SPSTEAMPULSELIVE ANALYTICS
The Fleets of Sol

The Fleets of Sol Steam metadata

Bit Planet Games, LLC | Apr 1, 2016 | game

Released

0players observed · 23 September 2026 - 07:38:30 UTC

ActionIndieStrategy

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)2,290
  • Revenue (VGI)$14,083
  • Review score44% positive

The Fleets of Sol metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)2,290
  • Revenue (VGI)$14,083
  • Review score44% positive
  • Total reviews32
  • Release dateApr 1, 2016
  • DeveloperBit Planet Games, LLC
  • PublisherBit Planet Games, LLC

Genres: Action, Indie, Strategy

Company pages: Developer: Bit Planet Games, LLCPublisher: Bit Planet Games, LLC

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

The Fleets of Sol Steam metadata

The Fleets of Sol metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/383070/metadata
Steam Communityhttps://steamcommunity.com/app/383070
PCGamingWiki search
IGDB searchSearch IGDB for The Fleets of Sol

Reviews, pricing, and metadata

Review summary

Mixed

44% positive, 14 positive, 18 negative

Price and discount

No longer available on Steam Store

Platforms

Windows

Categories

Single-player, Steam Achievements, Family Sharing

Achievements

9

Platform releases
  • Steam 1 April 2016

Latest Steam announcements

  • New Patch! - 11 August 2016

    Hey guys, I just updated the game that addresses a bunch of issues. See patch notes below: - Focus camera fix. You can now focus (double-click) on a ship and rotate around it. - Lighting fixes - Carrier texture and lighting fixes.

  • New build... - 9 March 2016

    Hey everyone, I just pushed a new build that features all new UI! No more fugly icons! Also, our current plan is to exit early access within the month. If things change we'll update everyone accordingly. A big thank you to everyone that has helped us during Early Access! Chris

  • 2/17/16 - 17 February 2016

    Fixed a crash in the collision system Reduced the amount of random friendly UCS ships that can spawn. Other small fixes

  • 2/16/16 - 16 February 2016

    This update should help the world feel more structured and that there are two large forces engaged in the struggle and the player is involved in this war in a more believable way. UCS Admiral fleets may now spawn in sectors you jump to. These forces do not join your fleet but provide assistance occasionally. Which ships spawn depend on which Admiral the forces belong to. Additional scenarios added where you are called to assist or join an Admiral's forces for a mission Several additional event choices added to the game Greatly reduced how many concurrent projectile fire sound effects can be playing at once Reduced damage taken stress build up by ~50% Increased stress healing by 100% when in green alert Fixed issue with stress calculations when pilots are put on medication or narcotics 2 possible fixes for the random crash. First related to hostile ships spawning outside world bounds, an…

  • 2/9/16 - 9 February 2016

    Not a big update, but hopefully a helpful one to many of you! Each fighter type now has a "Target" command, above their Launch/Recall button. If used when a hostile ship is selected, they will engage that target only. If a friendly is selected, they will fly formation around that ship until hostiles are in range and attack their defensive target Dark Space will no longer be a destination of "Unknown" when not using a probe while jumping Objectives will now show again on the UI Current ship icon added near the abilities, to eliminate confusion on which Fleet ship you have selected Communication Log button added, shows the last several important messages received in a sector Made some adjustments to ensure ships won't leave world bounds

  • 2/8/16 - 8 February 2016

    A nice, healthy update for today! 7 new scenarios, all part of the 'Dark Space' jump set Dark Space is a very challenging set of scenarios with limited options of returning to home base 3 Dark Space related Achievements added Fixed Temple scenario Fixed issue where the wrong scenario and/or map could start if leaving from Home Base without choosing a destination with a probe Each constructable fighter type is now capped at 15 ships each. If currently over the limit, those fighters are will not be automatically discarded. Improved turret tracking when firing at fast moving targets Final Journey now spawns 5 Freighters to carry the population, rather than transports Work started on conveying a sense of a larger world and war going on, which will soon include new scenarios where you team up with other AI commanders for missions or visit other UCS bases In Advanced Mode, Olympus will never…

