- Build Uploaded - 30 August 2026
Major Riftborn update featuring Covered Wagon Mode, Magitings, expanded Gilgamesh lore, Fate Drops, new armies, Soul Wither, AI improvements, audio upgrades, environment changes, balance updates, and extensive performance optimization. -- Full Patch Notes on https://steamcommunity.com/games/3829260/announcements/detail/692018855848969016
- Patch 0.10 – Beyond the Arena - 29 August 2026
Patch 0.10 – Beyond the ArenaFour months of development. A new way to play. New characters. New armies. New lore. New systems. And a whole lot more chaos.Riftborn has grown beyond the arena.Since April, I've been continuously building, testing, breaking, rebuilding, balancing, recording, optimizing, and expanding the game. Some ideas started small and became entire systems. Others changed completely along the way.The biggest of those experiments became Covered Wagon Mode, a persistent journey that takes Riftborn's battles onto the road.But that was only the beginning.Magitings have arrived. Fate Drops have expanded the Gilgamesh lore. New armies are entering the Rift. AI and targeting have been reworked. The battlefield has been visually rebuilt. Audio has undergone a massive pass. New status effects have been introduced. And months of performance work have gone into supporting increasi…
- 🌕🐟 Sturgeon Moon Showdown Creator vs Collector | Riftborn 🐟🌕 - 29 August 2026
🌕🐟 Sturgeon Moon Showdown 🐟🌕The Sturgeon Moon rises... The rivalry continues.🏆 Current Score Creator 🔟 – Collector 4️⃣⚔️ Every Full Moon tells a new story.🌌 One pickup. ⚔️ One Magiting. 👑 One Champion. 🦖 One Titan. ✨ One Fate Drop.Sometimes that's all it takes to change the battle.Will the Creator extend the dynasty... or will the Collector begin the comeback beneath the Sturgeon Moon?🌕 History is written one Full Moon at a time.#Riftborn #SturgeonMoon #CreatorVsCollector #FullMoon #IndieGame
- 🌕🦌 Buck Moon Showdown Creator vs Collector | Riftborn 🦌🌕 - 29 July 2026
🌕🦌 Buck Moon Showdown 🦌🌕The Buck Moon rises...The rivalry continues.🏆 Current Score Creator 9️⃣ – Collector 4️⃣⚔️ Every Full Moon tells a new story.🌌 One pickup. 👑 One Champion. 🦖 One Titan. ✨ One Fate Drop.Sometimes that's all it takes to change the battle.Will the Creator continue the dynasty... or will the Collector begin the comeback beneath the Buck Moon?🌕 History is written one Full Moon at a time.#Riftborn #BuckMoon #CreatorVsCollector #FullMoon #IndieGame
- 🌕🍓 Strawberry Moon Showdown: Creator vs Collector | Riftborn 🍓🌕 - 30 June 2026
🍓 Strawberry Moon Showdown: Creator vs Collector🆕Update 0.10The Strawberry Moon rises, and the Creator vs Collector rivalry continues.🏆 Pre-Stream Tally Creator 8 – Collector 4Join the next Riftborn livestream for a full-moon Showdown where every pickup, summon, Titan, Champion, Fate Drop, and Cataclysm can swing the battle in seconds.Riftborn is an Arena Chaos Summoner where you race through an unpredictable battlefield, build momentum, and survive long enough to turn the match in your favor.🔥 June 29th Update HighlightsRiftborn has grown significantly since the last Showdown. The Gilgamesh Expansion is nearly complete, introducing new Titans, Champions, Fate Drops, visual improvements, performance updates, and some of the largest momentum swings yet.🏙️ Anu: The First Cataclysm SystemAnu introduces an entirely new category of battlefield event.When activated, the arena is drowned…
- Full Moon Blue Micromoon Showdown: Fate Drops Arrive - 1 June 2026
Join the next Full Moon showdown as Creator faces the Collector under the moonlight. Fate Drops have now been added, bringing new surprises, twists, and chaos into the arena. Simple, live, and unpredictable.Pre-Stream Score: 8 (Creator)-3 (Collector)Post-Stream Score: 8 (Creator)-4 (Collector) - Collector VictoryWill the Fate Drops change the Fate for the Collector's loss streak!!?
