SPSTEAMPULSELIVE ANALYTICS
Riftborn

Riftborn Steam metadata

MoonRift LLC | Oct 27, 2025 | game

Released

0players observed · 22 September 2026 - 12:16:51 UTC

ActionIndieStrategyEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available

Riftborn metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateOct 27, 2025
  • DeveloperMoonRift LLC
  • PublisherMoonRift LLC

Genres: Action, Indie, Strategy, Early Access

Company pages: Developer: MoonRift LLCPublisher: MoonRift LLC

Top Steam chartsTop 100 gamesGame directorySteam Store page

Riftborn Steam metadata

Riftborn metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3829260/metadata
Steam Storehttps://store.steampowered.com/app/3829260/
Steam Communityhttps://steamcommunity.com/app/3829260
PCGamingWiki search
IGDB searchSearch IGDB for Riftborn

Reviews, pricing, and metadata

Review summary

No user reviews

Review score unavailable, 0 positive, 0 negative

Price and discount

$8.99

Platforms

Windows

Categories

Single-player, Custom Volume Controls, Family Sharing

Achievements

Not available

Platform releases
  • Steam 27 October 2025

Latest Steam announcements

  • Build Uploaded - 30 August 2026

    Major Riftborn update featuring Covered Wagon Mode, Magitings, expanded Gilgamesh lore, Fate Drops, new armies, Soul Wither, AI improvements, audio upgrades, environment changes, balance updates, and extensive performance optimization. -- Full Patch Notes on https://steamcommunity.com/games/3829260/announcements/detail/692018855848969016

  • Patch 0.10 – Beyond the Arena - 29 August 2026

    Patch 0.10 – Beyond the ArenaFour months of development. A new way to play. New characters. New armies. New lore. New systems. And a whole lot more chaos.Riftborn has grown beyond the arena.Since April, I've been continuously building, testing, breaking, rebuilding, balancing, recording, optimizing, and expanding the game. Some ideas started small and became entire systems. Others changed completely along the way.The biggest of those experiments became Covered Wagon Mode, a persistent journey that takes Riftborn's battles onto the road.But that was only the beginning.Magitings have arrived. Fate Drops have expanded the Gilgamesh lore. New armies are entering the Rift. AI and targeting have been reworked. The battlefield has been visually rebuilt. Audio has undergone a massive pass. New status effects have been introduced. And months of performance work have gone into supporting increasi…

  • 🌕🐟 Sturgeon Moon Showdown Creator vs Collector | Riftborn 🐟🌕 - 29 August 2026

    🌕🐟 Sturgeon Moon Showdown 🐟🌕The Sturgeon Moon rises... The rivalry continues.🏆 Current Score Creator 🔟 – Collector 4️⃣⚔️ Every Full Moon tells a new story.🌌 One pickup. ⚔️ One Magiting. 👑 One Champion. 🦖 One Titan. ✨ One Fate Drop.Sometimes that's all it takes to change the battle.Will the Creator extend the dynasty... or will the Collector begin the comeback beneath the Sturgeon Moon?🌕 History is written one Full Moon at a time.#Riftborn #SturgeonMoon #CreatorVsCollector #FullMoon #IndieGame

  • 🌕🦌 Buck Moon Showdown Creator vs Collector | Riftborn 🦌🌕 - 29 July 2026

    🌕🦌 Buck Moon Showdown 🦌🌕The Buck Moon rises...The rivalry continues.🏆 Current Score Creator 9️⃣ – Collector 4️⃣⚔️ Every Full Moon tells a new story.🌌 One pickup. 👑 One Champion. 🦖 One Titan. ✨ One Fate Drop.Sometimes that's all it takes to change the battle.Will the Creator continue the dynasty... or will the Collector begin the comeback beneath the Buck Moon?🌕 History is written one Full Moon at a time.#Riftborn #BuckMoon #CreatorVsCollector #FullMoon #IndieGame

  • 🌕🍓 Strawberry Moon Showdown: Creator vs Collector | Riftborn 🍓🌕 - 30 June 2026

    🍓 Strawberry Moon Showdown: Creator vs Collector🆕Update 0.10The Strawberry Moon rises, and the Creator vs Collector rivalry continues.🏆 Pre-Stream Tally Creator 8 – Collector 4Join the next Riftborn livestream for a full-moon Showdown where every pickup, summon, Titan, Champion, Fate Drop, and Cataclysm can swing the battle in seconds.Riftborn is an Arena Chaos Summoner where you race through an unpredictable battlefield, build momentum, and survive long enough to turn the match in your favor.🔥 June 29th Update HighlightsRiftborn has grown significantly since the last Showdown. The Gilgamesh Expansion is nearly complete, introducing new Titans, Champions, Fate Drops, visual improvements, performance updates, and some of the largest momentum swings yet.🏙️ Anu: The First Cataclysm SystemAnu introduces an entirely new category of battlefield event.When activated, the arena is drowned…