  • Build update 2/4/16 - 4 February 2016

    Some great changes/additions for you today! Greatly improved ship selection when using the mouse to select them in the world Greatly improved capital ship pathfinding. Capital ships will now go in reverse when it is more efficient to do so Raid scenario revamped, includes a COD structure now that must be destroyed. High level raids include an COD Interdictor at the back of the base Refinery scenarios updated with new refinery model Reduced the range of most missiles and cannons, for both UCS and COD forces New "Overhead Camera" hotkey, defaulted to "B" on the keyboard. Quickly puts the camera above your fleet and facing downward New "Cockpit Camera" hotkey, defaulted to "C" on the keyboard. This is a purely cinematic camera if your current camera target is any fighter or bomber, allows you to view the battle through that ship's point of view Removed 2 turrets from the top of the normal…

  • Build update 2/1/16 - 1 February 2016

    Hello again! Let's start February off with a great update! NEW Orion class ship available, may have up to 3 in your fleet Orion class ships may not be constructed at home base, only saved when protecting any encountered friendly fleets If in Advanced Mode, one of the Specialists allow you to start with an Orion instead of a Titan Orion Abilities (first always available, other 3 need researched): Disrupt Engines: Fast moving projectile that completely halts an enemy ship for a time Scatter Sensors: Disable all hostile ship's weapons for a time Reflect Damage: Creates a shield around the Orion, deflecting most projectiles that hit it Enhanced Shield: Targeted friendly capital ship gains a shield that absorbs 100% of all damage for a time NEW Titan ability: Pulse Cannon: Fires a cannon shot that pulses with AoE damage while on its way to a target, where it will explode for larger AoE damag…

  • Build update 1/28/16 - 28 January 2016

    Major update! Advanced Mode added, can be set when starting a new game: - More challenging and start with additional ships - In addition to a Commander, select a Specialist and a Fighter Captain, each providing their own bonuses - Standing Orders provides passive bonuses and penalties to your fleet - Manage stress levels of your ships and fighter pilots though various means - Pilots must be trained, and pilots with too high of a stress level are forced on medical leave or resign - Capital ships with too high of stress levels may abandon the fleet - Ships and pilots gain veterancy levels as they survive with the fleet and obtain kills, boosting their combat skills and making them more resistant to stress factors Everything else: - 3 new scenarios - Encounter moral dilemmas, possibly finding benefits for your fleet but at a cost - 'Call Reinforcements' ability replaced with 'Promote to Ad…

  • Build update 1/24/16 - 25 January 2016

    - 7 new scenarios! - Tweaked asteroid scenario. Asteroids are slower now, but there are more of them and the field size is more spread out - Increased the number of COD ships that can spawn - Increased Interdictor health by 400% - Additional feedback when events occur - Additional tutorial messages for several events - Lots of little fixes and tweaks

  • Build update 1/23/16 - 23 January 2016

    - Asteroid field scenario added - New COD Cutter capital ship added, be afraid - COD forces now engage your fleet regardless of how far away they are - Lowered Missile Barrage damage by 40% - Implemented Nyx special ability (beam weapons) - Implemented Deimos special ability (nuclear warhead) - Adjusted fleet formation positions - Added more lighting to Home Base and the main menu scene - Various fixes and tweaks Lots still to come!

  • Build update 1/20/16 - 20 January 2016

    - Updated UI implemented - Clicking through both friendly and hostile ship lists in the upper right quickly changes your target and camera focus - Controller support implemented - Misc bug fixes and tweaks

  • Build update 1/5/16 - 5 January 2016

    Another big patch! - 6 new scenarios, including home base defense and one super battle - Mining Rate research level 3 and higher now also generate fuel at home base - New Repair Ship/Repair All buttons while at home base - New Target UI next to abilities to help quickly point out what is targeted by the current ship - Whenever switching fleet focus or targets, the UI behaves and reflects what would be expected - Minimum jump timer increased to 90 seconds, up from 60 - Overall difficulty clamped to 6 (it takes 40-60 jumps to get that high, depending on encounters) - Freighters now spawn at home base. Note that if home base is under attack, if a freighter is destroyed it is permanent - Fixes for fighters sometimes being destroyed in hanger upon launching - Improved responsiveness for fleet capital ships - Improved/streamlined fleet info, now includes civilians - Increased Olympus base mov…

