHAHAHHA AH AHAAH HAH AA.- -. -.. / -. --- / --- -. . / .-- .. .-.. .-.. / -.-. .... .- -. --. .HA AHAHAHAHHAAH AAA H AHAH HAHA HAA HAH AHA AHAHAHAHHAAHA AH AH AHAA HAH... --- / -. --- / -- .- - - . .-. / .-- .... .- - --..-- / .. / .-.. .- ..- --. .... / .-.. .- ... -AHA AHAHAHAHAH AH A AH AHAHHAHAHAHAHHA AHAHAHA.... .- .... .- .... .- .... .- .... .- .... .-HAAH.... .-HAAHH HAAHAHAHA.... .- .... .-HAAHAHAHHAHAHA
Supported languages
English * * languages with full audio support