  • Full Moon Blue Micromoon Showdown: Fate Drops Arrive - 1 June 2026

    Join the next Full Moon showdown as Creator faces the Collector under the moonlight. Fate Drops have now been added, bringing new surprises, twists, and chaos into the arena. Simple, live, and unpredictable.Pre-Stream Score: 8 (Creator)-3 (Collector)Post-Stream Score: 8 (Creator)-4 (Collector) - Collector VictoryWill the Fate Drops change the Fate for the Collector's loss streak!!?

  • The Journey of an Indie #4 - 17 May 2026

    One thing I’m learning as an indie developer is that games rarely become good all at once.It’s usually 1000 small improvements stacked on top of each other over time.A lighting adjustment. A better effect. A cleaner UI moment. A balance tweak. A stronger title screen. Better terrain colors. Sharper audio. More lore. Better pacing. More clarity. Less friction.Individually, most people would never notice these things.But together? The game slowly starts revealing itself.That’s what Riftborn feels like right now. Less like I’m forcing something into existence and more like I’m uncovering what was already there underneath the surface.Slowly. Consistently. Piece by piece.And honestly, that process has become one of my favorite parts of development.To the Moon 🚀

  • 🌕 Flower Moon Showdown: Creator vs Collector | Riftborn 🌕 - 2 May 2026

    🌸 Flower Moon Showdown: Creator vs CollectorThe Flower Moon rises, and the Creator vs Collector rivalry continues.Join the next Riftborn livestream for a full-moon Showdown match where every pickup, summon, Titan, and Champion can swing the battle in seconds.Riftborn is an Arena Chaos Summoner where you race through unpredictable chaos, build momentum, and try to survive long enough to turn the match in your favor.🔥 April 19th Update HighlightsRiftborn has grown a lot since the last Showdown. This stream will feature new gameplay, atmosphere, challenge, and polish from the latest update.🦍 New Titan: HumbabaTitan Humbaba has entered the match, expanding the Gilgamesh lore.• Giant powerhouse attacker • Summons random natural creatures during battle • Fist hitboxes fixed and properly attached⚔️ Titans Feel More DangerousSeveral Titans now have stronger presence and sharper tuning.• Deva…

  • Patch 0.09 – A Wilder Arena - 19 April 2026

    Patch Notes• April 19th, 2026 Update:Many updates expanding gameplay, atmosphere, and challenge:Titans• Titan Humbaba has entered the match, expanding the Gilgamesh Lore • Giant powerhouse attacker • Summons random natural creatures during battle• Audio Presence Improvements • Increased audio radius for Devastator, Infernosaurus, and Sporelord• Infernosaurus • Speed 49 → 55 • Acceleration 150 → 200• Devastator • Fire Rate increased • 1.15 → 1 second delay between shotsChampions• Gilgamesh and Enkidu VO updated • Stadium-style audio tuning • Reduced volume to feel more like live shouting• Fixed missing non-voiceline audio • Run, Hit, Attack, Death• Fixed pitch issue (previously 3x, causing squeaky audio)Tiles / Environment• +6 Tree Tile Sets • 2 variations with 3 seasonal looks• Skybox now changes based on Time of Day • Lighting rebalanced to match transitions • Removed previous blue tin…

  • The Journey of an Indie #3 - 9 April 2026

    Hello everyone,Quick dev update.I’m officially out of the phase of waiting for Riftborn to blow up out of nowhere. I’m now in the mindset of build it and they will come.Also, Riftborn got its first sales!That meant a lot.Not because it’s some huge breakthrough, but because it’s proof. Someone saw the game, chose it, and stepped into it. That matters.On the dev side, I’ve been putting a lot of time into the Gilgamesh lore expansion. Alongside that, a TON of balancing, tweaks, and new systems. Just continuing to make the game feel better each time you play.Outside of the updates, I’ve been thinking a lot about perspective.I’m really grateful I get to do this.I get to work on a game from home, on my own terms. That wasn’t an option for my ancestors. Not for my grandparents. Not even really for my parents.So every time I open this project, I don’t take it lightly.At this point, it’s not abo…

