Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 3827480 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | No longer available on Steam Store |
| Free to play | No current Steam offer |
| Discount | Not available |
| Original price USD | Not available |
| Current price USD | Not available |
| Release date | Sep 22, 2026 |
| Developer | Simulators Mainly |
| Publisher | Simulators Mainly |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | Not available |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | Not available on Steam Store |
Short description
Play as a group of female intelligence agents in this turn-based tactical espionage RPG set in 1976 during the Cold War. Build your own characters, get them more and more skills until they become a modern day Leonardo Da Vinci. Unless they die first.
About this game
Roadmap Current plan is to release an early access version on 22 Sep 2026. Early access will feature a functional but not yet polished engine, and a handful of episodes. Between early access and full release the engine will get more polish and more episodic content will be developed. When early access transitions to full release, the engine should be finished and the episodic content should form a complete campaign arc. About the Game Mood: 1976. Everything is beige. Cigarettes are smoked indoors. Phones are rotary. Trousers have bell bottoms. Every night club has a disco ball. Rust is everywhere. Background: At the height of the Cold War, an international organization employs a roster of highly trained female operatives. They have access to the best technology and the best wardrobe of the time. They are nicknamed "Angels" because they are legally dead, and have left their past lives behind. Now, their job is to help people. Genre: Turn-based tactical espionage RPG with permadeath. Let me tell you what makes the game different from the basic assumptions you may get from the above. Wide, Not Tall: You can't level up existing skills. The moment you pick one, you're already at the cap. Character growth means picking more skills, not improving old ones. No RNG: There is no "95% chance to hit" causing you to scream in frustration when it misses. You either have 100% chance of success if you have a skill, or a 0% chance if you don't. No save scumming necessary. Wardrobe: You don't pick the right weapon and armor for the operative. You pick the right outfit to gain entrance to a boiler room or to a maternity ward. Outfits affect where you can go and can boost skill results. Reveals: You choose your character's new skills mid-mission, at the moment they're needed. There's a lock in front of you, and you decide if your Angel knows lockpicking. Improving your character is done in the thick of action, not between missions. Permadeath: In this game, the flavor of permadeath is narrative and voluntary. The narrative part means that every point where an operative can die is handcrafted; they cannot die at random at any point. The voluntary means that there is…
Supported languages
English