- The Journey of an Indie #4 - 17 May 2026
One thing I’m learning as an indie developer is that games rarely become good all at once.It’s usually 1000 small improvements stacked on top of each other over time.A lighting adjustment. A better effect. A cleaner UI moment. A balance tweak. A stronger title screen. Better terrain colors. Sharper audio. More lore. Better pacing. More clarity. Less friction.Individually, most people would never notice these things.But together? The game slowly starts revealing itself.That’s what Riftborn feels like right now. Less like I’m forcing something into existence and more like I’m uncovering what was already there underneath the surface.Slowly. Consistently. Piece by piece.And honestly, that process has become one of my favorite parts of development.To the Moon 🚀
- 🌕 Flower Moon Showdown: Creator vs Collector | Riftborn 🌕 - 2 May 2026
🌸 Flower Moon Showdown: Creator vs CollectorThe Flower Moon rises, and the Creator vs Collector rivalry continues.Join the next Riftborn livestream for a full-moon Showdown match where every pickup, summon, Titan, and Champion can swing the battle in seconds.Riftborn is an Arena Chaos Summoner where you race through unpredictable chaos, build momentum, and try to survive long enough to turn the match in your favor.🔥 April 19th Update HighlightsRiftborn has grown a lot since the last Showdown. This stream will feature new gameplay, atmosphere, challenge, and polish from the latest update.🦍 New Titan: HumbabaTitan Humbaba has entered the match, expanding the Gilgamesh lore.• Giant powerhouse attacker • Summons random natural creatures during battle • Fist hitboxes fixed and properly attached⚔️ Titans Feel More DangerousSeveral Titans now have stronger presence and sharper tuning.• Deva…
- Patch 0.09 – A Wilder Arena - 19 April 2026
Patch Notes• April 19th, 2026 Update:Many updates expanding gameplay, atmosphere, and challenge:Titans• Titan Humbaba has entered the match, expanding the Gilgamesh Lore • Giant powerhouse attacker • Summons random natural creatures during battle• Audio Presence Improvements • Increased audio radius for Devastator, Infernosaurus, and Sporelord• Infernosaurus • Speed 49 → 55 • Acceleration 150 → 200• Devastator • Fire Rate increased • 1.15 → 1 second delay between shotsChampions• Gilgamesh and Enkidu VO updated • Stadium-style audio tuning • Reduced volume to feel more like live shouting• Fixed missing non-voiceline audio • Run, Hit, Attack, Death• Fixed pitch issue (previously 3x, causing squeaky audio)Tiles / Environment• +6 Tree Tile Sets • 2 variations with 3 seasonal looks• Skybox now changes based on Time of Day • Lighting rebalanced to match transitions • Removed previous blue tin…
- The Journey of an Indie #3 - 9 April 2026
Hello everyone,Quick dev update.I’m officially out of the phase of waiting for Riftborn to blow up out of nowhere. I’m now in the mindset of build it and they will come.Also, Riftborn got its first sales!That meant a lot.Not because it’s some huge breakthrough, but because it’s proof. Someone saw the game, chose it, and stepped into it. That matters.On the dev side, I’ve been putting a lot of time into the Gilgamesh lore expansion. Alongside that, a TON of balancing, tweaks, and new systems. Just continuing to make the game feel better each time you play.Outside of the updates, I’ve been thinking a lot about perspective.I’m really grateful I get to do this.I get to work on a game from home, on my own terms. That wasn’t an option for my ancestors. Not for my grandparents. Not even really for my parents.So every time I open this project, I don’t take it lightly.At this point, it’s not abo…
- 🌕💖 RIFTBORN: PINK FULL MOON LIVESTREAM 💖🌕 - 2 April 2026
IT’S TIME.The sky turns pink… The arena heats up… And the Creator vs Collector rivalry continues 👀🔥SCOREBOARD: 🧠 Creator: 6 🤖 Collector: 3Yeah… the Collector’s been getting cooked lately 😅 …but don’t get it twisted — this AI adapts. This might be the comeback arc.⚔️ WHAT’S AT STAKE TONIGHT?• Pride (massive) • Momentum (shifting) • Absolute chaos (guaranteed)You already know how this goes… One second you're winning… Next second a Titan drops and your entire life flashes before your eyes 💀🔥 BUT THIS TIME IT’S DIFFERENTWe’re not in the same Rift anymore.The latest update is LIVE (you’ve seen the notes 👀) and it’s changing EVERYTHING:• 🏆 Champions have entered the arena — Gilgamesh & Enkidu are HERE • ⚖️ Token system online — earn it or lose it, no freebies • 💥 Boosts are JUICED (double effectiveness… yeah good luck surviving that) • 🤖 Collector got tuned — weaker minis but faste…
- Patch 0.08 - Champion System, Tiles, Textures, QOL Improvements - 30 March 2026
Patch Notes • March 30th,2026 Update from December: Many major updates including changes: Champion System • Champions Gilgamesh and Enkidu • Token Gain/Loss System Character Texture Pass • Most characters have ~3 skins • Others have 1 skin but updated Tiles • 12 Tree Tiles • 4 Main + 3 Variations each Balance Changes Core Systems • Moonstones & Boosts +15 points chance • Doubled Boosts effectiveness UI / Visual • UI Countdown Timer non-center update and size/transparency change to hide • Water Surge UI expression image change • Removed unnecessary UI player elements AI / Gameplay • Mini Collector Health 5->1 • Collector spawn Mini Collector Time 30 -> 25 seconds • Reduced AI speed and player speed (including leveling up increase) Units / Abilities • Roball Count Change • Lv1 6->6 • Lv2 3->5 • Lv3 2->4 • Thorncrawl Count Increase 4->6 Controls • Controller Support Progress: Added left an…
- Design Insight: Champions - 29 March 2026
Champions flip the entire match.This is not just another summon. This is your anchor. Your win condition. The unit that everything starts to revolve around.You don’t just play the fight anymore. You play around your Champion.Early game, they hit hard. Mid game, they start taking control. Late game, if they’re still alive, they can end it.• They stabilize chaos • They turn fights in your favor • They scale into match-ending threatsEvery match becomes a decision.Do you hunt theirs before it gets out of control or protect yours and let it grow into something unstoppableIf a Champion is left unchecked, the fight is already decided.Build it. Protect it. Close the match.
