Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 382250 |
| Live current players | 0 |
| SteamPulse tracked peak | 1 |
| Live count (today's peak floor) | 0 |
| Price | Free to play |
| Free to play | Yes |
| Discount | 0% |
| Original price USD | — |
| Current price USD | Free |
| Release date | Dec 21, 2015 |
| Developer | Bulkhead Studios Corporation |
| Publisher | Bulkhead Studios Corporation |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | 0 |
| SteamSpy owner estimate maximum | 20,000 |
| Review type | Mixed |
| Positive review percent | 53% |
| Positive reviews | 25 |
| Negative reviews | 22 |
| Total reviews | 47 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | 1,013 minutes |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | https://store.steampowered.com/app/382250/ |
Short description
Lightrise is a skill-based, player vs. player combat game which at the core is focused on fun, fluent and fast-paced combat. Lightrise gives players a combat experience not quite like anything else available out there.
About this game
Lightrise is a skill-based, player vs. player combat game which at the core is focused on fun, fluent and fast-paced combat. Lightrise gives players a combat experience not quite like anything else available out there. Lightrise has much more depth than a traditional one-shot, one-kill FPS, but at the same time does not have any of the familiar restraints such as classes, roles and load outs that are typically found in games of the genre today. Right from the start, each player has access to an identical arsenal of spells and skills - the playing field is as even as it could be - no strongest classes, no flavor of the month builds, no over-powered load out configurations. Every player can shoot a bow, cast a fireball or swing an axe seamlessly without any artificial restrictions. Every win and loss will be determined solely by how well you play in that moment.
Supported languages
English * * languages with full audio support