  • Build Update 12/29/15! - 29 December 2015

    Hello! My apologies for taking so long in preparing this first major update. There's more to come, however this update changes a huge amount of the gameplay by itself. Please note that UI updates are coming once the artwork has been completed. - Research can now be done at home base, there is no longer an upgrade screen between jumps - The new flagship, the UCS Olympus, can construct ships in real time. The exception is capital ships, which are constructed back at home base. - There are 3 fighters, a repair ship, and probes available for construction - When first going into a new area, the initial combat for most scenarios has been slowed down so there is time to launch your fighters and make targeting decisions - While you still get salvage from destroying hostile ships or raiding refineries, there are now freighters that you can rescue and they remain at your home base. There they wil…

  • 8/21/2015 Update - 21 August 2015

    - Added Ship Assist scenarios - Added Supply Field scenario - Home base can be jumped to at any time - Upgrade screen now should only show for home base - Enemies start much further away from fleet - Fixed issue with fleet not receiving automatic decommission salvage

  • 8/13/2015 Update - New Control Scheme! - 13 August 2015

    We've overhauled our controls and now The Fleets of Sol is controlled by mouse and keyboard alone. Note that all keyboard controls can be remapped if desired. Due to the many changes and some of the fixes, profile data will be reset upon getting the update. - Pan the camera with W,A,S,D, or by putting the mouse cursor to a screen edge - Raise and lower camera with R and F - To rotate left or right, use Q and E - To fully rotate the camera with the mouse, hold down the right mouse button - Click directly on your fleet ships, other friendly ships, and hostile ships. - Quickly cycle through your fleet with the mouse wheel - You can still cycle between hostiles and friendlies with the 1-4 keys - Click on your weapon and ability icons to give orders to the current fleet ship you have selected - Camera focus button at bottom right will lock the camera to a ship until turned off or the camera…

  • 8/7/2015 Update - 8 August 2015

    - Friendly fire is now disabled - Fixed health going above 100% after some hull upgrades - No longer rewarded fuel multiple times at refineries - Fixed instant death within solo/bad jump scenario - Fixed various UI issues

  • 8/6/2015 Update - 6 August 2015

    - Greatly adjusted and balanced projectile damages and ranges - Corvette turrets now damage capital ship hulls - Fixed health percentage issues after purchasing hull upgrades - Fixed issues with ships not following some targeting orders Our next update (outside of bug hotfixes) is going to revamp the entire in-game UI. We are, at least for now, dropping full gamepad support and implementing a mouse controlled HUD for a much more streamlined experience for PC. We will also be addressing capital ship movement issues.

  • 8/4/2015 Game Update... - 4 August 2015

    - Fix for losing the game sometimes when jumping to a new sector - Fix for ships not gaining the correct health when purchasing hull upgrades - Repair costs halved

  • 8/2/2015 Game Update... - 3 August 2015

    - Fixed issue with commander abilities being swapped - Fixed issue where ships might not be added to your fleet - Fixed issue where free upgrades could be given - Increased salvage gains from all sources - Removed unneeded controls from control screen

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID383070
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateApr 1, 2016
DeveloperBit Planet Games, LLC
PublisherBit Planet Games, LLC
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeMixed
Positive review percent44%
Positive reviews14
Negative reviews18
Total reviews32
Steam recommendationsNot available
Achievements9
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLNot available on Steam Store

Short description

The Fleets of Sol is an strategy-survival meets fleet management game where you command a group of capital ships as you jump from sector-to-sector engaging a persistent enemy, rescuing civilians, and trying to grow your fleet to improve your survival odds.

About this game

What is The Fleets of Sol? The Fleets of Sol is an strategy-survival game that focuses on commanding a fleet of capital ships as you jump from sector-to-sector in search of stranded civilian transports while constantly being pursued by an enemy determined to bring about your fleet's destruction. Current Features *Pick from multiple commanders, as each provides a unique bonus that can radically change how you approach your journey. *Each jump is a leap into the unknown as you encounter distress calls, interdiction forces, and enemy strongholds. *Order your ships carefully and engage or avoid hostile forces as you wait for your jump drives to come online. *The relentless enemy are prepared to intercept you at every turn and will even use hijacked friendly ships filled with warheads to weaken your resolve. *When enough civilians have been saved, begin the final journey to your new home planet while the enemy hatches a plan to stop you once and for all. *Command a variety of capital ships as well as countless small fighter craft.

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
62Family Sharing

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

The Fleets of Sol's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

The Fleets of Sol's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records The Fleets of Sol at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$0.00$0.00No discountSteam Store

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