- DELAYED - 9 August 2026
Hey there,Unfortunately due to some personal reasons, I'll have to delay the game to Mid-Late September to at the latest, Early October. I do apologize for this, this should be the only delay. Once I'm more confident in a release date, I'll announce it.
- Exiting Early Access: August 25th - 18 July 2026
After 15 months of development, I am proud to announce TIME COWBOY v1.0 releases August 25th at 6:30 PM EST! This will include all the currently implemented Eras in the game + the Final Era, which you can get a teaser below: The Final Era will include around 13 Levels, 4 Unique Enemies, a new Weapon, 11 Music Tracks and obviously, the conclusion to Time Cowboy's story.I hope you'll enjoy it when it releases. In the mean time, why not join the discord to get Sneak Peeks? That's it for now, thank you for reading and I'll see you when Time Cowboy releases.
- Patch 1.4c - 3 May 2026
Hey there, welcome back. TIME COWBOY has gotten a new patch now with some much needed changes.Additions:Added Muzzle Flash Animations for all WeaponsAdded New Settings Category (UI)Moved a couple settings from Graphics to UI CategoryAdded 3 New Settings (Thanks skibbingstones45!)Added Speedrun Mode to Settings (Auto-Skips Cutscenes, Level Finish Screens & More)Added Scrollbar to Level SelectBalance Changes:Nerfed Turret Damage (Hard: 10 --> 7.5) (TB: 12 --> 8.0)Turret projectiles now come from headTurret can now be damaged with its own projectilesFist Combo Reward no longer is removed if your health is above 65-75% or 50% on YellowbellyYou can now switch weapons during a freeze frameBug Fixes:Fixed a bug where Enemies would attack despite the player not being in line of sight due to them detecting themselvesFixed minor game-crashing bugsThank you for reading and playing TIME COWBOY!
- Patch v1.4b - 24 March 2026
Hey there, here's a quick patch for v1.4!- Fixed Era 3 Achievements not triggering- Fixed crash when Explosion attempts to reference already deleted Enemy- Fixed crash when BillboardManager attempts to reference parent, target and/or sprite, but deleted- Fixed Explosion in Cutscenes triggering before needed- The Knight Fight "Outlaw!" Time Rank increased to 45s- "NO MORE ALCOHOL" "Outlaw!" Time Rank increased to 50sThank you for reading.
- Era 3 Changelog - 21 March 2026
Other Changes: Bug Fixes: - Fixed Weapons catching up too slowly when Player is moving at extreme speeds - Fixed Player Spawn Rotations in a lot of Era 2 Levels - Fixed where if the Player is about to move onto the next level and a Vampire attempts to check current weapon of the Player in the same frame, the game would crash - Fixed where if the Player didn't exist and blood particles are created, the game would crash - Fixed where if the Player grappled on to grapple point that disappeared, the game would crash - Fixed Steel of Death Special using default Projectile Behavior - Fixed Fist Kill Taunts not playing for Medieval Enemies - Fixed Level Timer being hidden behind Weapon Viewport - Fixed an error being spammed due to Hidden and Disabled Enemies trying to move - Fixed Weapon Equip SFX not playing when swapping weapons with Keys - Fixed Player Model Body not properly hiding on dea…
- TIME COWBOY Era 3: THE PROHIBITION Released! - 21 March 2026
Hey there, I'm glad to finally release TIME COWBOY Era 3!There has been a lot added, changed and fixed.TLDR: Era 3 Added (11 new levels, 6 new enemies, new weapon, 9 new music tracks, taunts & cutscenes) Era 2 Secret Levels added Era 1 Revamped Weapon Recoil Added (Yellowbelly is exempt) Settings Menu & SFX Overhaul Yellowbelly rebalanced After: Bug Fixes -> Break -> Final Era Development Beginning with the main event,Era 3:After jumping into the portal at the end of Era 2, Hank ends up in the Roaring 20s. Running and Gunning through The Gray City, and meeting a suspiciously helpful, yet cocky, Mobster. Era 3 contains 11 new and unique levels, with 6 new Enemies, a new weapon, 9 new jazz inspired music tracks and completely new Taunts and Cutscenes. Other Major Changes: Era 1 Revamp: Era 1 has received a face lift, now with dead grass and cactuses, a good amount of levels have been clea…
- Delayed to March 21/22nd - 21 March 2026
"Where is Era 3?"Well, it's on Steam, I just can't push it out due to some security stuff.I have put in a ticket, but I think I'll still need to delay to tomorrow or March 22nd.Sorry for the inconvience, I'll push the game out the moment I can.
- TIME COWBOY Era 3 Releases March 20th! - 3 March 2026
Hey there! Glad to say TIME COWBOY Era 3 will release:March 20th, 6:30 PM ESTIn case if you haven't seen the last post, this update won't just include Era 3, but also a couple revamps to Era 1 & 2, Weapon SFX and the Yellowbelly difficulty.Here's a quick trailer:Hope to see you then!P.S. there's a forum now that will also be getting updates & sneak peeks along with the Discord Server. This decision was being thought about beforehand, but with the recent actions by Discord, this pushed the forum to exist.