  • 🌕💖 RIFTBORN: PINK FULL MOON LIVESTREAM 💖🌕 - 2 April 2026

    IT’S TIME.The sky turns pink… The arena heats up… And the Creator vs Collector rivalry continues 👀🔥SCOREBOARD: 🧠 Creator: 6 🤖 Collector: 3Yeah… the Collector’s been getting cooked lately 😅 …but don’t get it twisted — this AI adapts. This might be the comeback arc.⚔️ WHAT’S AT STAKE TONIGHT?• Pride (massive) • Momentum (shifting) • Absolute chaos (guaranteed)You already know how this goes… One second you're winning… Next second a Titan drops and your entire life flashes before your eyes 💀🔥 BUT THIS TIME IT’S DIFFERENTWe’re not in the same Rift anymore.The latest update is LIVE (you’ve seen the notes 👀) and it’s changing EVERYTHING:• 🏆 Champions have entered the arena — Gilgamesh & Enkidu are HERE • ⚖️ Token system online — earn it or lose it, no freebies • 💥 Boosts are JUICED (double effectiveness… yeah good luck surviving that) • 🤖 Collector got tuned — weaker minis but faste…

  • Patch 0.08 - Champion System, Tiles, Textures, QOL Improvements - 30 March 2026

    Patch Notes • March 30th,2026 Update from December: Many major updates including changes: Champion System • Champions Gilgamesh and Enkidu • Token Gain/Loss System Character Texture Pass • Most characters have ~3 skins • Others have 1 skin but updated Tiles • 12 Tree Tiles • 4 Main + 3 Variations each Balance Changes Core Systems • Moonstones & Boosts +15 points chance • Doubled Boosts effectiveness UI / Visual • UI Countdown Timer non-center update and size/transparency change to hide • Water Surge UI expression image change • Removed unnecessary UI player elements AI / Gameplay • Mini Collector Health 5->1 • Collector spawn Mini Collector Time 30 -> 25 seconds • Reduced AI speed and player speed (including leveling up increase) Units / Abilities • Roball Count Change • Lv1 6->6 • Lv2 3->5 • Lv3 2->4 • Thorncrawl Count Increase 4->6 Controls • Controller Support Progress: Added left an…

  • Design Insight: Champions - 29 March 2026

    Champions flip the entire match.This is not just another summon. This is your anchor. Your win condition. The unit that everything starts to revolve around.You don’t just play the fight anymore. You play around your Champion.Early game, they hit hard. Mid game, they start taking control. Late game, if they’re still alive, they can end it.• They stabilize chaos • They turn fights in your favor • They scale into match-ending threatsEvery match becomes a decision.Do you hunt theirs before it gets out of control or protect yours and let it grow into something unstoppableIf a Champion is left unchecked, the fight is already decided.Build it. Protect it. Close the match.

  • One Bite. Game Over. - 26 March 2026

    One moment from the Rift.A single opening. A single summon. And it’s over.In Riftborn, every match is a race for control — build your squad, claim the field, and strike before your opponent can react.Sometimes… it only takes one bite.🎮 Fast-paced arena roguelite ⚔️ Summon allies mid-battle 🔥 Matches decided in secondsWishlist Riftborn and step into the Trial.

  • Design Insight: Fighting With Allies - 13 March 2026

    I’ve enjoyed sweaty multiplayer games like anyone else, but there’s something special about jumping into a single-player game with systems and AI that feel smart (or at least give the illusion of it).I’ve always liked games where it feels like you’re fighting alongside allies, sometimes I’d even wait for an AI teammate to catch up before starting the next fight just so it felt like we were moving in together. Watching Gladiator way too many times as a kid probably wired that into my brain.Riftborn is built around that feeling: you control the hero and you get buddies on your side.