- One Bite. Game Over. - 26 March 2026
One moment from the Rift.A single opening. A single summon. And it’s over.In Riftborn, every match is a race for control — build your squad, claim the field, and strike before your opponent can react.Sometimes… it only takes one bite.🎮 Fast-paced arena roguelite ⚔️ Summon allies mid-battle 🔥 Matches decided in secondsWishlist Riftborn and step into the Trial.
- Design Insight: Fighting With Allies - 13 March 2026
I’ve enjoyed sweaty multiplayer games like anyone else, but there’s something special about jumping into a single-player game with systems and AI that feel smart (or at least give the illusion of it).I’ve always liked games where it feels like you’re fighting alongside allies, sometimes I’d even wait for an AI teammate to catch up before starting the next fight just so it felt like we were moving in together. Watching Gladiator way too many times as a kid probably wired that into my brain.Riftborn is built around that feeling: you control the hero and you get buddies on your side.
- Patch 0.07 – Balance Tweaks and Visual Improvements - 10 March 2026
• Added Static Arch updates to building tiles• Fixed range animation graphs for Plushkin, making ranged Plushkin and Sir Cuddles much more effective• Thorncrawl summon count increased 3 → 4 per pickup• Reduced terrain detail level 4 → 3 to reduce visual noise
- Design Insight: The Collector’s Game - 5 March 2026
Riftborn is not a combat game. It’s a collection race.At its core, Riftborn isn’t about defeating enemies. It’s about collecting value under pressure. Players weave through chaos grabbing powerful pickups before the AI Collector can claim them. The tension comes from reading the battlefield, choosing your route, and slipping through openings at the right moment.Sometimes the best move isn’t fighting at all, it’s finding the lane.Leo
- 🩸🌕 Blood Moon Update – Champion System Arrives 👑⚔️ - 4 March 2026
The Champion System has been implemented in Riftborn, beginning with the legendary Gilgamesh.Champions are rare end-game units that can completely shift the momentum of a battle.How it Works• Collect 3 Champion Tokens • Do not respawn or die while collecting them • When the third token is claimed, Gilgamesh enters the battlefieldIf you die before collecting all three tokens, your progress resets.Why Champions MatterGilgamesh is extremely powerful and grows faster over the course of battle. He is strong enough to challenge and even defeat Titans.Champions are designed to close the deal for the player who earns them.Claim the tokens. Summon the hero. End the battle.Pre-Stream Tally: Score 5 (Creator) – 3 (Collector)Post-Stream Tally: Score 6 (Creator) - 3 (Collector)
- The Journey of an Indie #2 - 12 February 2026
Hello everyone!It’s been 107 days since Riftborn launched! Though there are still no sales and no reviews, the meta-game for me is to keep on keeping on.Every month since launch there’s been livestreams and updates. And I’m proud to announce that we officially crossed 100+ Wishlists!As the days go on and we approach the March 2026 Full Moon Livestream, my commitment remains the same: improve the game.Now, I’ve got a couple of questions from the audience.You over there.------“Why are you still working on Riftborn if it hasn’t made any sales yet?”Excellent question.Truthfully? Because I’m building this game for me.I play across a lot of genres, but this is the game I’ve always wanted to play. Something I can jump into for 20-30 minutes and experience an emergent narrative that feels competitive, dynamic, and fresh with each run.It gives me a single place to channel my creative energy. I’v…
- ❄️🌕 Snow Moon Stream Highlights & Replay - 7 February 2026
Highlights and the full stream recording from the Snow Moon update. Watch the progress and catch the latest score.Hightlight:Full Stream:Score 5 (Creator) – 3 (Collector)