- What's goin' on? - 18 January 2026
Hey there! Era 3 is still in development and will release soon.This Update includes big visual changes for Era 1 and 2!Before and After There have also been other changes to the game, the more notable ones being:Yellowbelly being updated to be easier and less stressful.Sound Effects have been redone to make weapons feel more impactful.Weapon Recoil has been added to make combat feel punchier.Here's a quick preview of one of the levels in Era 3:Thank you for reading!
- TIME COWBOY Update v1.3a - 12 October 2025
Welcome back partner.Turns out the game isn't a 11/10 perfect masterpiece like I thought it was, but nothing a couple more Quality of Life Additions, Balance Tweaks and Bug Fixes can't fix.View Last RankYou can now view the last rank you've received in a level and if you've HOW.'ed with Tab,should be helpful with gaining PERFECT! on levels without needing to constantly visit the level select now.Level Select PreviewsOne aspect of the game I keep on forgetting on adding is the Preview you get of the level on the Level Select screen.This is mainly as it's not often I go through the titlescreen to select a level or spend much time on the titlescreen to really notice.Basically Era 1 + 2 along with the secret levels now have proper previews.Apologies for the delay on them.Though, I think you may like Era 2's more "unique" previews. Achievement ListHuh? But, Steam already has an Achievement L…
- TIME COWBOY v1.2a - 30 September 2025
Welcome back to TIME COWBOY!A decent amount has been updated and fixed, or practically redone.Era 3 Level 1 Sneak PeekIn case you haven't heard, around a couple weeks ago development on Era 3 began.And so far progress has been going well and I wanted to give a little taste of how this Era will play and look. You can access the Level after completing Era 2's Final Boss, once you complete it let me know what you think of it in the Discord Server!Torch RedesignThe Torch has received some much deserved love.The mediocre melee weapon now turned crowd control melee, lets you attack with Fire Spread and a Higher Damage Output! Setting an Enemy on fire will spread nearby Enemies on fire, which can set other Enemies nearby on fire, which can even set other Enemies nearby on fire, which can- I think you get the point, hit enemy -> fire spread to others New AchievementsTIME COWBOY is pretty conser…
- Era 3 Now in Development! - 13 September 2025
Hey there! Been a while, mainly due to me taking a short break after releasing Era 2. But recently I have begun developing Era 3, so in return here is a sneak peek of the first level. I'm planning for this Era to be more atmospheric like Era 2, but also contain the open arenas from Era 1, while also pushing the story forward more directly rather than the background storytelling of the first two eras. Of course, I'm not going to dump 10 minutes of text or cutscenes at you, this is a fast-paced FPS and not even my attention span lasts that long. Expect more voice work and maybe one or two cutscenes before certain levels (not Boss ones). Either way, Thank you for Reading and Playing TIME COWBOY!
- Hotfix 1.1a - 22 August 2025
Hotfix for v1.1a - Fixed Game Audio being Muted Sorry about that, thank you for reading, again.
- TIME COWBOY Update 1.1a - 22 August 2025
Hey there, TIME COWBOY has just been updated to v1.1a! (Which, in case if you have been out of the loop, released last Thursday) Here's what has been changed: - Added more Grapple Points (Green Orbs) to certain maps - Added a Special Ability to the Crossbow - Redone the Progress Bar for Specials - Reworded B-Hop Tutorial - Added Kill-gate for Era 2 Level 9 - Buffed Torch - Slightly reworked Era 2 Level 5 - Slightly reworked Era 2 Level 1 - Fixed a bug where players on Yellowbelly would be unable to progress Era 2 Level 1 despite killing all enemies That is all for today, Thank you for Reading.
- TIME COWBOY hits 100 Wishlists! - 6 August 2025
Hey there, Recently TIME COWBOY hit 100 Wishlists, that is an insane number of people who looked at the gameand decided to put it on their wishlist! I really do appreciate everyone who wishlisted it! Hope you enjoy Era 2 when it releases August 14th at 6:30 PM EST! Thank you for your support! (Here's a Sneak Peak of one of the Levels!)
- Demo Patch v1.1b - 28 June 2025
Hey there! Apparently there were a couple issues with the last update. Here's the patch notes: - Fixed Hole in "Another Hideout"- Made Levels (7 & 8) more easily navigable- Added a popup for when a Door opens- Finally changed the Impact Sprite- Fixed when running out of Bullet Time, Music would not unmuffle- Updated Credits- Included Era 2 Level 1 TeaserThis'll be the last patch & update for awhile, so thank you to those who played the Demo!
- Demo v1.1a: Endless Mode + Preformance Fixes - 26 June 2025
Hey there! Just released a new build for the Demo! Here's the changelog: - Included Endless Mode (Unlocks after beating the Demo)- Revamped Enemy animations- Preformance Improvements to Blood Decals & Particles- Fists have a new mechanic similar to 8 Shot 3 Shot- Action Labels no longer appear for Friendly Fire- Projectiles from Enemies now disappear once the Enemy dies- Walljumping now tilts your camera & creates dust particles- Jumping now creates dust particlesOn another note, this is most likely the last update to the Demo. There is a chance that it'll be updated once the full game drops, but no promises. Thank you for reading.