  • Patch 0.07 – Balance Tweaks and Visual Improvements - 10 March 2026

    • Added Static Arch updates to building tiles• Fixed range animation graphs for Plushkin, making ranged Plushkin and Sir Cuddles much more effective• Thorncrawl summon count increased 3 → 4 per pickup• Reduced terrain detail level 4 → 3 to reduce visual noise

  • Design Insight: The Collector’s Game - 5 March 2026

    Riftborn is not a combat game. It’s a collection race.At its core, Riftborn isn’t about defeating enemies. It’s about collecting value under pressure. Players weave through chaos grabbing powerful pickups before the AI Collector can claim them. The tension comes from reading the battlefield, choosing your route, and slipping through openings at the right moment.Sometimes the best move isn’t fighting at all, it’s finding the lane.Leo

  • 🩸🌕 Blood Moon Update – Champion System Arrives 👑⚔️ - 4 March 2026

    The Champion System has been implemented in Riftborn, beginning with the legendary Gilgamesh.Champions are rare end-game units that can completely shift the momentum of a battle.How it Works• Collect 3 Champion Tokens • Do not respawn or die while collecting them • When the third token is claimed, Gilgamesh enters the battlefieldIf you die before collecting all three tokens, your progress resets.Why Champions MatterGilgamesh is extremely powerful and grows faster over the course of battle. He is strong enough to challenge and even defeat Titans.Champions are designed to close the deal for the player who earns them.Claim the tokens. Summon the hero. End the battle.Pre-Stream Tally: Score 5 (Creator) – 3 (Collector)Post-Stream Tally: Score 6 (Creator) - 3 (Collector)

  • The Journey of an Indie #2 - 12 February 2026

    Hello everyone!It’s been 107 days since Riftborn launched! Though there are still no sales and no reviews, the meta-game for me is to keep on keeping on.Every month since launch there’s been livestreams and updates. And I’m proud to announce that we officially crossed 100+ Wishlists!As the days go on and we approach the March 2026 Full Moon Livestream, my commitment remains the same: improve the game.Now, I’ve got a couple of questions from the audience.You over there.------“Why are you still working on Riftborn if it hasn’t made any sales yet?”Excellent question.Truthfully? Because I’m building this game for me.I play across a lot of genres, but this is the game I’ve always wanted to play. Something I can jump into for 20-30 minutes and experience an emergent narrative that feels competitive, dynamic, and fresh with each run.It gives me a single place to channel my creative energy. I’v…

  • ❄️🌕 Snow Moon Stream Highlights & Replay - 7 February 2026

    Highlights and the full stream recording from the Snow Moon update. Watch the progress and catch the latest score.Hightlight:Full Stream:Score 5 (Creator) – 3 (Collector)

Patch notes and updates

S.noRelease datePatch nameGID number
130 August 2026Build Uploaded1842212951306677
219 April 2026Patch 0.09 – A Wilder Arena1830163047264447
330 March 2026Patch 0.08 - Champion System, Tiles, Textures, QOL Improvements1828441623110599
410 March 2026Patch 0.07 – Balance Tweaks and Visual Improvements1826362059931914

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3829260
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
Price$8.99
Free to playNo
Discount0%
Original price USD$8.99
Current price USD$8.99
Release dateOct 27, 2025
DeveloperMoonRift LLC
PublisherMoonRift LLC
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNo user reviews
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/3829260/

Short description

Dash through chaos. Collect powerful pickups. Outrace the Collector and take control of the arena. Call savage dinosaurs, deadly robots, unruly beasts, and cuddly plush into battle in this roguelite. Titans and Champions surge from the Rift, flipping the battlefield instantly.

About this game

ONE GALAXY. BILLIONS OF CHALLENGERS. ONE WISH. Riftborn is a fast-paced tactical arena roguelite set in the war-torn Riftbelt, where fighters from across space and time are pulled into the Collector’s Trial—a deadly championship that promises glory, fame, or even the rewriting of fate… if you survive. You are one of them. A Riftborn. Thrown into a brutal, escalating gauntlet, you command a growing squad of strange and powerful fighters. Every battle is a test. Every decision, a gamble. Each pickup, ally, or summon can turn the fight—or end your run. ⚔️ Core Gameplay Features Tactical Brawls, Streamlined Short, high-stakes battles built for momentum. Think fast. Adapt faster. Survive. Summon Chaos Call in unpredictable allies mid-battle and collect Moonstones to unleash Titans that can flip the fight instantly. Endless Training Mode Learn every unit, combo, and mechanic in a frictionless practice mode designed to sharpen instinct. 🏆 The Collector’s Championship This isn’t just survival—it’s a series. Seven matches. One winner. First to four wins takes the crown. You might sweep. You might go to Game 7. Either way, the pressure builds every round. Most fail. Some rage quit. A rare few endure. Their names echo through the Rift. 🧩 Key Features Tactical Arena Combat – Fast, intense battles that reward timing and positioning Permadeath Pressure – Lose your units, and the run ends Team Synergy – Combine allies, Titans, and playstyles Competitive AI – Opponents adapt and challenge every match Procedural Chaos – Pickups, fights, and outcomes change every run Rift Ledger Lore – Discover the myth of Zor Luna and the Collector Respawn Camera – Watch your allies continue the fight while you wait 🌱 Developer Note Crafted by a solo developer at Moonrift LLC, Riftborn is a long-term Early Access project built to evolve over time, with the community as part of the journey.

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
68Custom Volume Controls
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus6Violência fantasiosa
steam germany6Fantasy-Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $8.99
  • Highest observed: $8.99

Riftborn's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $8.99, the highest is $8.99, and the first visible tracked price is $8.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Riftborn's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $8.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $8.99. The latest run records $8.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $8.99
  • Current list price: $8.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Riftborn at $8.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$8.99$8.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $8.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$8.99$8.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $8.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$8.99$8.99No discountSteam Store

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Valheim120,04522 September 2026 - 13:05:08 UTC498,478533,888Iron Gate AB
Wallpaper Engine96,02022 September 2026 - 13:05:15 UTC150,2711,008,495Wallpaper Engine Team
TBH: Task Bar Hero89,73622 September 2026 - 13:10:57 UTC546,13043,714Nugem Studio, Tesseract Studio
Rust82,98722 September 2026 - 13:05:09 UTC259,6461,359,516Facepunch Studios
Slay the Spire 280,52322 September 2026 - 13:05:15 UTC574,638199,438Mega Crit
Palworld67,38622 September 2026 - 13:05:16 UTC2,101,535451,088Pocketpair
Stardew Valley65,23822 September 2026 - 13:05:08 UTC236,6141,016,067ConcernedApe
Project Zomboid44,83422 September 2026 - 13:05:08 UTC122,811467,999The Indie Stone
Don't Starve Together41,26222 September 2026 - 13:12:51 UTC122,662531,182Klei Entertainment
Terraria39,04822 September 2026 - 13:05:08 UTC486,9181,521,492Re-Logic

Strategy

GameLatest observed playersTracked peakReviewsDeveloper
Dota 2713,07922 September 2026 - 13:13:40 UTC1,291,3282,758,031Valve
Slay the Spire 280,52322 September 2026 - 13:05:15 UTC574,638199,438Mega Crit
Don't Starve Together41,26222 September 2026 - 13:12:51 UTC122,662531,182Klei Entertainment
Baldur's Gate 341,12622 September 2026 - 13:05:15 UTC875,343836,282Larian Studios
Hearts of Iron IV39,48322 September 2026 - 12:42:50 UTC93,196366,107Paradox Development Studio
Sid Meier’s Civilization® VI35,18922 September 2026 - 13:05:15 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
Football Manager 2632,31522 September 2026 - 13:05:09 UTC82,75035,608Sports Interactive
Arena Breakout: Infinite30,70822 September 2026 - 13:07:02 UTC65,94478,112Morefun Studios
RimWorld29,25522 September 2026 - 12:42:24 UTC95,851239,107Ludeon Studios
Total War: WARHAMMER III23,13522 September 2026 - 12:43:59 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive
Once Human20,34322 September 2026 - 12:42:33 UTC231,343179,110Starry Studio
Black Desert19,74622 September 2026 - 12:17:38 UTC59,91792,632Pearl Abyss

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS210,80722 September 2026 - 13:05:15 UTC399,748Not availableBULKHEAD
Valheim120,04522 September 2026 - 13:05:08 UTC498,478533,888Iron Gate AB
Slay the Spire 280,52322 September 2026 - 13:05:15 UTC574,638199,438Mega Crit
Palworld67,38622 September 2026 - 13:05:16 UTC2,101,535451,088Pocketpair
Project Zomboid44,83422 September 2026 - 13:05:08 UTC122,811467,999The Indie Stone
VRChat44,26022 September 2026 - 13:05:16 UTC74,217261,953VRChat Inc.
Path of Exile 240,75422 September 2026 - 13:05:08 UTC578,562209,717Grinding Gear Games
ARK: Survival Ascended21,58122 September 2026 - 12:46:09 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
The Isle16,43522 September 2026 - 12:01:37 UTC27,916111,695Afterthought LLC
RuneScape: Dragonwilds12,72422 September 2026 - 12:42:25 UTC39,10324,686Jagex Ltd
BeamNG.drive10,66222 September 2026 - 03:32:01 UTC44,232392,944BeamNG
R.E.P.O.10,03022 September 2026 - 11:20:41 UTC266,908420,693semiwork

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